author | Sam Lantinga <slouken@libsdl.org> |
Wed, 06 Mar 2002 05:20:11 +0000 | |
changeset 294 | d2d48e10f370 |
parent 252 | e8157fcb3114 |
child 297 | f6ffac90895c |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Library General Public |
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License as published by the Free Software Foundation; either |
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version 2 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Library General Public License for more details. |
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You should have received a copy of the GNU Library General Public |
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License along with this library; if not, write to the Free |
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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#ifdef SAVE_RCSID |
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static char rcsid = |
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"@(#) $Id$"; |
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#endif |
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/* Allow access to a raw mixing buffer */ |
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#include <sys/types.h> |
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#include <stdlib.h> |
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#include <stdio.h> |
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#include <string.h> |
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#include <errno.h> |
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#include <signal.h> |
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#include <unistd.h> |
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#include "SDL_audio.h" |
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#include "SDL_error.h" |
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#include "SDL_audiomem.h" |
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#include "SDL_audio_c.h" |
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#include "SDL_timer.h" |
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#include "SDL_audiodev_c.h" |
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#include "SDL_artsaudio.h" |
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#ifdef ARTSC_DYNAMIC |
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#include "SDL_name.h" |
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#include "SDL_loadso.h" |
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#else |
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#define SDL_NAME(X) X |
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#endif |
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/* The tag name used by artsc audio */ |
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#define ARTSC_DRIVER_NAME "artsc" |
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/* Audio driver functions */ |
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static int ARTSC_OpenAudio(_THIS, SDL_AudioSpec *spec); |
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static void ARTSC_WaitAudio(_THIS); |
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static void ARTSC_PlayAudio(_THIS); |
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static Uint8 *ARTSC_GetAudioBuf(_THIS); |
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static void ARTSC_CloseAudio(_THIS); |
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#ifdef ARTSC_DYNAMIC |
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static const char *arts_library = ARTSC_DYNAMIC; |
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static void *arts_handle = NULL; |
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static int arts_loaded = 0; |
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static int (*SDL_NAME(arts_init))(); |
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static int (*SDL_NAME(arts_free))(); |
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static int (*SDL_NAME(arts_play_stream))(); |
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static int (*SDL_NAME(arts_stream_set))(); |
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static int (*SDL_NAME(arts_stream_get))(); |
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static int (*SDL_NAME(arts_write))(); |
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static int (*SDL_NAME(arts_close_stream))(); |
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static struct { |
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const char *name; |
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void **func; |
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} arts_functions[] = { |
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{ "arts_init", (void **)&SDL_NAME(arts_init) }, |
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{ "arts_free", (void **)&SDL_NAME(arts_free) }, |
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{ "arts_play_stream", (void **)&SDL_NAME(arts_play_stream) }, |
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{ "arts_stream_set", (void **)&SDL_NAME(arts_stream_set) }, |
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{ "arts_stream_get", (void **)&SDL_NAME(arts_stream_get) }, |
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{ "arts_write", (void **)&SDL_NAME(arts_write) }, |
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{ "arts_close_stream", (void **)&SDL_NAME(arts_close_stream) }, |
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}; |
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static void UnloadARTSLibrary() |
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{ |
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if ( arts_loaded ) { |
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SDL_UnloadObject(arts_handle); |
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arts_handle = NULL; |
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arts_loaded = 0; |
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} |
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} |
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static int LoadARTSLibrary(void) |
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{ |
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int i, retval = -1; |
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arts_handle = SDL_LoadObject(arts_library); |
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if ( arts_handle ) { |
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arts_loaded = 1; |
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retval = 0; |
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for ( i=0; i<SDL_TABLESIZE(arts_functions); ++i ) { |
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*arts_functions[i].func = SDL_LoadFunction(arts_handle, arts_functions[i].name); |
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if ( ! arts_functions[i].func ) { |
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retval = -1; |
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UnloadARTSLibrary(); |
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break; |
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} |
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} |
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} |
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return retval; |
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} |
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#else |
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static void UnloadARTSLibrary() |
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{ |
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return; |
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} |
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static int LoadARTSLibrary(void) |
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{ |
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return 0; |
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} |
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#endif /* ARTSC_DYNAMIC */ |
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/* Audio driver bootstrap functions */ |
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static int Audio_Available(void) |
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{ |
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int available = 0; |
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if ( LoadARTSLibrary() < 0 ) { |
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return available; |
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} |
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if ( SDL_NAME(arts_init)() == 0 ) { |
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available = 1; |
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SDL_NAME(arts_free)(); |
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} |
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UnloadARTSLibrary(); |
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} |
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148 |
static void Audio_DeleteDevice(SDL_AudioDevice *device) |
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149 |
{ |
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150 |
free(device->hidden); |
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free(device); |
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UnloadARTSLibrary(); |
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} |
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static SDL_AudioDevice *Audio_CreateDevice(int devindex) |
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156 |
{ |
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157 |
SDL_AudioDevice *this; |
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/* Initialize all variables that we clean on shutdown */ |
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LoadARTSLibrary(); |
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this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); |
162 |
if ( this ) { |
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163 |
memset(this, 0, (sizeof *this)); |
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164 |
this->hidden = (struct SDL_PrivateAudioData *) |
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165 |
malloc((sizeof *this->hidden)); |
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166 |
} |
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167 |
if ( (this == NULL) || (this->hidden == NULL) ) { |
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168 |
SDL_OutOfMemory(); |
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169 |
if ( this ) { |
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170 |
free(this); |
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171 |
} |
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172 |
return(0); |
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173 |
} |
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174 |
memset(this->hidden, 0, (sizeof *this->hidden)); |
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175 |
stream = 0; |
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/* Set the function pointers */ |
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178 |
this->OpenAudio = ARTSC_OpenAudio; |
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179 |
this->WaitAudio = ARTSC_WaitAudio; |
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180 |
this->PlayAudio = ARTSC_PlayAudio; |
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181 |
this->GetAudioBuf = ARTSC_GetAudioBuf; |
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182 |
this->CloseAudio = ARTSC_CloseAudio; |
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184 |
this->free = Audio_DeleteDevice; |
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return this; |
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} |
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AudioBootStrap ARTSC_bootstrap = { |
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190 |
ARTSC_DRIVER_NAME, "Analog Realtime Synthesizer", |
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Audio_Available, Audio_CreateDevice |
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}; |
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/* This function waits until it is possible to write a full sound buffer */ |
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195 |
static void ARTSC_WaitAudio(_THIS) |
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{ |
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197 |
Sint32 ticks; |
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||
199 |
/* Check to see if the thread-parent process is still alive */ |
|
200 |
{ static int cnt = 0; |
|
201 |
/* Note that this only works with thread implementations |
|
202 |
that use a different process id for each thread. |
|
203 |
*/ |
|
204 |
if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */ |
|
205 |
if ( kill(parent, 0) < 0 ) { |
|
206 |
this->enabled = 0; |
|
207 |
} |
|
208 |
} |
|
209 |
} |
|
210 |
||
211 |
/* Use timer for general audio synchronization */ |
|
212 |
ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS; |
|
213 |
if ( ticks > 0 ) { |
|
214 |
SDL_Delay(ticks); |
|
215 |
} |
|
216 |
} |
|
217 |
||
218 |
static void ARTSC_PlayAudio(_THIS) |
|
219 |
{ |
|
220 |
int written; |
|
221 |
||
222 |
/* Write the audio data */ |
|
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223 |
written = SDL_NAME(arts_write)(stream, mixbuf, mixlen); |
0 | 224 |
|
225 |
/* If timer synchronization is enabled, set the next write frame */ |
|
226 |
if ( frame_ticks ) { |
|
227 |
next_frame += frame_ticks; |
|
228 |
} |
|
229 |
||
230 |
/* If we couldn't write, assume fatal error for now */ |
|
231 |
if ( written < 0 ) { |
|
232 |
this->enabled = 0; |
|
233 |
} |
|
234 |
#ifdef DEBUG_AUDIO |
|
235 |
fprintf(stderr, "Wrote %d bytes of audio data\n", written); |
|
236 |
#endif |
|
237 |
} |
|
238 |
||
239 |
static Uint8 *ARTSC_GetAudioBuf(_THIS) |
|
240 |
{ |
|
241 |
return(mixbuf); |
|
242 |
} |
|
243 |
||
244 |
static void ARTSC_CloseAudio(_THIS) |
|
245 |
{ |
|
246 |
if ( mixbuf != NULL ) { |
|
247 |
SDL_FreeAudioMem(mixbuf); |
|
248 |
mixbuf = NULL; |
|
249 |
} |
|
250 |
if ( stream ) { |
|
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251 |
SDL_NAME(arts_close_stream)(stream); |
0 | 252 |
stream = 0; |
253 |
} |
|
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|
254 |
SDL_NAME(arts_free)(); |
0 | 255 |
} |
256 |
||
257 |
static int ARTSC_OpenAudio(_THIS, SDL_AudioSpec *spec) |
|
258 |
{ |
|
259 |
int bits, frag_spec; |
|
260 |
Uint16 test_format, format; |
|
261 |
||
262 |
/* Reset the timer synchronization flag */ |
|
263 |
frame_ticks = 0.0; |
|
264 |
||
265 |
mixbuf = NULL; |
|
266 |
||
267 |
/* Try for a closest match on audio format */ |
|
268 |
format = 0; |
|
269 |
bits = 0; |
|
270 |
for ( test_format = SDL_FirstAudioFormat(spec->format); |
|
271 |
! format && test_format; ) { |
|
272 |
#ifdef DEBUG_AUDIO |
|
273 |
fprintf(stderr, "Trying format 0x%4.4x\n", test_format); |
|
274 |
#endif |
|
275 |
switch ( test_format ) { |
|
276 |
case AUDIO_U8: |
|
277 |
bits = 8; |
|
278 |
format = 1; |
|
279 |
break; |
|
280 |
case AUDIO_S16LSB: |
|
281 |
bits = 16; |
|
282 |
format = 1; |
|
283 |
break; |
|
284 |
default: |
|
285 |
format = 0; |
|
286 |
break; |
|
287 |
} |
|
288 |
if ( ! format ) { |
|
289 |
test_format = SDL_NextAudioFormat(); |
|
290 |
} |
|
291 |
} |
|
292 |
if ( format == 0 ) { |
|
293 |
SDL_SetError("Couldn't find any hardware audio formats"); |
|
294 |
return(-1); |
|
295 |
} |
|
296 |
spec->format = test_format; |
|
297 |
||
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changeset
|
298 |
if ( SDL_NAME(arts_init)() != 0 ) { |
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changeset
|
299 |
SDL_SetError("Unable to initialize ARTS"); |
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diff
changeset
|
300 |
return(-1); |
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diff
changeset
|
301 |
} |
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diff
changeset
|
302 |
stream = SDL_NAME(arts_play_stream)(spec->freq, bits, spec->channels, "SDL"); |
0 | 303 |
|
304 |
/* Calculate the final parameters for this audio specification */ |
|
305 |
SDL_CalculateAudioSpec(spec); |
|
306 |
||
307 |
/* Determine the power of two of the fragment size */ |
|
308 |
for ( frag_spec = 0; (0x01<<frag_spec) < spec->size; ++frag_spec ); |
|
309 |
if ( (0x01<<frag_spec) != spec->size ) { |
|
310 |
SDL_SetError("Fragment size must be a power of two"); |
|
311 |
return(-1); |
|
312 |
} |
|
313 |
frag_spec |= 0x00020000; /* two fragments, for low latency */ |
|
314 |
||
315 |
#ifdef ARTS_P_PACKET_SETTINGS |
|
294
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parents:
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diff
changeset
|
316 |
SDL_NAME(arts_stream_set)(stream, ARTS_P_PACKET_SETTINGS, frag_spec); |
0 | 317 |
#else |
294
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Added a new header file: SDL_loadso.h
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parents:
252
diff
changeset
|
318 |
SDL_NAME(arts_stream_set)(stream, ARTS_P_PACKET_SIZE, frag_spec&0xffff); |
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Added a new header file: SDL_loadso.h
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parents:
252
diff
changeset
|
319 |
SDL_NAME(arts_stream_set)(stream, ARTS_P_PACKET_COUNT, frag_spec>>16); |
0 | 320 |
#endif |
294
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parents:
252
diff
changeset
|
321 |
spec->size = SDL_NAME(arts_stream_get)(stream, ARTS_P_PACKET_SIZE); |
0 | 322 |
|
323 |
/* Allocate mixing buffer */ |
|
324 |
mixlen = spec->size; |
|
325 |
mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen); |
|
326 |
if ( mixbuf == NULL ) { |
|
327 |
return(-1); |
|
328 |
} |
|
329 |
memset(mixbuf, spec->silence, spec->size); |
|
330 |
||
331 |
/* Get the parent process id (we're the parent of the audio thread) */ |
|
332 |
parent = getpid(); |
|
333 |
||
334 |
/* We're ready to rock and roll. :-) */ |
|
335 |
return(0); |
|
336 |
} |