author | Sam Lantinga <slouken@libsdl.org> |
Sat, 12 Feb 2011 12:04:00 -0800 | |
changeset 5272 | 3c94c559f5c2 |
parent 5262 | b530ef003506 |
child 5276 | 8e421890cdb8 |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2011 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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||
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/** |
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* \file SDL_video.h |
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* |
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* Header file for SDL video functions. |
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*/ |
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#ifndef _SDL_video_h |
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#define _SDL_video_h |
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#include "SDL_stdinc.h" |
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#include "SDL_pixels.h" |
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#include "SDL_rect.h" |
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#include "SDL_surface.h" |
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#include "begin_code.h" |
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/* Set up for C function definitions, even when using C++ */ |
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#ifdef __cplusplus |
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/* *INDENT-OFF* */ |
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extern "C" { |
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/* *INDENT-ON* */ |
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#endif |
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/** |
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* \brief The structure that defines a display mode |
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* |
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* \sa SDL_GetNumDisplayModes() |
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* \sa SDL_GetDisplayMode() |
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* \sa SDL_GetDesktopDisplayMode() |
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* \sa SDL_GetCurrentDisplayMode() |
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* \sa SDL_GetClosestDisplayMode() |
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* \sa SDL_SetWindowDisplayMode() |
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* \sa SDL_GetWindowDisplayMode() |
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*/ |
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typedef struct |
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{ |
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Uint32 format; /**< pixel format */ |
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int w; /**< width */ |
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int h; /**< height */ |
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int refresh_rate; /**< refresh rate (or zero for unspecified) */ |
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void *driverdata; /**< driver-specific data, initialize to 0 */ |
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} SDL_DisplayMode; |
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/** |
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* \brief The type used to identify a window |
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* |
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* \sa SDL_CreateWindow() |
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* \sa SDL_CreateWindowFrom() |
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* \sa SDL_DestroyWindow() |
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* \sa SDL_GetWindowData() |
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* \sa SDL_GetWindowFlags() |
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* \sa SDL_GetWindowGrab() |
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* \sa SDL_GetWindowPosition() |
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* \sa SDL_GetWindowSize() |
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* \sa SDL_GetWindowTitle() |
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* \sa SDL_HideWindow() |
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* \sa SDL_MaximizeWindow() |
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* \sa SDL_MinimizeWindow() |
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* \sa SDL_RaiseWindow() |
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* \sa SDL_RestoreWindow() |
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* \sa SDL_SetWindowData() |
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* \sa SDL_SetWindowFullscreen() |
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* \sa SDL_SetWindowGrab() |
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* \sa SDL_SetWindowIcon() |
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* \sa SDL_SetWindowPosition() |
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* \sa SDL_SetWindowSize() |
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* \sa SDL_SetWindowTitle() |
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* \sa SDL_ShowWindow() |
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*/ |
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typedef struct SDL_Window SDL_Window; |
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/** |
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* \brief The flags on a window |
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* |
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* \sa SDL_GetWindowFlags() |
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*/ |
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typedef enum |
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{ |
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SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window, implies borderless */ |
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SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */ |
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SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */ |
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SDL_WINDOW_BORDERLESS = 0x00000008, /**< no window decoration */ |
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SDL_WINDOW_RESIZABLE = 0x00000010, /**< window can be resized */ |
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SDL_WINDOW_MINIMIZED = 0x00000020, /**< window is minimized */ |
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SDL_WINDOW_MAXIMIZED = 0x00000040, /**< window is maximized */ |
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SDL_WINDOW_INPUT_GRABBED = 0x00000100, /**< window has grabbed input focus */ |
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SDL_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */ |
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SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */ |
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SDL_WINDOW_FOREIGN = 0x00000800 /**< window not created by SDL */ |
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} SDL_WindowFlags; |
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/** |
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* \brief Used to indicate that you don't care what the window position is. |
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*/ |
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#define SDL_WINDOWPOS_UNDEFINED_MASK 0x1FFF0000 |
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#define SDL_WINDOWPOS_UNDEFINED_DISPLAY(X) (SDL_WINDOWPOS_UNDEFINED_MASK|(X)) |
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#define SDL_WINDOWPOS_UNDEFINED SDL_WINDOWPOS_UNDEFINED_DISPLAY(0) |
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#define SDL_WINDOWPOS_ISUNDEFINED(X) \ |
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(((X)&0xFFFF0000) == SDL_WINDOWPOS_UNDEFINED_MASK) |
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/** |
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* \brief Used to indicate that the window position should be centered. |
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*/ |
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#define SDL_WINDOWPOS_CENTERED_MASK 0x2FFF0000 |
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#define SDL_WINDOWPOS_CENTERED_DISPLAY(X) (SDL_WINDOWPOS_CENTERED_MASK|(X)) |
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#define SDL_WINDOWPOS_CENTERED SDL_WINDOWPOS_CENTERED_DISPLAY(0) |
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#define SDL_WINDOWPOS_ISCENTERED(X) \ |
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(((X)&0xFFFF0000) == SDL_WINDOWPOS_CENTERED_MASK) |
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/** |
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* \brief Event subtype for window events |
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*/ |
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typedef enum |
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{ |
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SDL_WINDOWEVENT_NONE, /**< Never used */ |
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SDL_WINDOWEVENT_SHOWN, /**< Window has been shown */ |
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SDL_WINDOWEVENT_HIDDEN, /**< Window has been hidden */ |
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SDL_WINDOWEVENT_EXPOSED, /**< Window has been exposed and should be |
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redrawn */ |
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SDL_WINDOWEVENT_MOVED, /**< Window has been moved to data1, data2 |
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*/ |
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SDL_WINDOWEVENT_RESIZED, /**< Window size changed to data1xdata2 */ |
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SDL_WINDOWEVENT_MINIMIZED, /**< Window has been minimized */ |
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SDL_WINDOWEVENT_MAXIMIZED, /**< Window has been maximized */ |
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SDL_WINDOWEVENT_RESTORED, /**< Window has been restored to normal size |
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and position */ |
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SDL_WINDOWEVENT_ENTER, /**< Window has gained mouse focus */ |
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SDL_WINDOWEVENT_LEAVE, /**< Window has lost mouse focus */ |
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SDL_WINDOWEVENT_FOCUS_GAINED, /**< Window has gained keyboard focus */ |
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SDL_WINDOWEVENT_FOCUS_LOST, /**< Window has lost keyboard focus */ |
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SDL_WINDOWEVENT_CLOSE /**< The window manager requests that the |
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window be closed */ |
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} SDL_WindowEventID; |
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|
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/** |
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* \brief An opaque handle to an OpenGL context. |
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*/ |
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typedef void *SDL_GLContext; |
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|
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/** |
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* \brief OpenGL configuration attributes |
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*/ |
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typedef enum |
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{ |
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SDL_GL_RED_SIZE, |
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SDL_GL_GREEN_SIZE, |
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SDL_GL_BLUE_SIZE, |
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SDL_GL_ALPHA_SIZE, |
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SDL_GL_BUFFER_SIZE, |
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SDL_GL_DOUBLEBUFFER, |
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SDL_GL_DEPTH_SIZE, |
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SDL_GL_STENCIL_SIZE, |
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SDL_GL_ACCUM_RED_SIZE, |
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SDL_GL_ACCUM_GREEN_SIZE, |
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SDL_GL_ACCUM_BLUE_SIZE, |
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SDL_GL_ACCUM_ALPHA_SIZE, |
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SDL_GL_STEREO, |
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SDL_GL_MULTISAMPLEBUFFERS, |
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SDL_GL_MULTISAMPLESAMPLES, |
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SDL_GL_ACCELERATED_VISUAL, |
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SDL_GL_RETAINED_BACKING, |
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SDL_GL_CONTEXT_MAJOR_VERSION, |
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SDL_GL_CONTEXT_MINOR_VERSION |
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} SDL_GLattr; |
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||
187 |
||
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/* Function prototypes */ |
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189 |
||
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/** |
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* \brief Get the number of video drivers compiled into SDL |
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* |
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* \sa SDL_GetVideoDriver() |
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*/ |
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extern DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void); |
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/** |
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* \brief Get the name of a built in video driver. |
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* |
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* \note The video drivers are presented in the order in which they are |
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* normally checked during initialization. |
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* |
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* \sa SDL_GetNumVideoDrivers() |
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*/ |
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extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index); |
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|
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/** |
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* \brief Initialize the video subsystem, optionally specifying a video driver. |
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* |
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* \param driver_name Initialize a specific driver by name, or NULL for the |
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* default video driver. |
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* |
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* \return 0 on success, -1 on error |
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* |
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* This function initializes the video subsystem; setting up a connection |
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* to the window manager, etc, and determines the available display modes |
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* and pixel formats, but does not initialize a window or graphics mode. |
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* |
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* \sa SDL_VideoQuit() |
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*/ |
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extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name); |
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|
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/** |
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* \brief Shuts down the video subsystem. |
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* |
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* This function closes all windows, and restores the original video mode. |
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* |
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* \sa SDL_VideoInit() |
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*/ |
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Explicitly specify the SDL API calling convention (C by default)
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extern DECLSPEC void SDLCALL SDL_VideoQuit(void); |
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|
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/** |
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* \brief Returns the name of the currently initialized video driver. |
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* |
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* \return The name of the current video driver or NULL if no driver |
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* has been initialized |
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* |
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* \sa SDL_GetNumVideoDrivers() |
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* \sa SDL_GetVideoDriver() |
0 | 240 |
*/ |
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extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void); |
0 | 242 |
|
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/** |
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* \brief Returns the number of available video displays. |
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* |
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* \sa SDL_GetDisplayBounds() |
0 | 247 |
*/ |
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extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void); |
0 | 249 |
|
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/** |
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* \brief Get the desktop area represented by a display, with the primary |
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* display located at 0,0 |
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* |
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* \return 0 on success, or -1 if the index is out of range. |
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* |
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* \sa SDL_GetNumVideoDisplays() |
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*/ |
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extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect); |
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|
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/** |
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* \brief Returns the number of available display modes. |
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* |
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* \sa SDL_GetDisplayMode() |
0 | 264 |
*/ |
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extern DECLSPEC int SDLCALL SDL_GetNumDisplayModes(int displayIndex); |
0 | 266 |
|
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/** |
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* \brief Fill in information about a specific display mode. |
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269 |
* |
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270 |
* \note The display modes are sorted in this priority: |
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|
271 |
* \li bits per pixel -> more colors to fewer colors |
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272 |
* \li width -> largest to smallest |
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* \li height -> largest to smallest |
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|
274 |
* \li refresh rate -> highest to lowest |
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275 |
* |
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276 |
* \sa SDL_GetNumDisplayModes() |
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*/ |
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278 |
extern DECLSPEC int SDLCALL SDL_GetDisplayMode(int displayIndex, int modeIndex, |
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|
279 |
SDL_DisplayMode * mode); |
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|
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/** |
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* \brief Fill in information about the desktop display mode. |
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283 |
*/ |
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extern DECLSPEC int SDLCALL SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode); |
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|
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/** |
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* \brief Fill in information about the current display mode. |
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*/ |
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extern DECLSPEC int SDLCALL SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode); |
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290 |
|
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iPhone interruption patch / SDL 1.3
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|
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/** |
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293 |
* \brief Get the closest match to the requested display mode. |
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* |
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295 |
* \param mode The desired display mode |
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296 |
* \param closest A pointer to a display mode to be filled in with the closest |
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|
297 |
* match of the available display modes. |
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298 |
* |
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|
299 |
* \return The passed in value \c closest, or NULL if no matching video mode |
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|
300 |
* was available. |
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|
301 |
* |
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|
302 |
* The available display modes are scanned, and \c closest is filled in with the |
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|
303 |
* closest mode matching the requested mode and returned. The mode format and |
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|
304 |
* refresh_rate default to the desktop mode if they are 0. The modes are |
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|
305 |
* scanned with size being first priority, format being second priority, and |
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|
306 |
* finally checking the refresh_rate. If all the available modes are too |
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|
307 |
* small, then NULL is returned. |
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|
308 |
* |
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|
309 |
* \sa SDL_GetNumDisplayModes() |
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|
310 |
* \sa SDL_GetDisplayMode() |
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311 |
*/ |
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|
312 |
extern DECLSPEC SDL_DisplayMode * SDLCALL SDL_GetClosestDisplayMode(int displayIndex, const SDL_DisplayMode * mode, SDL_DisplayMode * closest); |
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313 |
|
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|
314 |
/** |
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|
315 |
* \brief Get the display index associated with a window. |
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|
316 |
* |
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Window coordinates are in the global space and windows are not tied to a particular display.
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|
317 |
* \return the display index of the display containing the center of the |
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|
318 |
* window, or -1 on error. |
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|
319 |
*/ |
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|
320 |
extern DECLSPEC int SDLCALL SDL_GetWindowDisplay(SDL_Window * window); |
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|
321 |
|
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|
322 |
/** |
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|
323 |
* \brief Set the display mode used when a fullscreen window is visible. |
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|
324 |
* |
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|
325 |
* By default the window's dimensions and the desktop format and refresh rate |
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|
326 |
* are used. |
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|
327 |
* |
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|
328 |
* \param mode The mode to use, or NULL for the default mode. |
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329 |
* |
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|
330 |
* \return 0 on success, or -1 if setting the display mode failed. |
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|
331 |
* |
3522 | 332 |
* \sa SDL_GetWindowDisplayMode() |
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|
333 |
* \sa SDL_SetWindowFullscreen() |
0 | 334 |
*/ |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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|
335 |
extern DECLSPEC int SDLCALL SDL_SetWindowDisplayMode(SDL_Window * window, |
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|
336 |
const SDL_DisplayMode |
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|
337 |
* mode); |
0 | 338 |
|
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|
339 |
/** |
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|
340 |
* \brief Fill in information about the display mode used when a fullscreen |
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|
341 |
* window is visible. |
3522 | 342 |
* |
343 |
* \sa SDL_SetWindowDisplayMode() |
|
344 |
* \sa SDL_SetWindowFullscreen() |
|
0 | 345 |
*/ |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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|
346 |
extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window, |
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|
347 |
SDL_DisplayMode * mode); |
0 | 348 |
|
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|
349 |
/** |
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Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
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|
350 |
* \brief Get the pixel format associated with the window. |
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Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
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351 |
*/ |
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Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
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|
352 |
extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window); |
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Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
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|
353 |
|
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Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
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|
354 |
/** |
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355 |
* \brief Create a window with the specified position, dimensions, and flags. |
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|
356 |
* |
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|
357 |
* \param title The title of the window, in UTF-8 encoding. |
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|
358 |
* \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or |
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|
359 |
* ::SDL_WINDOWPOS_UNDEFINED. |
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|
360 |
* \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or |
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|
361 |
* ::SDL_WINDOWPOS_UNDEFINED. |
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|
362 |
* \param w The width of the window. |
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|
363 |
* \param h The height of the window. |
d3baf5ac4e37
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|
364 |
* \param flags The flags for the window, a mask of any of the following: |
d3baf5ac4e37
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|
365 |
* ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL, |
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|
366 |
* ::SDL_WINDOW_SHOWN, ::SDL_WINDOW_BORDERLESS, |
d3baf5ac4e37
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|
367 |
* ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED, |
d3baf5ac4e37
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|
368 |
* ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_INPUT_GRABBED. |
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|
369 |
* |
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|
370 |
* \return The id of the window created, or zero if window creation failed. |
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|
371 |
* |
d3baf5ac4e37
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|
372 |
* \sa SDL_DestroyWindow() |
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|
373 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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|
374 |
extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
375 |
int x, int y, int w, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
376 |
int h, Uint32 flags); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
377 |
|
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
378 |
/** |
3493
40b1f7cb2062
SDL_CreateWindowFrom() is actually going to be supported. :)
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parents:
3492
diff
changeset
|
379 |
* \brief Create an SDL window from an existing native window. |
3407
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Partial fix for bug #859
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|
380 |
* |
d3baf5ac4e37
Partial fix for bug #859
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diff
changeset
|
381 |
* \param data A pointer to driver-dependent window creation data |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
382 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
383 |
* \return The id of the window created, or zero if window creation failed. |
d3baf5ac4e37
Partial fix for bug #859
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diff
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|
384 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
385 |
* \sa SDL_DestroyWindow() |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
386 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
387 |
extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindowFrom(const void *data); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
388 |
|
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
389 |
/** |
4883 | 390 |
* \brief Get the numeric ID of a window, for logging purposes. |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
391 |
*/ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
392 |
extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
393 |
|
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
394 |
/** |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
395 |
* \brief Get a window from a stored ID, or NULL if it doesn't exist. |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
396 |
*/ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
397 |
extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
398 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
399 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
400 |
* \brief Get the window flags. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
401 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
402 |
extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
403 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
404 |
/** |
4883 | 405 |
* \brief Set the title of a window, in UTF-8 format. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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changeset
|
406 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
407 |
* \sa SDL_GetWindowTitle() |
0 | 408 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
409 |
extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_Window * window, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
410 |
const char *title); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
411 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
412 |
/** |
4883 | 413 |
* \brief Get the title of a window, in UTF-8 format. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
414 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
415 |
* \sa SDL_SetWindowTitle() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
416 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
417 |
extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window * window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
418 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
419 |
/** |
4887
0a77d2fc95ad
Fixed grammar, thanks to Sheena's suggestion.
Sam Lantinga <slouken@libsdl.org>
parents:
4883
diff
changeset
|
420 |
* \brief Set the icon for a window. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
421 |
* |
4887
0a77d2fc95ad
Fixed grammar, thanks to Sheena's suggestion.
Sam Lantinga <slouken@libsdl.org>
parents:
4883
diff
changeset
|
422 |
* \param icon The icon for the window. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
423 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
424 |
extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window, |
2990 | 425 |
SDL_Surface * icon); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
426 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
427 |
/** |
5165
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
428 |
* \brief Associate an arbitrary named pointer with a window. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
429 |
* |
5165
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
430 |
* \param window The window to associate with the pointer. |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
431 |
* \param name The name of the pointer. |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
432 |
* \param userdata The associated pointer. |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
433 |
* |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
434 |
* \return The previous value associated with 'name' |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
435 |
* |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
436 |
* \note The name is case-sensitive. |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
437 |
* |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
438 |
* \sa SDL_GetWindowData() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
439 |
*/ |
5165
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
440 |
extern DECLSPEC void* SDLCALL SDL_SetWindowData(SDL_Window * window, |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
441 |
const char *name, |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
442 |
void *userdata); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
443 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
444 |
/** |
4883 | 445 |
* \brief Retrieve the data pointer associated with a window. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
446 |
* |
5165
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
447 |
* \param window The window to query. |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
448 |
* \param name The name of the pointer. |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
449 |
* |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
450 |
* \return The value associated with 'name' |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
451 |
* |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
452 |
* \sa SDL_SetWindowData() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
453 |
*/ |
5165
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
454 |
extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_Window * window, |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
455 |
const char *name); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
456 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
457 |
/** |
4883 | 458 |
* \brief Set the position of a window. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
459 |
* |
5165
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
460 |
* \param window The window to reposition. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
461 |
* \param x The x coordinate of the window, ::SDL_WINDOWPOS_CENTERED, or |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
462 |
::SDL_WINDOWPOS_UNDEFINED. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
463 |
* \param y The y coordinate of the window, ::SDL_WINDOWPOS_CENTERED, or |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
464 |
::SDL_WINDOWPOS_UNDEFINED. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
465 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
466 |
* \note The window coordinate origin is the upper left of the display. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
467 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
468 |
* \sa SDL_GetWindowPosition() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
469 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
470 |
extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window * window, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
471 |
int x, int y); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
472 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
473 |
/** |
4883 | 474 |
* \brief Get the position of a window. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
475 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
476 |
* \sa SDL_SetWindowPosition() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
477 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
478 |
extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
479 |
int *x, int *y); |
0 | 480 |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
481 |
/** |
4883 | 482 |
* \brief Set the size of a window's client area. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
483 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
484 |
* \note You can't change the size of a fullscreen window, it automatically |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
485 |
* matches the size of the display mode. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
486 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
487 |
* \sa SDL_GetWindowSize() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
488 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
489 |
extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_Window * window, int w, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
490 |
int h); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
491 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
492 |
/** |
4883 | 493 |
* \brief Get the size of a window's client area. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
494 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
495 |
* \sa SDL_SetWindowSize() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
496 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
497 |
extern DECLSPEC void SDLCALL SDL_GetWindowSize(SDL_Window * window, int *w, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
498 |
int *h); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
499 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
500 |
/** |
4883 | 501 |
* \brief Show a window. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
502 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
503 |
* \sa SDL_HideWindow() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
504 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
505 |
extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_Window * window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
506 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
507 |
/** |
4883 | 508 |
* \brief Hide a window. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
509 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
510 |
* \sa SDL_ShowWindow() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
511 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
512 |
extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_Window * window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
513 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
514 |
/** |
4883 | 515 |
* \brief Raise a window above other windows and set the input focus. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
516 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
517 |
extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
518 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
519 |
/** |
4883 | 520 |
* \brief Make a window as large as possible. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
521 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
522 |
* \sa SDL_RestoreWindow() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
523 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
524 |
extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_Window * window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
525 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
526 |
/** |
4883 | 527 |
* \brief Minimize a window to an iconic representation. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
528 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
529 |
* \sa SDL_RestoreWindow() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
530 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
531 |
extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_Window * window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
532 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
533 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
534 |
* \brief Restore the size and position of a minimized or maximized window. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
535 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
536 |
* \sa SDL_MaximizeWindow() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
537 |
* \sa SDL_MinimizeWindow() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
538 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
539 |
extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window * window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
540 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
541 |
/** |
4883 | 542 |
* \brief Set a window's fullscreen state. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
543 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
544 |
* \return 0 on success, or -1 if setting the display mode failed. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
545 |
* |
3522 | 546 |
* \sa SDL_SetWindowDisplayMode() |
547 |
* \sa SDL_GetWindowDisplayMode() |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
548 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
549 |
extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window, |
5246
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5244
diff
changeset
|
550 |
SDL_bool fullscreen); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
551 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
552 |
/** |
5166
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
553 |
* \brief Get an SDL surface associated with the window. |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
554 |
* |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
555 |
* \return A surface in the optimal format for the window, or NULL on error. |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
556 |
* |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
557 |
* \note You may not combine this with 3D or the rendering API on this window. |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
558 |
* |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
559 |
* \sa SDL_UpdateWindowSurface() |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
560 |
* \sa SDL_UpdateWindowSurfaceRects() |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
561 |
*/ |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
562 |
extern DECLSPEC SDL_Surface * SDLCALL SDL_GetWindowSurface(SDL_Window * window); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
563 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
564 |
/** |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
565 |
* \brief Copy the window surface to the screen. |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
566 |
* |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
567 |
* \return 0 on success, or -1 on error. |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
568 |
* |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
569 |
* \sa SDL_GetWindowSurface() |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
570 |
* \sa SDL_UpdateWindowSurfaceRects() |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
571 |
*/ |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
572 |
extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window * window); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
573 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
574 |
/** |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
575 |
* \brief Copy a number of rectangles on the window surface to the screen. |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
576 |
* |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
577 |
* \return 0 on success, or -1 on error. |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
578 |
* |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
579 |
* \sa SDL_GetWindowSurface() |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
580 |
* \sa SDL_UpdateWindowSurfaceRect() |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
581 |
*/ |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
582 |
extern DECLSPEC int SDLCALL SDL_UpdateWindowSurfaceRects(SDL_Window * window, |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
583 |
int numrects, |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
584 |
SDL_Rect * rects); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
585 |
|
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5165
diff
changeset
|
586 |
/** |
4883 | 587 |
* \brief Set a window's input grab mode. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
588 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
589 |
* \param mode This is 1 to grab input, and 0 to release input. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
590 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
591 |
* \sa SDL_GetWindowGrab() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
592 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
593 |
extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
594 |
int mode); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
595 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
596 |
/** |
4883 | 597 |
* \brief Get a window's input grab mode. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
598 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
599 |
* \return This returns 1 if input is grabbed, and 0 otherwise. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
600 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
601 |
* \sa SDL_SetWindowGrab() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
602 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
603 |
extern DECLSPEC int SDLCALL SDL_GetWindowGrab(SDL_Window * window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
604 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
605 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
606 |
* \brief Destroy a window. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
607 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
608 |
extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window * window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
609 |
|
0 | 610 |
|
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
611 |
/** |
4875
22ce07e8e824
Suspending the screensaver defaults off.
Sam Lantinga <slouken@libsdl.org>
parents:
4869
diff
changeset
|
612 |
* \brief Returns whether the screensaver is currently enabled (default on). |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
613 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
614 |
* \sa SDL_EnableScreenSaver() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
615 |
* \sa SDL_DisableScreenSaver() |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
616 |
*/ |
3033
4e4f47c5f941
Fix third party "-Wall -Werror" builds
Couriersud <couriersud@arcor.de>
parents:
3025
diff
changeset
|
617 |
extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenSaverEnabled(void); |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
618 |
|
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
619 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
620 |
* \brief Allow the screen to be blanked by a screensaver |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
621 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
622 |
* \sa SDL_IsScreenSaverEnabled() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
623 |
* \sa SDL_DisableScreenSaver() |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
624 |
*/ |
3033
4e4f47c5f941
Fix third party "-Wall -Werror" builds
Couriersud <couriersud@arcor.de>
parents:
3025
diff
changeset
|
625 |
extern DECLSPEC void SDLCALL SDL_EnableScreenSaver(void); |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
626 |
|
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
627 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
628 |
* \brief Prevent the screen from being blanked by a screensaver |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
629 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
630 |
* \sa SDL_IsScreenSaverEnabled() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
631 |
* \sa SDL_EnableScreenSaver() |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
632 |
*/ |
3033
4e4f47c5f941
Fix third party "-Wall -Werror" builds
Couriersud <couriersud@arcor.de>
parents:
3025
diff
changeset
|
633 |
extern DECLSPEC void SDLCALL SDL_DisableScreenSaver(void); |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
634 |
|
0 | 635 |
|
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
636 |
/** |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
637 |
* \name OpenGL support functions |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
638 |
*/ |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
639 |
/*@{*/ |
0 | 640 |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
641 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
642 |
* \brief Dynamically load an OpenGL library. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
643 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
644 |
* \param path The platform dependent OpenGL library name, or NULL to open the |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
645 |
* default OpenGL library. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
646 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
647 |
* \return 0 on success, or -1 if the library couldn't be loaded. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
648 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
649 |
* This should be done after initializing the video driver, but before |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
650 |
* creating any OpenGL windows. If no OpenGL library is loaded, the default |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
651 |
* library will be loaded upon creation of the first OpenGL window. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
652 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
653 |
* \note If you do this, you need to retrieve all of the GL functions used in |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
654 |
* your program from the dynamic library using SDL_GL_GetProcAddress(). |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
655 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
656 |
* \sa SDL_GL_GetProcAddress() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
657 |
* \sa SDL_GL_UnloadLibrary() |
0 | 658 |
*/ |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
659 |
extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path); |
0 | 660 |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
661 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
662 |
* \brief Get the address of an OpenGL function. |
0 | 663 |
*/ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
664 |
extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc); |
0 | 665 |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
666 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
667 |
* \brief Unload the OpenGL library previously loaded by SDL_GL_LoadLibrary(). |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
668 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
669 |
* \sa SDL_GL_LoadLibrary() |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3033
diff
changeset
|
670 |
*/ |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3033
diff
changeset
|
671 |
extern DECLSPEC void SDLCALL SDL_GL_UnloadLibrary(void); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3033
diff
changeset
|
672 |
|
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3033
diff
changeset
|
673 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
674 |
* \brief Return true if an OpenGL extension is supported for the current |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
675 |
* context. |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1920
diff
changeset
|
676 |
*/ |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1920
diff
changeset
|
677 |
extern DECLSPEC SDL_bool SDLCALL SDL_GL_ExtensionSupported(const char |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1920
diff
changeset
|
678 |
*extension); |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1920
diff
changeset
|
679 |
|
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1920
diff
changeset
|
680 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
681 |
* \brief Set an OpenGL window attribute before window creation. |
0 | 682 |
*/ |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
683 |
extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value); |
0 | 684 |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
685 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
686 |
* \brief Get the actual value for an attribute from the current context. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
687 |
*/ |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
688 |
extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
689 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
690 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
691 |
* \brief Create an OpenGL context for use with an OpenGL window, and make it |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
692 |
* current. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
693 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
694 |
* \sa SDL_GL_DeleteContext() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
695 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
696 |
extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_CreateContext(SDL_Window * |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
697 |
window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
698 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
699 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
700 |
* \brief Set up an OpenGL context for rendering into an OpenGL window. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
701 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
702 |
* \note The context must have been created with a compatible window. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
703 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
704 |
extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window * window, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
705 |
SDL_GLContext context); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
706 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
707 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
708 |
* \brief Set the swap interval for the current OpenGL context. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
709 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
710 |
* \param interval 0 for immediate updates, 1 for updates synchronized with the |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
711 |
* vertical retrace. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
712 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
713 |
* \return 0 on success, or -1 if setting the swap interval is not supported. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
714 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
715 |
* \sa SDL_GL_GetSwapInterval() |
0 | 716 |
*/ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
717 |
extern DECLSPEC int SDLCALL SDL_GL_SetSwapInterval(int interval); |
0 | 718 |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
719 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
720 |
* \brief Get the swap interval for the current OpenGL context. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
721 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
722 |
* \return 0 if there is no vertical retrace synchronization, 1 if the buffer |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
723 |
* swap is synchronized with the vertical retrace, and -1 if getting |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
724 |
* the swap interval is not supported. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
725 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
726 |
* \sa SDL_GL_SetSwapInterval() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
727 |
*/ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
728 |
extern DECLSPEC int SDLCALL SDL_GL_GetSwapInterval(void); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
729 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
730 |
/** |
4883 | 731 |
* \brief Swap the OpenGL buffers for a window, if double-buffering is |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
732 |
* supported. |
0 | 733 |
*/ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
734 |
extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window); |
0 | 735 |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
736 |
/** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
737 |
* \brief Delete an OpenGL context. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
738 |
* |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
739 |
* \sa SDL_GL_CreateContext() |
0 | 740 |
*/ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
741 |
extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context); |
0 | 742 |
|
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
743 |
/*@}*//*OpenGL support functions*/ |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
744 |
|
0 | 745 |
|
746 |
/* Ends C function definitions when using C++ */ |
|
747 |
#ifdef __cplusplus |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
748 |
/* *INDENT-OFF* */ |
0 | 749 |
} |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
750 |
/* *INDENT-ON* */ |
0 | 751 |
#endif |
752 |
#include "close_code.h" |
|
753 |
||
754 |
#endif /* _SDL_video_h */ |
|
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
755 |
|
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
756 |
/* vi: set ts=4 sw=4 expandtab: */ |