author | Ryan C. Gordon <icculus@icculus.org> |
Fri, 19 Dec 2003 01:49:12 +0000 | |
changeset 612 | 03b07cbd1bc7 |
parent 609 | 3a91332776e0 |
child 617 | 754f4e910ceb |
permissions | -rw-r--r-- |
589 | 1 |
# Microsoft Developer Studio Project File - Name="physfs_static" - Package Owner=<4> |
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# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
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# ** DO NOT EDIT ** |
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# TARGTYPE "Win32 (x86) Static Library" 0x0104 |
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CFG=physfs_static - Win32 Debug |
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!MESSAGE This is not a valid makefile. To build this project using NMAKE, |
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!MESSAGE use the Export Makefile command and run |
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!MESSAGE |
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!MESSAGE NMAKE /f "physfs_static.mak". |
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!MESSAGE |
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!MESSAGE You can specify a configuration when running NMAKE |
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!MESSAGE by defining the macro CFG on the command line. For example: |
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!MESSAGE |
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!MESSAGE NMAKE /f "physfs_static.mak" CFG="physfs_static - Win32 Debug" |
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!MESSAGE |
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!MESSAGE Possible choices for configuration are: |
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!MESSAGE |
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!MESSAGE "physfs_static - Win32 Release" (based on "Win32 (x86) Static Library") |
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!MESSAGE "physfs_static - Win32 Debug" (based on "Win32 (x86) Static Library") |
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!MESSAGE |
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# Begin Project |
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# PROP AllowPerConfigDependencies 0 |
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# PROP Scc_ProjName "Perforce Project" |
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# PROP Scc_LocalPath "." |
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CPP=cl.exe |
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RSC=rc.exe |
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!IF "$(CFG)" == "physfs_static - Win32 Release" |
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c |
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609
3a91332776e0
Added Doom WAD support.
Ryan C. Gordon <icculus@icculus.org>
parents:
601
diff
changeset
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# ADD CPP /nologo /G6 /MT /W3 /GX /O2 /I "zlib114" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D PHYSFS_SUPPORTS_QPAK=1 /D PHYSFS_SUPPORTS_ZIP=1 /D PHYSFS_SUPPORTS_HOG=1 /D PHYSFS_SUPPORTS_GRP=1 /D PHYSFS_SUPPORTS_WAD=1 /D PHYSFS_SUPPORTS_MVL=1 /YX /FD /c |
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# ADD BASE RSC /l 0x409 /d "NDEBUG" |
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# ADD RSC /l 0x409 /d "NDEBUG" |
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BSC32=bscmake.exe |
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# ADD BASE BSC32 /nologo |
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# ADD BSC32 /nologo |
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LIB32=link.exe -lib |
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# ADD BASE LIB32 /nologo |
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# ADD LIB32 /nologo |
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!ELSEIF "$(CFG)" == "physfs_static - Win32 Debug" |
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# PROP BASE Use_MFC 0 |
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# PROP BASE Use_Debug_Libraries 1 |
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# PROP BASE Output_Dir "physfs_static___Win32_Debug" |
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# PROP Target_Dir "" |
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c |
609
3a91332776e0
Added Doom WAD support.
Ryan C. Gordon <icculus@icculus.org>
parents:
601
diff
changeset
|
67 |
# ADD CPP /nologo /G6 /MTd /W3 /Gm /GX /ZI /Od /I "zlib114" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D PHYSFS_SUPPORTS_QPAK=1 /D PHYSFS_SUPPORTS_ZIP=1 /D PHYSFS_SUPPORTS_HOG=1 /D PHYSFS_SUPPORTS_GRP=1 /D PHYSFS_SUPPORTS_WAD=1 /D PHYSFS_SUPPORTS_MVL=1 /FR /YX /FD /GZ /c |
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# ADD BASE RSC /l 0x409 /d "_DEBUG" |
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# ADD RSC /l 0x409 /d "_DEBUG" |
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BSC32=bscmake.exe |
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# ADD BASE BSC32 /nologo |
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# ADD BSC32 /nologo |
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LIB32=link.exe -lib |
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# ADD BASE LIB32 /nologo |
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# ADD LIB32 /nologo |
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!ENDIF |
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# Begin Target |
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# Name "physfs_static - Win32 Release" |
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# Name "physfs_static - Win32 Debug" |
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# Begin Source File |
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SOURCE=.\zlib114\adler32.c |
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# End Source File |
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SOURCE=.\zlib114\compress.c |
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# End Source File |
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SOURCE=.\zlib114\crc32.c |
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SOURCE=.\zlib114\deflate.c |
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# End Source File |
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SOURCE=.\archivers\dir.c |
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SOURCE=.\archivers\grp.c |
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# End Source File |
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# Begin Source File |
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609
3a91332776e0
Added Doom WAD support.
Ryan C. Gordon <icculus@icculus.org>
parents:
601
diff
changeset
|
112 |
SOURCE=.\archivers\wad.c |
3a91332776e0
Added Doom WAD support.
Ryan C. Gordon <icculus@icculus.org>
parents:
601
diff
changeset
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# End Source File |
3a91332776e0
Added Doom WAD support.
Ryan C. Gordon <icculus@icculus.org>
parents:
601
diff
changeset
|
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# Begin Source File |
3a91332776e0
Added Doom WAD support.
Ryan C. Gordon <icculus@icculus.org>
parents:
601
diff
changeset
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SOURCE=.\archivers\hog.c |
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# End Source File |
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SOURCE=.\zlib114\infblock.c |
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SOURCE=.\zlib114\infcodes.c |
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# End Source File |
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SOURCE=.\zlib114\inffast.c |
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# End Source File |
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SOURCE=.\zlib114\inflate.c |
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SOURCE=.\zlib114\inftrees.c |
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# End Source File |
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SOURCE=.\zlib114\infutil.c |
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# End Source File |
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# Begin Source File |
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SOURCE=.\archivers\mvl.c |
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# End Source File |
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# Begin Source File |
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SOURCE=.\physfs.c |
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SOURCE=.\physfs_byteorder.c |
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SOURCE=.\archivers\qpak.c |
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SOURCE=.\zlib114\trees.c |
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SOURCE=.\zlib114\uncompr.c |
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# Begin Source File |
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SOURCE=.\platform\win32.c |
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SOURCE=.\archivers\zip.c |
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