author | Sam Lantinga <slouken@libsdl.org> |
Mon, 17 Jan 2011 13:52:40 -0800 | |
changeset 5011 | d306007299ac |
parent 3697 | f7b03b6838cb |
child 5086 | c2539ff054c8 |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2010 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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|
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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|
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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#ifndef _SDL_assert_h |
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#define _SDL_assert_h |
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#include "SDL_config.h" |
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#include "begin_code.h" |
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/* Set up for C function definitions, even when using C++ */ |
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#ifdef __cplusplus |
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/* *INDENT-OFF* */ |
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extern "C" { |
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/* *INDENT-ON* */ |
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#endif |
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#ifndef SDL_ASSERT_LEVEL |
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#ifdef SDL_DEFAULT_ASSERT_LEVEL |
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#define SDL_ASSERT_LEVEL SDL_DEFAULT_ASSERT_LEVEL |
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#elif defined(_DEBUG) || defined(DEBUG) || \ |
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(defined(__GNUC__) && !defined(__OPTIMIZE__)) |
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#define SDL_ASSERT_LEVEL 2 |
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#else |
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#define SDL_ASSERT_LEVEL 1 |
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#endif |
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#endif /* SDL_ASSERT_LEVEL */ |
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/* |
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These are macros and not first class functions so that the debugger breaks |
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on the assertion line and not in some random guts of SDL, and so each |
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assert can have unique static variables associated with it. |
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*/ |
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#if defined(_MSC_VER) |
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#include <intrin.h> |
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#define SDL_TriggerBreakpoint() __debugbreak() |
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#elif (defined(__GNUC__) && ((__i386__) || (__x86_64__))) |
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#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" ) |
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#elif defined(HAVE_SIGNAL_H) |
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#include <signal.h> |
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#define SDL_TriggerBreakpoint() raise(SIGTRAP) |
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#else |
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/* How do we trigger breakpoints on this platform? */ |
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#define SDL_TriggerBreakpoint() |
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#endif |
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#if (__STDC_VERSION__ >= 199901L) /* C99 supports __func__ as a standard. */ |
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# define SDL_FUNCTION __func__ |
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#elif ((__GNUC__ >= 2) || defined(_MSC_VER)) |
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# define SDL_FUNCTION __FUNCTION__ |
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#else |
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# define SDL_FUNCTION "???" |
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#endif |
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#define SDL_FILE __FILE__ |
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#define SDL_LINE __LINE__ |
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/* |
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sizeof (x) makes the compiler still parse the expression even without |
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assertions enabled, so the code is always checked at compile time, but |
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doesn't actually generate code for it, so there are no side effects or |
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expensive checks at run time, just the constant size of what x WOULD be, |
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which presumably gets optimized out as unused. |
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This also solves the problem of... |
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int somevalue = blah(); |
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SDL_assert(somevalue == 1); |
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...which would cause compiles to complain that somevalue is unused if we |
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disable assertions. |
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*/ |
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#define SDL_disabled_assert(condition) \ |
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do { (void) sizeof ((condition)); } while (0) |
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#if (SDL_ASSERT_LEVEL > 0) |
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typedef enum |
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{ |
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SDL_ASSERTION_RETRY, /**< Retry the assert immediately. */ |
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SDL_ASSERTION_BREAK, /**< Make the debugger trigger a breakpoint. */ |
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SDL_ASSERTION_ABORT, /**< Terminate the program. */ |
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SDL_ASSERTION_IGNORE, /**< Ignore the assert. */ |
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SDL_ASSERTION_ALWAYS_IGNORE, /**< Ignore the assert from now on. */ |
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} SDL_assert_state; |
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typedef struct SDL_assert_data |
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{ |
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int always_ignore; |
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unsigned int trigger_count; |
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const char *condition; |
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const char *filename; |
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int linenum; |
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const char *function; |
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const struct SDL_assert_data *next; |
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} SDL_assert_data; |
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/* Never call this directly. Use the SDL_assert* macros. */ |
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extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *, |
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const char *, |
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const char *, int); |
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|
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/* the do {} while(0) avoids dangling else problems: |
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if (x) SDL_assert(y); else blah(); |
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... without the do/while, the "else" could attach to this macro's "if". |
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We try to handle just the minimum we need here in a macro...the loop, |
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the static vars, and break points. The heavy lifting is handled in |
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SDL_ReportAssertion(), in SDL_assert.c. |
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*/ |
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#define SDL_enabled_assert(condition) \ |
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do { \ |
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while ( !(condition) ) { \ |
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static struct SDL_assert_data assert_data = { \ |
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0, 0, #condition, 0, 0, 0, 0 \ |
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}; \ |
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const SDL_assert_state state = SDL_ReportAssertion(&assert_data, \ |
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SDL_FUNCTION, \ |
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SDL_FILE, \ |
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SDL_LINE); \ |
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if (state == SDL_ASSERTION_RETRY) { \ |
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continue; /* go again. */ \ |
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} else if (state == SDL_ASSERTION_BREAK) { \ |
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SDL_TriggerBreakpoint(); \ |
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} \ |
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break; /* not retrying. */ \ |
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} \ |
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} while (0) |
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|
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#endif /* enabled assertions support code */ |
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|
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/* Enable various levels of assertions. */ |
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#if SDL_ASSERT_LEVEL == 0 /* assertions disabled */ |
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# define SDL_assert(condition) SDL_disabled_assert(condition) |
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# define SDL_assert_release(condition) SDL_disabled_assert(condition) |
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# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) |
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#elif SDL_ASSERT_LEVEL == 1 /* release settings. */ |
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# define SDL_assert(condition) SDL_disabled_assert(condition) |
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# define SDL_assert_release(condition) SDL_enabled_assert(condition) |
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# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) |
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#elif SDL_ASSERT_LEVEL == 2 /* normal settings. */ |
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# define SDL_assert(condition) SDL_enabled_assert(condition) |
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# define SDL_assert_release(condition) SDL_enabled_assert(condition) |
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# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) |
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#elif SDL_ASSERT_LEVEL == 3 /* paranoid settings. */ |
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# define SDL_assert(condition) SDL_enabled_assert(condition) |
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# define SDL_assert_release(condition) SDL_enabled_assert(condition) |
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# define SDL_assert_paranoid(condition) SDL_enabled_assert(condition) |
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#else |
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# error Unknown assertion level. |
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#endif |
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typedef SDL_assert_state (SDLCALL *SDL_AssertionHandler)( |
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const SDL_assert_data *, void *userdata); |
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|
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/** |
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* \brief Set an application-defined assertion handler. |
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* |
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* This allows an app to show its own assertion UI and/or force the |
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* response to an assertion failure. If the app doesn't provide this, SDL |
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* will try to do the right thing, popping up a system-specific GUI dialog, |
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* and probably minimizing any fullscreen windows. |
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181 |
* |
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* This callback may fire from any thread, but it runs wrapped in a mutex, so |
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* it will only fire from one thread at a time. |
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184 |
* |
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* Setting the callback to NULL restores SDL's original internal handler. |
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186 |
* |
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* This callback is NOT reset to SDL's internal handler upon SDL_Quit()! |
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188 |
* |
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* \return SDL_assert_state value of how to handle the assertion failure. |
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190 |
* |
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* \param handler Callback function, called when an assertion fails. |
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* \param userdata A pointer passed to the callback as-is. |
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193 |
*/ |
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extern DECLSPEC void SDLCALL SDL_SetAssertionHandler( |
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SDL_AssertionHandler handler, |
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void *userdata); |
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|
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/** |
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* \brief Get a list of all assertion failures. |
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200 |
* |
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* Get all assertions triggered since last call to SDL_ResetAssertionReport(), |
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202 |
* or the start of the program. |
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203 |
* |
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* The proper way to examine this data looks something like this: |
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* |
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206 |
* <code> |
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* const SDL_assert_data *item = SDL_GetAssertionReport(); |
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* while (item->condition) { |
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* printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\n", |
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* item->condition, item->function, item->filename, |
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* item->linenum, item->trigger_count, |
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* item->always_ignore ? "yes" : "no"); |
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* item = item->next; |
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* } |
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* </code> |
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* |
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* \return List of all assertions. This never returns NULL, |
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* even if there are no items. |
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* \sa SDL_ResetAssertionReport |
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*/ |
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extern DECLSPEC const SDL_assert_data * SDLCALL SDL_GetAssertionReport(void); |
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|
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/** |
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* \brief Reset the list of all assertion failures. |
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* |
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Ryan C. Gordon <icculus@icculus.org>
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* Reset list of all assertions triggered. |
62b6a5b99918
Clean up assertion API for public use.
Ryan C. Gordon <icculus@icculus.org>
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* |
62b6a5b99918
Clean up assertion API for public use.
Ryan C. Gordon <icculus@icculus.org>
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* \sa SDL_GetAssertionReport |
62b6a5b99918
Clean up assertion API for public use.
Ryan C. Gordon <icculus@icculus.org>
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*/ |
62b6a5b99918
Clean up assertion API for public use.
Ryan C. Gordon <icculus@icculus.org>
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extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void); |
62b6a5b99918
Clean up assertion API for public use.
Ryan C. Gordon <icculus@icculus.org>
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|
3655
1cc7f0143c12
Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
Sam Lantinga <slouken@libsdl.org>
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/* Ends C function definitions when using C++ */ |
1cc7f0143c12
Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
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#ifdef __cplusplus |
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Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
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/* *INDENT-OFF* */ |
1cc7f0143c12
Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
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} |
1cc7f0143c12
Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
Sam Lantinga <slouken@libsdl.org>
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/* *INDENT-ON* */ |
1cc7f0143c12
Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
Sam Lantinga <slouken@libsdl.org>
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#endif |
1cc7f0143c12
Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
Sam Lantinga <slouken@libsdl.org>
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#include "close_code.h" |
1cc7f0143c12
Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
Sam Lantinga <slouken@libsdl.org>
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c5925cd41955
First pass at Ryan's assertion code, minor tweaks to come.
Sam Lantinga <slouken@libsdl.org>
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#endif /* _SDL_assert_h */ |
c5925cd41955
First pass at Ryan's assertion code, minor tweaks to come.
Sam Lantinga <slouken@libsdl.org>
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|
c5925cd41955
First pass at Ryan's assertion code, minor tweaks to come.
Sam Lantinga <slouken@libsdl.org>
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/* vi: set ts=4 sw=4 expandtab: */ |