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Put a real CMake project in here.
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icculus committed Sep 30, 2016
1 parent bee2afe commit ebe5f95
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Showing 4 changed files with 66 additions and 29 deletions.
3 changes: 3 additions & 0 deletions .hgignore
@@ -0,0 +1,3 @@
syntax:glob
cmake-build

62 changes: 62 additions & 0 deletions CMakeLists.txt
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cmake_minimum_required(VERSION 3.4)
project(2ine)

# Note that this project doesn't work on Mac OS X because I can't mmap()
# address 0x10000, which is the usual base address for OS/2 binaries.
# It appears the address is already accessible when main() begins, but no
# objects seem to be loaded there. I don't know what it is...maybe some
# thing allocated by the C runtime at startup? Have to solve that somehow or
# give up on Mac support.
#
# Eventually, even on Linux, it might make sense to override malloc and friends
# at the dynamic loader level, so we control all allocations even if they
# happen in glibc. Once we have that, make sure they all sit in the upper
# 2 gigabytes (reserved for system use on OS/2, so this works out), probably
# with them mmap()'d there via a local copy of dlmalloc or something.
#
# Note that 32-bit OS/2 programs only got 512 megabytes of the address space
# (enormous in the days of machines with a couple megabytes of physical RAM!)
# to accomodate thunking to and from 16 bit code. We don't bother with this
# at the moment, though, but maybe we must at some point. I hope not.
#
# Also, it might be nice if we can run as a 64-bit process and thunk around in
# 32-bits as necessary, but I don't know the technical barriers to this yet.
# If we can pull that off, it would allow an OS/2 app to have the full 4
# gigabytes of memory, and we'll just put 2ine's data outside of that range,
# and run the native bits with more registers, etc. Maybe even keep the
# native functions out of low memory and only eat a few bytes of it with
# trampolines. I'm probably getting ahead of myself, though, as it's not like
# any OS/2 apps were _that_ memory hungry, and honestly? Port your software.

if(NOT CMAKE_BUILD_TYPE)
set(DEBUG_BUILD ON)
endif()
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(DEBUG_BUILD ON)
endif()

if(DEBUG_BUILD)
add_definitions(-DDEBUG -O0)
else()
add_definitions(-D_RELEASE)
add_definitions(-DNDEBUG)
add_definitions(-DRELEASE)
endif()

add_definitions(-std=c99 -Wall -ggdb3)

foreach(_I doscalls;msg;nls;quecalls;viocalls;kbdcalls;sesmgr)
add_library(${_I} SHARED "native/${_I}.c")
set_target_properties(${_I} PROPERTIES COMPILE_FLAGS "-m32")
set_target_properties(${_I} PROPERTIES LINK_FLAGS "-m32 -ggdb3")
endforeach()

add_executable(lx_dump lx_dump.c)

add_executable(lx_loader lx_loader.c)
target_link_libraries(lx_loader "dl")
set_target_properties(lx_loader PROPERTIES COMPILE_FLAGS "-m32")
set_target_properties(lx_loader PROPERTIES LINK_FLAGS "-m32 -ggdb3")

# end of CMakeLists.txt ...

2 changes: 1 addition & 1 deletion lx_loader.c
Expand Up @@ -1055,7 +1055,7 @@ static LxModule *loadLxModuleByModuleNameInternal(const char *modname, const int
snprintf(fname, sizeof (fname), "%s.dll", modname);
LxModule *retval = loadLxModuleByPathInternal(fname, dependency_tree_depth);
if (!retval) {
snprintf(fname, sizeof (fname), "native/%s.so", modname);
snprintf(fname, sizeof (fname), "./lib%s.so", modname);
for (char *ptr = fname; *ptr; ptr++) {
*ptr = (((*ptr >= 'A') && (*ptr <= 'Z')) ? (*ptr - ('A' - 'a')) : *ptr);
} // for
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28 changes: 0 additions & 28 deletions make.sh

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