#ifndef _INCL_STEAMSHIM_CHILD_H_ #define _INCL_STEAMSHIM_CHILD_H_ #ifdef __cplusplus extern "C" { #endif typedef enum STEAMSHIM_EventType { SHIMEVENT_BYE, SHIMEVENT_STATSRECEIVED, SHIMEVENT_STATSSTORED, SHIMEVENT_SETACHIEVEMENT, SHIMEVENT_GETACHIEVEMENT, SHIMEVENT_RESETSTATS, SHIMEVENT_SETSTATI, SHIMEVENT_GETSTATI, SHIMEVENT_SETSTATF, SHIMEVENT_GETSTATF, } STEAMSHIM_EventType; /* not all of these fields make sense in a given event. */ typedef struct STEAMSHIM_Event { STEAMSHIM_EventType type; int okay; int ivalue; float fvalue; unsigned long long epochsecs; char name[256]; } STEAMSHIM_Event; int STEAMSHIM_init(void); /* non-zero on success, zero on failure. */ void STEAMSHIM_deinit(void); int STEAMSHIM_alive(void); const STEAMSHIM_Event *STEAMSHIM_pump(void); void STEAMSHIM_requestStats(void); void STEAMSHIM_storeStats(void); void STEAMSHIM_setAchievement(const char *name, const int enable); void STEAMSHIM_getAchievement(const char *name); void STEAMSHIM_resetStats(const int bAlsoAchievements); void STEAMSHIM_setStatI(const char *name, const int _val); void STEAMSHIM_getStatI(const char *name); void STEAMSHIM_setStatF(const char *name, const float val); void STEAMSHIM_getStatF(const char *name); #ifdef __cplusplus } #endif #endif /* include-once blocker */ /* end of steamshim_child.h ... */