src/audio/nas/SDL_nasaudio.h
author Sam Lantinga <slouken@lokigames.com>
Thu, 26 Apr 2001 16:45:43 +0000
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Library General Public
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    License as published by the Free Software Foundation; either
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    version 2 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Library General Public License for more details.
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    You should have received a copy of the GNU Library General Public
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    License along with this library; if not, write to the Free
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    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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    Sam Lantinga
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    slouken@devolution.com
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    This driver was written by:
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    Erik Inge Bolsų
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    knan@mo.himolde.no
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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 "@(#) $Id$";
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#endif
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#ifndef _SDL_nasaudio_h
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#define _SDL_nasaudio_h
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#include <audio/audiolib.h>
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#include <sys/time.h>
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#include "SDL_sysaudio.h"
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/* Hidden "this" pointer for the video functions */
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#define _THIS	SDL_AudioDevice *this
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struct SDL_PrivateAudioData {
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	AuServer*  aud;
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	AuFlowID   flow;
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	AuDeviceID dev;
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	/* The parent process id, to detect when application quits */
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	pid_t parent;
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	/* Raw mixing buffer */
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	Uint8 *mixbuf;
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	int    mixlen;
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	int written;
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	int really;
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	int bps;
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	struct timeval last_tv;
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	int buf_free;
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};
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#endif /* _SDL_nasaudio_h */
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