author | Sam Lantinga <slouken@libsdl.org> |
Mon, 29 May 2006 04:04:35 +0000 | |
branch | SDL-1.3 |
changeset 1668 | 4da1ee79c9af |
parent 1662 | 782fd950bd46 |
child 1670 | eef792d31de8 |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2006 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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#include "SDL_config.h" |
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/* Useful functions and variables from SDL_events.c */ |
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#include "SDL_events.h" |
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/* Start and stop the event processing loop */ |
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extern int SDL_StartEventLoop(Uint32 flags); |
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extern void SDL_StopEventLoop(void); |
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extern void SDL_QuitInterrupt(void); |
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extern void SDL_Lock_EventThread(void); |
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extern void SDL_Unlock_EventThread(void); |
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extern Uint32 SDL_EventThreadID(void); |
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/* Event handler init routines */ |
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extern int SDL_KeyboardInit(void); |
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extern int SDL_MouseInit(void); |
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extern int SDL_QuitInit(void); |
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/* Event handler quit routines */ |
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extern void SDL_KeyboardQuit(void); |
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extern void SDL_MouseQuit(void); |
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extern void SDL_QuitQuit(void); |
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/* The event filter function */ |
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extern SDL_EventFilter SDL_EventOK; |
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/* The array of event processing states */ |
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extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; |
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/* Internal event queueing functions |
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(from SDL_mouse.c, SDL_keyboard.c, SDL_quit.c, SDL_events.c, SDL_windowevents.c) |
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*/ |
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extern int SDL_PrivateWindowEvent(SDL_WindowID windowID, Uint8 windowevent, |
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int data1, int data2); |
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extern int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative, Sint16 x, |
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Sint16 y); |
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extern int SDL_PrivateMouseButton(Uint8 state, Uint8 button, Sint16 x, |
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Sint16 y); |
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extern int SDL_PrivateKeyboard(Uint8 state, SDL_keysym * key); |
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extern int SDL_PrivateQuit(void); |
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extern int SDL_PrivateSysWMEvent(SDL_SysWMmsg * message); |
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/* Used by the activity event handler to remove mouse focus */ |
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extern void SDL_ResetMouse(void); |
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/* Used by the activity event handler to remove keyboard focus */ |
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extern void SDL_ResetKeyboard(void); |
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/* Used by the event loop to queue pending keyboard repeat events */ |
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extern void SDL_CheckKeyRepeat(void); |
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/* Used by the OS keyboard code to detect whether or not to do UNICODE */ |
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#ifndef DEFAULT_UNICODE_TRANSLATION |
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#define DEFAULT_UNICODE_TRANSLATION 0 /* Default off because of overhead */ |
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#endif |
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extern int SDL_TranslateUNICODE; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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/* vi: set ts=4 sw=4 expandtab: */ |