include/SDL_config_macosx.h
author Sam Lantinga <slouken@libsdl.org>
Mon, 11 Feb 2013 11:09:55 -0800
changeset 6840 9fb970f83002
parent 6742 6da5ec031d6c
child 6885 700f1b25f77f
permissions -rw-r--r--
Fixed building SDL under Xcode
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef _SDL_config_macosx_h
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#define _SDL_config_macosx_h
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#include "SDL_platform.h"
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/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
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#include <AvailabilityMacros.h>
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/* This is a set of defines to configure the SDL features */
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#ifdef __LP64__
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	#define SIZEOF_VOIDP 8
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#else
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	#define SIZEOF_VOIDP 4
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#endif
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/* Useful headers */
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/* If we specified an SDK or have a post-PowerPC chip, then alloca.h exists. */
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#if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined(__POWERPC__)) )
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#define HAVE_ALLOCA_H		1
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#endif
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#define HAVE_SYS_TYPES_H	1
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#define HAVE_STDIO_H	1
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#define STDC_HEADERS	1
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#define HAVE_STRING_H	1
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#define HAVE_INTTYPES_H	1
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#define HAVE_STDINT_H	1
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#define HAVE_CTYPE_H	1
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#define HAVE_MATH_H	1
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#define HAVE_SIGNAL_H	1
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/* C library functions */
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#define HAVE_MALLOC	1
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#define HAVE_CALLOC	1
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#define HAVE_REALLOC	1
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#define HAVE_FREE	1
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#define HAVE_ALLOCA	1
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#define HAVE_GETENV	1
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#define HAVE_SETENV	1
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#define HAVE_PUTENV	1
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#define HAVE_UNSETENV	1
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#define HAVE_QSORT	1
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#define HAVE_ABS	1
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#define HAVE_BCOPY	1
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#define HAVE_MEMSET	1
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#define HAVE_MEMCPY	1
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#define HAVE_MEMMOVE	1
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#define HAVE_MEMCMP	1
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#define HAVE_STRLEN	1
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#define HAVE_STRLCPY	1
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#define HAVE_STRLCAT	1
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#define HAVE_STRDUP	1
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#define HAVE_STRCHR	1
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#define HAVE_STRRCHR	1
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#define HAVE_STRSTR	1
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#define HAVE_STRTOL	1
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#define HAVE_STRTOUL	1
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#define HAVE_STRTOLL	1
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#define HAVE_STRTOULL	1
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#define HAVE_STRTOD	1
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#define HAVE_ATOI	1
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#define HAVE_ATOF	1
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#define HAVE_STRCMP	1
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#define HAVE_STRNCMP	1
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#define HAVE_STRCASECMP	1
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#define HAVE_STRNCASECMP 1
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#define HAVE_SSCANF	1
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#define HAVE_SNPRINTF	1
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#define HAVE_VSNPRINTF	1
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#define HAVE_CEIL	1
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#define HAVE_COPYSIGN	1
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#define HAVE_COS	1
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#define HAVE_COSF	1
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#define HAVE_FABS	1
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#define HAVE_FLOOR	1
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#define HAVE_LOG	1
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#define HAVE_POW	1
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#define HAVE_SCALBN	1
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#define HAVE_SIN	1
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#define HAVE_SINF	1
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#define HAVE_SQRT	1
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#define HAVE_SIGACTION	1
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#define HAVE_SETJMP	1
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#define HAVE_NANOSLEEP	1
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#define HAVE_SYSCONF	1
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#define HAVE_SYSCTLBYNAME 1
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#define HAVE_ATAN 1
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#define HAVE_ATAN2 1
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/* Enable various audio drivers */
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#define SDL_AUDIO_DRIVER_COREAUDIO	1
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#define SDL_AUDIO_DRIVER_DISK	1
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#define SDL_AUDIO_DRIVER_DUMMY	1
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/* Enable various input drivers */
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#define SDL_JOYSTICK_IOKIT	1
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#define SDL_HAPTIC_IOKIT	1
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/* Enable various shared object loading systems */
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#define SDL_LOADSO_DLOPEN	1
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/* Enable various threading systems */
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#define SDL_THREAD_PTHREAD	1
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#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX	1
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/* Enable various timer systems */
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#define SDL_TIMER_UNIX	1
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/* Enable various video drivers */
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#define SDL_VIDEO_DRIVER_COCOA	1
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#define SDL_VIDEO_DRIVER_DUMMY	1
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#undef SDL_VIDEO_DRIVER_X11
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
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#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
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#define SDL_VIDEO_DRIVER_X11_XRANDR 1
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#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
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#define SDL_VIDEO_DRIVER_X11_XSHAPE 1
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#define SDL_VIDEO_DRIVER_X11_XVIDMODE 1
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#define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1
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#ifdef MAC_OS_X_VERSION_10_8
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/*
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 * No matter the versions targeted, this is the 10.8 or later SDK, so you have
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 *  to use the external Xquartz, which is a more modern Xlib. Previous SDKs
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 *  used an older Xlib.
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 */
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#define SDL_VIDEO_DRIVER_X11_XINPUT2 1
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#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
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#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1
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#endif
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#ifndef SDL_VIDEO_RENDER_OGL
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#define SDL_VIDEO_RENDER_OGL	1
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#endif
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/* Enable OpenGL support */
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#ifndef SDL_VIDEO_OPENGL
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#define SDL_VIDEO_OPENGL	1
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#endif
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#ifndef SDL_VIDEO_OPENGL_CGL
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#define SDL_VIDEO_OPENGL_CGL	1
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#endif
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#ifndef SDL_VIDEO_OPENGL_GLX
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#define SDL_VIDEO_OPENGL_GLX	1
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#endif
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/* Enable system power support */
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#define SDL_POWER_MACOSX 1
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/* Enable assembly routines */
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#define SDL_ASSEMBLY_ROUTINES	1
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#ifdef __ppc__
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#define SDL_ALTIVEC_BLITTERS	1
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#endif
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#endif /* _SDL_config_macosx_h */