src/joystick/SDL_joystick_c.h
author Sam Lantinga <slouken@lokigames.com>
Thu, 26 Apr 2001 16:45:43 +0000
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Library General Public
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    License as published by the Free Software Foundation; either
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    version 2 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Library General Public License for more details.
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    You should have received a copy of the GNU Library General Public
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    License along with this library; if not, write to the Free
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    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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    Sam Lantinga
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    slouken@devolution.com
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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 "@(#) $Id$";
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#endif
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/* Useful functions and variables from SDL_joystick.c */
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#include "SDL_joystick.h"
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/* The number of available joysticks on the system */
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extern Uint8 SDL_numjoysticks;
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/* Internal event queueing functions */
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extern int SDL_PrivateJoystickAxis(SDL_Joystick *joystick,
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                                   Uint8 axis, Sint16 value);
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extern int SDL_PrivateJoystickBall(SDL_Joystick *joystick,
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                                   Uint8 ball, Sint16 xrel, Sint16 yrel);
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extern int SDL_PrivateJoystickHat(SDL_Joystick *joystick,
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                                 Uint8 hat, Uint8 value);
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extern int SDL_PrivateJoystickButton(SDL_Joystick *joystick,
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                                     Uint8 button, Uint8 state);