Updated.
--- a/CHANGELOG Fri Aug 30 14:30:59 2002 +0000
+++ b/CHANGELOG Mon Sep 23 18:33:57 2002 +0000
@@ -2,6 +2,8 @@
* CHANGELOG.
*/
+09232002 - Happy September. Updated VC++6 project files, fixed some
+ VC++ compile nags (more work to be done in zip.c).
08302002 - Cleaned tab stops out of zip.c, and fixed a possible infinite loop
in zip_find_entry().
08292002 - Fixed a mistake in makeos2.cmd, and updated the INSTALL docs.
--- a/TODO Fri Aug 30 14:30:59 2002 +0000
+++ b/TODO Mon Sep 23 18:33:57 2002 +0000
@@ -3,7 +3,6 @@
These are in no particular order. A 1.0 release is reliant on doing most of
this stuff. Some might be dupes, some might be done already.
-- Include the Visual Studio.NET project file in CVS directly.
- Other archivers: perhaps tar(.gz|.bz2), RPM, ARJ, etc. These are less
important, since streaming archives aren't of much value to games (which
is why zipfiles are king: random access), but it could have uses for, say,
@@ -13,8 +12,7 @@
it.
- Need PHYSFS_LANG_GERMAN.
- I'm a little nervous about the use of linked lists in qpak.c.
-- Add qpak.c and PHYSFS_SUPPORTS_QPAK to mac classic and vc++6 projects.
-- Figure out that pesky pthread casting problem.
+- Add qpak.c and PHYSFS_SUPPORTS_QPAK to mac classic projects.
- macclassic.c :
"/* (Hmm. Default behaviour is broken in the base library. :) ) */"
- Platforms to be verified as working: Solaris, WinNT 3.1, WinME, WinXP,