author | Sam Lantinga <slouken@libsdl.org> |
Fri, 08 Apr 2011 13:03:26 -0700 | |
changeset 5535 | 96594ac5fd1a |
parent 5503 | be88d105e91c |
child 5566 | 0d221d6ffac8 |
permissions | -rw-r--r-- |
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/* |
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Simple DirectMedia Layer |
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Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org> |
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This software is provided 'as-is', without any express or implied |
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warranty. In no event will the authors be held liable for any damages |
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arising from the use of this software. |
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Permission is granted to anyone to use this software for any purpose, |
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including commercial applications, and to alter it and redistribute it |
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freely, subject to the following restrictions: |
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|
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1. The origin of this software must not be misrepresented; you must not |
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claim that you wrote the original software. If you use this software |
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in a product, an acknowledgment in the product documentation would be |
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appreciated but is not required. |
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2. Altered source versions must be plainly marked as such, and must not be |
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misrepresented as being the original software. |
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3. This notice may not be removed or altered from any source distribution. |
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*/ |
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#include "SDL_config.h" |
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#if SDL_VIDEO_RENDER_OGL && !SDL_RENDER_DISABLED |
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#include "SDL_hints.h" |
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#include "SDL_log.h" |
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#include "SDL_opengl.h" |
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#include "../SDL_sysrender.h" |
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#include "SDL_shaders_gl.h" |
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#ifdef __MACOSX__ |
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#include <OpenGL/OpenGL.h> |
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#endif |
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/* OpenGL renderer implementation */ |
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/* Details on optimizing the texture path on Mac OS X: |
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http://developer.apple.com/library/mac/#documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_texturedata/opengl_texturedata.html |
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*/ |
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/* Used to re-create the window with OpenGL capability */ |
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extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags); |
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Initial pixel shader support for YUV textures in the GL renderer.
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static const float inv255f = 1.0f / 255.0f; |
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static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags); |
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The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
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static void GL_WindowEvent(SDL_Renderer * renderer, |
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const SDL_WindowEvent *event); |
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static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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const SDL_Rect * rect, const void *pixels, |
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int pitch); |
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static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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const SDL_Rect * rect, void **pixels, int *pitch); |
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static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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static int GL_UpdateViewport(SDL_Renderer * renderer); |
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static int GL_RenderClear(SDL_Renderer * renderer); |
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static int GL_RenderDrawPoints(SDL_Renderer * renderer, |
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const SDL_Point * points, int count); |
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static int GL_RenderDrawLines(SDL_Renderer * renderer, |
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const SDL_Point * points, int count); |
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static int GL_RenderFillRects(SDL_Renderer * renderer, |
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const SDL_Rect * rects, int count); |
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static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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const SDL_Rect * srcrect, const SDL_Rect * dstrect); |
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static int GL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
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Uint32 pixel_format, void * pixels, int pitch); |
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static void GL_RenderPresent(SDL_Renderer * renderer); |
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static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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static void GL_DestroyRenderer(SDL_Renderer * renderer); |
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SDL_RenderDriver GL_RenderDriver = { |
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GL_CreateRenderer, |
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{ |
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"opengl", |
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(SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC), |
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1, |
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{SDL_PIXELFORMAT_ARGB8888}, |
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0, |
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0} |
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}; |
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typedef struct |
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{ |
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SDL_GLContext context; |
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SDL_bool GL_ARB_texture_rectangle_supported; |
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struct { |
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GL_Shader shader; |
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Uint32 color; |
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int blendMode; |
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} current; |
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/* OpenGL functions */ |
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#define SDL_PROC(ret,func,params) ret (APIENTRY *func) params; |
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Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
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#include "SDL_glfuncs.h" |
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#undef SDL_PROC |
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Added paletted OpenGL texture support.
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/* Multitexture support */ |
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SDL_bool GL_ARB_multitexture_supported; |
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PFNGLACTIVETEXTUREARBPROC glActiveTextureARB; |
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GLint num_texture_units; |
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/* Shader support */ |
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GL_ShaderContext *shaders; |
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} GL_RenderData; |
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|
109 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
110 |
typedef struct |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
111 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
112 |
GLuint texture; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
113 |
GLenum type; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
114 |
GLfloat texw; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
115 |
GLfloat texh; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
116 |
GLenum format; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
117 |
GLenum formattype; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
118 |
void *pixels; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
119 |
int pitch; |
5227
9c0c4d767ef6
Reduce duplicated code in the texture update code paths
Sam Lantinga <slouken@libsdl.org>
parents:
5226
diff
changeset
|
120 |
SDL_Rect locked_rect; |
5264
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
121 |
|
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
122 |
/* YV12 texture support */ |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
123 |
SDL_bool yuv; |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
124 |
GLuint utexture; |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
125 |
GLuint vtexture; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
126 |
} GL_TextureData; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
127 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
128 |
|
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
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1923
diff
changeset
|
129 |
static void |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
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1923
diff
changeset
|
130 |
GL_SetError(const char *prefix, GLenum result) |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
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1923
diff
changeset
|
131 |
{ |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
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1923
diff
changeset
|
132 |
const char *error; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
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1923
diff
changeset
|
133 |
|
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
134 |
switch (result) { |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
135 |
case GL_NO_ERROR: |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
136 |
error = "GL_NO_ERROR"; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
137 |
break; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
138 |
case GL_INVALID_ENUM: |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
139 |
error = "GL_INVALID_ENUM"; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
140 |
break; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
141 |
case GL_INVALID_VALUE: |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
142 |
error = "GL_INVALID_VALUE"; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
143 |
break; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
144 |
case GL_INVALID_OPERATION: |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
145 |
error = "GL_INVALID_OPERATION"; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
146 |
break; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
147 |
case GL_STACK_OVERFLOW: |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
148 |
error = "GL_STACK_OVERFLOW"; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
149 |
break; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
150 |
case GL_STACK_UNDERFLOW: |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
151 |
error = "GL_STACK_UNDERFLOW"; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
152 |
break; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
153 |
case GL_OUT_OF_MEMORY: |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
154 |
error = "GL_OUT_OF_MEMORY"; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
155 |
break; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
156 |
case GL_TABLE_TOO_LARGE: |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
157 |
error = "GL_TABLE_TOO_LARGE"; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
158 |
break; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
159 |
default: |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
160 |
error = "UNKNOWN"; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
161 |
break; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
162 |
} |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
163 |
SDL_SetError("%s: %s", prefix, error); |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
164 |
} |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
165 |
|
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
166 |
static int |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
167 |
GL_LoadFunctions(GL_RenderData * data) |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
168 |
{ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
169 |
#ifdef __SDL_NOGETPROCADDR__ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
170 |
#define SDL_PROC(ret,func,params) data->func=func; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
171 |
#else |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
172 |
#define SDL_PROC(ret,func,params) \ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
173 |
do { \ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
174 |
data->func = SDL_GL_GetProcAddress(#func); \ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
175 |
if ( ! data->func ) { \ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
176 |
SDL_SetError("Couldn't load GL function %s: %s\n", #func, SDL_GetError()); \ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
177 |
return -1; \ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
178 |
} \ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
179 |
} while ( 0 ); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
180 |
#endif /* __SDL_NOGETPROCADDR__ */ |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
181 |
|
5204
daa5463466c5
Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
Sam Lantinga <slouken@libsdl.org>
parents:
5203
diff
changeset
|
182 |
#include "SDL_glfuncs.h" |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
183 |
#undef SDL_PROC |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
184 |
return 0; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
185 |
} |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
186 |
|
5297
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
187 |
static SDL_GLContext SDL_CurrentContext = NULL; |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
188 |
|
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
189 |
static int |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
190 |
GL_ActivateRenderer(SDL_Renderer * renderer) |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
191 |
{ |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
192 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
193 |
|
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
194 |
if (SDL_CurrentContext != data->context) { |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
195 |
if (SDL_GL_MakeCurrent(renderer->window, data->context) < 0) { |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
196 |
return -1; |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
197 |
} |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
198 |
SDL_CurrentContext = data->context; |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
199 |
|
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
200 |
GL_UpdateViewport(renderer); |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
201 |
} |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
202 |
return 0; |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
203 |
} |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
204 |
|
5355
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
205 |
/* This is called if we need to invalidate all of the SDL OpenGL state */ |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
206 |
static void |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
207 |
GL_ResetState(SDL_Renderer *renderer) |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
208 |
{ |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
209 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
210 |
|
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
211 |
if (SDL_CurrentContext == data->context) { |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
212 |
GL_UpdateViewport(renderer); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
213 |
} else { |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
214 |
GL_ActivateRenderer(renderer); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
215 |
} |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
216 |
|
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
217 |
data->current.shader = SHADER_NONE; |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
218 |
data->current.color = 0; |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
219 |
data->current.blendMode = -1; |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
220 |
|
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
221 |
data->glDisable(GL_DEPTH_TEST); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
222 |
data->glDisable(GL_CULL_FACE); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
223 |
/* This ended up causing video discrepancies between OpenGL and Direct3D */ |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
224 |
/*data->glEnable(GL_LINE_SMOOTH);*/ |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
225 |
|
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
226 |
data->glMatrixMode(GL_MODELVIEW); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
227 |
data->glLoadIdentity(); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
228 |
} |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
229 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
230 |
SDL_Renderer * |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
231 |
GL_CreateRenderer(SDL_Window * window, Uint32 flags) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
232 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
233 |
SDL_Renderer *renderer; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
234 |
GL_RenderData *data; |
5233
ce4f91138031
Added a hint to control whether the OpenGL driver uses shaders.
Sam Lantinga <slouken@libsdl.org>
parents:
5230
diff
changeset
|
235 |
const char *hint; |
1952
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
236 |
GLint value; |
5154
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
237 |
Uint32 window_flags; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
238 |
|
5154
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
239 |
window_flags = SDL_GetWindowFlags(window); |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
240 |
if (!(window_flags & SDL_WINDOW_OPENGL)) { |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
241 |
if (SDL_RecreateWindow(window, window_flags | SDL_WINDOW_OPENGL) < 0) { |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
242 |
return NULL; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
243 |
} |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
244 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
245 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
246 |
renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
247 |
if (!renderer) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
248 |
SDL_OutOfMemory(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
249 |
return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
250 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
251 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
252 |
data = (GL_RenderData *) SDL_calloc(1, sizeof(*data)); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
253 |
if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
254 |
GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
255 |
SDL_OutOfMemory(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
256 |
return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
257 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
258 |
|
5147
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
259 |
renderer->WindowEvent = GL_WindowEvent; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
260 |
renderer->CreateTexture = GL_CreateTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
261 |
renderer->UpdateTexture = GL_UpdateTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
262 |
renderer->LockTexture = GL_LockTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
263 |
renderer->UnlockTexture = GL_UnlockTexture; |
5297
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
264 |
renderer->UpdateViewport = GL_UpdateViewport; |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
265 |
renderer->RenderClear = GL_RenderClear; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
266 |
renderer->RenderDrawPoints = GL_RenderDrawPoints; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
267 |
renderer->RenderDrawLines = GL_RenderDrawLines; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
268 |
renderer->RenderFillRects = GL_RenderFillRects; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
269 |
renderer->RenderCopy = GL_RenderCopy; |
3431
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
270 |
renderer->RenderReadPixels = GL_RenderReadPixels; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
271 |
renderer->RenderPresent = GL_RenderPresent; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
272 |
renderer->DestroyTexture = GL_DestroyTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
273 |
renderer->DestroyRenderer = GL_DestroyRenderer; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
274 |
renderer->info = GL_RenderDriver.info; |
5297
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
275 |
renderer->info.flags = SDL_RENDERER_ACCELERATED; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
276 |
renderer->driverdata = data; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
277 |
|
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3607
diff
changeset
|
278 |
data->context = SDL_GL_CreateContext(window); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
279 |
if (!data->context) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
280 |
GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
281 |
return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
282 |
} |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3607
diff
changeset
|
283 |
if (SDL_GL_MakeCurrent(window, data->context) < 0) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
284 |
GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
285 |
return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
286 |
} |
5204
daa5463466c5
Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
Sam Lantinga <slouken@libsdl.org>
parents:
5203
diff
changeset
|
287 |
|
daa5463466c5
Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
Sam Lantinga <slouken@libsdl.org>
parents:
5203
diff
changeset
|
288 |
if (GL_LoadFunctions(data) < 0) { |
daa5463466c5
Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
Sam Lantinga <slouken@libsdl.org>
parents:
5203
diff
changeset
|
289 |
GL_DestroyRenderer(renderer); |
daa5463466c5
Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
Sam Lantinga <slouken@libsdl.org>
parents:
5203
diff
changeset
|
290 |
return NULL; |
daa5463466c5
Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
Sam Lantinga <slouken@libsdl.org>
parents:
5203
diff
changeset
|
291 |
} |
daa5463466c5
Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
Sam Lantinga <slouken@libsdl.org>
parents:
5203
diff
changeset
|
292 |
|
2246
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
293 |
#ifdef __MACOSX__ |
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
294 |
/* Enable multi-threaded rendering */ |
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
295 |
/* Disabled until Ryan finishes his VBO/PBO code... |
2295
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
296 |
CGLEnable(CGLGetCurrentContext(), kCGLCEMPEngine); |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
297 |
*/ |
2246
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
298 |
#endif |
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
299 |
|
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
300 |
if (flags & SDL_RENDERER_PRESENTVSYNC) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
301 |
SDL_GL_SetSwapInterval(1); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
302 |
} else { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
303 |
SDL_GL_SetSwapInterval(0); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
304 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
305 |
if (SDL_GL_GetSwapInterval() > 0) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
306 |
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
307 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
308 |
|
1952
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
309 |
data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
310 |
renderer->info.max_texture_width = value; |
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
311 |
data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
312 |
renderer->info.max_texture_height = value; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
313 |
|
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
314 |
if (SDL_GL_ExtensionSupported("GL_ARB_texture_rectangle") |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
315 |
|| SDL_GL_ExtensionSupported("GL_EXT_texture_rectangle")) { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
316 |
data->GL_ARB_texture_rectangle_supported = SDL_TRUE; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
317 |
} |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
318 |
|
5228
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
319 |
/* Check for multitexture support */ |
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
320 |
if (SDL_GL_ExtensionSupported("GL_ARB_multitexture")) { |
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
321 |
data->glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC) SDL_GL_GetProcAddress("glActiveTextureARB"); |
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
322 |
if (data->glActiveTextureARB) { |
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
323 |
data->GL_ARB_multitexture_supported = SDL_TRUE; |
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
324 |
data->glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &data->num_texture_units); |
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
325 |
} |
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
326 |
} |
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
327 |
|
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
328 |
/* Check for shader support */ |
5233
ce4f91138031
Added a hint to control whether the OpenGL driver uses shaders.
Sam Lantinga <slouken@libsdl.org>
parents:
5230
diff
changeset
|
329 |
hint = SDL_GetHint(SDL_HINT_RENDER_OPENGL_SHADERS); |
ce4f91138031
Added a hint to control whether the OpenGL driver uses shaders.
Sam Lantinga <slouken@libsdl.org>
parents:
5230
diff
changeset
|
330 |
if (!hint || *hint != '0') { |
ce4f91138031
Added a hint to control whether the OpenGL driver uses shaders.
Sam Lantinga <slouken@libsdl.org>
parents:
5230
diff
changeset
|
331 |
data->shaders = GL_CreateShaderContext(); |
ce4f91138031
Added a hint to control whether the OpenGL driver uses shaders.
Sam Lantinga <slouken@libsdl.org>
parents:
5230
diff
changeset
|
332 |
} |
ce4f91138031
Added a hint to control whether the OpenGL driver uses shaders.
Sam Lantinga <slouken@libsdl.org>
parents:
5230
diff
changeset
|
333 |
SDL_LogInfo(SDL_LOG_CATEGORY_RENDER, "OpenGL shaders: %s", |
ce4f91138031
Added a hint to control whether the OpenGL driver uses shaders.
Sam Lantinga <slouken@libsdl.org>
parents:
5230
diff
changeset
|
334 |
data->shaders ? "ENABLED" : "DISABLED"); |
5228
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
335 |
|
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
336 |
/* We support YV12 textures using 3 textures and a shader */ |
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
337 |
if (data->shaders && data->num_texture_units >= 3) { |
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
338 |
renderer->info.texture_formats[renderer->info.num_texture_formats++] = SDL_PIXELFORMAT_YV12; |
5264
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
339 |
renderer->info.texture_formats[renderer->info.num_texture_formats++] = SDL_PIXELFORMAT_IYUV; |
5228
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
340 |
} |
811beeb698f9
Beginning of a framework for OpenGL shaders
Sam Lantinga <slouken@libsdl.org>
parents:
5227
diff
changeset
|
341 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
342 |
/* Set up parameters for rendering */ |
5355
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
343 |
GL_ResetState(renderer); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
344 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
345 |
return renderer; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
346 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
347 |
|
5147
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
348 |
static void |
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
349 |
GL_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event) |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
350 |
{ |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
351 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
352 |
|
5276 | 353 |
if (event->event == SDL_WINDOWEVENT_SIZE_CHANGED) { |
5147
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
354 |
/* Rebind the context to the window area and update matrices */ |
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
355 |
SDL_CurrentContext = NULL; |
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
356 |
} |
1923
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
357 |
} |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
358 |
|
1922
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
359 |
static __inline__ int |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
360 |
power_of_2(int input) |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
361 |
{ |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
362 |
int value = 1; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
363 |
|
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
364 |
while (value < input) { |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
365 |
value <<= 1; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
366 |
} |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
367 |
return value; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
368 |
} |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
369 |
|
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
370 |
static __inline__ SDL_bool |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
371 |
convert_format(GL_RenderData *renderdata, Uint32 pixel_format, |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
372 |
GLint* internalFormat, GLenum* format, GLenum* type) |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
373 |
{ |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
374 |
switch (pixel_format) { |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
375 |
case SDL_PIXELFORMAT_ARGB8888: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
376 |
*internalFormat = GL_RGBA8; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
377 |
*format = GL_BGRA; |
5156
307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
378 |
*type = GL_UNSIGNED_INT_8_8_8_8_REV; |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
379 |
break; |
5264
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
380 |
case SDL_PIXELFORMAT_YV12: |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
381 |
case SDL_PIXELFORMAT_IYUV: |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
382 |
*internalFormat = GL_LUMINANCE; |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
383 |
*format = GL_LUMINANCE; |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
384 |
*type = GL_UNSIGNED_BYTE; |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
385 |
break; |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
386 |
default: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
387 |
return SDL_FALSE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
388 |
} |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
389 |
return SDL_TRUE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
390 |
} |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
391 |
|
5484
e20c93bc9122
Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling.
Sam Lantinga <slouken@libsdl.org>
parents:
5465
diff
changeset
|
392 |
static GLenum |
e20c93bc9122
Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling.
Sam Lantinga <slouken@libsdl.org>
parents:
5465
diff
changeset
|
393 |
GetScaleQuality(void) |
e20c93bc9122
Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling.
Sam Lantinga <slouken@libsdl.org>
parents:
5465
diff
changeset
|
394 |
{ |
e20c93bc9122
Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling.
Sam Lantinga <slouken@libsdl.org>
parents:
5465
diff
changeset
|
395 |
const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY); |
e20c93bc9122
Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling.
Sam Lantinga <slouken@libsdl.org>
parents:
5465
diff
changeset
|
396 |
|
e20c93bc9122
Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling.
Sam Lantinga <slouken@libsdl.org>
parents:
5465
diff
changeset
|
397 |
if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) { |
e20c93bc9122
Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling.
Sam Lantinga <slouken@libsdl.org>
parents:
5465
diff
changeset
|
398 |
return GL_NEAREST; |
e20c93bc9122
Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling.
Sam Lantinga <slouken@libsdl.org>
parents:
5465
diff
changeset
|
399 |
} else { |
e20c93bc9122
Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling.
Sam Lantinga <slouken@libsdl.org>
parents:
5465
diff
changeset
|
400 |
return GL_LINEAR; |
e20c93bc9122
Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling.
Sam Lantinga <slouken@libsdl.org>
parents:
5465
diff
changeset
|
401 |
} |
e20c93bc9122
Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling.
Sam Lantinga <slouken@libsdl.org>
parents:
5465
diff
changeset
|
402 |
} |
e20c93bc9122
Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling.
Sam Lantinga <slouken@libsdl.org>
parents:
5465
diff
changeset
|
403 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
404 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
405 |
GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
406 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
407 |
GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
408 |
GL_TextureData *data; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
409 |
GLint internalFormat; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
410 |
GLenum format, type; |
1922
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
411 |
int texture_w, texture_h; |
5503
be88d105e91c
The scale mode is per texture, not per texture unit.
Sam Lantinga <slouken@libsdl.org>
parents:
5484
diff
changeset
|
412 |
GLenum scaleMode; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
413 |
GLenum result; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
414 |
|
5147
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
415 |
GL_ActivateRenderer(renderer); |
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
416 |
|
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
417 |
if (!convert_format(renderdata, texture->format, &internalFormat, |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
418 |
&format, &type)) { |
4990
397e748d901a
Improved error message for unsupported texture format
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
419 |
SDL_SetError("Texture format %s not supported by OpenGL", |
397e748d901a
Improved error message for unsupported texture format
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
420 |
SDL_GetPixelFormatName(texture->format)); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
421 |
return -1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
422 |
} |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
423 |
|
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
424 |
data = (GL_TextureData *) SDL_calloc(1, sizeof(*data)); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
425 |
if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
426 |
SDL_OutOfMemory(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
427 |
return -1; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
428 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
429 |
|
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
430 |
if (texture->access == SDL_TEXTUREACCESS_STREAMING) { |
5264
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
431 |
size_t size; |
5156
307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
432 |
data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format); |
5264
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
433 |
size = texture->h * data->pitch; |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
434 |
if (texture->format == SDL_PIXELFORMAT_YV12 || |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
435 |
texture->format == SDL_PIXELFORMAT_IYUV) { |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
436 |
/* Need to add size for the U and V planes */ |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
437 |
size += (2 * (texture->h * data->pitch) / 4); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
438 |
} |
5402
5d102cd8aef3
Zero streaming textures at the driver level
Sam Lantinga <slouken@libsdl.org>
parents:
5397
diff
changeset
|
439 |
data->pixels = SDL_calloc(1, size); |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
440 |
if (!data->pixels) { |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
441 |
SDL_OutOfMemory(); |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
442 |
SDL_free(data); |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
443 |
return -1; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
444 |
} |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
445 |
} |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
446 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
447 |
texture->driverdata = data; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
448 |
|
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
449 |
renderdata->glGetError(); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
450 |
renderdata->glGenTextures(1, &data->texture); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
451 |
if (renderdata->GL_ARB_texture_rectangle_supported) { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
452 |
data->type = GL_TEXTURE_RECTANGLE_ARB; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
453 |
texture_w = texture->w; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
454 |
texture_h = texture->h; |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
455 |
data->texw = (GLfloat) texture_w; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
456 |
data->texh = (GLfloat) texture_h; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
457 |
} else { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
458 |
data->type = GL_TEXTURE_2D; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
459 |
texture_w = power_of_2(texture->w); |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
460 |
texture_h = power_of_2(texture->h); |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
461 |
data->texw = (GLfloat) (texture->w) / texture_w; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
462 |
data->texh = (GLfloat) texture->h / texture_h; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
463 |
} |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
464 |
|
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
465 |
data->format = format; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
466 |
data->formattype = type; |
5503
be88d105e91c
The scale mode is per texture, not per texture unit.
Sam Lantinga <slouken@libsdl.org>
parents:
5484
diff
changeset
|
467 |
scaleMode = GetScaleQuality(); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
468 |
renderdata->glEnable(data->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
469 |
renderdata->glBindTexture(data->type, data->texture); |
5503
be88d105e91c
The scale mode is per texture, not per texture unit.
Sam Lantinga <slouken@libsdl.org>
parents:
5484
diff
changeset
|
470 |
renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, scaleMode); |
be88d105e91c
The scale mode is per texture, not per texture unit.
Sam Lantinga <slouken@libsdl.org>
parents:
5484
diff
changeset
|
471 |
renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, scaleMode); |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
472 |
renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
473 |
GL_CLAMP_TO_EDGE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
474 |
renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
475 |
GL_CLAMP_TO_EDGE); |
2840
53ca0d758b0a
The previous checkin fixes the crash, so at least we're not overrunning
Sam Lantinga <slouken@libsdl.org>
parents:
2839
diff
changeset
|
476 |
#ifdef __MACOSX__ |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
477 |
#ifndef GL_TEXTURE_STORAGE_HINT_APPLE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
478 |
#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
479 |
#endif |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
480 |
#ifndef STORAGE_CACHED_APPLE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
481 |
#define STORAGE_CACHED_APPLE 0x85BE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
482 |
#endif |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
483 |
#ifndef STORAGE_SHARED_APPLE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
484 |
#define STORAGE_SHARED_APPLE 0x85BF |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
485 |
#endif |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
486 |
if (texture->access == SDL_TEXTUREACCESS_STREAMING) { |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
487 |
renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
488 |
GL_STORAGE_SHARED_APPLE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
489 |
} else { |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
490 |
renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
491 |
GL_STORAGE_CACHED_APPLE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
492 |
} |
2295
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
493 |
if (texture->access == SDL_TEXTUREACCESS_STREAMING |
5397
88ff1f463134
Hopefully fixed crashes when creating multiple streaming textures of different sizes.
Sam Lantinga <slouken@libsdl.org>
parents:
5381
diff
changeset
|
494 |
&& texture->format == SDL_PIXELFORMAT_ARGB8888 |
88ff1f463134
Hopefully fixed crashes when creating multiple streaming textures of different sizes.
Sam Lantinga <slouken@libsdl.org>
parents:
5381
diff
changeset
|
495 |
&& (texture->w % 8) == 0) { |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
496 |
renderdata->glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE); |
5397
88ff1f463134
Hopefully fixed crashes when creating multiple streaming textures of different sizes.
Sam Lantinga <slouken@libsdl.org>
parents:
5381
diff
changeset
|
497 |
renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
88ff1f463134
Hopefully fixed crashes when creating multiple streaming textures of different sizes.
Sam Lantinga <slouken@libsdl.org>
parents:
5381
diff
changeset
|
498 |
renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH, |
88ff1f463134
Hopefully fixed crashes when creating multiple streaming textures of different sizes.
Sam Lantinga <slouken@libsdl.org>
parents:
5381
diff
changeset
|
499 |
(data->pitch / SDL_BYTESPERPIXEL(texture->format))); |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
500 |
renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
501 |
texture_h, 0, format, type, data->pixels); |
5397
88ff1f463134
Hopefully fixed crashes when creating multiple streaming textures of different sizes.
Sam Lantinga <slouken@libsdl.org>
parents:
5381
diff
changeset
|
502 |
renderdata->glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_FALSE); |
5156
307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
503 |
} |
307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
504 |
else |
2809
7e257c3a3bf0
Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents:
2808
diff
changeset
|
505 |
#endif |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
506 |
{ |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
507 |
renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
508 |
texture_h, 0, format, type, NULL); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
509 |
} |
3041
20d65430e63c
Fixed OpenGL state issue reported by Dmytro Bogovych
Sam Lantinga <slouken@libsdl.org>
parents:
3013
diff
changeset
|
510 |
renderdata->glDisable(data->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
511 |
result = renderdata->glGetError(); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
512 |
if (result != GL_NO_ERROR) { |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
513 |
GL_SetError("glTexImage2D()", result); |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
514 |
return -1; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
515 |
} |
5264
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
516 |
|
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
517 |
if (texture->format == SDL_PIXELFORMAT_YV12 || |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
518 |
texture->format == SDL_PIXELFORMAT_IYUV) { |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
519 |
data->yuv = SDL_TRUE; |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
520 |
|
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
521 |
renderdata->glGenTextures(1, &data->utexture); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
522 |
renderdata->glGenTextures(1, &data->vtexture); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
523 |
renderdata->glEnable(data->type); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
524 |
|
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
525 |
renderdata->glBindTexture(data->type, data->utexture); |
5503
be88d105e91c
The scale mode is per texture, not per texture unit.
Sam Lantinga <slouken@libsdl.org>
parents:
5484
diff
changeset
|
526 |
renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, |
be88d105e91c
The scale mode is per texture, not per texture unit.
Sam Lantinga <slouken@libsdl.org>
parents:
5484
diff
changeset
|
527 |
scaleMode); |
be88d105e91c
The scale mode is per texture, not per texture unit.
Sam Lantinga <slouken@libsdl.org>
parents:
5484
diff
changeset
|
528 |
renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, |
be88d105e91c
The scale mode is per texture, not per texture unit.
Sam Lantinga <slouken@libsdl.org>
parents:
5484
diff
changeset
|
529 |
scaleMode); |
5264
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
530 |
renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S, |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
531 |
GL_CLAMP_TO_EDGE); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
532 |
renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T, |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
533 |
GL_CLAMP_TO_EDGE); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
534 |
renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w/2, |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
535 |
texture_h/2, 0, format, type, NULL); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
536 |
|
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
537 |
renderdata->glBindTexture(data->type, data->vtexture); |
5503
be88d105e91c
The scale mode is per texture, not per texture unit.
Sam Lantinga <slouken@libsdl.org>
parents:
5484
diff
changeset
|
538 |
renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, |
be88d105e91c
The scale mode is per texture, not per texture unit.
Sam Lantinga <slouken@libsdl.org>
parents:
5484
diff
changeset
|
539 |
scaleMode); |
be88d105e91c
The scale mode is per texture, not per texture unit.
Sam Lantinga <slouken@libsdl.org>
parents:
5484
diff
changeset
|
540 |
renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, |
be88d105e91c
The scale mode is per texture, not per texture unit.
Sam Lantinga <slouken@libsdl.org>
parents:
5484
diff
changeset
|
541 |
scaleMode); |
5264
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
542 |
renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S, |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
543 |
GL_CLAMP_TO_EDGE); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
544 |
renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T, |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
545 |
GL_CLAMP_TO_EDGE); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
546 |
renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w/2, |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
547 |
texture_h/2, 0, format, type, NULL); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
548 |
|
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
549 |
renderdata->glDisable(data->type); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
550 |
} |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
551 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
552 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
553 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
554 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
555 |
GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
556 |
const SDL_Rect * rect, const void *pixels, int pitch) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
557 |
{ |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
558 |
GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
559 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
560 |
GLenum result; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
561 |
|
5147
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
562 |
GL_ActivateRenderer(renderer); |
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
563 |
|
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
564 |
renderdata->glGetError(); |
5397
88ff1f463134
Hopefully fixed crashes when creating multiple streaming textures of different sizes.
Sam Lantinga <slouken@libsdl.org>
parents:
5381
diff
changeset
|
565 |
renderdata->glEnable(data->type); |
88ff1f463134
Hopefully fixed crashes when creating multiple streaming textures of different sizes.
Sam Lantinga <slouken@libsdl.org>
parents:
5381
diff
changeset
|
566 |
renderdata->glBindTexture(data->type, data->texture); |
5227
9c0c4d767ef6
Reduce duplicated code in the texture update code paths
Sam Lantinga <slouken@libsdl.org>
parents:
5226
diff
changeset
|
567 |
renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
9c0c4d767ef6
Reduce duplicated code in the texture update code paths
Sam Lantinga <slouken@libsdl.org>
parents:
5226
diff
changeset
|
568 |
renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH, |
9c0c4d767ef6
Reduce duplicated code in the texture update code paths
Sam Lantinga <slouken@libsdl.org>
parents:
5226
diff
changeset
|
569 |
(pitch / SDL_BYTESPERPIXEL(texture->format))); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
570 |
renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
571 |
rect->h, data->format, data->formattype, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
572 |
pixels); |
5264
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
573 |
if (data->yuv) { |
5265
48724afcdc6e
Ah there, that fixed it. :)
Sam Lantinga <slouken@libsdl.org>
parents:
5264
diff
changeset
|
574 |
const void *top; |
48724afcdc6e
Ah there, that fixed it. :)
Sam Lantinga <slouken@libsdl.org>
parents:
5264
diff
changeset
|
575 |
|
48724afcdc6e
Ah there, that fixed it. :)
Sam Lantinga <slouken@libsdl.org>
parents:
5264
diff
changeset
|
576 |
renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH, (pitch / 2)); |
48724afcdc6e
Ah there, that fixed it. :)
Sam Lantinga <slouken@libsdl.org>
parents:
5264
diff
changeset
|
577 |
|
5264
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
578 |
/* Skip to the top of the next texture */ |
5265
48724afcdc6e
Ah there, that fixed it. :)
Sam Lantinga <slouken@libsdl.org>
parents:
5264
diff
changeset
|
579 |
top = (const void*)((const Uint8*)pixels + (texture->h-rect->y) * pitch - rect->x); |
5264
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
580 |
|
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
581 |
/* Skip to the correct offset into the next texture */ |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
582 |
pixels = (const void*)((const Uint8*)top + (rect->y / 2) * pitch + rect->x / 2); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
583 |
if (texture->format == SDL_PIXELFORMAT_YV12) { |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
584 |
renderdata->glBindTexture(data->type, data->vtexture); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
585 |
} else { |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
586 |
renderdata->glBindTexture(data->type, data->utexture); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
587 |
} |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
588 |
renderdata->glTexSubImage2D(data->type, 0, rect->x/2, rect->y/2, |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
589 |
rect->w/2, rect->h/2, |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
590 |
data->format, data->formattype, pixels); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
591 |
|
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
592 |
/* Skip to the top of the next texture */ |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
593 |
top = (const void*)((const Uint8*)top + (texture->h * pitch)/4); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
594 |
|
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
595 |
/* Skip to the correct offset into the next texture */ |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
596 |
pixels = (const void*)((const Uint8*)top + (rect->y / 2) * pitch + rect->x / 2); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
597 |
if (texture->format == SDL_PIXELFORMAT_YV12) { |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
598 |
renderdata->glBindTexture(data->type, data->utexture); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
599 |
} else { |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
600 |
renderdata->glBindTexture(data->type, data->vtexture); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
601 |
} |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
602 |
renderdata->glTexSubImage2D(data->type, 0, rect->x/2, rect->y/2, |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
603 |
rect->w/2, rect->h/2, |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
604 |
data->format, data->formattype, pixels); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
605 |
} |
3041
20d65430e63c
Fixed OpenGL state issue reported by Dmytro Bogovych
Sam Lantinga <slouken@libsdl.org>
parents:
3013
diff
changeset
|
606 |
renderdata->glDisable(data->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
607 |
result = renderdata->glGetError(); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
608 |
if (result != GL_NO_ERROR) { |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
609 |
GL_SetError("glTexSubImage2D()", result); |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
610 |
return -1; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
611 |
} |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
612 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
613 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
614 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
615 |
static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
616 |
GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
5156
307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
617 |
const SDL_Rect * rect, void **pixels, int *pitch) |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
618 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
619 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
620 |
|
5227
9c0c4d767ef6
Reduce duplicated code in the texture update code paths
Sam Lantinga <slouken@libsdl.org>
parents:
5226
diff
changeset
|
621 |
data->locked_rect = *rect; |
9c0c4d767ef6
Reduce duplicated code in the texture update code paths
Sam Lantinga <slouken@libsdl.org>
parents:
5226
diff
changeset
|
622 |
*pixels = |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
623 |
(void *) ((Uint8 *) data->pixels + rect->y * data->pitch + |
5156
307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
624 |
rect->x * SDL_BYTESPERPIXEL(texture->format)); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
625 |
*pitch = data->pitch; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
626 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
627 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
628 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
629 |
static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
630 |
GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
631 |
{ |
5156
307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
5154
diff
changeset
|
632 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
5227
9c0c4d767ef6
Reduce duplicated code in the texture update code paths
Sam Lantinga <slouken@libsdl.org>
parents:
5226
diff
changeset
|
633 |
const SDL_Rect *rect; |
9c0c4d767ef6
Reduce duplicated code in the texture update code paths
Sam Lantinga <slouken@libsdl.org>
parents:
5226
diff
changeset
|
634 |
void *pixels; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
635 |
|
5227
9c0c4d767ef6
Reduce duplicated code in the texture update code paths
Sam Lantinga <slouken@libsdl.org>
parents:
5226
diff
changeset
|
636 |
rect = &data->locked_rect; |
9c0c4d767ef6
Reduce duplicated code in the texture update code paths
Sam Lantinga <slouken@libsdl.org>
parents:
5226
diff
changeset
|
637 |
pixels = |
9c0c4d767ef6
Reduce duplicated code in the texture update code paths
Sam Lantinga <slouken@libsdl.org>
parents:
5226
diff
changeset
|
638 |
(void *) ((Uint8 *) data->pixels + rect->y * data->pitch + |
9c0c4d767ef6
Reduce duplicated code in the texture update code paths
Sam Lantinga <slouken@libsdl.org>
parents:
5226
diff
changeset
|
639 |
rect->x * SDL_BYTESPERPIXEL(texture->format)); |
9c0c4d767ef6
Reduce duplicated code in the texture update code paths
Sam Lantinga <slouken@libsdl.org>
parents:
5226
diff
changeset
|
640 |
GL_UpdateTexture(renderer, texture, rect, pixels, data->pitch); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
641 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
642 |
|
5297
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
643 |
static int |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
644 |
GL_UpdateViewport(SDL_Renderer * renderer) |
5224
2178ffe17222
Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents:
5204
diff
changeset
|
645 |
{ |
2178ffe17222
Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents:
5204
diff
changeset
|
646 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
2178ffe17222
Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents:
5204
diff
changeset
|
647 |
|
5297
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
648 |
if (SDL_CurrentContext != data->context) { |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
649 |
/* We'll update the viewport after we rebind the context */ |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
650 |
return 0; |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
651 |
} |
5224
2178ffe17222
Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents:
5204
diff
changeset
|
652 |
|
5297
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
653 |
data->glViewport(renderer->viewport.x, renderer->viewport.y, |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
654 |
renderer->viewport.w, renderer->viewport.h); |
5224
2178ffe17222
Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents:
5204
diff
changeset
|
655 |
|
5297
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
656 |
data->glMatrixMode(GL_PROJECTION); |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
657 |
data->glLoadIdentity(); |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
658 |
data->glOrtho((GLdouble) 0, |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
659 |
(GLdouble) renderer->viewport.w, |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
660 |
(GLdouble) renderer->viewport.h, |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
661 |
(GLdouble) 0, 0.0, 1.0); |
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
662 |
return 0; |
5224
2178ffe17222
Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents:
5204
diff
changeset
|
663 |
} |
2178ffe17222
Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents:
5204
diff
changeset
|
664 |
|
2178ffe17222
Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents:
5204
diff
changeset
|
665 |
static void |
5355
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
666 |
GL_SetShader(GL_RenderData * data, GL_Shader shader) |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
667 |
{ |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
668 |
if (data->shaders && shader != data->current.shader) { |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
669 |
GL_SelectShader(data->shaders, shader); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
670 |
data->current.shader = shader; |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
671 |
} |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
672 |
} |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
673 |
|
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
674 |
static void |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
675 |
GL_SetColor(GL_RenderData * data, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
676 |
{ |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
677 |
Uint32 color = ((a << 24) | (r << 16) | (g << 8) | b); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
678 |
|
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
679 |
if (color != data->current.color) { |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
680 |
data->glColor4f((GLfloat) r * inv255f, |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
681 |
(GLfloat) g * inv255f, |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
682 |
(GLfloat) b * inv255f, |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
683 |
(GLfloat) a * inv255f); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
684 |
data->current.color = color; |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
685 |
} |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
686 |
} |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
687 |
|
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
688 |
static void |
5140
e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5138
diff
changeset
|
689 |
GL_SetBlendMode(GL_RenderData * data, int blendMode) |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
690 |
{ |
5355
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
691 |
if (blendMode != data->current.blendMode) { |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
692 |
switch (blendMode) { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
693 |
case SDL_BLENDMODE_NONE: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
694 |
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
695 |
data->glDisable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
696 |
break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
697 |
case SDL_BLENDMODE_BLEND: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
698 |
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
699 |
data->glEnable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
700 |
data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
701 |
break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
702 |
case SDL_BLENDMODE_ADD: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
703 |
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
704 |
data->glEnable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
705 |
data->glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
706 |
break; |
5184
d976b67150c5
Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents:
5166
diff
changeset
|
707 |
case SDL_BLENDMODE_MOD: |
d976b67150c5
Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents:
5166
diff
changeset
|
708 |
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
d976b67150c5
Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents:
5166
diff
changeset
|
709 |
data->glEnable(GL_BLEND); |
d976b67150c5
Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents:
5166
diff
changeset
|
710 |
data->glBlendFunc(GL_ZERO, GL_SRC_COLOR); |
d976b67150c5
Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga <slouken@libsdl.org>
parents:
5166
diff
changeset
|
711 |
break; |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
712 |
} |
5355
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
713 |
data->current.blendMode = blendMode; |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
714 |
} |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
715 |
} |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
716 |
|
5355
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
717 |
static void |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
718 |
GL_SetDrawingState(SDL_Renderer * renderer) |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
719 |
{ |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
720 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
721 |
|
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
722 |
GL_ActivateRenderer(renderer); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
723 |
|
5381 | 724 |
GL_SetColor(data, renderer->r, |
725 |
renderer->g, |
|
726 |
renderer->b, |
|
727 |
renderer->a); |
|
5355
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
728 |
|
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
729 |
GL_SetBlendMode(data, renderer->blendMode); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
730 |
|
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
731 |
GL_SetShader(data, SHADER_SOLID); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
732 |
} |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
733 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
734 |
static int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
735 |
GL_RenderClear(SDL_Renderer * renderer) |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
736 |
{ |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
737 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
738 |
|
5147
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
739 |
GL_ActivateRenderer(renderer); |
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
740 |
|
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
741 |
data->glClearColor((GLfloat) renderer->r * inv255f, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
742 |
(GLfloat) renderer->g * inv255f, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
743 |
(GLfloat) renderer->b * inv255f, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
744 |
(GLfloat) renderer->a * inv255f); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
745 |
|
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
746 |
data->glClear(GL_COLOR_BUFFER_BIT); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
747 |
|
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
748 |
return 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
749 |
} |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
750 |
|
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
751 |
static int |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
752 |
GL_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
753 |
int count) |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
754 |
{ |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
755 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
756 |
int i; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
757 |
|
5355
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
758 |
GL_SetDrawingState(renderer); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
759 |
|
2901 | 760 |
data->glBegin(GL_POINTS); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
761 |
for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
762 |
data->glVertex2f(0.5f + points[i].x, 0.5f + points[i].y); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
763 |
} |
2901 | 764 |
data->glEnd(); |
765 |
||
766 |
return 0; |
|
767 |
} |
|
768 |
||
769 |
static int |
|
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
770 |
GL_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
771 |
int count) |
2901 | 772 |
{ |
773 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
|
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
774 |
int i; |
2901 | 775 |
|
5355
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
776 |
GL_SetDrawingState(renderer); |
2901 | 777 |
|
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
778 |
if (count > 2 && |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
779 |
points[0].x == points[count-1].x && points[0].y == points[count-1].y) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
780 |
data->glBegin(GL_LINE_LOOP); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
781 |
/* GL_LINE_LOOP takes care of the final segment */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
782 |
--count; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
783 |
for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
784 |
data->glVertex2f(0.5f + points[i].x, 0.5f + points[i].y); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
785 |
} |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
786 |
data->glEnd(); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
787 |
} else { |
5086
c2539ff054c8
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
Sam Lantinga <slouken@libsdl.org>
parents:
5062
diff
changeset
|
788 |
#if defined(__APPLE__) || defined(__WIN32__) |
4910
f205711f73d5
Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4905
diff
changeset
|
789 |
#else |
4905
9779093454d2
This fixes SDL_renderer_gl so that it builds with c89.
Sam Lantinga <slouken@libsdl.org>
parents:
4455
diff
changeset
|
790 |
int x1, y1, x2, y2; |
4910
f205711f73d5
Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4905
diff
changeset
|
791 |
#endif |
4905
9779093454d2
This fixes SDL_renderer_gl so that it builds with c89.
Sam Lantinga <slouken@libsdl.org>
parents:
4455
diff
changeset
|
792 |
|
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
793 |
data->glBegin(GL_LINE_STRIP); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
794 |
for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
795 |
data->glVertex2f(0.5f + points[i].x, 0.5f + points[i].y); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
796 |
} |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
797 |
data->glEnd(); |
3474
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
798 |
|
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
799 |
/* The line is half open, so we need one more point to complete it. |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
800 |
* http://www.opengl.org/documentation/specs/version1.1/glspec1.1/node47.html |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
801 |
* If we have to, we can use vertical line and horizontal line textures |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
802 |
* for vertical and horizontal lines, and then create custom textures |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
803 |
* for diagonal lines and software render those. It's terrible, but at |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
804 |
* least it would be pixel perfect. |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
805 |
*/ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
806 |
data->glBegin(GL_POINTS); |
5086
c2539ff054c8
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
Sam Lantinga <slouken@libsdl.org>
parents:
5062
diff
changeset
|
807 |
#if defined(__APPLE__) || defined(__WIN32__) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
808 |
/* Mac OS X and Windows seem to always leave the second point open */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
809 |
data->glVertex2f(0.5f + points[count-1].x, 0.5f + points[count-1].y); |
3474
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
810 |
#else |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
811 |
/* Linux seems to leave the right-most or bottom-most point open */ |
4905
9779093454d2
This fixes SDL_renderer_gl so that it builds with c89.
Sam Lantinga <slouken@libsdl.org>
parents:
4455
diff
changeset
|
812 |
x1 = points[0].x; |
9779093454d2
This fixes SDL_renderer_gl so that it builds with c89.
Sam Lantinga <slouken@libsdl.org>
parents:
4455
diff
changeset
|
813 |
y1 = points[0].y; |
9779093454d2
This fixes SDL_renderer_gl so that it builds with c89.
Sam Lantinga <slouken@libsdl.org>
parents:
4455
diff
changeset
|
814 |
x2 = points[count-1].x; |
9779093454d2
This fixes SDL_renderer_gl so that it builds with c89.
Sam Lantinga <slouken@libsdl.org>
parents:
4455
diff
changeset
|
815 |
y2 = points[count-1].y; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
816 |
|
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
817 |
if (x1 > x2) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
818 |
data->glVertex2f(0.5f + x1, 0.5f + y1); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
819 |
} else if (x2 > x1) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
820 |
data->glVertex2f(0.5f + x2, 0.5f + y2); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
821 |
} else if (y1 > y2) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
822 |
data->glVertex2f(0.5f + x1, 0.5f + y1); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
823 |
} else if (y2 > y1) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
824 |
data->glVertex2f(0.5f + x2, 0.5f + y2); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
825 |
} |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
826 |
#endif |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
827 |
data->glEnd(); |
3474
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
828 |
} |
3455
5a7b5760c875
Include the endpoint in the line we're drawing
Sam Lantinga <slouken@libsdl.org>
parents:
3454
diff
changeset
|
829 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
830 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
831 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
832 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
833 |
static int |
5297
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
834 |
GL_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect * rects, int count) |
2925
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
835 |
{ |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
836 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
837 |
int i; |
2925
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
838 |
|
5355
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
839 |
GL_SetDrawingState(renderer); |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
840 |
|
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
841 |
for (i = 0; i < count; ++i) { |
5297
1800dc39b74c
Changed the concept of a render clip rect to a render viewport.
Sam Lantinga <slouken@libsdl.org>
parents:
5276
diff
changeset
|
842 |
const SDL_Rect *rect = &rects[i]; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
843 |
|
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
844 |
data->glRecti(rect->x, rect->y, rect->x + rect->w, rect->y + rect->h); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3533
diff
changeset
|
845 |
} |
2925
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
846 |
|
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
847 |
return 0; |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
848 |
} |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
849 |
|
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
850 |
static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
851 |
GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
852 |
const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
853 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
854 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
855 |
GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
856 |
int minx, miny, maxx, maxy; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
857 |
GLfloat minu, maxu, minv, maxv; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
858 |
|
5147
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
859 |
GL_ActivateRenderer(renderer); |
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
860 |
|
5355
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
861 |
data->glEnable(texturedata->type); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
862 |
if (texturedata->yuv) { |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
863 |
data->glActiveTextureARB(GL_TEXTURE2_ARB); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
864 |
data->glBindTexture(texturedata->type, texturedata->vtexture); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
865 |
|
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
866 |
data->glActiveTextureARB(GL_TEXTURE1_ARB); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
867 |
data->glBindTexture(texturedata->type, texturedata->utexture); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
868 |
|
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
869 |
data->glActiveTextureARB(GL_TEXTURE0_ARB); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
870 |
} |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
871 |
data->glBindTexture(texturedata->type, texturedata->texture); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
872 |
|
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
873 |
if (texture->modMode) { |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
874 |
GL_SetColor(data, texture->r, texture->g, texture->b, texture->a); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
875 |
} else { |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
876 |
GL_SetColor(data, 255, 255, 255, 255); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
877 |
} |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
878 |
|
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
879 |
GL_SetBlendMode(data, texture->blendMode); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
880 |
|
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
881 |
if (texturedata->yuv) { |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
882 |
GL_SetShader(data, SHADER_YV12); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
883 |
} else { |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
884 |
GL_SetShader(data, SHADER_RGB); |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
885 |
} |
cc2215cda170
Added OpenGL state caching for decent speed improvement.
Sam Lantinga <slouken@libsdl.org>
parents:
5351
diff
changeset
|
886 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
887 |
minx = dstrect->x; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
888 |
miny = dstrect->y; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
889 |
maxx = dstrect->x + dstrect->w; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
890 |
maxy = dstrect->y + dstrect->h; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
891 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
892 |
minu = (GLfloat) srcrect->x / texture->w; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
893 |
minu *= texturedata->texw; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
894 |
maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
895 |
maxu *= texturedata->texw; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
896 |
minv = (GLfloat) srcrect->y / texture->h; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
897 |
minv *= texturedata->texh; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
898 |
maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
899 |
maxv *= texturedata->texh; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
900 |
|
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
901 |
data->glBegin(GL_TRIANGLE_STRIP); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
902 |
data->glTexCoord2f(minu, minv); |
3472
fdd2f2e9cd97
Fixed the coordinates for pixel coverage in blits
Sam Lantinga <slouken@libsdl.org>
parents:
3470
diff
changeset
|
903 |
data->glVertex2f((GLfloat) minx, (GLfloat) miny); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
904 |
data->glTexCoord2f(maxu, minv); |
3472
fdd2f2e9cd97
Fixed the coordinates for pixel coverage in blits
Sam Lantinga <slouken@libsdl.org>
parents:
3470
diff
changeset
|
905 |
data->glVertex2f((GLfloat) maxx, (GLfloat) miny); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
906 |
data->glTexCoord2f(minu, maxv); |
3472
fdd2f2e9cd97
Fixed the coordinates for pixel coverage in blits
Sam Lantinga <slouken@libsdl.org>
parents:
3470
diff
changeset
|
907 |
data->glVertex2f((GLfloat) minx, (GLfloat) maxy); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
908 |
data->glTexCoord2f(maxu, maxv); |
3472
fdd2f2e9cd97
Fixed the coordinates for pixel coverage in blits
Sam Lantinga <slouken@libsdl.org>
parents:
3470
diff
changeset
|
909 |
data->glVertex2f((GLfloat) maxx, (GLfloat) maxy); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
910 |
data->glEnd(); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
911 |
|
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
912 |
data->glDisable(texturedata->type); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
913 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
914 |
return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
915 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
916 |
|
3431
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
917 |
static int |
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
918 |
GL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
919 |
Uint32 pixel_format, void * pixels, int pitch) |
3431
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
920 |
{ |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
921 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3607
diff
changeset
|
922 |
SDL_Window *window = renderer->window; |
5465
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
923 |
Uint32 temp_format = SDL_PIXELFORMAT_ARGB8888; |
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
924 |
void *temp_pixels; |
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
925 |
int temp_pitch; |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
926 |
GLint internalFormat; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
927 |
GLenum format, type; |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
928 |
Uint8 *src, *dst, *tmp; |
5154
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
929 |
int w, h, length, rows; |
5465
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
930 |
int status; |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
931 |
|
5147
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
932 |
GL_ActivateRenderer(renderer); |
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
933 |
|
5465
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
934 |
temp_pitch = rect->w * SDL_BYTESPERPIXEL(temp_format); |
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
935 |
temp_pixels = SDL_malloc(rect->h * temp_pitch); |
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
936 |
if (!temp_pixels) { |
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
937 |
SDL_OutOfMemory(); |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
938 |
return -1; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
939 |
} |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
940 |
|
5465
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
941 |
convert_format(data, temp_format, &internalFormat, &format, &type); |
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
942 |
|
5154
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
943 |
SDL_GetWindowSize(window, &w, &h); |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
944 |
|
3446
0f969d273f65
First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3443
diff
changeset
|
945 |
data->glPixelStorei(GL_PACK_ALIGNMENT, 1); |
0f969d273f65
First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3443
diff
changeset
|
946 |
data->glPixelStorei(GL_PACK_ROW_LENGTH, |
5465
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
947 |
(temp_pitch / SDL_BYTESPERPIXEL(temp_format))); |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
948 |
|
5154
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5150
diff
changeset
|
949 |
data->glReadPixels(rect->x, (h-rect->y)-rect->h, rect->w, rect->h, |
5465
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
950 |
format, type, temp_pixels); |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
951 |
|
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
952 |
/* Flip the rows to be top-down */ |
5465
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
953 |
length = rect->w * SDL_BYTESPERPIXEL(temp_format); |
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
954 |
src = (Uint8*)temp_pixels + (rect->h-1)*temp_pitch; |
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
955 |
dst = (Uint8*)temp_pixels; |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
956 |
tmp = SDL_stack_alloc(Uint8, length); |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
957 |
rows = rect->h / 2; |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
958 |
while (rows--) { |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
959 |
SDL_memcpy(tmp, dst, length); |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
960 |
SDL_memcpy(dst, src, length); |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
961 |
SDL_memcpy(src, tmp, length); |
5465
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
962 |
dst += temp_pitch; |
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
963 |
src -= temp_pitch; |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
964 |
} |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
965 |
SDL_stack_free(tmp); |
3440
e9502d56ae94
Added missing return values
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
966 |
|
5465
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
967 |
status = SDL_ConvertPixels(rect->w, rect->h, |
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
968 |
temp_format, temp_pixels, temp_pitch, |
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
969 |
pixel_format, pixels, pitch); |
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
970 |
SDL_free(temp_pixels); |
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
971 |
|
46bd121b04a2
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
Sam Lantinga <slouken@libsdl.org>
parents:
5402
diff
changeset
|
972 |
return status; |
3431
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
973 |
} |
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
974 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
975 |
static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
976 |
GL_RenderPresent(SDL_Renderer * renderer) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
977 |
{ |
5147
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
978 |
GL_ActivateRenderer(renderer); |
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
979 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
980 |
SDL_GL_SwapWindow(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
981 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
982 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
983 |
static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
984 |
GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
985 |
{ |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
986 |
GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
987 |
GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
988 |
|
5147
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
989 |
GL_ActivateRenderer(renderer); |
ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents:
5142
diff
changeset
|
990 |
|
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
991 |
if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
992 |
return; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
993 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
994 |
if (data->texture) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
995 |
renderdata->glDeleteTextures(1, &data->texture); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
996 |
} |
5264
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
997 |
if (data->yuv) { |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
998 |
renderdata->glDeleteTextures(1, &data->utexture); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
999 |
renderdata->glDeleteTextures(1, &data->vtexture); |
7ace5f8f432f
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga <slouken@libsdl.org>
parents:
5262
diff
changeset
|
1000 |
} |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1001 |
if (data->pixels) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1002 |
SDL_free(data->pixels); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1003 |
} |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1004 |
SDL_free(data); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1005 |
texture->driverdata = NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1006 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1007 |
|
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1974
diff
changeset
|
1008 |
static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1009 |
GL_DestroyRenderer(SDL_Renderer * renderer) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1010 |
{ |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1011 |
GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1012 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1013 |
if (data) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1014 |
if (data->context) { |
2328
91e601d9df8b
re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Bob Pendleton <bob@pendleton.com>
parents:
2295
diff
changeset
|
1015 |
/* SDL_GL_MakeCurrent(0, NULL); *//* doesn't do anything */ |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1016 |
SDL_GL_DeleteContext(data->context); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1017 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1018 |
SDL_free(data); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1019 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1020 |
SDL_free(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1021 |
} |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1022 |
|
5226
710d00cb3a6a
Made it possible to disable the rendering subsystem with configure --disable-render
Sam Lantinga <slouken@libsdl.org>
parents:
5224
diff
changeset
|
1023 |
#endif /* SDL_VIDEO_RENDER_OGL && !SDL_RENDER_DISABLED */ |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1024 |
|
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1025 |
/* vi: set ts=4 sw=4 expandtab: */ |