author | Sam Lantinga <slouken@libsdl.org> |
Tue, 22 Jul 2003 04:50:38 +0000 | |
changeset 652 | a3bb929c9e2f |
parent 296 | fab1ddc4d7bf |
child 739 | 22dbf364c017 |
permissions | -rw-r--r-- |
0 | 1 |
# The input Makefile for SDL header files |
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# The directory where the include files will be installed |
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libSDLincludedir = $(includedir)/SDL |
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# Which header files to install |
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libSDLinclude_HEADERS = \ |
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SDL.h \ |
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SDL_active.h \ |
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SDL_audio.h \ |
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SDL_byteorder.h \ |
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SDL_cdrom.h \ |
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SDL_copying.h \ |
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SDL_endian.h \ |
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SDL_error.h \ |
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SDL_events.h \ |
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SDL_getenv.h \ |
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SDL_joystick.h \ |
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SDL_keyboard.h \ |
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SDL_keysym.h \ |
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Sam Lantinga <slouken@libsdl.org>
parents:
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SDL_loadso.h \ |
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SDL_main.h \ |
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SDL_mouse.h \ |
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SDL_mutex.h \ |
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Sam Lantinga <slouken@libsdl.org>
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SDL_name.h \ |
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0e5d6dd77bda
Added platform independent OpenGL header - SDL_opengl.h
Sam Lantinga <slouken@libsdl.org>
parents:
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SDL_opengl.h \ |
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SDL_quit.h \ |
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SDL_rwops.h \ |
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SDL_syswm.h \ |
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SDL_thread.h \ |
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SDL_timer.h \ |
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SDL_types.h \ |
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SDL_version.h \ |
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SDL_video.h \ |
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begin_code.h \ |
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close_code.h |