README.PicoGUI
author Sam Lantinga <slouken@libsdl.org>
Thu, 06 May 2004 15:55:06 +0000
changeset 886 05c551e5bc64
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permissions -rw-r--r--
Date: Sat, 24 Apr 2004 15:13:32 +0300 From: "Mike Gorchak" Subject: SDL updates for the QNX6 1. Updated the README.QNX 2. Updated libtool scripts, which are shipped with SDL for QNX6 support. 3. Added some code to support the new QNX 6.3.0, which is in beta now. 4. Added code to detect the hw features, which driver supports. 5. Added hw alpha blits code. 6. Fixed bug when application switches to fullscreen more the 2 times. (afte\ r that window becames always stay on top). 7. Updated a bit README for the tests. 8. Added information about acceleration show in the testalpha.c test. 9. Added small fixes to the testoverlay2.c test. 10. Added alpha and cc+alpha blits benchmarks to the testvidinfo.c test.
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 ========================
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  Using SDL with PicoGUI
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- Originally contributed by Micah Dowty <micahjd@users.sourceforge.net>
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PicoGUI is a scalable GUI system with a unique architecture, primarily focused
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on scalability to various embedded systems. You can find more information
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including a FAQ at http://picogui.org
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To use the patch:
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  1. When compiling, add the "--enable-video-picogui" switch to ./configure
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  2. When running your program, ensure that the picogui driver for SDL
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     is in use by setting the SDL_VIDEODRIVER environment variable 
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     to "picogui".
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  3. The program must also be linked to the C client library for PicoGUI
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     (libpgui.so). If the program is being compiled with a patched SDL 
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     installed this should be done automatically. If you want to use an
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     existing binary with PicoGUI, you can set the LD_PRELOAD environment
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     variable to the path of your libpgui.so file.
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Capabilities:
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  So far only basic functionality is provided on true color (linear16/24/32)
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  devices. Accessing a memory mapped bitmap, updating the display, and handling
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  mouse/keyboard input. This functionality has been tested with several
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  applications, including mplayer, Xine, sldroids, and Abuse.
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TODO list:
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  - YUV overlays will be helpful for watching video on set top boxes or other
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    embedded devices that have some graphics acceleration hardware
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  - Account for rotated bitmap storage in pgserver
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  - Support for hiding or changing the cursor
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  - The display should be centered when the SDL application is smaller
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    than the PicoGUI panel
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  - Fullscreen or any other special modes
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  - Support for indexed and grayscale modes
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  - Probably much more...
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