author | Sam Lantinga <slouken@libsdl.org> |
Sun, 06 Feb 2011 08:57:29 -0800 | |
changeset 5207 | 443a850284a1 |
parent 5169 | ededa1ccf91c |
child 5218 | 572a73d71b5f |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2010 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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|
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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|
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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/** |
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* \defgroup Compatibility SDL 1.2 Compatibility API |
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*/ |
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/*@{*/ |
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/** |
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* \file SDL_compat.h |
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* |
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* This file contains functions for backwards compatibility with SDL 1.2. |
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*/ |
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/** |
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* \def SDL_NO_COMPAT |
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* |
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* #define SDL_NO_COMPAT to prevent SDL_compat.h from being included. |
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* SDL_NO_COMPAT is intended to make it easier to covert SDL 1.2 code to |
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* SDL 1.3/2.0. |
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*/ |
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/*@}*/ |
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#ifdef SDL_NO_COMPAT |
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#define _SDL_compat_h |
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#endif |
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#ifndef _SDL_compat_h |
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#define _SDL_compat_h |
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#include "SDL_video.h" |
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#include "SDL_version.h" |
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#include "begin_code.h" |
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/* Set up for C function definitions, even when using C++ */ |
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#ifdef __cplusplus |
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/* *INDENT-OFF* */ |
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extern "C" { |
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/* *INDENT-ON* */ |
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#endif |
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/** |
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* \addtogroup Compatibility |
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*/ |
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/*@{*/ |
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/* Platform */ |
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#ifdef __WIN32__ |
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#undef __WIN32__ |
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#define __WIN32__ 1 |
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#endif |
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/** |
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* \name Surface flags |
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*/ |
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/*@{*/ |
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#define SDL_SWSURFACE 0x00000000 /**< \note Not used */ |
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#define SDL_SRCALPHA 0x00010000 |
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#define SDL_SRCCOLORKEY 0x00020000 |
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#define SDL_ANYFORMAT 0x00100000 |
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#define SDL_HWPALETTE 0x00200000 |
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#define SDL_DOUBLEBUF 0x00400000 |
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#define SDL_FULLSCREEN 0x00800000 |
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#define SDL_RESIZABLE 0x01000000 |
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#define SDL_NOFRAME 0x02000000 |
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#define SDL_OPENGL 0x04000000 |
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#define SDL_HWSURFACE 0x08000001 /**< \note Not used */ |
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#define SDL_ASYNCBLIT 0x08000000 /**< \note Not used */ |
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#define SDL_RLEACCELOK 0x08000000 /**< \note Not used */ |
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#define SDL_HWACCEL 0x08000000 /**< \note Not used */ |
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/*@}*//*Surface flags*/ |
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#define SDL_APPMOUSEFOCUS 0x01 |
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#define SDL_APPINPUTFOCUS 0x02 |
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#define SDL_APPACTIVE 0x04 |
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#define SDL_LOGPAL 0x01 |
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#define SDL_PHYSPAL 0x02 |
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#define SDL_ACTIVEEVENT SDL_EVENT_COMPAT1 |
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#define SDL_VIDEORESIZE SDL_EVENT_COMPAT2 |
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#define SDL_VIDEOEXPOSE SDL_EVENT_COMPAT3 |
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#define SDL_ACTIVEEVENTMASK SDL_ACTIVEEVENT, SDL_ACTIVEEVENT |
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#define SDL_VIDEORESIZEMASK SDL_VIDEORESIZE, SDL_VIDEORESIZE |
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#define SDL_VIDEOEXPOSEMASK SDL_VIDEOEXPOSE, SDL_VIDEOEXPOSE |
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#define SDL_WINDOWEVENTMASK SDL_WINDOWEVENT, SDL_WINDOWEVENT |
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#define SDL_KEYDOWNMASK SDL_KEYDOWN, SDL_KEYDOWN |
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#define SDL_KEYUPMASK SDL_KEYUP, SDL_KEYUP |
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#define SDL_KEYEVENTMASK SDL_KEYDOWN, SDL_KEYUP |
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#define SDL_TEXTEDITINGMASK SDL_TEXTEDITING, SDL_TEXTEDITING |
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#define SDL_TEXTINPUTMASK SDL_TEXTINPUT, SDL_TEXTINPUT |
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#define SDL_MOUSEMOTIONMASK SDL_MOUSEMOTION, SDL_MOUSEMOTION |
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#define SDL_MOUSEBUTTONDOWNMASK SDL_MOUSEBUTTONDOWN, SDL_MOUSEBUTTONDOWN |
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#define SDL_MOUSEBUTTONUPMASK SDL_MOUSEBUTTONUP, SDL_MOUSEBUTTONUP |
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#define SDL_MOUSEWHEELMASK SDL_MOUSEWHEEL, SDL_MOUSEWHEEL |
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#define SDL_MOUSEEVENTMASK SDL_MOUSEMOTION, SDL_MOUSEBUTTONUP |
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#define SDL_JOYAXISMOTIONMASK SDL_JOYAXISMOTION, SDL_JOYAXISMOTION |
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#define SDL_JOYBALLMOTIONMASK SDL_JOYBALLMOTION, SDL_JOYBALLMOTION |
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#define SDL_JOYHATMOTIONMASK SDL_JOYHATMOTION, SDL_JOYHATMOTION |
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#define SDL_JOYBUTTONDOWNMASK SDL_JOYBUTTONDOWN, SDL_JOYBUTTONDOWN |
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#define SDL_JOYBUTTONUPMASK SDL_JOYBUTTONUP, SDL_JOYBUTTONUP |
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#define SDL_JOYEVENTMASK SDL_JOYAXISMOTION, SDL_JOYBUTTONUP |
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#define SDL_QUITMASK SDL_QUIT, SDL_QUIT |
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#define SDL_SYSWMEVENTMASK SDL_SYSWMEVENT, SDL_SYSWMEVENT |
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#define SDL_PROXIMITYINMASK SDL_PROXIMITYIN, SDL_PROXIMITYIN |
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#define SDL_PROXIMITYOUTMASK SDL_PROXIMITYOUT, SDL_PROXIMITYOUT |
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#define SDL_ALLEVENTS SDL_FIRSTEVENT, SDL_LASTEVENT |
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#define SDL_BUTTON_WHEELUP 4 |
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#define SDL_BUTTON_WHEELDOWN 5 |
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#define SDL_DEFAULT_REPEAT_DELAY 500 |
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#define SDL_DEFAULT_REPEAT_INTERVAL 30 |
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typedef struct SDL_VideoInfo |
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{ |
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Uint32 hw_available:1; |
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Uint32 wm_available:1; |
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Uint32 UnusedBits1:6; |
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Uint32 UnusedBits2:1; |
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Uint32 blit_hw:1; |
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142 |
Uint32 blit_hw_CC:1; |
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143 |
Uint32 blit_hw_A:1; |
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Uint32 blit_sw:1; |
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Uint32 blit_sw_CC:1; |
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Uint32 blit_sw_A:1; |
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Uint32 blit_fill:1; |
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Uint32 UnusedBits3:16; |
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Uint32 video_mem; |
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150 |
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SDL_PixelFormat *vfmt; |
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152 |
|
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int current_w; |
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int current_h; |
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} SDL_VideoInfo; |
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157 |
/** |
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158 |
* \name Overlay formats |
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159 |
* |
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160 |
* The most common video overlay formats. |
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161 |
* |
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* For an explanation of these pixel formats, see: |
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* http://www.webartz.com/fourcc/indexyuv.htm |
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* |
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* For information on the relationship between color spaces, see: |
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* http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html |
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167 |
*/ |
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168 |
/*@{*/ |
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169 |
#define SDL_YV12_OVERLAY 0x32315659 /**< Planar mode: Y + V + U (3 planes) */ |
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#define SDL_IYUV_OVERLAY 0x56555949 /**< Planar mode: Y + U + V (3 planes) */ |
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#define SDL_YUY2_OVERLAY 0x32595559 /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */ |
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#define SDL_UYVY_OVERLAY 0x59565955 /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */ |
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#define SDL_YVYU_OVERLAY 0x55595659 /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */ |
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/*@}*//*Overlay formats*/ |
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|
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/** |
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* The YUV hardware video overlay. |
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*/ |
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179 |
typedef struct SDL_Overlay |
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180 |
{ |
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Uint32 format; /**< Read-only */ |
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int w, h; /**< Read-only */ |
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int planes; /**< Read-only */ |
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Uint16 *pitches; /**< Read-only */ |
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Uint8 **pixels; /**< Read-write */ |
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|
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187 |
/** |
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* \name Hardware-specific surface info |
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*/ |
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/*@{*/ |
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191 |
struct private_yuvhwfuncs *hwfuncs; |
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struct private_yuvhwdata *hwdata; |
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/*@}*//*Hardware-specific surface info*/ |
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|
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195 |
/** |
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* \name Special flags |
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197 |
*/ |
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/*@{*/ |
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199 |
Uint32 hw_overlay:1; /**< Flag: This overlay hardware accelerated? */ |
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Uint32 UnusedBits:31; |
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/*@}*//*Special flags*/ |
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202 |
} SDL_Overlay; |
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203 |
|
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204 |
typedef enum |
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205 |
{ |
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206 |
SDL_GRAB_QUERY = -1, |
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SDL_GRAB_OFF = 0, |
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SDL_GRAB_ON = 1 |
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} SDL_GrabMode; |
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|
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struct SDL_SysWMinfo; |
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/** |
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* \name Obsolete or renamed key codes |
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*/ |
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/*@{*/ |
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|
5081 | 218 |
#define SDL_keysym SDL_KeySym |
219 |
#define SDL_scancode SDL_ScanCode |
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||
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/** |
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* \name Renamed keys |
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* |
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* These key constants were renamed for clarity or consistency. |
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*/ |
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/*@{*/ |
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#define SDLK_KP0 SDLK_KP_0 |
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#define SDLK_KP1 SDLK_KP_1 |
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#define SDLK_KP2 SDLK_KP_2 |
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#define SDLK_KP3 SDLK_KP_3 |
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#define SDLK_KP4 SDLK_KP_4 |
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#define SDLK_KP5 SDLK_KP_5 |
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#define SDLK_KP6 SDLK_KP_6 |
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#define SDLK_KP7 SDLK_KP_7 |
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#define SDLK_KP8 SDLK_KP_8 |
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#define SDLK_KP9 SDLK_KP_9 |
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#define SDLK_NUMLOCK SDLK_NUMLOCKCLEAR |
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#define SDLK_SCROLLOCK SDLK_SCROLLLOCK |
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#define SDLK_PRINT SDLK_PRINTSCREEN |
4425 | 240 |
#define SDLK_LMETA SDLK_LGUI |
241 |
#define SDLK_RMETA SDLK_RGUI |
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/*@}*//*Renamed keys*/ |
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/** |
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* \name META modifier |
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* |
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* The META modifier is equivalent to the GUI modifier from the USB standard. |
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*/ |
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/*@{*/ |
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#define KMOD_LMETA KMOD_LGUI |
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#define KMOD_RMETA KMOD_RGUI |
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#define KMOD_META KMOD_GUI |
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/*@}*//*META modifier*/ |
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/** |
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* \name Not in USB |
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* |
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* These keys don't appear in the USB specification (or at least not under |
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* those names). I'm unsure if the following assignments make sense or if these |
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* codes should be defined as actual additional SDLK_ constants. |
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*/ |
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/*@{*/ |
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263 |
#define SDLK_LSUPER SDLK_LMETA |
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264 |
#define SDLK_RSUPER SDLK_RMETA |
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265 |
#define SDLK_COMPOSE SDLK_APPLICATION |
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266 |
#define SDLK_BREAK SDLK_STOP |
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267 |
#define SDLK_EURO SDLK_2 |
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/*@}*//*Not in USB*/ |
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|
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/*@}*//*Obsolete or renamed key codes*/ |
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|
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#define SDL_SetModuleHandle(x) |
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#define SDL_AllocSurface SDL_CreateRGBSurface |
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274 |
|
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275 |
extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void); |
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Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
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276 |
extern DECLSPEC const char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen); |
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Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
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277 |
extern DECLSPEC const char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen); |
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278 |
extern DECLSPEC const SDL_VideoInfo *SDLCALL SDL_GetVideoInfo(void); |
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279 |
extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, |
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280 |
int height, |
2329 | 281 |
int bpp, Uint32 flags); |
3040 | 282 |
extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(const SDL_PixelFormat * |
283 |
format, Uint32 flags); |
|
284 |
extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width, int height, |
|
2329 | 285 |
int bpp, Uint32 flags); |
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286 |
extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void); |
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287 |
extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen, |
2329 | 288 |
int numrects, SDL_Rect * rects); |
2328
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289 |
extern DECLSPEC void SDLCALL SDL_UpdateRect(SDL_Surface * screen, |
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290 |
Sint32 x, |
2329 | 291 |
Sint32 y, Uint32 w, Uint32 h); |
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292 |
extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface * screen); |
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293 |
extern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface * surface, |
2329 | 294 |
Uint32 flag, Uint8 alpha); |
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295 |
extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormat(SDL_Surface * surface); |
2329 | 296 |
extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface * |
297 |
surface); |
|
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298 |
extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, |
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299 |
const char *icon); |
2043 | 300 |
extern DECLSPEC void SDLCALL SDL_WM_GetCaption(const char **title, |
301 |
const char **icon); |
|
2329 | 302 |
extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask); |
1895
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303 |
extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void); |
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304 |
extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface); |
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|
305 |
extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode); |
2328
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re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
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|
306 |
extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface, |
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307 |
int flags, |
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308 |
const SDL_Color * colors, |
2329 | 309 |
int firstcolor, int ncolors); |
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310 |
extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface * surface, |
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311 |
const SDL_Color * colors, |
2329 | 312 |
int firstcolor, int ncolors); |
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313 |
extern DECLSPEC int SDLCALL SDL_GetWMInfo(struct SDL_SysWMinfo *info); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
314 |
extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); |
2329 | 315 |
extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y); |
1895
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|
316 |
extern DECLSPEC SDL_Overlay *SDLCALL SDL_CreateYUVOverlay(int width, |
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317 |
int height, |
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318 |
Uint32 format, |
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319 |
SDL_Surface * |
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320 |
display); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
321 |
extern DECLSPEC int SDLCALL SDL_LockYUVOverlay(SDL_Overlay * overlay); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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322 |
extern DECLSPEC void SDLCALL SDL_UnlockYUVOverlay(SDL_Overlay * overlay); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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323 |
extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay * overlay, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
324 |
SDL_Rect * dstrect); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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325 |
extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay); |
1912
8d384b647307
Setting up the OpenGL support
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|
326 |
extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void); |
2329 | 327 |
extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval); |
328 |
extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval); |
|
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First pass implementation of new SDL scancode concept, as discussed with
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329 |
extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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330 |
|
4943
f65299ded39c
Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b
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331 |
typedef SDL_Window* SDL_WindowID; |
f65299ded39c
Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b
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332 |
|
4468
82f357a91d43
SDL_KillThread() is no longer supported - it was always dangerous! :)
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|
333 |
#define SDL_KillThread(X) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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|
334 |
|
5111
481dabb098ef
Improved timer implementation
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|
335 |
/* The timeslice and timer resolution are no longer relevant */ |
481dabb098ef
Improved timer implementation
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|
336 |
#define SDL_TIMESLICE 10 |
481dabb098ef
Improved timer implementation
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|
337 |
#define TIMER_RESOLUTION 10 |
481dabb098ef
Improved timer implementation
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|
338 |
|
481dabb098ef
Improved timer implementation
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|
339 |
typedef Uint32 (SDLCALL * SDL_OldTimerCallback) (Uint32 interval); |
481dabb098ef
Improved timer implementation
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|
340 |
extern DECLSPEC int SDLCALL SDL_SetTimer(Uint32 interval, SDL_OldTimerCallback callback); |
481dabb098ef
Improved timer implementation
Sam Lantinga <slouken@libsdl.org>
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5086
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|
341 |
|
3581
15eea7a1fa97
Implemented SDL_setenv(), moved SDL_putenv() to compat.
Ryan C. Gordon <icculus@icculus.org>
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3560
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|
342 |
extern DECLSPEC int SDLCALL SDL_putenv(const char *variable); |
15eea7a1fa97
Implemented SDL_setenv(), moved SDL_putenv() to compat.
Ryan C. Gordon <icculus@icculus.org>
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|
343 |
|
3407
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Partial fix for bug #859
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|
344 |
/*@}*//*Compatibility*/ |
d3baf5ac4e37
Partial fix for bug #859
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|
345 |
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/* Ends C function definitions when using C++ */ |
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#ifdef __cplusplus |
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/* *INDENT-OFF* */ |
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} |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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/* *INDENT-ON* */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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#endif |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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#include "close_code.h" |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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#endif /* _SDL_compat_h */ |
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|
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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/* vi: set ts=4 sw=4 expandtab: */ |