README.MacOS
author Sam Lantinga <slouken@libsdl.org>
Fri, 13 Feb 2004 17:57:16 +0000
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Date: Fri, 13 Feb 2004 17:03:16 +0100 From: Max Horn Subject: Modifier key fix The internal modifier state can get out of sync with reality. To trigger this, do for example this: 1) Launch an SDL app 2) Alt-click on the desktop (this will hide the SDL app). 3) Bring the SDL app back to the front 4) SDL will still think alt is pressed (and as such will treat left clicks like middle clicks). If you press and release alt, it'll be fine again. The attached patch cures this by rechecking the modifier state whenever we process an event.
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==============================================================================
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Using the Simple DirectMedia Layer with MacOS 7,8,9 on PPC
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==============================================================================
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These instructions are for people using the Apple MPW environment:
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http://developer.apple.com/tools/mpw-tools/
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CodeWarrior projects are available in the CWprojects directory.
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==============================================================================
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I.  Building the Simple DirectMedia Layer libraries:
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    (This step isn't necessary if you have the SDL binary distribution)
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  First, unpack the MPWmake.sea.hqx archive and move SDL.make into the
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  SDL directory.
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  Start MPW
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  Set the current directory within MPW to the SDL toplevel directory.
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  Build "SDL"  (Type Command-B and enter "SDL" in the dialog)
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  If everything compiles successfully, you now have the PPC libraries
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  "SDL" and "SDLmain.o" in the 'lib' subdirectory.
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==============================================================================
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II. Building the Simple DirectMedia Layer test programs:
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  First, unpack the MPWmake.sea.hqx archive, move the new rsrc directory to
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  the main SDL directory, and move the makefiles in the new test subdirectory
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  to the SDL 'test' subdirectory.
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  Start MPW
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  Set the current directory within MPW to the SDL 'test' subdirectory.
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  Build the programs that have an associated MPW makefile (file ending
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  with .make), including "testwin", "testalpha", and "graywin".
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  Copy the SDL library file into the test directory, and run!
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==============================================================================
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III. Building the Simple DirectMedia Layer demo programs:
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  Copy one of the test program Makefiles to the demo directory
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  and modify it to match the sources in the demo.
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==============================================================================
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IV.  Enjoy! :)
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  If you have a project you'd like me to know about, or want to ask questions,
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  go ahead and join the SDL developer's mailing list by sending e-mail to:
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	sdl-request@libsdl.org
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  and put "subscribe" into the subject of the message. Or alternatively you
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  can use the web interface:
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	http://www.libsdl.org/mailman/listinfo/sdl
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==============================================================================
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