author | Sam Lantinga <slouken@libsdl.org> |
Sat, 18 May 2002 11:30:38 +0000 | |
changeset 366 | c94b390687d2 |
parent 297 | f6ffac90895c |
child 739 | 22dbf364c017 |
permissions | -rw-r--r-- |
0 | 1 |
/* |
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SDL - Simple DirectMedia Layer |
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f6ffac90895c
Updated copyright information for 2002
Sam Lantinga <slouken@libsdl.org>
parents:
292
diff
changeset
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Library General Public |
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License as published by the Free Software Foundation; either |
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version 2 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Library General Public License for more details. |
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You should have received a copy of the GNU Library General Public |
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License along with this library; if not, write to the Free |
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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Sam Lantinga |
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e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
9
diff
changeset
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slouken@libsdl.org |
0 | 21 |
*/ |
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#ifdef SAVE_RCSID |
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static char rcsid = |
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"@(#) $Id$"; |
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#endif |
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/* This is the software implementation of the YUV video overlay support */ |
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/* This code was derived from code carrying the following copyright notices: |
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* Copyright (c) 1995 The Regents of the University of California. |
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* All rights reserved. |
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* |
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* Permission to use, copy, modify, and distribute this software and its |
|
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* documentation for any purpose, without fee, and without written agreement is |
|
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* hereby granted, provided that the above copyright notice and the following |
|
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* two paragraphs appear in all copies of this software. |
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* |
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* IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR |
|
41 |
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT |
|
42 |
* OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF |
|
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* CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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* |
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* THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES, |
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY |
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* AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS |
|
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* ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO |
|
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* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. |
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||
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* Copyright (c) 1995 Erik Corry |
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* All rights reserved. |
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* |
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* Permission to use, copy, modify, and distribute this software and its |
|
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* documentation for any purpose, without fee, and without written agreement is |
|
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* hereby granted, provided that the above copyright notice and the following |
|
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* two paragraphs appear in all copies of this software. |
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58 |
* |
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* IN NO EVENT SHALL ERIK CORRY BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, |
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* SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF |
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* THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF ERIK CORRY HAS BEEN ADVISED |
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* OF THE POSSIBILITY OF SUCH DAMAGE. |
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* |
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* ERIK CORRY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT |
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A |
|
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* PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" |
|
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* BASIS, AND ERIK CORRY HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, |
|
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* UPDATES, ENHANCEMENTS, OR MODIFICATIONS. |
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* Portions of this software Copyright (c) 1995 Brown University. |
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* All rights reserved. |
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* |
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* Permission to use, copy, modify, and distribute this software and its |
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* documentation for any purpose, without fee, and without written agreement |
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* is hereby granted, provided that the above copyright notice and the |
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* following two paragraphs appear in all copies of this software. |
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* |
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* IN NO EVENT SHALL BROWN UNIVERSITY BE LIABLE TO ANY PARTY FOR |
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* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT |
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* OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF BROWN |
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* UNIVERSITY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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* |
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* BROWN UNIVERSITY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT |
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A |
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* PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" |
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* BASIS, AND BROWN UNIVERSITY HAS NO OBLIGATION TO PROVIDE MAINTENANCE, |
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* SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. |
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*/ |
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#include <stdlib.h> |
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#include <string.h> |
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92 |
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93 |
#include "SDL_error.h" |
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#include "SDL_video.h" |
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#include "SDL_stretch_c.h" |
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#include "SDL_yuvfuncs.h" |
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#include "SDL_yuv_sw_c.h" |
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99 |
/* Function to check the CPU flags */ |
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#define MMX_CPU 0x800000 |
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#ifdef USE_ASMBLIT |
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#define CPU_Flags() Hermes_X86_CPU() |
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#else |
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#define CPU_Flags() 0L |
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#endif |
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107 |
#ifdef USE_ASMBLIT |
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#define X86_ASSEMBLER |
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109 |
#define HermesConverterInterface void |
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#define HermesClearInterface void |
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#define STACKCALL |
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#include "HeadX86.h" |
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#endif |
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/* The functions used to manipulate software video overlays */ |
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static struct private_yuvhwfuncs sw_yuvfuncs = { |
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SDL_LockYUV_SW, |
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SDL_UnlockYUV_SW, |
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SDL_DisplayYUV_SW, |
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SDL_FreeYUV_SW |
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}; |
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/* RGB conversion lookup tables */ |
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struct private_yuvhwdata { |
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SDL_Surface *stretch; |
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SDL_Surface *display; |
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Uint8 *pixels; |
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int *colortab; |
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Uint32 *rgb_2_pix; |
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void (*Display1X)(int *colortab, Uint32 *rgb_2_pix, |
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unsigned char *lum, unsigned char *cr, |
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unsigned char *cb, unsigned char *out, |
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int rows, int cols, int mod ); |
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void (*Display2X)(int *colortab, Uint32 *rgb_2_pix, |
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unsigned char *lum, unsigned char *cr, |
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unsigned char *cb, unsigned char *out, |
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int rows, int cols, int mod ); |
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140 |
/* These are just so we don't have to allocate them separately */ |
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Uint16 pitches[3]; |
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Uint8 *planes[3]; |
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}; |
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145 |
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/* The colorspace conversion functions */ |
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extern void Color565DitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix, |
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unsigned char *lum, unsigned char *cr, |
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unsigned char *cb, unsigned char *out, |
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int rows, int cols, int mod ); |
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extern void ColorRGBDitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix, |
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unsigned char *lum, unsigned char *cr, |
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unsigned char *cb, unsigned char *out, |
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int rows, int cols, int mod ); |
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static void Color16DitherYV12Mod1X( int *colortab, Uint32 *rgb_2_pix, |
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unsigned char *lum, unsigned char *cr, |
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unsigned char *cb, unsigned char *out, |
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int rows, int cols, int mod ) |
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{ |
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unsigned short* row1; |
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unsigned short* row2; |
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unsigned char* lum2; |
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int x, y; |
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int cr_r; |
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int crb_g; |
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int cb_b; |
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int cols_2 = cols / 2; |
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row1 = (unsigned short*) out; |
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row2 = row1 + cols + mod; |
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lum2 = lum + cols; |
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mod += cols + mod; |
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y = rows / 2; |
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while( y-- ) |
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{ |
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x = cols_2; |
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while( x-- ) |
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{ |
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register int L; |
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cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; |
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crb_g = 1*768+256 + colortab[ *cr + 1*256 ] |
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+ colortab[ *cb + 2*256 ]; |
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cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; |
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++cr; ++cb; |
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L = *lum++; |
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*row1++ = (rgb_2_pix[ L + cr_r ] | |
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rgb_2_pix[ L + crb_g ] | |
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rgb_2_pix[ L + cb_b ]); |
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L = *lum++; |
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*row1++ = (rgb_2_pix[ L + cr_r ] | |
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rgb_2_pix[ L + crb_g ] | |
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rgb_2_pix[ L + cb_b ]); |
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201 |
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/* Now, do second row. */ |
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L = *lum2++; |
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*row2++ = (rgb_2_pix[ L + cr_r ] | |
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rgb_2_pix[ L + crb_g ] | |
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rgb_2_pix[ L + cb_b ]); |
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L = *lum2++; |
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*row2++ = (rgb_2_pix[ L + cr_r ] | |
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rgb_2_pix[ L + crb_g ] | |
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rgb_2_pix[ L + cb_b ]); |
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} |
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/* |
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* These values are at the start of the next line, (due |
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* to the ++'s above),but they need to be at the start |
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* of the line after that. |
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*/ |
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lum += cols; |
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lum2 += cols; |
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row1 += mod; |
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row2 += mod; |
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} |
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} |
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227 |
static void Color24DitherYV12Mod1X( int *colortab, Uint32 *rgb_2_pix, |
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unsigned char *lum, unsigned char *cr, |
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unsigned char *cb, unsigned char *out, |
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int rows, int cols, int mod ) |
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{ |
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232 |
unsigned int value; |
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unsigned char* row1; |
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234 |
unsigned char* row2; |
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unsigned char* lum2; |
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int x, y; |
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int cr_r; |
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int crb_g; |
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int cb_b; |
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int cols_2 = cols / 2; |
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row1 = out; |
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row2 = row1 + cols*3 + mod*3; |
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lum2 = lum + cols; |
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mod += cols + mod; |
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mod *= 3; |
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y = rows / 2; |
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while( y-- ) |
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{ |
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x = cols_2; |
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while( x-- ) |
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{ |
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register int L; |
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256 |
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257 |
cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; |
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crb_g = 1*768+256 + colortab[ *cr + 1*256 ] |
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+ colortab[ *cb + 2*256 ]; |
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260 |
cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; |
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++cr; ++cb; |
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262 |
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263 |
L = *lum++; |
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value = (rgb_2_pix[ L + cr_r ] | |
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rgb_2_pix[ L + crb_g ] | |
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rgb_2_pix[ L + cb_b ]); |
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*row1++ = (value ) & 0xFF; |
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268 |
*row1++ = (value >> 8) & 0xFF; |
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*row1++ = (value >> 16) & 0xFF; |
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270 |
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271 |
L = *lum++; |
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value = (rgb_2_pix[ L + cr_r ] | |
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rgb_2_pix[ L + crb_g ] | |
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rgb_2_pix[ L + cb_b ]); |
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*row1++ = (value ) & 0xFF; |
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*row1++ = (value >> 8) & 0xFF; |
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*row1++ = (value >> 16) & 0xFF; |
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278 |
||
279 |
||
280 |
/* Now, do second row. */ |
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281 |
||
282 |
L = *lum2++; |
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value = (rgb_2_pix[ L + cr_r ] | |
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284 |
rgb_2_pix[ L + crb_g ] | |
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285 |
rgb_2_pix[ L + cb_b ]); |
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286 |
*row2++ = (value ) & 0xFF; |
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287 |
*row2++ = (value >> 8) & 0xFF; |
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288 |
*row2++ = (value >> 16) & 0xFF; |
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289 |
||
290 |
L = *lum2++; |
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291 |
value = (rgb_2_pix[ L + cr_r ] | |
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rgb_2_pix[ L + crb_g ] | |
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rgb_2_pix[ L + cb_b ]); |
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*row2++ = (value ) & 0xFF; |
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295 |
*row2++ = (value >> 8) & 0xFF; |
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296 |
*row2++ = (value >> 16) & 0xFF; |
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297 |
} |
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298 |
||
299 |
/* |
|
300 |
* These values are at the start of the next line, (due |
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301 |
* to the ++'s above),but they need to be at the start |
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302 |
* of the line after that. |
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303 |
*/ |
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304 |
lum += cols; |
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305 |
lum2 += cols; |
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306 |
row1 += mod; |
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307 |
row2 += mod; |
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308 |
} |
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309 |
} |
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310 |
||
311 |
static void Color32DitherYV12Mod1X( int *colortab, Uint32 *rgb_2_pix, |
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312 |
unsigned char *lum, unsigned char *cr, |
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313 |
unsigned char *cb, unsigned char *out, |
|
314 |
int rows, int cols, int mod ) |
|
315 |
{ |
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316 |
unsigned int* row1; |
|
317 |
unsigned int* row2; |
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318 |
unsigned char* lum2; |
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319 |
int x, y; |
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320 |
int cr_r; |
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321 |
int crb_g; |
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322 |
int cb_b; |
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323 |
int cols_2 = cols / 2; |
|
324 |
||
325 |
row1 = (unsigned int*) out; |
|
326 |
row2 = row1 + cols + mod; |
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327 |
lum2 = lum + cols; |
|
328 |
||
329 |
mod += cols + mod; |
|
330 |
||
331 |
y = rows / 2; |
|
332 |
while( y-- ) |
|
333 |
{ |
|
334 |
x = cols_2; |
|
335 |
while( x-- ) |
|
336 |
{ |
|
337 |
register int L; |
|
338 |
||
339 |
cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; |
|
340 |
crb_g = 1*768+256 + colortab[ *cr + 1*256 ] |
|
341 |
+ colortab[ *cb + 2*256 ]; |
|
342 |
cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; |
|
343 |
++cr; ++cb; |
|
344 |
||
345 |
L = *lum++; |
|
346 |
*row1++ = (rgb_2_pix[ L + cr_r ] | |
|
347 |
rgb_2_pix[ L + crb_g ] | |
|
348 |
rgb_2_pix[ L + cb_b ]); |
|
349 |
||
350 |
L = *lum++; |
|
351 |
*row1++ = (rgb_2_pix[ L + cr_r ] | |
|
352 |
rgb_2_pix[ L + crb_g ] | |
|
353 |
rgb_2_pix[ L + cb_b ]); |
|
354 |
||
355 |
||
356 |
/* Now, do second row. */ |
|
357 |
||
358 |
L = *lum2++; |
|
359 |
*row2++ = (rgb_2_pix[ L + cr_r ] | |
|
360 |
rgb_2_pix[ L + crb_g ] | |
|
361 |
rgb_2_pix[ L + cb_b ]); |
|
362 |
||
363 |
L = *lum2++; |
|
364 |
*row2++ = (rgb_2_pix[ L + cr_r ] | |
|
365 |
rgb_2_pix[ L + crb_g ] | |
|
366 |
rgb_2_pix[ L + cb_b ]); |
|
367 |
} |
|
368 |
||
369 |
/* |
|
370 |
* These values are at the start of the next line, (due |
|
371 |
* to the ++'s above),but they need to be at the start |
|
372 |
* of the line after that. |
|
373 |
*/ |
|
374 |
lum += cols; |
|
375 |
lum2 += cols; |
|
376 |
row1 += mod; |
|
377 |
row2 += mod; |
|
378 |
} |
|
379 |
} |
|
380 |
||
381 |
/* |
|
382 |
* In this function I make use of a nasty trick. The tables have the lower |
|
383 |
* 16 bits replicated in the upper 16. This means I can write ints and get |
|
384 |
* the horisontal doubling for free (almost). |
|
385 |
*/ |
|
386 |
static void Color16DitherYV12Mod2X( int *colortab, Uint32 *rgb_2_pix, |
|
387 |
unsigned char *lum, unsigned char *cr, |
|
388 |
unsigned char *cb, unsigned char *out, |
|
389 |
int rows, int cols, int mod ) |
|
390 |
{ |
|
391 |
unsigned int* row1 = (unsigned int*) out; |
|
392 |
const int next_row = cols+(mod/2); |
|
393 |
unsigned int* row2 = row1 + 2*next_row; |
|
394 |
unsigned char* lum2; |
|
395 |
int x, y; |
|
396 |
int cr_r; |
|
397 |
int crb_g; |
|
398 |
int cb_b; |
|
399 |
int cols_2 = cols / 2; |
|
400 |
||
401 |
lum2 = lum + cols; |
|
402 |
||
403 |
mod = (next_row * 3) + (mod/2); |
|
404 |
||
405 |
y = rows / 2; |
|
406 |
while( y-- ) |
|
407 |
{ |
|
408 |
x = cols_2; |
|
409 |
while( x-- ) |
|
410 |
{ |
|
411 |
register int L; |
|
412 |
||
413 |
cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; |
|
414 |
crb_g = 1*768+256 + colortab[ *cr + 1*256 ] |
|
415 |
+ colortab[ *cb + 2*256 ]; |
|
416 |
cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; |
|
417 |
++cr; ++cb; |
|
418 |
||
419 |
L = *lum++; |
|
420 |
row1[0] = row1[next_row] = (rgb_2_pix[ L + cr_r ] | |
|
421 |
rgb_2_pix[ L + crb_g ] | |
|
422 |
rgb_2_pix[ L + cb_b ]); |
|
423 |
row1++; |
|
424 |
||
425 |
L = *lum++; |
|
426 |
row1[0] = row1[next_row] = (rgb_2_pix[ L + cr_r ] | |
|
427 |
rgb_2_pix[ L + crb_g ] | |
|
428 |
rgb_2_pix[ L + cb_b ]); |
|
429 |
row1++; |
|
430 |
||
431 |
||
432 |
/* Now, do second row. */ |
|
433 |
||
434 |
L = *lum2++; |
|
435 |
row2[0] = row2[next_row] = (rgb_2_pix[ L + cr_r ] | |
|
436 |
rgb_2_pix[ L + crb_g ] | |
|
437 |
rgb_2_pix[ L + cb_b ]); |
|
438 |
row2++; |
|
439 |
||
440 |
L = *lum2++; |
|
441 |
row2[0] = row2[next_row] = (rgb_2_pix[ L + cr_r ] | |
|
442 |
rgb_2_pix[ L + crb_g ] | |
|
443 |
rgb_2_pix[ L + cb_b ]); |
|
444 |
row2++; |
|
445 |
} |
|
446 |
||
447 |
/* |
|
448 |
* These values are at the start of the next line, (due |
|
449 |
* to the ++'s above),but they need to be at the start |
|
450 |
* of the line after that. |
|
451 |
*/ |
|
452 |
lum += cols; |
|
453 |
lum2 += cols; |
|
454 |
row1 += mod; |
|
455 |
row2 += mod; |
|
456 |
} |
|
457 |
} |
|
458 |
||
459 |
static void Color24DitherYV12Mod2X( int *colortab, Uint32 *rgb_2_pix, |
|
460 |
unsigned char *lum, unsigned char *cr, |
|
461 |
unsigned char *cb, unsigned char *out, |
|
462 |
int rows, int cols, int mod ) |
|
463 |
{ |
|
464 |
unsigned int value; |
|
465 |
unsigned char* row1 = out; |
|
466 |
const int next_row = (cols*2 + mod) * 3; |
|
467 |
unsigned char* row2 = row1 + 2*next_row; |
|
468 |
unsigned char* lum2; |
|
469 |
int x, y; |
|
470 |
int cr_r; |
|
471 |
int crb_g; |
|
472 |
int cb_b; |
|
473 |
int cols_2 = cols / 2; |
|
474 |
||
475 |
lum2 = lum + cols; |
|
476 |
||
477 |
mod = next_row*3 + mod*3; |
|
478 |
||
479 |
y = rows / 2; |
|
480 |
while( y-- ) |
|
481 |
{ |
|
482 |
x = cols_2; |
|
483 |
while( x-- ) |
|
484 |
{ |
|
485 |
register int L; |
|
486 |
||
487 |
cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; |
|
488 |
crb_g = 1*768+256 + colortab[ *cr + 1*256 ] |
|
489 |
+ colortab[ *cb + 2*256 ]; |
|
490 |
cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; |
|
491 |
++cr; ++cb; |
|
492 |
||
493 |
L = *lum++; |
|
494 |
value = (rgb_2_pix[ L + cr_r ] | |
|
495 |
rgb_2_pix[ L + crb_g ] | |
|
496 |
rgb_2_pix[ L + cb_b ]); |
|
497 |
row1[0+0] = row1[3+0] = row1[next_row+0] = row1[next_row+3+0] = |
|
498 |
(value ) & 0xFF; |
|
499 |
row1[0+1] = row1[3+1] = row1[next_row+1] = row1[next_row+3+1] = |
|
500 |
(value >> 8) & 0xFF; |
|
501 |
row1[0+2] = row1[3+2] = row1[next_row+2] = row1[next_row+3+2] = |
|
502 |
(value >> 16) & 0xFF; |
|
503 |
row1 += 2*3; |
|
504 |
||
505 |
L = *lum++; |
|
506 |
value = (rgb_2_pix[ L + cr_r ] | |
|
507 |
rgb_2_pix[ L + crb_g ] | |
|
508 |
rgb_2_pix[ L + cb_b ]); |
|
509 |
row1[0+0] = row1[3+0] = row1[next_row+0] = row1[next_row+3+0] = |
|
510 |
(value ) & 0xFF; |
|
511 |
row1[0+1] = row1[3+1] = row1[next_row+1] = row1[next_row+3+1] = |
|
512 |
(value >> 8) & 0xFF; |
|
513 |
row1[0+2] = row1[3+2] = row1[next_row+2] = row1[next_row+3+2] = |
|
514 |
(value >> 16) & 0xFF; |
|
515 |
row1 += 2*3; |
|
516 |
||
517 |
||
518 |
/* Now, do second row. */ |
|
519 |
||
520 |
L = *lum2++; |
|
521 |
value = (rgb_2_pix[ L + cr_r ] | |
|
522 |
rgb_2_pix[ L + crb_g ] | |
|
523 |
rgb_2_pix[ L + cb_b ]); |
|
524 |
row2[0+0] = row2[3+0] = row2[next_row+0] = row2[next_row+3+0] = |
|
525 |
(value ) & 0xFF; |
|
526 |
row2[0+1] = row2[3+1] = row2[next_row+1] = row2[next_row+3+1] = |
|
527 |
(value >> 8) & 0xFF; |
|
528 |
row2[0+2] = row2[3+2] = row2[next_row+2] = row2[next_row+3+2] = |
|
529 |
(value >> 16) & 0xFF; |
|
530 |
row2 += 2*3; |
|
531 |
||
532 |
L = *lum2++; |
|
533 |
value = (rgb_2_pix[ L + cr_r ] | |
|
534 |
rgb_2_pix[ L + crb_g ] | |
|
535 |
rgb_2_pix[ L + cb_b ]); |
|
536 |
row2[0+0] = row2[3+0] = row2[next_row+0] = row2[next_row+3+0] = |
|
537 |
(value ) & 0xFF; |
|
538 |
row2[0+1] = row2[3+1] = row2[next_row+1] = row2[next_row+3+1] = |
|
539 |
(value >> 8) & 0xFF; |
|
540 |
row2[0+2] = row2[3+2] = row2[next_row+2] = row2[next_row+3+2] = |
|
541 |
(value >> 16) & 0xFF; |
|
542 |
row2 += 2*3; |
|
543 |
} |
|
544 |
||
545 |
/* |
|
546 |
* These values are at the start of the next line, (due |
|
547 |
* to the ++'s above),but they need to be at the start |
|
548 |
* of the line after that. |
|
549 |
*/ |
|
550 |
lum += cols; |
|
551 |
lum2 += cols; |
|
552 |
row1 += mod; |
|
553 |
row2 += mod; |
|
554 |
} |
|
555 |
} |
|
556 |
||
557 |
static void Color32DitherYV12Mod2X( int *colortab, Uint32 *rgb_2_pix, |
|
558 |
unsigned char *lum, unsigned char *cr, |
|
559 |
unsigned char *cb, unsigned char *out, |
|
560 |
int rows, int cols, int mod ) |
|
561 |
{ |
|
562 |
unsigned int* row1 = (unsigned int*) out; |
|
563 |
const int next_row = cols*2+mod; |
|
564 |
unsigned int* row2 = row1 + 2*next_row; |
|
565 |
unsigned char* lum2; |
|
566 |
int x, y; |
|
567 |
int cr_r; |
|
568 |
int crb_g; |
|
569 |
int cb_b; |
|
570 |
int cols_2 = cols / 2; |
|
571 |
||
572 |
lum2 = lum + cols; |
|
573 |
||
574 |
mod = (next_row * 3) + mod; |
|
575 |
||
576 |
y = rows / 2; |
|
577 |
while( y-- ) |
|
578 |
{ |
|
579 |
x = cols_2; |
|
580 |
while( x-- ) |
|
581 |
{ |
|
582 |
register int L; |
|
583 |
||
584 |
cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; |
|
585 |
crb_g = 1*768+256 + colortab[ *cr + 1*256 ] |
|
586 |
+ colortab[ *cb + 2*256 ]; |
|
587 |
cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; |
|
588 |
++cr; ++cb; |
|
589 |
||
590 |
L = *lum++; |
|
591 |
row1[0] = row1[1] = row1[next_row] = row1[next_row+1] = |
|
592 |
(rgb_2_pix[ L + cr_r ] | |
|
593 |
rgb_2_pix[ L + crb_g ] | |
|
594 |
rgb_2_pix[ L + cb_b ]); |
|
595 |
row1 += 2; |
|
596 |
||
597 |
L = *lum++; |
|
598 |
row1[0] = row1[1] = row1[next_row] = row1[next_row+1] = |
|
599 |
(rgb_2_pix[ L + cr_r ] | |
|
600 |
rgb_2_pix[ L + crb_g ] | |
|
601 |
rgb_2_pix[ L + cb_b ]); |
|
602 |
row1 += 2; |
|
603 |
||
604 |
||
605 |
/* Now, do second row. */ |
|
606 |
||
607 |
L = *lum2++; |
|
608 |
row2[0] = row2[1] = row2[next_row] = row2[next_row+1] = |
|
609 |
(rgb_2_pix[ L + cr_r ] | |
|
610 |
rgb_2_pix[ L + crb_g ] | |
|
611 |
rgb_2_pix[ L + cb_b ]); |
|
612 |
row2 += 2; |
|
613 |
||
614 |
L = *lum2++; |
|
615 |
row2[0] = row2[1] = row2[next_row] = row2[next_row+1] = |
|
616 |
(rgb_2_pix[ L + cr_r ] | |
|
617 |
rgb_2_pix[ L + crb_g ] | |
|
618 |
rgb_2_pix[ L + cb_b ]); |
|
619 |
row2 += 2; |
|
620 |
} |
|
621 |
||
622 |
/* |
|
623 |
* These values are at the start of the next line, (due |
|
624 |
* to the ++'s above),but they need to be at the start |
|
625 |
* of the line after that. |
|
626 |
*/ |
|
627 |
lum += cols; |
|
628 |
lum2 += cols; |
|
629 |
row1 += mod; |
|
630 |
row2 += mod; |
|
631 |
} |
|
632 |
} |
|
633 |
||
634 |
static void Color16DitherYUY2Mod1X( int *colortab, Uint32 *rgb_2_pix, |
|
635 |
unsigned char *lum, unsigned char *cr, |
|
636 |
unsigned char *cb, unsigned char *out, |
|
637 |
int rows, int cols, int mod ) |
|
638 |
{ |
|
639 |
unsigned short* row; |
|
640 |
int x, y; |
|
641 |
int cr_r; |
|
642 |
int crb_g; |
|
643 |
int cb_b; |
|
644 |
int cols_2 = cols / 2; |
|
645 |
||
646 |
row = (unsigned short*) out; |
|
647 |
||
648 |
y = rows; |
|
649 |
while( y-- ) |
|
650 |
{ |
|
651 |
x = cols_2; |
|
652 |
while( x-- ) |
|
653 |
{ |
|
654 |
register int L; |
|
655 |
||
656 |
cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; |
|
657 |
crb_g = 1*768+256 + colortab[ *cr + 1*256 ] |
|
658 |
+ colortab[ *cb + 2*256 ]; |
|
659 |
cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; |
|
660 |
cr += 4; cb += 4; |
|
661 |
||
662 |
L = *lum; lum += 2; |
|
663 |
*row++ = (rgb_2_pix[ L + cr_r ] | |
|
664 |
rgb_2_pix[ L + crb_g ] | |
|
665 |
rgb_2_pix[ L + cb_b ]); |
|
666 |
||
667 |
L = *lum; lum += 2; |
|
668 |
*row++ = (rgb_2_pix[ L + cr_r ] | |
|
669 |
rgb_2_pix[ L + crb_g ] | |
|
670 |
rgb_2_pix[ L + cb_b ]); |
|
671 |
||
672 |
} |
|
673 |
||
674 |
row += mod; |
|
675 |
} |
|
676 |
} |
|
677 |
||
678 |
static void Color24DitherYUY2Mod1X( int *colortab, Uint32 *rgb_2_pix, |
|
679 |
unsigned char *lum, unsigned char *cr, |
|
680 |
unsigned char *cb, unsigned char *out, |
|
681 |
int rows, int cols, int mod ) |
|
682 |
{ |
|
683 |
unsigned int value; |
|
684 |
unsigned char* row; |
|
685 |
int x, y; |
|
686 |
int cr_r; |
|
687 |
int crb_g; |
|
688 |
int cb_b; |
|
689 |
int cols_2 = cols / 2; |
|
690 |
||
691 |
row = (unsigned char*) out; |
|
692 |
mod *= 3; |
|
693 |
y = rows; |
|
694 |
while( y-- ) |
|
695 |
{ |
|
696 |
x = cols_2; |
|
697 |
while( x-- ) |
|
698 |
{ |
|
699 |
register int L; |
|
700 |
||
701 |
cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; |
|
702 |
crb_g = 1*768+256 + colortab[ *cr + 1*256 ] |
|
703 |
+ colortab[ *cb + 2*256 ]; |
|
704 |
cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; |
|
705 |
cr += 4; cb += 4; |
|
706 |
||
707 |
L = *lum; lum += 2; |
|
708 |
value = (rgb_2_pix[ L + cr_r ] | |
|
709 |
rgb_2_pix[ L + crb_g ] | |
|
710 |
rgb_2_pix[ L + cb_b ]); |
|
711 |
*row++ = (value ) & 0xFF; |
|
712 |
*row++ = (value >> 8) & 0xFF; |
|
713 |
*row++ = (value >> 16) & 0xFF; |
|
714 |
||
715 |
L = *lum; lum += 2; |
|
716 |
value = (rgb_2_pix[ L + cr_r ] | |
|
717 |
rgb_2_pix[ L + crb_g ] | |
|
718 |
rgb_2_pix[ L + cb_b ]); |
|
719 |
*row++ = (value ) & 0xFF; |
|
720 |
*row++ = (value >> 8) & 0xFF; |
|
721 |
*row++ = (value >> 16) & 0xFF; |
|
722 |
||
723 |
} |
|
724 |
row += mod; |
|
725 |
} |
|
726 |
} |
|
727 |
||
728 |
static void Color32DitherYUY2Mod1X( int *colortab, Uint32 *rgb_2_pix, |
|
729 |
unsigned char *lum, unsigned char *cr, |
|
730 |
unsigned char *cb, unsigned char *out, |
|
731 |
int rows, int cols, int mod ) |
|
732 |
{ |
|
733 |
unsigned int* row; |
|
734 |
int x, y; |
|
735 |
int cr_r; |
|
736 |
int crb_g; |
|
737 |
int cb_b; |
|
738 |
int cols_2 = cols / 2; |
|
739 |
||
740 |
row = (unsigned int*) out; |
|
741 |
y = rows; |
|
742 |
while( y-- ) |
|
743 |
{ |
|
744 |
x = cols_2; |
|
745 |
while( x-- ) |
|
746 |
{ |
|
747 |
register int L; |
|
748 |
||
749 |
cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; |
|
750 |
crb_g = 1*768+256 + colortab[ *cr + 1*256 ] |
|
751 |
+ colortab[ *cb + 2*256 ]; |
|
752 |
cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; |
|
753 |
cr += 4; cb += 4; |
|
754 |
||
755 |
L = *lum; lum += 2; |
|
756 |
*row++ = (rgb_2_pix[ L + cr_r ] | |
|
757 |
rgb_2_pix[ L + crb_g ] | |
|
758 |
rgb_2_pix[ L + cb_b ]); |
|
759 |
||
760 |
L = *lum; lum += 2; |
|
761 |
*row++ = (rgb_2_pix[ L + cr_r ] | |
|
762 |
rgb_2_pix[ L + crb_g ] | |
|
763 |
rgb_2_pix[ L + cb_b ]); |
|
764 |
||
765 |
||
766 |
} |
|
767 |
row += mod; |
|
768 |
} |
|
769 |
} |
|
770 |
||
771 |
/* |
|
772 |
* In this function I make use of a nasty trick. The tables have the lower |
|
773 |
* 16 bits replicated in the upper 16. This means I can write ints and get |
|
774 |
* the horisontal doubling for free (almost). |
|
775 |
*/ |
|
776 |
static void Color16DitherYUY2Mod2X( int *colortab, Uint32 *rgb_2_pix, |
|
777 |
unsigned char *lum, unsigned char *cr, |
|
778 |
unsigned char *cb, unsigned char *out, |
|
779 |
int rows, int cols, int mod ) |
|
780 |
{ |
|
781 |
unsigned int* row = (unsigned int*) out; |
|
782 |
const int next_row = cols+(mod/2); |
|
783 |
int x, y; |
|
784 |
int cr_r; |
|
785 |
int crb_g; |
|
786 |
int cb_b; |
|
787 |
int cols_2 = cols / 2; |
|
788 |
||
789 |
y = rows; |
|
790 |
while( y-- ) |
|
791 |
{ |
|
792 |
x = cols_2; |
|
793 |
while( x-- ) |
|
794 |
{ |
|
795 |
register int L; |
|
796 |
||
797 |
cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; |
|
798 |
crb_g = 1*768+256 + colortab[ *cr + 1*256 ] |
|
799 |
+ colortab[ *cb + 2*256 ]; |
|
800 |
cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; |
|
801 |
cr += 4; cb += 4; |
|
802 |
||
803 |
L = *lum; lum += 2; |
|
804 |
row[0] = row[next_row] = (rgb_2_pix[ L + cr_r ] | |
|
805 |
rgb_2_pix[ L + crb_g ] | |
|
806 |
rgb_2_pix[ L + cb_b ]); |
|
807 |
row++; |
|
808 |
||
809 |
L = *lum; lum += 2; |
|
810 |
row[0] = row[next_row] = (rgb_2_pix[ L + cr_r ] | |
|
811 |
rgb_2_pix[ L + crb_g ] | |
|
812 |
rgb_2_pix[ L + cb_b ]); |
|
813 |
row++; |
|
814 |
||
815 |
} |
|
816 |
row += next_row; |
|
817 |
} |
|
818 |
} |
|
819 |
||
820 |
static void Color24DitherYUY2Mod2X( int *colortab, Uint32 *rgb_2_pix, |
|
821 |
unsigned char *lum, unsigned char *cr, |
|
822 |
unsigned char *cb, unsigned char *out, |
|
823 |
int rows, int cols, int mod ) |
|
824 |
{ |
|
825 |
unsigned int value; |
|
826 |
unsigned char* row = out; |
|
827 |
const int next_row = (cols*2 + mod) * 3; |
|
828 |
int x, y; |
|
829 |
int cr_r; |
|
830 |
int crb_g; |
|
831 |
int cb_b; |
|
832 |
int cols_2 = cols / 2; |
|
833 |
y = rows; |
|
834 |
while( y-- ) |
|
835 |
{ |
|
836 |
x = cols_2; |
|
837 |
while( x-- ) |
|
838 |
{ |
|
839 |
register int L; |
|
840 |
||
841 |
cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; |
|
842 |
crb_g = 1*768+256 + colortab[ *cr + 1*256 ] |
|
843 |
+ colortab[ *cb + 2*256 ]; |
|
844 |
cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; |
|
845 |
cr += 4; cb += 4; |
|
846 |
||
847 |
L = *lum; lum += 2; |
|
848 |
value = (rgb_2_pix[ L + cr_r ] | |
|
849 |
rgb_2_pix[ L + crb_g ] | |
|
850 |
rgb_2_pix[ L + cb_b ]); |
|
851 |
row[0+0] = row[3+0] = row[next_row+0] = row[next_row+3+0] = |
|
852 |
(value ) & 0xFF; |
|
853 |
row[0+1] = row[3+1] = row[next_row+1] = row[next_row+3+1] = |
|
854 |
(value >> 8) & 0xFF; |
|
855 |
row[0+2] = row[3+2] = row[next_row+2] = row[next_row+3+2] = |
|
856 |
(value >> 16) & 0xFF; |
|
857 |
row += 2*3; |
|
858 |
||
859 |
L = *lum; lum += 2; |
|
860 |
value = (rgb_2_pix[ L + cr_r ] | |
|
861 |
rgb_2_pix[ L + crb_g ] | |
|
862 |
rgb_2_pix[ L + cb_b ]); |
|
863 |
row[0+0] = row[3+0] = row[next_row+0] = row[next_row+3+0] = |
|
864 |
(value ) & 0xFF; |
|
865 |
row[0+1] = row[3+1] = row[next_row+1] = row[next_row+3+1] = |
|
866 |
(value >> 8) & 0xFF; |
|
867 |
row[0+2] = row[3+2] = row[next_row+2] = row[next_row+3+2] = |
|
868 |
(value >> 16) & 0xFF; |
|
869 |
row += 2*3; |
|
870 |
||
871 |
} |
|
872 |
row += next_row; |
|
873 |
} |
|
874 |
} |
|
875 |
||
876 |
static void Color32DitherYUY2Mod2X( int *colortab, Uint32 *rgb_2_pix, |
|
877 |
unsigned char *lum, unsigned char *cr, |
|
878 |
unsigned char *cb, unsigned char *out, |
|
879 |
int rows, int cols, int mod ) |
|
880 |
{ |
|
881 |
unsigned int* row = (unsigned int*) out; |
|
882 |
const int next_row = cols*2+mod; |
|
883 |
int x, y; |
|
884 |
int cr_r; |
|
885 |
int crb_g; |
|
886 |
int cb_b; |
|
887 |
int cols_2 = cols / 2; |
|
888 |
mod+=mod; |
|
889 |
y = rows; |
|
890 |
while( y-- ) |
|
891 |
{ |
|
892 |
x = cols_2; |
|
893 |
while( x-- ) |
|
894 |
{ |
|
895 |
register int L; |
|
896 |
||
897 |
cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; |
|
898 |
crb_g = 1*768+256 + colortab[ *cr + 1*256 ] |
|
899 |
+ colortab[ *cb + 2*256 ]; |
|
900 |
cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; |
|
901 |
cr += 4; cb += 4; |
|
902 |
||
903 |
L = *lum; lum += 2; |
|
904 |
row[0] = row[1] = row[next_row] = row[next_row+1] = |
|
905 |
(rgb_2_pix[ L + cr_r ] | |
|
906 |
rgb_2_pix[ L + crb_g ] | |
|
907 |
rgb_2_pix[ L + cb_b ]); |
|
908 |
row += 2; |
|
909 |
||
910 |
L = *lum; lum += 2; |
|
911 |
row[0] = row[1] = row[next_row] = row[next_row+1] = |
|
912 |
(rgb_2_pix[ L + cr_r ] | |
|
913 |
rgb_2_pix[ L + crb_g ] | |
|
914 |
rgb_2_pix[ L + cb_b ]); |
|
915 |
row += 2; |
|
916 |
||
917 |
||
918 |
} |
|
919 |
||
920 |
row += next_row; |
|
921 |
} |
|
922 |
} |
|
923 |
||
924 |
/* |
|
925 |
* How many 1 bits are there in the Uint32. |
|
926 |
* Low performance, do not call often. |
|
927 |
*/ |
|
928 |
static int number_of_bits_set( Uint32 a ) |
|
929 |
{ |
|
930 |
if(!a) return 0; |
|
931 |
if(a & 1) return 1 + number_of_bits_set(a >> 1); |
|
932 |
return(number_of_bits_set(a >> 1)); |
|
933 |
} |
|
934 |
||
935 |
/* |
|
936 |
* How many 0 bits are there at least significant end of Uint32. |
|
937 |
* Low performance, do not call often. |
|
938 |
*/ |
|
939 |
static int free_bits_at_bottom( Uint32 a ) |
|
940 |
{ |
|
941 |
/* assume char is 8 bits */ |
|
942 |
if(!a) return sizeof(Uint32) * 8; |
|
943 |
if(((Sint32)a) & 1l) return 0; |
|
944 |
return 1 + free_bits_at_bottom ( a >> 1); |
|
945 |
} |
|
946 |
||
947 |
||
948 |
SDL_Overlay *SDL_CreateYUV_SW(_THIS, int width, int height, Uint32 format, SDL_Surface *display) |
|
949 |
{ |
|
950 |
SDL_Overlay *overlay; |
|
951 |
struct private_yuvhwdata *swdata; |
|
952 |
int *Cr_r_tab; |
|
953 |
int *Cr_g_tab; |
|
954 |
int *Cb_g_tab; |
|
955 |
int *Cb_b_tab; |
|
956 |
Uint32 *r_2_pix_alloc; |
|
957 |
Uint32 *g_2_pix_alloc; |
|
958 |
Uint32 *b_2_pix_alloc; |
|
959 |
int i, cpu_mmx; |
|
960 |
int CR, CB; |
|
961 |
Uint32 Rmask, Gmask, Bmask; |
|
962 |
||
963 |
/* Only RGB packed pixel conversion supported */ |
|
964 |
if ( (display->format->BytesPerPixel != 2) && |
|
965 |
(display->format->BytesPerPixel != 3) && |
|
966 |
(display->format->BytesPerPixel != 4) ) { |
|
967 |
SDL_SetError("Can't use YUV data on non 16/24/32 bit surfaces"); |
|
968 |
return(NULL); |
|
969 |
} |
|
970 |
||
971 |
/* Verify that we support the format */ |
|
972 |
switch (format) { |
|
973 |
case SDL_YV12_OVERLAY: |
|
974 |
case SDL_IYUV_OVERLAY: |
|
975 |
case SDL_YUY2_OVERLAY: |
|
976 |
case SDL_UYVY_OVERLAY: |
|
977 |
case SDL_YVYU_OVERLAY: |
|
978 |
break; |
|
979 |
default: |
|
980 |
SDL_SetError("Unsupported YUV format"); |
|
981 |
return(NULL); |
|
982 |
} |
|
983 |
||
984 |
/* Create the overlay structure */ |
|
985 |
overlay = (SDL_Overlay *)malloc(sizeof *overlay); |
|
986 |
if ( overlay == NULL ) { |
|
987 |
SDL_OutOfMemory(); |
|
988 |
return(NULL); |
|
989 |
} |
|
990 |
memset(overlay, 0, (sizeof *overlay)); |
|
991 |
||
992 |
/* Fill in the basic members */ |
|
993 |
overlay->format = format; |
|
994 |
overlay->w = width; |
|
995 |
overlay->h = height; |
|
996 |
||
997 |
/* Set up the YUV surface function structure */ |
|
998 |
overlay->hwfuncs = &sw_yuvfuncs; |
|
999 |
||
1000 |
/* Create the pixel data and lookup tables */ |
|
1001 |
swdata = (struct private_yuvhwdata *)malloc(sizeof *swdata); |
|
1002 |
overlay->hwdata = swdata; |
|
1003 |
if ( swdata == NULL ) { |
|
1004 |
SDL_OutOfMemory(); |
|
1005 |
SDL_FreeYUVOverlay(overlay); |
|
1006 |
return(NULL); |
|
1007 |
} |
|
1008 |
swdata->stretch = NULL; |
|
1009 |
swdata->display = display; |
|
1010 |
swdata->pixels = (Uint8 *) malloc(width*height*2); |
|
1011 |
swdata->colortab = (int *)malloc(4*256*sizeof(int)); |
|
1012 |
Cr_r_tab = &swdata->colortab[0*256]; |
|
1013 |
Cr_g_tab = &swdata->colortab[1*256]; |
|
1014 |
Cb_g_tab = &swdata->colortab[2*256]; |
|
1015 |
Cb_b_tab = &swdata->colortab[3*256]; |
|
1016 |
swdata->rgb_2_pix = (Uint32 *)malloc(3*768*sizeof(Uint32)); |
|
1017 |
r_2_pix_alloc = &swdata->rgb_2_pix[0*768]; |
|
1018 |
g_2_pix_alloc = &swdata->rgb_2_pix[1*768]; |
|
1019 |
b_2_pix_alloc = &swdata->rgb_2_pix[2*768]; |
|
1020 |
if ( ! swdata->pixels || ! swdata->colortab || ! swdata->rgb_2_pix ) { |
|
1021 |
SDL_OutOfMemory(); |
|
1022 |
SDL_FreeYUVOverlay(overlay); |
|
1023 |
return(NULL); |
|
1024 |
} |
|
1025 |
||
1026 |
/* Generate the tables for the display surface */ |
|
1027 |
for (i=0; i<256; i++) { |
|
1028 |
/* Gamma correction (luminescence table) and chroma correction |
|
1029 |
would be done here. See the Berkeley mpeg_play sources. |
|
1030 |
*/ |
|
1031 |
CB = CR = (i-128); |
|
1032 |
Cr_r_tab[i] = (int) ( (0.419/0.299) * CR); |
|
1033 |
Cr_g_tab[i] = (int) (-(0.299/0.419) * CR); |
|
1034 |
Cb_g_tab[i] = (int) (-(0.114/0.331) * CB); |
|
1035 |
Cb_b_tab[i] = (int) ( (0.587/0.331) * CB); |
|
1036 |
} |
|
1037 |
||
1038 |
/* |
|
1039 |
* Set up entries 0-255 in rgb-to-pixel value tables. |
|
1040 |
*/ |
|
1041 |
Rmask = display->format->Rmask; |
|
1042 |
Gmask = display->format->Gmask; |
|
1043 |
Bmask = display->format->Bmask; |
|
1044 |
for ( i=0; i<256; ++i ) { |
|
1045 |
r_2_pix_alloc[i+256] = i >> (8 - number_of_bits_set(Rmask)); |
|
1046 |
r_2_pix_alloc[i+256] <<= free_bits_at_bottom(Rmask); |
|
1047 |
g_2_pix_alloc[i+256] = i >> (8 - number_of_bits_set(Gmask)); |
|
1048 |
g_2_pix_alloc[i+256] <<= free_bits_at_bottom(Gmask); |
|
1049 |
b_2_pix_alloc[i+256] = i >> (8 - number_of_bits_set(Bmask)); |
|
1050 |
b_2_pix_alloc[i+256] <<= free_bits_at_bottom(Bmask); |
|
1051 |
} |
|
1052 |
||
1053 |
/* |
|
1054 |
* If we have 16-bit output depth, then we double the value |
|
1055 |
* in the top word. This means that we can write out both |
|
1056 |
* pixels in the pixel doubling mode with one op. It is |
|
1057 |
* harmless in the normal case as storing a 32-bit value |
|
1058 |
* through a short pointer will lose the top bits anyway. |
|
1059 |
*/ |
|
1060 |
if( display->format->BytesPerPixel == 2 ) { |
|
1061 |
for ( i=0; i<256; ++i ) { |
|
1062 |
r_2_pix_alloc[i+256] |= (r_2_pix_alloc[i+256]) << 16; |
|
1063 |
g_2_pix_alloc[i+256] |= (g_2_pix_alloc[i+256]) << 16; |
|
1064 |
b_2_pix_alloc[i+256] |= (b_2_pix_alloc[i+256]) << 16; |
|
1065 |
} |
|
1066 |
} |
|
1067 |
||
1068 |
/* |
|
1069 |
* Spread out the values we have to the rest of the array so that |
|
1070 |
* we do not need to check for overflow. |
|
1071 |
*/ |
|
1072 |
for ( i=0; i<256; ++i ) { |
|
1073 |
r_2_pix_alloc[i] = r_2_pix_alloc[256]; |
|
1074 |
r_2_pix_alloc[i+512] = r_2_pix_alloc[511]; |
|
1075 |
g_2_pix_alloc[i] = g_2_pix_alloc[256]; |
|
1076 |
g_2_pix_alloc[i+512] = g_2_pix_alloc[511]; |
|
1077 |
b_2_pix_alloc[i] = b_2_pix_alloc[256]; |
|
1078 |
b_2_pix_alloc[i+512] = b_2_pix_alloc[511]; |
|
1079 |
} |
|
1080 |
||
1081 |
/* You have chosen wisely... */ |
|
1082 |
switch (format) { |
|
1083 |
case SDL_YV12_OVERLAY: |
|
1084 |
case SDL_IYUV_OVERLAY: |
|
1085 |
cpu_mmx = CPU_Flags() & MMX_CPU; |
|
1086 |
if ( display->format->BytesPerPixel == 2 ) { |
|
1087 |
#if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT) |
|
1088 |
/* inline assembly functions */ |
|
1089 |
if ( cpu_mmx && (Rmask == 0xF800) && |
|
1090 |
(Gmask == 0x07E0) && |
|
1091 |
(Bmask == 0x001F) && |
|
1092 |
(width & 15) == 0) { |
|
1093 |
/*printf("Using MMX 16-bit 565 dither\n");*/ |
|
1094 |
swdata->Display1X = Color565DitherYV12MMX1X; |
|
1095 |
} else { |
|
1096 |
/*printf("Using C 16-bit dither\n");*/ |
|
1097 |
swdata->Display1X = Color16DitherYV12Mod1X; |
|
1098 |
} |
|
1099 |
#else |
|
1100 |
swdata->Display1X = Color16DitherYV12Mod1X; |
|
1101 |
#endif |
|
1102 |
swdata->Display2X = Color16DitherYV12Mod2X; |
|
1103 |
} |
|
1104 |
if ( display->format->BytesPerPixel == 3 ) { |
|
1105 |
swdata->Display1X = Color24DitherYV12Mod1X; |
|
1106 |
swdata->Display2X = Color24DitherYV12Mod2X; |
|
1107 |
} |
|
1108 |
if ( display->format->BytesPerPixel == 4 ) { |
|
1109 |
#if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT) |
|
1110 |
/* inline assembly functions */ |
|
1111 |
if ( cpu_mmx && (Rmask == 0x00FF0000) && |
|
1112 |
(Gmask == 0x0000FF00) && |
|
1113 |
(Bmask == 0x000000FF) && |
|
1114 |
(width & 15) == 0) { |
|
1115 |
/*printf("Using MMX 32-bit dither\n");*/ |
|
1116 |
swdata->Display1X = ColorRGBDitherYV12MMX1X; |
|
1117 |
} else { |
|
1118 |
/*printf("Using C 32-bit dither\n");*/ |
|
1119 |
swdata->Display1X = Color32DitherYV12Mod1X; |
|
1120 |
} |
|
1121 |
#else |
|
1122 |
swdata->Display1X = Color32DitherYV12Mod1X; |
|
1123 |
#endif |
|
1124 |
swdata->Display2X = Color32DitherYV12Mod2X; |
|
1125 |
} |
|
1126 |
break; |
|
1127 |
case SDL_YUY2_OVERLAY: |
|
1128 |
case SDL_UYVY_OVERLAY: |
|
1129 |
case SDL_YVYU_OVERLAY: |
|
1130 |
if ( display->format->BytesPerPixel == 2 ) { |
|
1131 |
swdata->Display1X = Color16DitherYUY2Mod1X; |
|
1132 |
swdata->Display2X = Color16DitherYUY2Mod2X; |
|
1133 |
} |
|
1134 |
if ( display->format->BytesPerPixel == 3 ) { |
|
1135 |
swdata->Display1X = Color24DitherYUY2Mod1X; |
|
1136 |
swdata->Display2X = Color24DitherYUY2Mod2X; |
|
1137 |
} |
|
1138 |
if ( display->format->BytesPerPixel == 4 ) { |
|
1139 |
swdata->Display1X = Color32DitherYUY2Mod1X; |
|
1140 |
swdata->Display2X = Color32DitherYUY2Mod2X; |
|
1141 |
} |
|
1142 |
break; |
|
1143 |
default: |
|
1144 |
/* We should never get here (caught above) */ |
|
1145 |
break; |
|
1146 |
} |
|
1147 |
||
1148 |
/* Find the pitch and offset values for the overlay */ |
|
1149 |
overlay->pitches = swdata->pitches; |
|
1150 |
overlay->pixels = swdata->planes; |
|
1151 |
switch (format) { |
|
1152 |
case SDL_YV12_OVERLAY: |
|
1153 |
case SDL_IYUV_OVERLAY: |
|
1154 |
overlay->pitches[0] = overlay->w; |
|
1155 |
overlay->pitches[1] = overlay->pitches[0] / 2; |
|
1156 |
overlay->pitches[2] = overlay->pitches[0] / 2; |
|
1157 |
overlay->pixels[0] = swdata->pixels; |
|
1158 |
overlay->pixels[1] = overlay->pixels[0] + |
|
1159 |
overlay->pitches[0] * overlay->h; |
|
1160 |
overlay->pixels[2] = overlay->pixels[1] + |
|
1161 |
overlay->pitches[1] * overlay->h / 2; |
|
1162 |
overlay->planes = 3; |
|
1163 |
break; |
|
1164 |
case SDL_YUY2_OVERLAY: |
|
1165 |
case SDL_UYVY_OVERLAY: |
|
1166 |
case SDL_YVYU_OVERLAY: |
|
1167 |
overlay->pitches[0] = overlay->w*2; |
|
1168 |
overlay->pixels[0] = swdata->pixels; |
|
1169 |
overlay->planes = 1; |
|
1170 |
break; |
|
1171 |
default: |
|
1172 |
/* We should never get here (caught above) */ |
|
1173 |
break; |
|
1174 |
} |
|
1175 |
||
1176 |
/* We're all done.. */ |
|
1177 |
return(overlay); |
|
1178 |
} |
|
1179 |
||
1180 |
int SDL_LockYUV_SW(_THIS, SDL_Overlay *overlay) |
|
1181 |
{ |
|
1182 |
return(0); |
|
1183 |
} |
|
1184 |
||
1185 |
void SDL_UnlockYUV_SW(_THIS, SDL_Overlay *overlay) |
|
1186 |
{ |
|
1187 |
return; |
|
1188 |
} |
|
1189 |
||
1190 |
int SDL_DisplayYUV_SW(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect) |
|
1191 |
{ |
|
1192 |
struct private_yuvhwdata *swdata; |
|
1193 |
SDL_Surface *stretch; |
|
1194 |
SDL_Surface *display; |
|
1195 |
int scale_2x; |
|
1196 |
Uint8 *lum, *Cr, *Cb; |
|
1197 |
Uint8 *dst; |
|
1198 |
int mod; |
|
1199 |
||
1200 |
swdata = overlay->hwdata; |
|
1201 |
scale_2x = 0; |
|
1202 |
stretch = 0; |
|
1203 |
if ( (overlay->w != dstrect->w) || (overlay->h != dstrect->h) ) { |
|
1204 |
if ( (dstrect->w == 2*overlay->w) && |
|
1205 |
(dstrect->h == 2*overlay->h) ) { |
|
1206 |
scale_2x = 1; |
|
1207 |
} else { |
|
1208 |
if ( ! swdata->stretch ) { |
|
1209 |
display = swdata->display; |
|
1210 |
swdata->stretch = SDL_CreateRGBSurface( |
|
1211 |
SDL_SWSURFACE, |
|
1212 |
overlay->w, overlay->h, |
|
1213 |
display->format->BitsPerPixel, |
|
1214 |
display->format->Rmask, |
|
1215 |
display->format->Gmask, |
|
1216 |
display->format->Bmask, 0); |
|
1217 |
if ( ! swdata->stretch ) { |
|
1218 |
return(-1); |
|
1219 |
} |
|
1220 |
} |
|
74212992fb08
Initial revision
Sam Lantinga <slouken@lokigames.com>
|