src/joystick/SDL_joystick_c.h
author Sam Lantinga <slouken@libsdl.org>
Thu, 06 May 2004 15:55:06 +0000
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Date: Sat, 24 Apr 2004 15:13:32 +0300 From: "Mike Gorchak" Subject: SDL updates for the QNX6 1. Updated the README.QNX 2. Updated libtool scripts, which are shipped with SDL for QNX6 support. 3. Added some code to support the new QNX 6.3.0, which is in beta now. 4. Added code to detect the hw features, which driver supports. 5. Added hw alpha blits code. 6. Fixed bug when application switches to fullscreen more the 2 times. (afte\ r that window becames always stay on top). 7. Updated a bit README for the tests. 8. Added information about acceleration show in the testalpha.c test. 9. Added small fixes to the testoverlay2.c test. 10. Added alpha and cc+alpha blits benchmarks to the testvidinfo.c test.
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2004 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Library General Public
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    License as published by the Free Software Foundation; either
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    version 2 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Library General Public License for more details.
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    You should have received a copy of the GNU Library General Public
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    License along with this library; if not, write to the Free
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    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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 "@(#) $Id$";
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#endif
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/* Useful functions and variables from SDL_joystick.c */
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#include "SDL_joystick.h"
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/* The number of available joysticks on the system */
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extern Uint8 SDL_numjoysticks;
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/* Internal event queueing functions */
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extern int SDL_PrivateJoystickAxis(SDL_Joystick *joystick,
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                                   Uint8 axis, Sint16 value);
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extern int SDL_PrivateJoystickBall(SDL_Joystick *joystick,
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                                   Uint8 ball, Sint16 xrel, Sint16 yrel);
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extern int SDL_PrivateJoystickHat(SDL_Joystick *joystick,
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                                 Uint8 hat, Uint8 value);
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extern int SDL_PrivateJoystickButton(SDL_Joystick *joystick,
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                                     Uint8 button, Uint8 state);