Thu, 08 May 2008 20:39:40 -0400 Ryan C. Gordon Let's try making an assign with no writemask into a no-op in the GLSL profile. trunk
Thu, 08 May 2008 19:34:37 -0400 Ryan C. Gordon Fixed variable declaration of pixel shaders in GLSL profile. trunk
Thu, 08 May 2008 19:33:40 -0400 Ryan C. Gordon Fixed output of POW opcode in GLSL profile. trunk
Thu, 08 May 2008 18:17:22 -0400 Ryan C. Gordon Whitespace cleanup. trunk
Thu, 08 May 2008 18:14:09 -0400 Ryan C. Gordon Work on pixel shader DCL emitters. trunk
Thu, 08 May 2008 17:40:49 -0400 Ryan C. Gordon First shot at TEXLD opcode in GLSL profile. trunk
Thu, 08 May 2008 17:40:25 -0400 Ryan C. Gordon Moved GLSL profile source swizzle generation to its own function. trunk
Thu, 08 May 2008 17:39:56 -0400 Ryan C. Gordon Added a FIXME. trunk
Thu, 08 May 2008 16:05:20 -0400 Ryan C. Gordon Fixed logic error. trunk
Thu, 08 May 2008 09:29:41 -0400 Ryan C. Gordon Cleaned up explicit writemask tests. trunk
Thu, 08 May 2008 01:15:35 -0400 Ryan C. Gordon Make some generic "unimplemented" and "unsupported" messages more specific. trunk
Thu, 08 May 2008 01:07:16 -0400 Ryan C. Gordon Added state checks to TEXLDL opcode. trunk
Thu, 08 May 2008 01:02:07 -0400 Ryan C. Gordon Added >= ps_2_0 state for TEXLD opcode, cleaned up swizzle checks. trunk
Thu, 08 May 2008 00:42:50 -0400 Ryan C. Gordon Fix/disable annoying Visual C++ level 4 warnings. trunk
Wed, 07 May 2008 23:50:59 -0400 Ryan C. Gordon Patched to compile: forgot to rename one of the function references. trunk
Wed, 07 May 2008 23:50:23 -0400 Ryan C. Gordon Holy crap, the TEXLD opcode has THREE different Shader Model variations! trunk
Wed, 07 May 2008 16:37:56 -0400 Ryan C. Gordon TEXLD and TEXCRD tweaks. trunk
Tue, 06 May 2008 15:03:25 -0400 Ryan C. Gordon Make the unimplemented opcode fail()s more specific. trunk
Tue, 06 May 2008 15:00:39 -0400 Ryan C. Gordon Check if TEXCOORD/TEXCRD instruction is allowed in current Shader Model. trunk
Tue, 06 May 2008 00:30:44 -0400 Ryan C. Gordon Patched to compile when built as C++ code. trunk
Tue, 06 May 2008 00:26:59 -0400 Ryan C. Gordon Sampler loading support in OpenGL glue. trunk
Mon, 05 May 2008 22:17:17 -0400 Ryan C. Gordon Patched to avoid compiler warning. trunk
Mon, 05 May 2008 22:16:22 -0400 Ryan C. Gordon Don't add that gl_Position assignment at the start. trunk
Mon, 05 May 2008 21:20:06 -0400 Ryan C. Gordon OpenGL glue now handles Uniform arrays. trunk
Mon, 05 May 2008 02:50:19 -0400 Ryan C. Gordon Relative addressing fixes. trunk
Sat, 03 May 2008 20:08:46 -0400 Ryan C. Gordon Fixed relative addressing in GLSL profile. trunk
Sat, 03 May 2008 15:28:30 -0400 Ryan C. Gordon Report hardcoded constants in MOJOSHADER_parseData. trunk
Sat, 03 May 2008 14:16:01 -0400 Ryan C. Gordon Patched to compile on older (?) GL headers. trunk
Sat, 03 May 2008 13:42:47 -0400 Ryan C. Gordon Added MOJOSHADER_glMaxUniforms(). trunk
Sat, 03 May 2008 13:40:55 -0400 Ryan C. Gordon Whoops, glGetIntegerv() returns void. Cut-and-paste error! trunk
Sat, 03 May 2008 04:42:42 -0400 Ryan C. Gordon Removed tab characters from source. trunk
Sat, 03 May 2008 04:42:15 -0400 Ryan C. Gordon Removed duplicate entry from list of queries. trunk
Sat, 03 May 2008 04:41:14 -0400 Ryan C. Gordon Patched to compile on Mac OS X. trunk
Fri, 02 May 2008 23:25:05 -0400 Ryan C. Gordon Research on GL_EXT_bindable_uniform for future experimentation. trunk
Fri, 02 May 2008 20:33:36 -0400 Ryan C. Gordon Updated .hgignore ... trunk
Fri, 02 May 2008 20:33:10 -0400 Ryan C. Gordon Added glcaps.c ... trunk
Fri, 02 May 2008 07:04:43 -0400 Ryan C. Gordon GLSL profile now emits correct array deference on instructions. trunk
Fri, 02 May 2008 06:47:41 -0400 Ryan C. Gordon Whitespace fix. trunk
Wed, 30 Apr 2008 07:02:54 -0400 Ryan C. Gordon Better DP2ADD emitter in GLSL profile. trunk
Wed, 30 Apr 2008 06:39:22 -0400 Ryan C. Gordon Implemented DP2ADD in GLSL profile. trunk
Wed, 30 Apr 2008 06:23:13 -0400 Ryan C. Gordon Added some FIXME notes for later. trunk
Wed, 30 Apr 2008 06:20:39 -0400 Ryan C. Gordon Flagged a few more opcodes as pixel-shader-only. trunk
Wed, 30 Apr 2008 06:09:05 -0400 Ryan C. Gordon Implemented MOJOSHADER_glBestProfile(). trunk
Wed, 30 Apr 2008 02:56:40 -0400 Ryan C. Gordon Implemented TEXKILL in GLSL profile. trunk
Wed, 30 Apr 2008 01:53:35 -0400 Ryan C. Gordon More Windows fixes: include malloc.h for alloca() support. trunk
Wed, 30 Apr 2008 01:52:22 -0400 Ryan C. Gordon More Windows fixes. trunk
Wed, 30 Apr 2008 01:51:08 -0400 Ryan C. Gordon Removed preprocessor define that build system sets. trunk
Wed, 30 Apr 2008 01:49:45 -0400 Ryan C. Gordon Removed unistd.h include from finderrors.c ... trunk
Wed, 30 Apr 2008 01:48:13 -0400 Ryan C. Gordon More Windows support. trunk
Wed, 30 Apr 2008 01:35:46 -0400 Ryan C. Gordon Fixed logic bug in uniform setting. trunk
Wed, 30 Apr 2008 01:22:45 -0400 Ryan C. Gordon More Windows patches. trunk
Tue, 29 Apr 2008 20:46:43 -0400 Ryan C. Gordon Get that typedef, too... trunk
Tue, 29 Apr 2008 20:45:52 -0400 Ryan C. Gordon Whoops, left a typedef keyword floating out there. trunk
Tue, 29 Apr 2008 20:39:04 -0400 Ryan C. Gordon Fixed NULL dereference. trunk
Tue, 29 Apr 2008 20:33:02 -0400 Ryan C. Gordon Visual C++ fixes. trunk
Tue, 29 Apr 2008 05:44:40 -0400 Ryan C. Gordon Cleanups for building as C++ code. trunk
Tue, 29 Apr 2008 04:47:32 -0400 Ryan C. Gordon Don't overload meaning of RegisterList::usage for loop tests. trunk
Tue, 29 Apr 2008 04:18:35 -0400 Ryan C. Gordon finderrors.c shouldn't include OpenGL headers now. trunk
Tue, 29 Apr 2008 04:16:38 -0400 Ryan C. Gordon Moved gl*.h into GL directory. trunk
Mon, 28 Apr 2008 23:14:14 -0400 Ryan C. Gordon Added MOJOSHADER_glGetShaderParseData(). trunk
(0) -300 -100 -60 +60 +100 +300 +1000 tip