src/video/windib/SDL_dibvideo.c
author Sam Lantinga <slouken@libsdl.org>
Sun, 19 May 2002 22:32:09 +0000
changeset 374 3fc4e71f7714
parent 338 518ffd98a8f6
child 376 a5f60a847a89
permissions -rw-r--r--
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997, 1998, 1999  Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Library General Public
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    License as published by the Free Software Foundation; either
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    version 2 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Library General Public License for more details.
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    You should have received a copy of the GNU Library General Public
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    License along with this library; if not, write to the Free
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    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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    Sam Lantinga
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e8157fcb3114 Updated the source with the correct e-mail address
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    slouken@libsdl.org
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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 "@(#) $Id$";
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <malloc.h>
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#include <windows.h>
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/* Not yet in the mingw32 cross-compile headers */
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#ifndef CDS_FULLSCREEN
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#define CDS_FULLSCREEN	4
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#endif
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#include "SDL.h"
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#include "SDL_mutex.h"
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#include "SDL_syswm.h"
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#include "SDL_sysvideo.h"
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#include "SDL_sysevents.h"
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#include "SDL_events_c.h"
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#include "SDL_pixels_c.h"
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#include "SDL_dibvideo.h"
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#include "SDL_syswm_c.h"
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#include "SDL_sysmouse_c.h"
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#include "SDL_dibevents_c.h"
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#include "SDL_wingl_c.h"
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#ifdef _WIN32_WCE
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#define NO_GETDIBITS
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#define NO_CHANGEDISPLAYSETTINGS
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#define NO_GAMMA_SUPPORT
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#endif
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/* Initialization/Query functions */
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static int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat);
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static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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static int DIB_SetColors(_THIS, int firstcolor, int ncolors,
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			 SDL_Color *colors);
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static void DIB_CheckGamma(_THIS);
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void DIB_SwapGamma(_THIS);
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void DIB_QuitGamma(_THIS);
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int DIB_SetGammaRamp(_THIS, Uint16 *ramp);
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int DIB_GetGammaRamp(_THIS, Uint16 *ramp);
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static void DIB_VideoQuit(_THIS);
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/* Hardware surface functions */
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static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface);
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static int DIB_LockHWSurface(_THIS, SDL_Surface *surface);
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static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface);
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static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface);
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/* Windows message handling functions */
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static void DIB_RealizePalette(_THIS);
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static void DIB_PaletteChanged(_THIS, HWND window);
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static void DIB_WinPAINT(_THIS, HDC hdc);
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/* helper fn */
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static int DIB_SussScreenDepth();
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/* DIB driver bootstrap functions */
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static int DIB_Available(void)
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{
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	return(1);
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}
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static void DIB_DeleteDevice(SDL_VideoDevice *device)
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{
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	if ( device ) {
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		if ( device->hidden ) {
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			free(device->hidden);
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		}
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		if ( device->gl_data ) {
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			free(device->gl_data);
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		}
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		free(device);
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	}
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}
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static SDL_VideoDevice *DIB_CreateDevice(int devindex)
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{
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	SDL_VideoDevice *device;
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	/* Initialize all variables that we clean on shutdown */
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	device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
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	if ( device ) {
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		memset(device, 0, (sizeof *device));
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		device->hidden = (struct SDL_PrivateVideoData *)
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				malloc((sizeof *device->hidden));
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		device->gl_data = (struct SDL_PrivateGLData *)
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				malloc((sizeof *device->gl_data));
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	}
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	if ( (device == NULL) || (device->hidden == NULL) ||
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		                 (device->gl_data == NULL) ) {
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		SDL_OutOfMemory();
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		DIB_DeleteDevice(device);
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		return(NULL);
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	}
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	memset(device->hidden, 0, (sizeof *device->hidden));
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	memset(device->gl_data, 0, (sizeof *device->gl_data));
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	/* Set the function pointers */
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	device->VideoInit = DIB_VideoInit;
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	device->ListModes = DIB_ListModes;
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	device->SetVideoMode = DIB_SetVideoMode;
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	device->UpdateMouse = WIN_UpdateMouse;
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	device->SetColors = DIB_SetColors;
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	device->UpdateRects = NULL;
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	device->VideoQuit = DIB_VideoQuit;
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	device->AllocHWSurface = DIB_AllocHWSurface;
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	device->CheckHWBlit = NULL;
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	device->FillHWRect = NULL;
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	device->SetHWColorKey = NULL;
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	device->SetHWAlpha = NULL;
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	device->LockHWSurface = DIB_LockHWSurface;
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	device->UnlockHWSurface = DIB_UnlockHWSurface;
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	device->FlipHWSurface = NULL;
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	device->FreeHWSurface = DIB_FreeHWSurface;
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	device->SetGammaRamp = DIB_SetGammaRamp;
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	device->GetGammaRamp = DIB_GetGammaRamp;
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#ifdef HAVE_OPENGL
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        device->GL_LoadLibrary = WIN_GL_LoadLibrary;
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        device->GL_GetProcAddress = WIN_GL_GetProcAddress;
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        device->GL_GetAttribute = WIN_GL_GetAttribute;
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        device->GL_MakeCurrent = WIN_GL_MakeCurrent;
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        device->GL_SwapBuffers = WIN_GL_SwapBuffers;
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#endif
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	device->SetCaption = WIN_SetWMCaption;
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	device->SetIcon = WIN_SetWMIcon;
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	device->IconifyWindow = WIN_IconifyWindow;
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	device->GrabInput = WIN_GrabInput;
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	device->GetWMInfo = WIN_GetWMInfo;
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	device->FreeWMCursor = WIN_FreeWMCursor;
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	device->CreateWMCursor = WIN_CreateWMCursor;
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	device->ShowWMCursor = WIN_ShowWMCursor;
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	device->WarpWMCursor = WIN_WarpWMCursor;
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	device->CheckMouseMode = WIN_CheckMouseMode;
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	device->InitOSKeymap = DIB_InitOSKeymap;
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	device->PumpEvents = DIB_PumpEvents;
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	/* Set up the windows message handling functions */
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	WIN_RealizePalette = DIB_RealizePalette;
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	WIN_PaletteChanged = DIB_PaletteChanged;
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	WIN_WinPAINT = DIB_WinPAINT;
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	HandleMessage = DIB_HandleMessage;
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	device->free = DIB_DeleteDevice;
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	/* We're finally ready */
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	return device;
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}
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VideoBootStrap WINDIB_bootstrap = {
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	"windib", "Win95/98/NT/2000 GDI",
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	DIB_Available, DIB_CreateDevice
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};
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#ifndef NO_CHANGEDISPLAYSETTINGS
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static int cmpmodes(const void *va, const void *vb)
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{
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    SDL_Rect *a = *(SDL_Rect **)va;
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    SDL_Rect *b = *(SDL_Rect **)vb;
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    if(a->w > b->w)
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        return -1;
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    return b->h - a->h;
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}
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static int DIB_AddMode(_THIS, int bpp, int w, int h)
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{
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	SDL_Rect *mode;
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	int i, index;
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	int next_mode;
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	/* Check to see if we already have this mode */
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	if ( bpp < 8 ) {  /* Not supported */
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		return(0);
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	}
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	index = ((bpp+7)/8)-1;
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	for ( i=0; i<SDL_nummodes[index]; ++i ) {
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		mode = SDL_modelist[index][i];
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		if ( (mode->w == w) && (mode->h == h) ) {
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			return(0);
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		}
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	}
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	/* Set up the new video mode rectangle */
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	mode = (SDL_Rect *)malloc(sizeof *mode);
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	if ( mode == NULL ) {
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		SDL_OutOfMemory();
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		return(-1);
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	}
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	mode->x = 0;
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	mode->y = 0;
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	mode->w = w;
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	mode->h = h;
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   221
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	/* Allocate the new list of modes, and fill in the new mode */
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	next_mode = SDL_nummodes[index];
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	SDL_modelist[index] = (SDL_Rect **)
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	       realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
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	if ( SDL_modelist[index] == NULL ) {
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   227
		SDL_OutOfMemory();
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		SDL_nummodes[index] = 0;
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		free(mode);
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   230
		return(-1);
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   231
	}
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   232
	SDL_modelist[index][next_mode] = mode;
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   233
	SDL_modelist[index][next_mode+1] = NULL;
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   234
	SDL_nummodes[index]++;
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   235
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   236
	return(0);
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   237
}
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   238
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   239
#endif /* !NO_CHANGEDISPLAYSETTINGS */
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   240
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   241
static HPALETTE DIB_CreatePalette(int bpp)
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   242
{
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   243
/*	RJR: March 28, 2000
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   244
	moved palette creation here from "DIB_VideoInit" */
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   245
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   246
	HPALETTE handle = NULL;
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   247
	
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   248
	if ( bpp <= 8 )
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   249
	{
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   250
		LOGPALETTE *palette;
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   251
		HDC hdc;
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   252
		int ncolors;
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   253
		int i;
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   254
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   255
		ncolors = 1;
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   256
		for ( i=0; i<bpp; ++i ) {
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   257
			ncolors *= 2;
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   258
		}
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   259
		palette = (LOGPALETTE *)malloc(sizeof(*palette)+
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   260
					ncolors*sizeof(PALETTEENTRY));
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   261
		palette->palVersion = 0x300;
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   262
		palette->palNumEntries = ncolors;
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   263
		hdc = GetDC(SDL_Window);
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   264
		GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry);
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   265
		ReleaseDC(SDL_Window, hdc);
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   266
		handle = CreatePalette(palette);
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   267
		free(palette);
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   268
	}
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   269
	
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   270
	return handle;
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   271
}
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   272
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   273
int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat)
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   274
{
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   275
#ifndef NO_CHANGEDISPLAYSETTINGS
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   276
	int i;
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   277
	DEVMODE settings;
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   278
#endif
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   279
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   280
	/* Create the window */
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   281
	if ( DIB_CreateWindow(this) < 0 ) {
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   282
		return(-1);
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   283
	}
169
8039a5b760b9 Allow building SDL on Windows without audio support
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diff changeset
   284
#ifndef DISABLE_AUDIO
0
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   285
	DX5_SoundFocus(SDL_Window);
169
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diff changeset
   286
#endif
0
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   287
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   288
	/* Determine the screen depth */
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   289
	vformat->BitsPerPixel = DIB_SussScreenDepth();
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diff changeset
   290
	switch (vformat->BitsPerPixel) {
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   291
		case 15:
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   292
			vformat->Rmask = 0x00007c00;
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   293
			vformat->Gmask = 0x000003e0;
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diff changeset
   294
			vformat->Bmask = 0x0000001f;
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   295
			vformat->BitsPerPixel = 16;
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   296
			break;
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diff changeset
   297
		case 16:
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   298
			vformat->Rmask = 0x0000f800;
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   299
			vformat->Gmask = 0x000007e0;
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diff changeset
   300
			vformat->Bmask = 0x0000001f;
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diff changeset
   301
			break;
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parents:
diff changeset
   302
		case 24:
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   303
		case 32:
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   304
			/* GDI defined as 8-8-8 */
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   305
			vformat->Rmask = 0x00ff0000;
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diff changeset
   306
			vformat->Gmask = 0x0000ff00;
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   307
			vformat->Bmask = 0x000000ff;
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diff changeset
   308
			break;
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parents:
diff changeset
   309
		default:
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   310
			break;
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   311
	}
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diff changeset
   312
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	/* See if gamma is supported on this screen */
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	DIB_CheckGamma(this);
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   315
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#ifndef NO_CHANGEDISPLAYSETTINGS
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	/* Query for the list of available video modes */
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	for ( i=0; EnumDisplaySettings(NULL, i, &settings); ++i ) {
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		DIB_AddMode(this, settings.dmBitsPerPel,
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			settings.dmPelsWidth, settings.dmPelsHeight);
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   321
	}
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	/* Sort the mode lists */
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   323
	for ( i=0; i<NUM_MODELISTS; ++i ) {
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		if ( SDL_nummodes[i] > 0 ) {
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			qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes);
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		}
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	}
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#endif /* !NO_CHANGEDISPLAYSETTINGS */
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   329
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   330
	/* Grab an identity palette if we are in a palettized mode */
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   331
	if ( vformat->BitsPerPixel <= 8 ) {
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   332
	/*	RJR: March 28, 2000
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   333
		moved palette creation to "DIB_CreatePalette" */
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		screen_pal = DIB_CreatePalette(vformat->BitsPerPixel);
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   335
	}
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   336
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   337
	/* Fill in some window manager capabilities */
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	this->info.wm_available = 1;
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   339
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   340
	/* We're done! */
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   341
	return(0);
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   342
}
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   343
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   344
/* We support any format at any dimension */
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   345
SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
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{
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   347
#ifdef NO_CHANGEDISPLAYSETTINGS
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	return((SDL_Rect **)-1);
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   349
#else
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   350
	if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
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		return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);
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   352
	} else {
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   353
		return((SDL_Rect **)-1);
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   354
	}
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   355
#endif
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   356
}
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   357
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   358
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   359
/*
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  Helper fn to work out which screen depth windows is currently using.
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   361
  15 bit mode is considered 555 format, 16 bit is 565.
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   362
  returns 0 for unknown mode.
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diff changeset
   363
  (Derived from code in sept 1999 Windows Developer Journal
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   364
  http://www.wdj.com/code/archive.html)
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   365
*/
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   366
static int DIB_SussScreenDepth()
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diff changeset
   367
{
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   368
#ifdef NO_GETDIBITS
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   369
	int depth;
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   370
	HDC hdc;
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diff changeset
   371
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   372
	hdc = GetDC(SDL_Window);
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   373
	depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
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   374
	ReleaseDC(SDL_Window, hdc);
112
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
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diff changeset
   375
#ifndef _WIN32_WCE
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
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diff changeset
   376
	// AFAIK 16 bit CE devices have indeed RGB 565
0
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diff changeset
   377
	if ( depth == 16 ) {
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   378
		depth = 15;	/* GDI defined as RGB 555 */
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diff changeset
   379
	}
112
9ef74357a5fb Incorporated slightly modified version of Rainer's WinCE patch
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diff changeset
   380
#endif
0
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   381
	return(depth);
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parents:
diff changeset
   382
#else
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diff changeset
   383
    int dib_size;
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parents:
diff changeset
   384
    LPBITMAPINFOHEADER dib_hdr;
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parents:
diff changeset
   385
    HDC hdc;
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diff changeset
   386
    HBITMAP hbm;
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parents:
diff changeset
   387
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diff changeset
   388
    /* Allocate enough space for a DIB header plus palette (for
74212992fb08 Initial revision
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parents:
diff changeset
   389
     * 8-bit modes) or bitfields (for 16- and 32-bit modes)
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parents:
diff changeset
   390
     */
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parents:
diff changeset
   391
    dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD);
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diff changeset
   392
    dib_hdr = (LPBITMAPINFOHEADER) malloc(dib_size);
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diff changeset
   393
    memset(dib_hdr, 0, dib_size);
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diff changeset
   394
    dib_hdr->biSize = sizeof(BITMAPINFOHEADER);
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parents:
diff changeset
   395
    
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parents:
diff changeset
   396
    /* Get a device-dependent bitmap that's compatible with the
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parents:
diff changeset
   397
       screen.
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parents:
diff changeset
   398
     */
74212992fb08 Initial revision
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parents:
diff changeset
   399
    hdc = GetDC(NULL);
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parents:
diff changeset
   400
    hbm = CreateCompatibleBitmap( hdc, 1, 1 );
74212992fb08 Initial revision
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parents:
diff changeset
   401
74212992fb08 Initial revision
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parents:
diff changeset
   402
    /* Convert the DDB to a DIB.  We need to call GetDIBits twice:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   403
     * the first call just fills in the BITMAPINFOHEADER; the 
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   404
     * second fills in the bitfields or palette.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   405
     */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   406
    GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   407
    GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS);
74212992fb08 Initial revision
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parents:
diff changeset
   408
    DeleteObject(hbm);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   409
    ReleaseDC(NULL, hdc);
74212992fb08 Initial revision
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parents:
diff changeset
   410
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   411
    switch( dib_hdr->biBitCount )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   412
    {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   413
    case 8:     return 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   414
    case 24:    return 24;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   415
    case 32:    return 32;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   416
    case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   417
        if( dib_hdr->biCompression == BI_BITFIELDS ) {
74212992fb08 Initial revision
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parents:
diff changeset
   418
            /* check the red mask */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   419
            switch( ((DWORD*)((char*)dib_hdr + dib_hdr->biSize))[0] ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   420
                case 0xf800: return 16;    /* 565 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   421
                case 0x7c00: return 15;    /* 555 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   422
            }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   423
        }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   424
    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   425
    return 0;    /* poo. */
74212992fb08 Initial revision
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parents:
diff changeset
   426
#endif /* NO_GETDIBITS */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   427
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   428
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   429
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   430
/* Various screen update functions available */
74212992fb08 Initial revision
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parents:
diff changeset
   431
static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
74212992fb08 Initial revision
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parents:
diff changeset
   432
74212992fb08 Initial revision
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parents:
diff changeset
   433
SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   434
				int width, int height, int bpp, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   435
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   436
	SDL_Surface *video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   437
	Uint32 prev_flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   438
	DWORD style;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   439
	const DWORD directstyle =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   440
			(WS_POPUP);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   441
	const DWORD windowstyle = 
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   442
			(WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   443
#ifndef _WIN32_WCE
0
74212992fb08 Initial revision
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parents:
diff changeset
   444
	const DWORD resizestyle =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   445
			(WS_THICKFRAME|WS_MAXIMIZEBOX);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   446
#endif
0
74212992fb08 Initial revision
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parents:
diff changeset
   447
	int binfo_size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   448
	BITMAPINFO *binfo;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   449
	HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   450
	RECT bounds;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   451
	int x, y;
74212992fb08 Initial revision
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parents:
diff changeset
   452
	BOOL was_visible;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   453
	Uint32 Rmask, Gmask, Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   454
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   455
	/* See whether or not we should center the window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   456
	was_visible = IsWindowVisible(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   457
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   458
#ifdef HAVE_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   459
	/* Clean up any GL context that may be hanging around */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   460
	if ( current->flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   461
		WIN_GL_ShutDown(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   462
	}
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   463
#endif /* HAVE_OPENGL */
0
74212992fb08 Initial revision
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parents:
diff changeset
   464
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   465
	/* Recalculate the bitmasks if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   466
	if ( bpp == current->format->BitsPerPixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   467
		video = current;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   468
	} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   469
		switch (bpp) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   470
			case 15:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   471
			case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   472
				if ( DIB_SussScreenDepth() == 15 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   473
					/* 5-5-5 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   474
					Rmask = 0x00007c00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   475
					Gmask = 0x000003e0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   476
					Bmask = 0x0000001f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   477
				} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   478
					/* 5-6-5 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   479
					Rmask = 0x0000f800;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   480
					Gmask = 0x000007e0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   481
					Bmask = 0x0000001f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   482
				}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   483
				break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   484
			case 24:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   485
			case 32:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   486
				/* GDI defined as 8-8-8 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   487
				Rmask = 0x00ff0000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   488
				Gmask = 0x0000ff00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   489
				Bmask = 0x000000ff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   490
				break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   491
			default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   492
				Rmask = 0x00000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   493
				Gmask = 0x00000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   494
				Bmask = 0x00000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   495
				break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   496
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   497
		video = SDL_CreateRGBSurface(SDL_SWSURFACE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   498
					0, 0, bpp, Rmask, Gmask, Bmask, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   499
		if ( video == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   500
			SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   501
			return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   502
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   503
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   504
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   505
	/* Fill in part of the video surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   506
	prev_flags = video->flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   507
	video->flags = 0;	/* Clear flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   508
	video->w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   509
	video->h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   510
	video->pitch = SDL_CalculatePitch(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   511
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   512
#ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   513
	/* Set fullscreen mode if appropriate */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   514
	if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   515
		DEVMODE settings;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   516
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   517
		memset(&settings, 0, sizeof(DEVMODE));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   518
		settings.dmSize = sizeof(DEVMODE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   519
		settings.dmBitsPerPel = video->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   520
		settings.dmPelsWidth = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   521
		settings.dmPelsHeight = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   522
		settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   523
		if ( ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   524
			video->flags |= SDL_FULLSCREEN;
304
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
   525
			SDL_fullscreen_mode = settings;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   526
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   527
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   528
#endif /* !NO_CHANGEDISPLAYSETTINGS */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   529
45
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
   530
	/* Reset the palette and create a new one if necessary */
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
   531
	if ( screen_pal != NULL ) {
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
   532
	/*	RJR: March 28, 2000
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
   533
		delete identity palette if switching from a palettized mode */
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
   534
		DeleteObject(screen_pal);
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
   535
		screen_pal = NULL;
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
   536
	}
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
   537
	if ( bpp <= 8 )
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
   538
	{
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
   539
	/*	RJR: March 28, 2000
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
   540
		create identity palette switching to a palettized mode */
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
   541
		screen_pal = DIB_CreatePalette(bpp);
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
   542
	}
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
   543
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   544
	style = GetWindowLong(SDL_Window, GWL_STYLE);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   545
#ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   546
	style &= ~(resizestyle|WS_MAXIMIZE);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   547
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   548
	if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   549
		style &= ~windowstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   550
		style |= directstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   551
	} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   552
#ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   553
		if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   554
			ChangeDisplaySettings(NULL, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   555
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   556
#endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   557
		if ( flags & SDL_NOFRAME ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   558
			style &= ~windowstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   559
			style |= directstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   560
			video->flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   561
		} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   562
			style &= ~directstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   563
			style |= windowstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   564
			if ( flags & SDL_RESIZABLE ) {
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   565
#ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   566
				style |= resizestyle;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   567
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   568
				video->flags |= SDL_RESIZABLE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   569
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   570
		}
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   571
#ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   572
		if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   573
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   574
	}
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
   575
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
   576
   /* DJM: Don't piss of anyone who has setup his own window */
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
   577
   if (!SDL_windowid)
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
   578
	   SetWindowLong(SDL_Window, GWL_STYLE, style);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   579
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   580
	/* Delete the old bitmap if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   581
	if ( screen_bmp != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   582
		DeleteObject(screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   583
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   584
	if ( ! (flags & SDL_OPENGL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   585
		BOOL is16bitmode = (video->format->BytesPerPixel == 2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   586
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   587
		/* Suss out the bitmap info header */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   588
		binfo_size = sizeof(*binfo);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   589
		if( is16bitmode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   590
			/* 16bit modes, palette area used for rgb bitmasks */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   591
			binfo_size += 3*sizeof(DWORD);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   592
		} else if ( video->format->palette ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   593
			binfo_size += video->format->palette->ncolors *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   594
							sizeof(RGBQUAD);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   595
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   596
		binfo = (BITMAPINFO *)malloc(binfo_size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   597
		if ( ! binfo ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   598
			if ( video != current ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   599
				SDL_FreeSurface(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   600
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   601
			SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   602
			return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   603
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   604
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   605
		binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   606
		binfo->bmiHeader.biWidth = video->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   607
		binfo->bmiHeader.biHeight = -video->h;	/* -ve for topdown bitmap */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   608
		binfo->bmiHeader.biPlanes = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   609
		binfo->bmiHeader.biSizeImage = video->h * video->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   610
		binfo->bmiHeader.biXPelsPerMeter = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   611
		binfo->bmiHeader.biYPelsPerMeter = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   612
		binfo->bmiHeader.biClrUsed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   613
		binfo->bmiHeader.biClrImportant = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   614
		binfo->bmiHeader.biBitCount = video->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   615
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   616
		if ( is16bitmode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   617
			/* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   618
			binfo->bmiHeader.biCompression = BI_BITFIELDS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   619
			((Uint32*)binfo->bmiColors)[0] = video->format->Rmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   620
			((Uint32*)binfo->bmiColors)[1] = video->format->Gmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   621
			((Uint32*)binfo->bmiColors)[2] = video->format->Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   622
		} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   623
			binfo->bmiHeader.biCompression = BI_RGB;	/* BI_BITFIELDS for 565 vs 555 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   624
			if ( video->format->palette ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   625
				memset(binfo->bmiColors, 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   626
					video->format->palette->ncolors*sizeof(RGBQUAD));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   627
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   628
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   629
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   630
		/* Create the offscreen bitmap buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   631
		hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   632
		screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   633
					(void **)(&video->pixels), NULL, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   634
		ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   635
		free(binfo);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   636
		if ( screen_bmp == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   637
			if ( video != current ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   638
				SDL_FreeSurface(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   639
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   640
			SDL_SetError("Couldn't create DIB section");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   641
			return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   642
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   643
		this->UpdateRects = DIB_NormalUpdate;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   644
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   645
		/* Set video surface flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   646
		if ( bpp <= 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   647
			/* BitBlt() maps colors for us */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   648
			video->flags |= SDL_HWPALETTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   649
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   650
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   651
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   652
	/* Resize the window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   653
	if ( SDL_windowid == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   654
		UINT swp_flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   655
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   656
		SDL_resizing = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   657
		bounds.left = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   658
		bounds.top = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   659
		bounds.right = video->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   660
		bounds.bottom = video->h;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   661
#ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   662
		AdjustWindowRect(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   663
#else
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   664
		AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE,0);
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   665
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   666
		width = bounds.right-bounds.left;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   667
		height = bounds.bottom-bounds.top;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   668
		x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   669
		y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   670
		if ( y < 0 ) { /* Cover up title bar for more client area */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   671
			y -= GetSystemMetrics(SM_CYCAPTION)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   672
		}
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   673
#ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   674
		swp_flags = (SWP_NOCOPYBITS | SWP_NOZORDER | SWP_SHOWWINDOW);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   675
#else
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   676
		swp_flags = (SWP_NOZORDER | SWP_SHOWWINDOW);
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   677
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   678
		if ( was_visible && !(flags & SDL_FULLSCREEN) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   679
			swp_flags |= SWP_NOMOVE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   680
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   681
		SetWindowPos(SDL_Window, NULL, x, y, width, height, swp_flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   682
		SDL_resizing = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   683
		SetForegroundWindow(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   684
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   685
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   686
#ifdef HAVE_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   687
	/* Set up for OpenGL */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   688
	if ( flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   689
		if ( WIN_GL_SetupWindow(this) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   690
			return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   691
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   692
		video->flags |= SDL_OPENGL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   693
	}
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   694
#endif /* HAVE_OPENGL */
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   695
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   696
	/* We're live! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   697
	return(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   698
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   699
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   700
/* We don't actually allow hardware surfaces in the DIB driver */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   701
static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   702
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   703
	return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   704
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   705
static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   706
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   707
	return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   708
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   709
static int DIB_LockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   710
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   711
	return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   712
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   713
static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   714
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   715
	return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   716
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   717
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   718
static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   719
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   720
	HDC hdc, mdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   721
	int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   722
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   723
	hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   724
	if ( screen_pal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   725
		SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   726
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   727
	mdc = CreateCompatibleDC(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   728
	SelectObject(mdc, screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   729
	for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   730
		BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   731
					mdc, rects[i].x, rects[i].y, SRCCOPY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   732
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   733
	DeleteDC(mdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   734
	ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   735
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   736
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   737
int DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   738
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   739
	RGBQUAD *pal;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   740
	int i;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   741
#ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   742
	HDC hdc, mdc;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   743
#else
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   744
	HDC hdc;
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   745
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   746
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   747
	/* Update the display palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   748
	hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   749
	if ( screen_pal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   750
		PALETTEENTRY *entries;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   751
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   752
		entries = (PALETTEENTRY *)alloca(ncolors*sizeof(PALETTEENTRY));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   753
		for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   754
			entries[i].peRed   = colors[i].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   755
			entries[i].peGreen = colors[i].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   756
			entries[i].peBlue  = colors[i].b;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   757
#ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   758
			entries[i].peFlags = PC_NOCOLLAPSE;
46
3dcf26fa9d15 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 45
diff changeset
   759
#else
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   760
			entries[i].peFlags = 0;
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   761
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   762
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   763
		SetPaletteEntries(screen_pal, firstcolor, ncolors, entries);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   764
		SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   765
		RealizePalette(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   766
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   767
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   768
	/* Copy palette colors into DIB palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   769
	pal = (RGBQUAD *)alloca(ncolors*sizeof(RGBQUAD));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   770
	for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   771
		pal[i].rgbRed = colors[i].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   772
		pal[i].rgbGreen = colors[i].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   773
		pal[i].rgbBlue = colors[i].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   774
		pal[i].rgbReserved = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   775
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   776
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   777
	/* Set the DIB palette and update the display */
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   778
#ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   779
	mdc = CreateCompatibleDC(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   780
	SelectObject(mdc, screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   781
	SetDIBColorTable(mdc, firstcolor, ncolors, pal);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   782
	BitBlt(hdc, 0, 0, this->screen->w, this->screen->h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   783
	       mdc, 0, 0, SRCCOPY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   784
	DeleteDC(mdc);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   785
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   786
	ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   787
	return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   788
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   789
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   790
static void DIB_CheckGamma(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   791
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   792
#ifndef NO_GAMMA_SUPPORT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   793
	HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   794
	WORD ramp[3*256];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   795
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   796
	/* If we fail to get gamma, disable gamma control */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   797
	hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   798
	if ( ! GetDeviceGammaRamp(hdc, ramp) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   799
		this->GetGammaRamp = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   800
		this->SetGammaRamp = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   801
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   802
	ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   803
#endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   804
}
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
   805
void DIB_SwapGamma(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   806
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   807
#ifndef NO_GAMMA_SUPPORT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   808
	HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   809
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   810
	if ( gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   811
		hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   812
		if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   813
			/* About to leave active state, restore gamma */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   814
			SetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   815
		} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   816
			/* About to enter active state, set game gamma */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   817
			GetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   818
			SetDeviceGammaRamp(hdc, this->gamma);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   819
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   820
		ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   821
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   822
#endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   823
}
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
   824
void DIB_QuitGamma(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   825
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   826
#ifndef NO_GAMMA_SUPPORT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   827
	if ( gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   828
		/* Restore the original gamma if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   829
		if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   830
			HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   831
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   832
			hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   833
			SetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   834
			ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   835
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   836
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   837
		/* Free the saved gamma memory */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   838
		free(gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   839
		gamma_saved = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   840
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   841
#endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   842
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   843
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
   844
int DIB_SetGammaRamp(_THIS, Uint16 *ramp)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   845
{
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
   846
#ifdef NO_GAMMA_SUPPORT
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
   847
	SDL_SetError("SDL compiled without gamma ramp support");
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
   848
	return -1;
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
   849
#else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   850
	HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   851
	BOOL succeeded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   852
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   853
	/* Set the ramp for the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   854
	if ( ! gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   855
		gamma_saved = (WORD *)malloc(3*256*sizeof(*gamma_saved));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   856
		if ( ! gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   857
			SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   858
			return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   859
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   860
		hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   861
		GetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   862
		ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   863
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   864
	if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   865
		hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   866
		succeeded = SetDeviceGammaRamp(hdc, ramp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   867
		ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   868
	} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   869
		succeeded = TRUE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   870
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   871
	return succeeded ? 0 : -1;
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
   872
#endif /* !NO_GAMMA_SUPPORT */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   873
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   874
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
   875
int DIB_GetGammaRamp(_THIS, Uint16 *ramp)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   876
{
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
   877
#ifdef NO_GAMMA_SUPPORT
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
   878
	SDL_SetError("SDL compiled without gamma ramp support");
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
   879
	return -1;
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
   880
#else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   881
	HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   882
	BOOL succeeded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   883
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   884
	/* Get the ramp from the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   885
	hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   886
	succeeded = GetDeviceGammaRamp(hdc, ramp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   887
	ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   888
	return succeeded ? 0 : -1;
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
   889
#endif /* !NO_GAMMA_SUPPORT */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   890
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   891
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   892
void DIB_VideoQuit(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   893
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   894
	/* Destroy the window and everything associated with it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   895
	if ( SDL_Window ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   896
		/* Delete the screen bitmap (also frees screen->pixels) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   897
		if ( this->screen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   898
#ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   899
			if ( this->screen->flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   900
				ChangeDisplaySettings(NULL, 0);
374
3fc4e71f7714 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
   901
				SDL_ShowWindow(SDL_Window, SW_HIDE);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   902
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   903
#endif
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   904
#ifdef HAVE_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   905
			if ( this->screen->flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   906
				WIN_GL_ShutDown(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   907
			}
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   908
#endif /* HAVE_OPENGL */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   909
			this->screen->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   910
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   911
		if ( screen_bmp ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   912
			DeleteObject(screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   913
			screen_bmp = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   914
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   915
		if ( screen_icn ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   916
			DestroyIcon(screen_icn);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   917
			screen_icn = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   918
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   919
		DIB_QuitGamma(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   920
		DIB_DestroyWindow(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   921
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   922
		SDL_Window = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   923
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   924
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   925
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   926
/* Exported for the windows message loop only */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   927
static void DIB_FocusPalette(_THIS, int foreground)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   928
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   929
	if ( screen_pal != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   930
		HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   931
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   932
		hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   933
		SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   934
		if ( RealizePalette(hdc) )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   935
			InvalidateRect(SDL_Window, NULL, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   936
		ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   937
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   938
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   939
static void DIB_RealizePalette(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   940
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   941
	DIB_FocusPalette(this, 1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   942
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   943
static void DIB_PaletteChanged(_THIS, HWND window)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   944
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   945
	if ( window != SDL_Window ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   946
		DIB_FocusPalette(this, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   947
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   948
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   949
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   950
/* Exported for the windows message loop only */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   951
static void DIB_WinPAINT(_THIS, HDC hdc)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   952
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   953
	HDC mdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   954
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   955
	if ( screen_pal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   956
		SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   957
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   958
	mdc = CreateCompatibleDC(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   959
	SelectObject(mdc, screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   960
	BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   961
							mdc, 0, 0, SRCCOPY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   962
	DeleteDC(mdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   963
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   964
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   965
/* Stub in case DirectX isn't available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   966
#ifndef ENABLE_DIRECTX
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   967
void DX5_SoundFocus(HWND hwnd)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   968
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   969
	return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   970
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   971
#endif