Source: libphysfs0 Priority: optional Maintainer: Colin Bayer Build-Depends: debhelper (>> 3.0.0), binutils (>= 2.12.90.0.1-4 ), fileutils (>= 4.1-10 ), gcc-2.95 (>= 1 ), libc6 (>= 2.2.5-10 ), libncurses5 (>= 5.2.20020112a-8 ), zlib1g (>= 1 ), libncurses5-dev (>= 5.2.20020112a-8 ), zlib1g-dev (>= 1 ), doxygen, autoconf2.13 (>= 2.13-44 ), autoconf (>= 2.53-4 ), automake (>= 1) Standards-Version: 3.5.2 Package: libphysfs0-dev Section: devel Architecture: any Depends: libphysfs0 (= ${Source-Version}) Description: A filesystem abstraction for game programmers. libphysfs0-dev is the set of header files needed to compile programs that utilize the libphysfs0 library. Package: libphysfs0 Section: libs Architecture: any Depends: ${shlibs:Depends} Description: A filesystem abstraction for game programmers. libphysfs0 is the PhysicsFS filesystem abstraction library, a library that provides a simple C interface to aid game programmers in utilizing game assets packaged in many different types of archive files.