src/thread/SDL_thread_c.h
author Sam Lantinga <slouken@libsdl.org>
Sun, 28 May 2006 13:04:16 +0000
branchSDL-1.3
changeset 1662 782fd950bd46
parent 1402 d910939febfa
child 1668 4da1ee79c9af
permissions -rw-r--r--
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2006 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifndef _SDL_thread_c_h
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#define _SDL_thread_c_h
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/* Need the definitions of SYS_ThreadHandle */
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#if SDL_THREADS_DISABLED
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#include "generic/SDL_systhread_c.h"
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#elif SDL_THREAD_AMIGA
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#include "amigaos/SDL_systhread_c.h"
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#elif SDL_THREAD_BEOS
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#include "beos/SDL_systhread_c.h"
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#elif SDL_THREAD_DC
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#include "dc/SDL_systhread_c.h"
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#elif SDL_THREAD_EPOC
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#include "epoc/SDL_systhread_c.h"
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#elif SDL_THREAD_OS2
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#include "os2/SDL_systhread_c.h"
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#elif SDL_THREAD_PTH
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#include "pth/SDL_systhread_c.h"
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#elif SDL_THREAD_PTHREAD
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#include "pthread/SDL_systhread_c.h"
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#elif SDL_THREAD_SPROC
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#include "irix/SDL_systhread_c.h"
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#elif SDL_THREAD_WIN32
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#include "win32/SDL_systhread_c.h"
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#else
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#error Need thread implementation for this platform
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#include "generic/SDL_systhread_c.h"
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#endif
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#include "../SDL_error_c.h"
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/* This is the system-independent thread info structure */
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struct SDL_Thread
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{
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    Uint32 threadid;
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    SYS_ThreadHandle handle;
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    int status;
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    SDL_error errbuf;
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    void *data;
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};
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/* This is the function called to run a thread */
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extern void SDL_RunThread (void *data);
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#endif /* _SDL_thread_c_h */
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/* vi: set ts=4 sw=4 expandtab: */