src/video/SDL_video.c
author Sam Lantinga <slouken@libsdl.org>
Sun, 06 Feb 2011 10:24:08 -0800
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permissions -rw-r--r--
At least allow returning the values that were set.
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2010 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* The high-level video driver subsystem */
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#include "SDL.h"
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#include "SDL_video.h"
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#include "SDL_sysvideo.h"
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#include "SDL_blit.h"
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#include "SDL_pixels_c.h"
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#include "../events/SDL_events_c.h"
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#if SDL_VIDEO_OPENGL
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#include "SDL_opengl.h"
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#endif /* SDL_VIDEO_OPENGL */
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#if SDL_VIDEO_OPENGL_ES
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#include "SDL_opengles.h"
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#endif /* SDL_VIDEO_OPENGL_ES */
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#if SDL_VIDEO_OPENGL_ES2
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#include "SDL_opengles2.h"
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#endif /* SDL_VIDEO_OPENGL_ES2 */
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#include "SDL_syswm.h"
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/* On Windows, windows.h defines CreateWindow */
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#ifdef CreateWindow
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#undef CreateWindow
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#endif
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/* Available video drivers */
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static VideoBootStrap *bootstrap[] = {
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#if SDL_VIDEO_DRIVER_COCOA
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    &COCOA_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_X11
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    &X11_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_DIRECTFB
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    &DirectFB_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_WINDOWS
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    &WINDOWS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_BWINDOW
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    &BWINDOW_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_PANDORA
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    &PND_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_NDS
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    &NDS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_UIKIT
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    &UIKIT_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_ANDROID
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    &Android_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_DUMMY
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    &DUMMY_bootstrap,
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#endif
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    NULL
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};
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static SDL_VideoDevice *_this = NULL;
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#define CHECK_WINDOW_MAGIC(window, retval) \
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    if (!_this) { \
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        SDL_UninitializedVideo(); \
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        return retval; \
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    } \
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    if (!window || window->magic != &_this->window_magic) { \
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        SDL_SetError("Invalid window"); \
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        return retval; \
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    }
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/* Various local functions */
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static void SDL_UpdateWindowGrab(SDL_Window * window);
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/* Support for framebuffer emulation using an accelerated renderer */
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#define SDL_WINDOWTEXTUREDATA   "_SDL_WindowTextureData"
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typedef struct {
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    SDL_Renderer *renderer;
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    SDL_Texture *texture;
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    void *pixels;
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    int pitch;
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    int bytes_per_pixel;
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} SDL_WindowTextureData;
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static SDL_bool
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ShouldUseTextureFramebuffer()
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{
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    const char *hint;
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    /* If there's no native framebuffer support then there's no option */
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    if (!_this->CreateWindowFramebuffer) {
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        return SDL_TRUE;
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    }
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    /* If the user has specified a software renderer we can't use a
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       texture framebuffer, or renderer creation will go recursive.
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     */
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    hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
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    if (hint && SDL_strcasecmp(hint, "software") == 0) {
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        return SDL_FALSE;
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    }
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   131
5190
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    /* See if the user or application wants a specific behavior */
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    hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
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    if (hint) {
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        if (*hint == '0') {
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            return SDL_FALSE;
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   137
        } else {
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            return SDL_TRUE;
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   139
        }
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   140
    }
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   141
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   142
    /* Each platform has different performance characteristics */
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   143
#if defined(__WIN32__)
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   144
    /* GDI BitBlt() is way faster than Direct3D dynamic textures right now.
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   145
     */
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   146
    return SDL_FALSE;
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   147
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   148
#elif defined(__MACOSX__)
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   149
    /* Mac OS X uses OpenGL as the native fast path */
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   150
    return SDL_TRUE;
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   151
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   152
#elif defined(__LINUX__)
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   153
    /* Properly configured OpenGL drivers are faster than MIT-SHM */
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   154
#if SDL_VIDEO_OPENGL
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diff changeset
   155
    /* Ugh, find a way to cache this value! */
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diff changeset
   156
    {
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   157
        SDL_Window *window;
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   158
        SDL_GLContext context;
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   159
        SDL_bool hasAcceleratedOpenGL = SDL_FALSE;
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   160
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   161
        window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL);
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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   162
        if (window) {
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   163
            context = SDL_GL_CreateContext(window);
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   164
            if (context) {
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   165
                const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
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   166
                const char *vendor = NULL;
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   167
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   168
                glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
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   169
                if (glGetStringFunc) {
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   170
                    vendor = (const char *) glGetStringFunc(GL_VENDOR);
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   171
                }
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   172
                /* Add more vendors here at will... */
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   173
                if (vendor &&
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   174
                    (SDL_strstr(vendor, "ATI Technologies") ||
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   175
                     SDL_strstr(vendor, "NVIDIA"))) {
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   176
                    hasAcceleratedOpenGL = SDL_TRUE;
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   177
                }
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   178
                SDL_GL_DeleteContext(context);
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   179
            }
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   180
            SDL_DestroyWindow(window);
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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   181
        }
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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   182
        return hasAcceleratedOpenGL;
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diff changeset
   183
    }
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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   184
#else
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   185
    return SDL_FALSE;
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   186
#endif
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   187
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   188
#else
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   189
    /* Play it safe, assume that if there is a framebuffer driver that it's
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   190
       optimized for the current platform.
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   191
    */
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   192
    return SDL_FALSE;
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   193
#endif
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   194
}
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   195
5166
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   196
static int
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   197
SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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   198
{
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   199
    SDL_WindowTextureData *data;
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   200
    SDL_Renderer *renderer;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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   201
    SDL_RendererInfo info;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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   202
    Uint32 i;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff changeset
   203
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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   204
    data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
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diff changeset
   205
    if (!data) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff changeset
   206
        data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data));
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diff changeset
   207
        if (!data) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff changeset
   208
            SDL_OutOfMemory();
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diff changeset
   209
            return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff changeset
   210
        }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff changeset
   211
        SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff changeset
   212
    }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff changeset
   213
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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   214
    renderer = data->renderer;
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diff changeset
   215
    if (!renderer) {
5168
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diff changeset
   216
        SDL_RendererInfo info;
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diff changeset
   217
        int i;
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   218
        const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
5168
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   219
5191
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diff changeset
   220
        /* Check to see if there's a specific driver requested */
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diff changeset
   221
        if (hint && *hint != '0' && *hint != '1' &&
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diff changeset
   222
            SDL_strcasecmp(hint, "software") != 0) {
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diff changeset
   223
            for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
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   224
                SDL_GetRenderDriverInfo(i, &info);
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   225
                if (SDL_strcasecmp(info.name, hint) == 0) {
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   226
                    renderer = SDL_CreateRenderer(window, i, 0);
5168
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   227
                    break;
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diff changeset
   228
                }
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diff changeset
   229
            }
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diff changeset
   230
        }
5191
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diff changeset
   231
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   232
        if (!renderer) {
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   233
            for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
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diff changeset
   234
                SDL_GetRenderDriverInfo(i, &info);
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diff changeset
   235
                if (SDL_strcmp(info.name, "software") != 0) {
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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diff changeset
   236
                    renderer = SDL_CreateRenderer(window, i, 0);
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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diff changeset
   237
                    if (renderer) {
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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diff changeset
   238
                        break;
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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diff changeset
   239
                    }
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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diff changeset
   240
                }
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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diff changeset
   241
            }
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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diff changeset
   242
        }
5166
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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parents: 5165
diff changeset
   243
        if (!renderer) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff changeset
   244
            return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff changeset
   245
        }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   246
        data->renderer = renderer;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   247
    }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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parents: 5165
diff changeset
   248
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   249
    /* Free any old texture and pixel data */
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   250
    if (data->texture) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   251
        SDL_DestroyTexture(data->texture);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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parents: 5165
diff changeset
   252
        data->texture = NULL;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   253
    }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   254
    if (data->pixels) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   255
        SDL_free(data->pixels);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   256
        data->pixels = NULL;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   257
    }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   258
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   259
    if (SDL_GetRendererInfo(renderer, &info) < 0) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   260
        return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   261
    }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   262
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   263
    /* Find the first format without an alpha channel */
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   264
    *format = info.texture_formats[0];
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   265
    for (i = 0; i < info.num_texture_formats; ++i) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   266
        if (!SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   267
            *format = info.texture_formats[i];
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   268
            break;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   269
        }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   270
    }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   271
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   272
    data->texture = SDL_CreateTexture(renderer, *format,
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   273
                                      SDL_TEXTUREACCESS_STREAMING,
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   274
                                      window->w, window->h);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   275
    if (!data->texture) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   276
        return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   277
    }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   278
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   279
    /* Create framebuffer data */
5172
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   280
    data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format);
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   281
    data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3);
5166
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   282
    data->pixels = SDL_malloc(window->h * data->pitch);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   283
    if (!data->pixels) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   284
        SDL_OutOfMemory();
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   285
        return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   286
    }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   287
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   288
    *pixels = data->pixels;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   289
    *pitch = data->pitch;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   290
    return 0;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   291
}
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   292
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   293
static int
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   294
SDL_UpdateWindowTexture(_THIS, SDL_Window * window, int numrects, SDL_Rect * rects)
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   295
{
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   296
    SDL_WindowTextureData *data;
5172
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   297
#ifdef UPDATE_TEXTURE_SUBRECTS
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   298
    void *src, *dst;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   299
    int src_pitch;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   300
    int dst_pitch;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   301
    int i, row, length;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   302
#endif
5166
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   303
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   304
    data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   305
    if (!data || !data->texture) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   306
        SDL_SetError("No window texture data");
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   307
        return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   308
    }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   309
5172
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   310
#ifdef UPDATE_TEXTURE_SUBRECTS
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   311
    src_pitch = data->pitch;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   312
    for (i = 0; i < numrects; ++i) {
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   313
        src = (void *)((Uint8 *)data->pixels +
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   314
                        rects[i].y * src_pitch +
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   315
                        rects[i].x * data->bytes_per_pixel);
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   316
        if (SDL_LockTexture(data->texture, &rects[i], &dst, &dst_pitch) < 0) {
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   317
            return -1;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   318
        }
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   319
        length = rects[i].w * data->bytes_per_pixel;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   320
        for (row = rects[i].h; row--; ) {
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   321
            SDL_memcpy(dst, src, length);
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   322
            src = (Uint8*)src + src_pitch;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   323
            dst = (Uint8*)dst + dst_pitch;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   324
        }
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   325
        SDL_UnlockTexture(data->texture);
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   326
    }
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   327
#else
5166
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   328
    if (SDL_UpdateTexture(data->texture, NULL, data->pixels, data->pitch) < 0) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   329
        return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   330
    }
5172
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   331
#endif
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   332
5166
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   333
    if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   334
        return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   335
    }
5172
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
   336
5166
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   337
    SDL_RenderPresent(data->renderer);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   338
    return 0;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   339
}
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   340
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   341
static void
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   342
SDL_DestroyWindowTexture(_THIS, SDL_Window * window)
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   343
{
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   344
    SDL_WindowTextureData *data;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   345
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   346
    data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   347
    if (!data) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   348
        return;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   349
    }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   350
    if (data->texture) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   351
        SDL_DestroyTexture(data->texture);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   352
    }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   353
    if (data->renderer) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   354
        SDL_DestroyRenderer(data->renderer);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   355
    }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   356
    if (data->pixels) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   357
        SDL_free(data->pixels);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   358
    }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   359
    SDL_free(data);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   360
}
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   361
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   362
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   363
static int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   364
cmpmodes(const void *A, const void *B)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   365
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   366
    SDL_DisplayMode a = *(const SDL_DisplayMode *) A;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   367
    SDL_DisplayMode b = *(const SDL_DisplayMode *) B;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   368
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   369
    if (a.w != b.w) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   370
        return b.w - a.w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   371
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   372
    if (a.h != b.h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   373
        return b.h - a.h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   374
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   375
    if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   376
        return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   377
    }
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
   378
    if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) {
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
   379
        return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format);
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
   380
    }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   381
    if (a.refresh_rate != b.refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   382
        return b.refresh_rate - a.refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   383
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   384
    return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   385
}
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   386
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
   387
static void
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
   388
SDL_UninitializedVideo()
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
   389
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   390
    SDL_SetError("Video subsystem has not been initialized");
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
   391
}
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
   392
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   393
int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   394
SDL_GetNumVideoDrivers(void)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   395
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   396
    return SDL_arraysize(bootstrap) - 1;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   397
}
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   398
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   399
const char *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   400
SDL_GetVideoDriver(int index)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   401
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   402
    if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   403
        return bootstrap[index]->name;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   404
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   405
    return NULL;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   406
}
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   407
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   408
/*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   409
 * Initialize the video and event subsystems -- determine native pixel format
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   410
 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   411
int
5123
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5103
diff changeset
   412
SDL_VideoInit(const char *driver_name)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   413
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   414
    SDL_VideoDevice *video;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   415
    int index;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   416
    int i;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   417
3694
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
   418
    /* Check to make sure we don't overwrite '_this' */
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
   419
    if (_this != NULL) {
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
   420
        SDL_VideoQuit();
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
   421
    }
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
   422
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   423
    /* Start the event loop */
5123
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5103
diff changeset
   424
    if (SDL_StartEventLoop() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5103
diff changeset
   425
        SDL_KeyboardInit() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5103
diff changeset
   426
        SDL_MouseInit() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5103
diff changeset
   427
        SDL_TouchInit() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5103
diff changeset
   428
        SDL_QuitInit() < 0) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   429
        return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   430
    }
3694
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
   431
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   432
    /* Select the proper video driver */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   433
    index = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   434
    video = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   435
    if (driver_name == NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   436
        driver_name = SDL_getenv("SDL_VIDEODRIVER");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   437
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   438
    if (driver_name != NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   439
        for (i = 0; bootstrap[i]; ++i) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   440
            if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
3448
bc27e1fdd3a7 If we explicitly request a driver, try to initialize it.
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
   441
                video = bootstrap[i]->create(index);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   442
                break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   443
            }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   444
        }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   445
    } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   446
        for (i = 0; bootstrap[i]; ++i) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   447
            if (bootstrap[i]->available()) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   448
                video = bootstrap[i]->create(index);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   449
                if (video != NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   450
                    break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   451
                }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   452
            }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   453
        }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   454
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   455
    if (video == NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   456
        if (driver_name) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   457
            SDL_SetError("%s not available", driver_name);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   458
        } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   459
            SDL_SetError("No available video device");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   460
        }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   461
        return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   462
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   463
    _this = video;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   464
    _this->name = bootstrap[i]->name;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   465
    _this->next_object_id = 1;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   466
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   467
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   468
    /* Set some very sane GL defaults */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   469
    _this->gl_config.driver_loaded = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   470
    _this->gl_config.dll_handle = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   471
    _this->gl_config.red_size = 3;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   472
    _this->gl_config.green_size = 3;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   473
    _this->gl_config.blue_size = 2;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   474
    _this->gl_config.alpha_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   475
    _this->gl_config.buffer_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   476
    _this->gl_config.depth_size = 16;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   477
    _this->gl_config.stencil_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   478
    _this->gl_config.double_buffer = 1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   479
    _this->gl_config.accum_red_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   480
    _this->gl_config.accum_green_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   481
    _this->gl_config.accum_blue_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   482
    _this->gl_config.accum_alpha_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   483
    _this->gl_config.stereo = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   484
    _this->gl_config.multisamplebuffers = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   485
    _this->gl_config.multisamplesamples = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   486
    _this->gl_config.retained_backing = 1;
3571
19691cebb866 Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents: 3570
diff changeset
   487
    _this->gl_config.accelerated = -1;  /* accelerated or not, both are fine */
5209
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5192
diff changeset
   488
#if SDL_VIDEO_OPENGL
3100
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
   489
    _this->gl_config.major_version = 2;
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
   490
    _this->gl_config.minor_version = 1;
5209
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5192
diff changeset
   491
#elif SDL_VIDEO_OPENGL_ES2
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5192
diff changeset
   492
    _this->gl_config.major_version = 2;
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5192
diff changeset
   493
    _this->gl_config.minor_version = 0;
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5192
diff changeset
   494
#elif SDL_VIDEO_OPENGL_ES
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5192
diff changeset
   495
    _this->gl_config.major_version = 1;
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5192
diff changeset
   496
    _this->gl_config.minor_version = 1;
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5192
diff changeset
   497
#endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   498
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   499
    /* Initialize the video subsystem */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   500
    if (_this->VideoInit(_this) < 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   501
        SDL_VideoQuit();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   502
        return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   503
    }
5166
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   504
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   505
    /* Make sure some displays were added */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   506
    if (_this->num_displays == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   507
        SDL_SetError("The video driver did not add any displays");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   508
        SDL_VideoQuit();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   509
        return (-1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   510
    }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   511
5190
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
   512
    /* Add the renderer framebuffer emulation if desired */
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
   513
    if (ShouldUseTextureFramebuffer()) {
5166
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   514
        _this->CreateWindowFramebuffer = SDL_CreateWindowTexture;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   515
        _this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   516
        _this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   517
    }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5165
diff changeset
   518
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   519
    /* We're ready to go! */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   520
    return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   521
}
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   522
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   523
const char *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   524
SDL_GetCurrentVideoDriver()
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   525
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   526
    if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   527
        SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   528
        return NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   529
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   530
    return _this->name;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   531
}
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   532
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   533
SDL_VideoDevice *
4472
791b3256fb22 Mostly cleaned up warnings with -Wmissing-prototypes
Sam Lantinga <slouken@libsdl.org>
parents: 4433
diff changeset
   534
SDL_GetVideoDevice(void)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   535
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   536
    return _this;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   537
}
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   538
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   539
int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   540
SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   541
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   542
    SDL_VideoDisplay display;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   543
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   544
    SDL_zero(display);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   545
    if (desktop_mode) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   546
        display.desktop_mode = *desktop_mode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   547
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   548
    display.current_mode = display.desktop_mode;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   549
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   550
    return SDL_AddVideoDisplay(&display);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   551
}
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   552
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   553
int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   554
SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   555
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   556
    SDL_VideoDisplay *displays;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   557
    int index = -1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   558
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   559
    displays =
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   560
        SDL_realloc(_this->displays,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   561
                    (_this->num_displays + 1) * sizeof(*displays));
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   562
    if (displays) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   563
        index = _this->num_displays++;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   564
        displays[index] = *display;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   565
        displays[index].device = _this;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   566
        _this->displays = displays;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   567
    } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   568
        SDL_OutOfMemory();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   569
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   570
    return index;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   571
}
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   572
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   573
int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   574
SDL_GetNumVideoDisplays(void)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   575
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   576
    if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   577
        SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   578
        return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   579
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   580
    return _this->num_displays;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   581
}
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   582
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   583
int
3528
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   584
SDL_GetDisplayBounds(int index, SDL_Rect * rect)
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   585
{
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   586
    if (!_this) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   587
        SDL_UninitializedVideo();
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   588
        return -1;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   589
    }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   590
    if (index < 0 || index >= _this->num_displays) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   591
        SDL_SetError("index must be in the range 0 - %d",
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   592
                     _this->num_displays - 1);
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   593
        return -1;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   594
    }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   595
    if (rect) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   596
        SDL_VideoDisplay *display = &_this->displays[index];
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   597
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   598
        if (_this->GetDisplayBounds) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   599
            if (_this->GetDisplayBounds(_this, display, rect) < 0) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   600
                return -1;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   601
            }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   602
        } else {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   603
            /* Assume that the displays are left to right */
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   604
            if (index == 0) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   605
                rect->x = 0;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   606
                rect->y = 0;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   607
            } else {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   608
                SDL_GetDisplayBounds(index-1, rect);
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   609
                rect->x += rect->w;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   610
            }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   611
            rect->w = display->desktop_mode.w;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   612
            rect->h = display->desktop_mode.h;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   613
        }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   614
    }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   615
    return 0;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   616
}
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   617
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
   618
int
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   619
SDL_SelectVideoDisplay(int index)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   620
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   621
    if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   622
        SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   623
        return (-1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   624
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   625
    if (index < 0 || index >= _this->num_displays) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   626
        SDL_SetError("index must be in the range 0 - %d",
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   627
                     _this->num_displays - 1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   628
        return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   629
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   630
    _this->current_display = index;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   631
    return 0;
1963
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
   632
}
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
   633
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
   634
int
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
   635
SDL_GetCurrentVideoDisplay(void)
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
   636
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   637
    if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   638
        SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   639
        return (-1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   640
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   641
    return _this->current_display;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   642
}
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   643
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   644
SDL_bool
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   645
SDL_AddDisplayMode(SDL_VideoDisplay * display,  const SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   646
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   647
    SDL_DisplayMode *modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   648
    int i, nmodes;
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
   649
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   650
    /* Make sure we don't already have the mode in the list */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   651
    modes = display->display_modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   652
    nmodes = display->num_display_modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   653
    for (i = nmodes; i--;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   654
        if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   655
            return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   656
        }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   657
    }
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
   658
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   659
    /* Go ahead and add the new mode */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   660
    if (nmodes == display->max_display_modes) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   661
        modes =
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   662
            SDL_realloc(modes,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   663
                        (display->max_display_modes + 32) * sizeof(*modes));
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   664
        if (!modes) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   665
            return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   666
        }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   667
        display->display_modes = modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   668
        display->max_display_modes += 32;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   669
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   670
    modes[nmodes] = *mode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   671
    display->num_display_modes++;
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
   672
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
   673
    /* Re-sort video modes */
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
   674
    SDL_qsort(display->display_modes, display->num_display_modes,
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
   675
              sizeof(SDL_DisplayMode), cmpmodes);
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
   676
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   677
    return SDL_TRUE;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   678
}
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   679
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   680
int
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   681
SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   682
{
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   683
    if (!display->num_display_modes && _this->GetDisplayModes) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   684
        _this->GetDisplayModes(_this, display);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   685
        SDL_qsort(display->display_modes, display->num_display_modes,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   686
                  sizeof(SDL_DisplayMode), cmpmodes);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   687
    }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   688
    return display->num_display_modes;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   689
}
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   690
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   691
int
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   692
SDL_GetNumDisplayModes()
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   693
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   694
    if (_this) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
   695
        return SDL_GetNumDisplayModesForDisplay(SDL_CurrentDisplay);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   696
    }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   697
    return 0;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   698
}
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   699
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   700
int
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   701
SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   702
{
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   703
    if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   704
        SDL_SetError("index must be in the range of 0 - %d",
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   705
                     SDL_GetNumDisplayModesForDisplay(display) - 1);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   706
        return -1;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   707
    }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   708
    if (mode) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   709
        *mode = display->display_modes[index];
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   710
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   711
    return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   712
}
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   713
1967
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
   714
int
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
   715
SDL_GetDisplayMode(int index, SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   716
{
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
   717
    return SDL_GetDisplayModeForDisplay(SDL_CurrentDisplay, index, mode);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   718
}
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   719
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   720
int
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   721
SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   722
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   723
    if (mode) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   724
        *mode = display->desktop_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   725
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   726
    return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   727
}
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   728
1967
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
   729
int
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
   730
SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   731
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   732
    if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   733
        SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   734
        return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   735
    }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
   736
    return SDL_GetDesktopDisplayModeForDisplay(SDL_CurrentDisplay, mode);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   737
}
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   738
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   739
int
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   740
SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   741
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   742
    if (mode) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   743
        *mode = display->current_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   744
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   745
    return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   746
}
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   747
1967
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
   748
int
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
   749
SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   750
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   751
    if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   752
        SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   753
        return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   754
    }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
   755
    return SDL_GetCurrentDisplayModeForDisplay(SDL_CurrentDisplay, mode);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   756
}
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   757
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   758
SDL_DisplayMode *
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   759
SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   760
                                    const SDL_DisplayMode * mode,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   761
                                    SDL_DisplayMode * closest)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   762
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   763
    Uint32 target_format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   764
    int target_refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   765
    int i;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   766
    SDL_DisplayMode *current, *match;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   767
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   768
    if (!mode || !closest) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   769
        SDL_SetError("Missing desired mode or closest mode parameter");
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   770
        return NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   771
    }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   772
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   773
    /* Default to the desktop format */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   774
    if (mode->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   775
        target_format = mode->format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   776
    } else {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   777
        target_format = display->desktop_mode.format;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   778
    }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   779
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   780
    /* Default to the desktop refresh rate */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   781
    if (mode->refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   782
        target_refresh_rate = mode->refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   783
    } else {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   784
        target_refresh_rate = display->desktop_mode.refresh_rate;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   785
    }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   786
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   787
    match = NULL;
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   788
    for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   789
        current = &display->display_modes[i];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   790
2789
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
   791
        if (current->w && (current->w < mode->w)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   792
            /* Out of sorted modes large enough here */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   793
            break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   794
        }
2789
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
   795
        if (current->h && (current->h < mode->h)) {
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
   796
            if (current->w && (current->w == mode->w)) {
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
   797
                /* Out of sorted modes large enough here */
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
   798
                break;
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
   799
            }
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
   800
            /* Wider, but not tall enough, due to a different
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
   801
               aspect ratio. This mode must be skipped, but closer
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
   802
               modes may still follow. */
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
   803
            continue;
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
   804
        }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   805
        if (!match || current->w < match->w || current->h < match->h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   806
            match = current;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   807
            continue;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   808
        }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   809
        if (current->format != match->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   810
            /* Sorted highest depth to lowest */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   811
            if (current->format == target_format ||
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   812
                (SDL_BITSPERPIXEL(current->format) >=
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   813
                 SDL_BITSPERPIXEL(target_format)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   814
                 && SDL_PIXELTYPE(current->format) ==
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   815
                 SDL_PIXELTYPE(target_format))) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   816
                match = current;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   817
            }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   818
            continue;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   819
        }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   820
        if (current->refresh_rate != match->refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   821
            /* Sorted highest refresh to lowest */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   822
            if (current->refresh_rate >= target_refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   823
                match = current;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   824
            }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   825
        }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   826
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   827
    if (match) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   828
        if (match->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   829
            closest->format = match->format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   830
        } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   831
            closest->format = mode->format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   832
        }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   833
        if (match->w && match->h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   834
            closest->w = match->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   835
            closest->h = match->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   836
        } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   837
            closest->w = mode->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   838
            closest->h = mode->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   839
        }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   840
        if (match->refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   841
            closest->refresh_rate = match->refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   842
        } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   843
            closest->refresh_rate = mode->refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   844
        }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   845
        closest->driverdata = match->driverdata;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   846
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   847
        /*
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   848
         * Pick some reasonable defaults if the app and driver don't
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   849
         * care
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   850
         */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   851
        if (!closest->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   852
            closest->format = SDL_PIXELFORMAT_RGB888;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   853
        }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   854
        if (!closest->w) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   855
            closest->w = 640;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   856
        }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   857
        if (!closest->h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   858
            closest->h = 480;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   859
        }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   860
        return closest;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   861
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   862
    return NULL;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   863
}
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   864
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   865
SDL_DisplayMode *
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   866
SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   867
                          SDL_DisplayMode * closest)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   868
{
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   869
    if (!_this) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   870
        SDL_UninitializedVideo();
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   871
        return NULL;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   872
    }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
   873
    return SDL_GetClosestDisplayModeForDisplay(SDL_CurrentDisplay, mode, closest);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   874
}
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   875
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   876
int
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   877
SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   878
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   879
    SDL_DisplayMode display_mode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   880
    SDL_DisplayMode current_mode;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   881
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   882
    if (mode) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   883
        display_mode = *mode;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   884
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   885
        /* Default to the current mode */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   886
        if (!display_mode.format) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   887
            display_mode.format = display->current_mode.format;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   888
        }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   889
        if (!display_mode.w) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   890
            display_mode.w = display->current_mode.w;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   891
        }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   892
        if (!display_mode.h) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   893
            display_mode.h = display->current_mode.h;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   894
        }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   895
        if (!display_mode.refresh_rate) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   896
            display_mode.refresh_rate = display->current_mode.refresh_rate;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   897
        }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   898
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   899
        /* Get a good video mode, the closest one possible */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   900
        if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   901
            SDL_SetError("No video mode large enough for %dx%d",
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   902
                         display_mode.w, display_mode.h);
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   903
            return -1;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   904
        }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   905
    } else {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   906
        display_mode = display->desktop_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   907
    }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   908
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   909
    /* See if there's anything left to do */
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   910
    SDL_GetCurrentDisplayModeForDisplay(display, &current_mode);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   911
    if (SDL_memcmp(&display_mode, &current_mode, sizeof(display_mode)) == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   912
        return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   913
    }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   914
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   915
    /* Actually change the display mode */
4978
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
   916
    if (!_this->SetDisplayMode) {
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
   917
        SDL_SetError("Video driver doesn't support changing display mode");
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
   918
        return -1;
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
   919
    }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   920
    if (_this->SetDisplayMode(_this, display, &display_mode) < 0) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   921
        return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   922
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   923
    display->current_mode = display_mode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   924
    return 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   925
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   926
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   927
int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
   928
SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode)
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   929
{
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
   930
    CHECK_WINDOW_MAGIC(window, -1);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   931
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   932
    if (mode) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   933
        window->fullscreen_mode = *mode;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   934
    } else {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   935
        SDL_zero(window->fullscreen_mode);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   936
    }
3526
e6f2f312780f Fixed compiler warnings
Sam Lantinga <slouken@libsdl.org>
parents: 3517
diff changeset
   937
    return 0;
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   938
}
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   939
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   940
int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
   941
SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode)
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   942
{
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   943
    SDL_DisplayMode fullscreen_mode;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   944
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
   945
    CHECK_WINDOW_MAGIC(window, -1);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   946
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   947
    fullscreen_mode = window->fullscreen_mode;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   948
    if (!fullscreen_mode.w) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   949
        fullscreen_mode.w = window->w;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   950
    }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   951
    if (!fullscreen_mode.h) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   952
        fullscreen_mode.h = window->h;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   953
    }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   954
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
   955
    if (!SDL_GetClosestDisplayModeForDisplay(window->display,
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   956
                                             &fullscreen_mode,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   957
                                             &fullscreen_mode)) {
2869
2fe507a2ef7d Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents: 2860
diff changeset
   958
        SDL_SetError("Couldn't find display mode match");
2fe507a2ef7d Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents: 2860
diff changeset
   959
        return -1;
2fe507a2ef7d Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents: 2860
diff changeset
   960
    }
3092
cad1aefa2ed9 Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3091
diff changeset
   961
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   962
    if (mode) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
   963
        *mode = fullscreen_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   964
    }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
   965
    return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   966
}
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
   967
5154
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
   968
Uint32
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
   969
SDL_GetWindowPixelFormat(SDL_Window * window)
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
   970
{
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
   971
    SDL_VideoDisplay *display = window->display;
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
   972
    SDL_DisplayMode *displayMode = &display->current_mode;
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
   973
    return displayMode->format;
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
   974
}
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5150
diff changeset
   975
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   976
static void
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   977
SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt)
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   978
{
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
   979
    SDL_VideoDisplay *display = window->display;
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   980
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   981
    /* See if we're already processing a window */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   982
    if (display->updating_fullscreen) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   983
        return;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   984
    }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   985
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   986
    display->updating_fullscreen = SDL_TRUE;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   987
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   988
    /* See if we even want to do anything here */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   989
    if ((window->flags & SDL_WINDOW_FULLSCREEN) &&
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   990
        (window->flags & SDL_WINDOW_SHOWN)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   991
        if (attempt) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   992
            /* We just gained some state, try to gain all states */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   993
            if (window->flags & SDL_WINDOW_MINIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
   994
                SDL_RestoreWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   995
            } else {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
   996
                SDL_RaiseWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   997
            }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   998
        } else {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
   999
            /* We just lost some state, try to release all states */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
  1000
            SDL_MinimizeWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1001
        }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1002
    }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1003
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1004
    if (FULLSCREEN_VISIBLE(window)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1005
        /* Hide any other fullscreen windows */
3701
fb905d5674cc Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
  1006
        SDL_Window *other;
fb905d5674cc Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
  1007
        for (other = display->windows; other; other = other->next) {
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1008
            if (other != window && FULLSCREEN_VISIBLE(other)) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
  1009
                SDL_MinimizeWindow(other);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1010
            }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1011
        }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1012
    }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1013
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1014
    display->updating_fullscreen = SDL_FALSE;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1015
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1016
    /* See if there are any fullscreen windows */
3701
fb905d5674cc Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
  1017
    for (window = display->windows; window; window = window->next) {
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1018
        if (FULLSCREEN_VISIBLE(window)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1019
            SDL_DisplayMode fullscreen_mode;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
  1020
            if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) {
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1021
                SDL_SetDisplayModeForDisplay(display, &fullscreen_mode);
3517
e7eec78e4b92 Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 3516
diff changeset
  1022
                display->fullscreen_window = window;
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1023
                return;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1024
            }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1025
        }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1026
    }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1027
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1028
    /* Nope, restore the desktop mode */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1029
    SDL_SetDisplayModeForDisplay(display, NULL);
3517
e7eec78e4b92 Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 3516
diff changeset
  1030
    display->fullscreen_window = NULL;
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1031
}
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
  1032
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
  1033
SDL_Window *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
  1034
SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
  1035
{
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
  1036
    const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN |
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
  1037
                                  SDL_WINDOW_OPENGL |
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
  1038
                                  SDL_WINDOW_BORDERLESS |
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
  1039
                                  SDL_WINDOW_RESIZABLE |
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
  1040
                                  SDL_WINDOW_INPUT_GRABBED);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
  1041
    SDL_VideoDisplay *display;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
  1042
    SDL_Window *window;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
  1043
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
  1044
    if (!_this) {
3417
64a60c5d502e Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents: 3333
diff changeset
  1045
        /* Initialize the video system if needed */
5123
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5103
diff changeset
  1046
        if (SDL_VideoInit(NULL) < 0) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
  1047
            return NULL;
3417
64a60c5d502e Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents: 3333
diff changeset
  1048
        }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
  1049
    }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lant&#