TODO
author Sam Lantinga <slouken@lokigames.com>
Thu, 26 Apr 2001 16:54:56 +0000
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Date: Thu, 26 Apr 2001 10:46:23 +0200 From: Alexander Pipelka <pipelka@bms-austria.com> Subject: SDL ELO driver bugfix Hi Sam! We noticed that the ELO serial touchscreen controller is quite sensitive in terms of correct protocol handling. The current implementation cause some controllers to hangup after some time (> 24h). I think the attached patch should fix this (I ran my device more than 3 days without any hangups).
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Wish list for the 1.3 development branch:
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 * Use /etc/fb.modes, if available, like GGI does
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 * Add mousewheel events (new unified event architecture?)
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 * DirectInput joystick support needs to be implemented
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 * Be able to enumerate and select available audio and video drivers
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 * Fullscreen video mode support for MacOS X
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 * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
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 * Shaped windows, windows without borders
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 * Multiple windows, multiple display support
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 * SDL_INIT_EVENTTHREAD on Windows and MacOS?
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 * Add a timestamp to events
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 * Use RDTSC for timer resolution on x86 hardware
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 * Add audio input API
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 * Add hardware accelerated scaled blit
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 * Add hardware accelerated alpha blits
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 * Redesign blitting architecture to allow blit plugins
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In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
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int and evaluate all the rest of the datatypes.  This is the only place
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we should do it though, since the 1.2 series should not break binary
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compatibility in this way.