author | Sam Lantinga <slouken@libsdl.org> |
Sun, 18 Jun 2006 13:47:19 +0000 | |
branch | SDL-1.3 |
changeset 1686 | 8d7fecceb9ef |
parent 1674 | 7688a73b25b1 |
child 1724 | 6c63fc2bd986 |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2006 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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/** |
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* \file SDL_keyboard.h |
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* |
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* Include file for SDL keyboard event handling |
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*/ |
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#ifndef _SDL_keyboard_h |
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#define _SDL_keyboard_h |
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#include "SDL_stdinc.h" |
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#include "SDL_error.h" |
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#include "SDL_keysym.h" |
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#include "begin_code.h" |
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/* Set up for C function definitions, even when using C++ */ |
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#ifdef __cplusplus |
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/* *INDENT-OFF* */ |
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extern "C" { |
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/* *INDENT-ON* */ |
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#endif |
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/** |
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* \struct SDL_keysym |
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* |
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* \brief The SDL keysym structure, used in key events. |
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*/ |
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typedef struct SDL_keysym |
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{ |
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Uint8 scancode; /**< keyboard specific scancode */ |
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Uint8 padding[3]; /**< alignment padding */ |
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Uint16 sym; /**< SDL virtual keysym */ |
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Uint16 mod; /**< current key modifiers */ |
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Uint32 unicode; /**< OBSOLETE, use SDL_CharEvent instead */ |
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} SDL_keysym; |
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/* Function prototypes */ |
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/** |
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* \fn int SDL_GetNumKeyboards(void) |
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* |
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* \brief Get the number of keyboard input devices available. |
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* |
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* \sa SDL_SelectKeyboard() |
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*/ |
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extern DECLSPEC int SDLCALL SDL_GetNumKeyboards(void); |
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/** |
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* \fn int SDL_SelectKeyboard(int index) |
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* |
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* \brief Set the index of the currently selected keyboard. |
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* |
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* \return The index of the previously selected keyboard. |
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* |
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* \note You can query the currently selected keyboard by passing an index of -1. |
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* |
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* \sa SDL_GetNumKeyboards() |
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*/ |
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extern DECLSPEC int SDLCALL SDL_SelectKeyboard(int index); |
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/** |
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* \fn int SDL_EnableUNICODE(int enable) |
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* |
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* \brief Enable/Disable UNICODE translation of keyboard input. |
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* |
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* \param enable 1 to enable translation, 0 to disable translation, -1 to query translation |
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* |
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* \return The previous state of keyboard translation |
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* |
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* \note This translation has some overhead, so translation defaults off. |
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*/ |
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extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable); |
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/** |
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* \fn int SDL_EnableKeyRepeat(int delay, int interval) |
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* |
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* \brief Enable keyboard repeat for the selected keyboard. |
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* |
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* \param delay The initial delay in milliseconds between the time when a |
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* key is pressed and keyboard repeat begins. Setting a delay |
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* of 0 will disable keyboard repeat. |
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* \param interval The time in milliseconds between keyboard repeat events. |
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* |
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* \return 0 on success, or -1 if there was an error. |
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* |
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* \note Keyboard repeat defaults to off. |
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#define SDL_DEFAULT_REPEAT_DELAY 500 |
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#define SDL_DEFAULT_REPEAT_INTERVAL 30 |
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/**/ |
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extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval); |
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/** |
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* \fn void SDL_GetKeyRepeat(int *delay, int *interval) |
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* |
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* \brief Get the current keyboard repeat setting for the selected keyboard. |
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*/ |
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extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval); |
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/** |
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* \fn Uint8 *SDL_GetKeyState(int *numkeys) |
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* |
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* \brief Get a snapshot of the current state of the selected keyboard. |
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* |
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* \return An array of keystates, indexed by the SDLK_* syms. |
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* |
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* Example: |
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* Uint8 *keystate = SDL_GetKeyState(NULL); |
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* if ( keystate[SDLK_RETURN] ) ... <RETURN> is pressed. |
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*/ |
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extern DECLSPEC Uint8 *SDLCALL SDL_GetKeyState(int *numkeys); |
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/** |
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* \fn SDLMod SDL_GetModState(void) |
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* |
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* \brief Get the current key modifier state for the selected keyboard. |
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*/ |
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extern DECLSPEC SDLMod SDLCALL SDL_GetModState(void); |
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/** |
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* \fn void SDL_SetModState(SDLMod modstate) |
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* |
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* \brief Set the current key modifier state for the selected keyboard. |
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* |
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* \note This does not change the keyboard state, only the key modifier flags. |
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*/ |
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extern DECLSPEC void SDLCALL SDL_SetModState(SDLMod modstate); |
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/** |
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* \fn const char *SDL_GetKeyName(SDLKey key) |
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* |
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* \brief Get the name of an SDL virtual keysym |
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*/ |
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extern DECLSPEC const char *SDLCALL SDL_GetKeyName(SDLKey key); |
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/* Ends C function definitions when using C++ */ |
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#ifdef __cplusplus |
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782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1507
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/* *INDENT-OFF* */ |
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} |
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782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1507
diff
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/* *INDENT-ON* */ |
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#endif |
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#include "close_code.h" |
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#endif /* _SDL_keyboard_h */ |
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1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1507
diff
changeset
|
167 |
|
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1507
diff
changeset
|
168 |
/* vi: set ts=4 sw=4 expandtab: */ |