author  Sam Lantinga <slouken@libsdl.org> 
Thu, 13 Jan 2011 15:10:17 0800  
changeset 4998  a514bfe6952a 
parent 4981  55b82067815b 
child 5001  77df56570442 
permissions  rwrr 
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/* 
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SDL  Simple DirectMedia Layer 
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Copyright (C) 19972010 Sam Lantinga 
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This library is free software; you can redistribute it and/or 
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modify it under the terms of the GNU Lesser General Public 
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License as published by the Free Software Foundation; either 
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version 2.1 of the License, or (at your option) any later version. 
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This library is distributed in the hope that it will be useful, 
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but WITHOUT ANY WARRANTY; without even the implied warranty of 
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 
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Lesser General Public License for more details. 
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You should have received a copy of the GNU Lesser General Public 
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License along with this library; if not, write to the Free Software 
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 021101301 USA 
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Sam Lantinga 
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slouken@libsdl.org 
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*/ 
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#include "SDL_config.h" 
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/* Android SDL video driver implementation 
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*/ 
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#include "SDL_video.h" 
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#include "SDL_mouse.h" 
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#include "../SDL_sysvideo.h" 
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#include "../SDL_pixels_c.h" 
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#include "../../events/SDL_events_c.h" 
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#include "SDL_androidvideo.h" 
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#include "SDL_androidevents.h" 
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#include "SDL_androidkeyboard.h" 
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#include "SDL_androidwindow.h" 
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#define ANDROID_VID_DRIVER_NAME "Android" 
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/* Initialization/Query functions */ 
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static int Android_VideoInit(_THIS); 
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static void Android_VideoQuit(_THIS); 
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/* GL functions (SDL_androidgl.c) */ 
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extern int Android_GL_LoadLibrary(_THIS, const char *path); 
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extern void *Android_GL_GetProcAddress(_THIS, const char *proc); 
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extern void Android_GL_UnloadLibrary(_THIS); 
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//extern int *Android_GL_GetVisual(_THIS, Display * display, int screen); 
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extern SDL_GLContext Android_GL_CreateContext(_THIS, SDL_Window * window); 
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extern int Android_GL_MakeCurrent(_THIS, SDL_Window * window, 
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SDL_GLContext context); 
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extern int Android_GL_SetSwapInterval(_THIS, int interval); 
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extern int Android_GL_GetSwapInterval(_THIS); 
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extern void Android_GL_SwapWindow(_THIS, SDL_Window * window); 
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extern void Android_GL_DeleteContext(_THIS, SDL_GLContext context); 
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/* Android driver bootstrap functions */ 
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// These are filled in with real values in Android_SetScreenResolution on 
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// init (before SDL_main()) 
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int Android_ScreenWidth = 0; 
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int Android_ScreenHeight = 0; 
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Uint32 Android_ScreenFormat = SDL_PIXELFORMAT_UNKNOWN; 
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static int 
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Android_Available(void) 
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{ 
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return 1; 
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} 
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static void 
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Android_DeleteDevice(SDL_VideoDevice * device) 
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{ 
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SDL_free(device); 
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} 
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static SDL_VideoDevice * 
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Android_CreateDevice(int devindex) 
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{ 
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printf("Creating video device\n"); 
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SDL_VideoDevice *device; 
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/* Initialize all variables that we clean on shutdown */ 
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device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); 
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if (!device) { 
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SDL_OutOfMemory(); 
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if (device) { 
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SDL_free(device); 
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} 
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return (0); 
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} 
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/* Set the function pointers */ 
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device>VideoInit = Android_VideoInit; 
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device>VideoQuit = Android_VideoQuit; 
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device>PumpEvents = Android_PumpEvents; 
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device>CreateWindow = Android_CreateWindow; 
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device>SetWindowTitle = Android_SetWindowTitle; 
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device>DestroyWindow = Android_DestroyWindow; 
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device>free = Android_DeleteDevice; 
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/* GL pointers */ 
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device>GL_LoadLibrary = Android_GL_LoadLibrary; 
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device>GL_GetProcAddress = Android_GL_GetProcAddress; 
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device>GL_UnloadLibrary = Android_GL_UnloadLibrary; 
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device>GL_CreateContext = Android_GL_CreateContext; 
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device>GL_MakeCurrent = Android_GL_MakeCurrent; 
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device>GL_SetSwapInterval = Android_GL_SetSwapInterval; 
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device>GL_GetSwapInterval = Android_GL_GetSwapInterval; 
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device>GL_SwapWindow = Android_GL_SwapWindow; 
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device>GL_DeleteContext = Android_GL_DeleteContext; 
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return device; 
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} 
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VideoBootStrap Android_bootstrap = { 
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ANDROID_VID_DRIVER_NAME, "SDL Android video driver", 
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Android_Available, Android_CreateDevice 
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}; 
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int 
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Android_VideoInit(_THIS) 
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{ 
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SDL_DisplayMode mode; 
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mode.format = Android_ScreenFormat; 
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mode.w = Android_ScreenWidth; 
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mode.h = Android_ScreenHeight; 
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mode.refresh_rate = 0; 
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mode.driverdata = NULL; 
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if (SDL_AddBasicVideoDisplay(&mode) < 0) { 
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return 1; 
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} 
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SDL_zero(mode); 
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SDL_AddDisplayMode(&_this>displays[0], &mode); 
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Android_InitKeyboard(); 
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/* We're done! */ 
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return 0; 
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} 
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void 
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Android_VideoQuit(_THIS) 
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{ 
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} 
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/* This function gets called before VideoInit() */ 
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void 
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Android_SetScreenResolution(int width, int height, Uint32 format) 
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{ 
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Android_ScreenWidth = width; 
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Android_ScreenHeight = height; 
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Android_ScreenFormat = format; 
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} 
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/* vi: set ts=4 sw=4 expandtab: */ 