src/video/windx5/SDL_dx5events.c
author Sam Lantinga <slouken@libsdl.org>
Sun, 15 Nov 2009 17:21:24 +0000
branchSDL-1.2
changeset 4383 daf9e6037596
parent 4291 6cc2b35ac610
child 4384 6800e2560310
permissions -rw-r--r--
Gregory Smith Another one for the "How did this ever work?" file: when DX5_HandleMessage is called with WM_ACTIVATEAPP, it goes past the end of the 2-element SDL_DIdev array and if there doesn't happen to be a 0 in the memory next to it, crashes. Patch against SVN attached.
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2009 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* CAUTION!!!!  If you modify this file, check ../windib/SDL_sysevents.c */
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#include "directx.h"
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#include "SDL_main.h"
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#include "SDL_events.h"
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#include "SDL_video.h"
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#include "SDL_syswm.h"
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#include "../../events/SDL_sysevents.h"
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#include "../../events/SDL_events_c.h"
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#include "../wincommon/SDL_lowvideo.h"
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#include "SDL_dx5video.h"
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#ifndef WM_APP
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#define WM_APP	0x8000
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#endif
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#ifdef _WIN32_WCE
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#define NO_GETKEYBOARDSTATE
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#endif
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/* The keyboard and mouse device input */
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#define MAX_INPUTS	2
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#define INPUT_QSIZE	512		/* Buffer up to 512 input messages */
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static LPDIRECTINPUT dinput = NULL;
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static LPDIRECTINPUTDEVICE2 SDL_DIdev[MAX_INPUTS];
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static HANDLE               SDL_DIevt[MAX_INPUTS];
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static void (*SDL_DIfun[MAX_INPUTS])(const int, DIDEVICEOBJECTDATA *);
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static int SDL_DIndev = 0;
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static int mouse_lost;
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static int mouse_pressed;
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static int mouse_buttons_swapped = 0;
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/* The translation table from a DirectInput scancode to an SDL keysym */
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static SDLKey DIK_keymap[256];
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static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed);
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/* DJM: If the user setup the window for us, we want to save his window proc,
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   and give him a chance to handle some messages. */
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#ifdef STRICT
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#define WNDPROCTYPE	WNDPROC
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#else
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#define WNDPROCTYPE	FARPROC
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#endif
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static WNDPROCTYPE userWindowProc = NULL;
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static HWND GetTopLevelParent(HWND hWnd)
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{
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    HWND hParentWnd;
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    while (1)
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    {
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        hParentWnd = GetParent(hWnd);
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        if (hParentWnd == NULL)
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            break;
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        hWnd = hParentWnd;
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    }
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    return hWnd;
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}
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/* Convert a DirectInput return code to a text message */
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static void SetDIerror(char *function, int code)
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{
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	static char *error;
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	static char  errbuf[1024];
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	errbuf[0] = 0;
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	switch (code) {
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                case DIERR_GENERIC:
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                        error = "Undefined error!";
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                        break;
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		case DIERR_OLDDIRECTINPUTVERSION:
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			error = "Your version of DirectInput needs upgrading";
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			break;
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		case DIERR_INVALIDPARAM:
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                        error = "Invalid parameters";
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                        break;
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                case DIERR_OUTOFMEMORY:
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                        error = "Out of memory";
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                        break;
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		case DIERR_DEVICENOTREG:
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			error = "Device not registered";
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			break;
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		case DIERR_NOINTERFACE:
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			error = "Interface not supported";
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			break;
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		case DIERR_NOTINITIALIZED:
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			error = "Device not initialized";
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			break;
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		default:
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			SDL_snprintf(errbuf, SDL_arraysize(errbuf),
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			         "%s: Unknown DirectInput error: 0x%x",
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								function, code);
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			break;
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	}
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	if ( ! errbuf[0] ) {
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		SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error);
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	}
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	SDL_SetError("%s", errbuf);
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	return;
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}
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/* Initialize DirectInput
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   Note:  If NONEXCLUSIVE access is requested for the devices, normal 
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          windows input messages will continue to be generated for that
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          input device, in addition to DirectInput messages.
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 */
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static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *events);
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static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *events);
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struct {
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	char *name;
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	REFGUID guid;
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	LPCDIDATAFORMAT format;
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	DWORD win_level;
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	DWORD raw_level;
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	void (*fun)(const int numevents, DIDEVICEOBJECTDATA *events);
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} inputs[] = {
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	{ "keyboard",
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		&GUID_SysKeyboard, &c_dfDIKeyboard,
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		(DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
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		(DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_keyboard },
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	{ "mouse",
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		&GUID_SysMouse,
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#if DIRECTINPUT_VERSION >= 0x700
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		&c_dfDIMouse2,
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#else
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		&c_dfDIMouse,
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#endif
0
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		(DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
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		(DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_mouse },
0
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	{ NULL, NULL, NULL, 0, 0, NULL }
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};
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static int DX5_DInputInit(_THIS)
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{
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	int         i;
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	LPDIRECTINPUTDEVICE device;
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	HRESULT     result;
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	DIPROPDWORD dipdw;
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	HWND        topwnd;
0
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	/* Create the DirectInput object */
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	result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION,
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							&dinput, NULL);
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	if ( result != DI_OK ) {
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		SetDIerror("DirectInputCreate", result);
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		return(-1);
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	}
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	/* Create all of our registered input devices */
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	SDL_DIndev = 0;
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	for ( i=0; inputs[i].name; ++i ) {
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		/* Create the DirectInput device */
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		result = IDirectInput_CreateDevice(dinput, inputs[i].guid,
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								&device, NULL);
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		if ( result != DI_OK ) {
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			SetDIerror("DirectInput::CreateDevice", result);
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			return(-1);
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		}
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		result = IDirectInputDevice_QueryInterface(device,
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			&IID_IDirectInputDevice2, (LPVOID *)&SDL_DIdev[i]);
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		IDirectInputDevice_Release(device);
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		if ( result != DI_OK ) {
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			SetDIerror("DirectInputDevice::QueryInterface", result);
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			return(-1);
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		}
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		topwnd =  GetTopLevelParent(SDL_Window);
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		result = IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i],
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					topwnd, inputs[i].win_level);
0
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		if ( result != DI_OK ) {
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			SetDIerror("DirectInputDevice::SetCooperativeLevel",
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									result);
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			return(-1);
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		}
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		result = IDirectInputDevice2_SetDataFormat(SDL_DIdev[i],
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							inputs[i].format);
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		if ( result != DI_OK ) {
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			SetDIerror("DirectInputDevice::SetDataFormat", result);
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			return(-1);
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		}
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		/* Set buffered input -- we aren't polling */
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		SDL_memset(&dipdw, 0, sizeof(dipdw));
0
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		dipdw.diph.dwSize = sizeof(dipdw);
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		dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
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		dipdw.diph.dwObj = 0;
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		dipdw.diph.dwHow = DIPH_DEVICE;
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		dipdw.dwData = INPUT_QSIZE;
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		result = IDirectInputDevice2_SetProperty(SDL_DIdev[i],
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						DIPROP_BUFFERSIZE, &dipdw.diph);
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		if ( result != DI_OK ) {
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			SetDIerror("DirectInputDevice::SetProperty", result);
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			return(-1);
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		}
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		/* Create an event to be signaled when input is ready */
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		SDL_DIevt[i] = CreateEvent(NULL, FALSE, FALSE, NULL);
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		if ( SDL_DIevt[i] == NULL ) {
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			SDL_SetError("Couldn't create DirectInput event");
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			return(-1);
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		}
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		result = IDirectInputDevice2_SetEventNotification(SDL_DIdev[i],
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								SDL_DIevt[i]);
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		if ( result != DI_OK ) {
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			SetDIerror("DirectInputDevice::SetEventNotification",
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									result);
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			return(-1);
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		}
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		SDL_DIfun[i] = inputs[i].fun;
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		/* Acquire the device for input */
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		IDirectInputDevice2_Acquire(SDL_DIdev[i]);
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		/* Increment the number of devices we have */
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		++SDL_DIndev;
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   239
	}
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	mouse_pressed = 0;
491
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
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	mouse_buttons_swapped = GetSystemMetrics(SM_SWAPBUTTON);
0
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	/* DirectInput is ready! */
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	return(0);
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}
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/* Clean up DirectInput */
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static void DX5_DInputQuit(_THIS)
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{
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	int i;
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	if ( dinput != NULL ) {
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		/* Close and release all DirectInput devices */
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		for ( i=0; i<MAX_INPUTS; ++i ) {
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			if ( SDL_DIdev[i] != NULL ) {
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				IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
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				IDirectInputDevice2_SetEventNotification(
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							SDL_DIdev[i], NULL);
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				if ( SDL_DIevt[i] != NULL ) {
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					CloseHandle(SDL_DIevt[i]);
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					SDL_DIevt[i] = NULL;
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   262
				}
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				IDirectInputDevice2_Release(SDL_DIdev[i]);
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   264
				SDL_DIdev[i] = NULL;
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   265
			}
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   266
		}
4237
0adda8ff43ef Potentially fixed bug #774
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		SDL_DIndev = 0;
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   268
0
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		/* Release DirectInput */
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		IDirectInput_Release(dinput);
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		dinput = NULL;
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	}
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}
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/* Flag to tell SDL whether or not we queued an event */
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static int posted = 0;
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/* Input event handler functions */
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static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *keybuf)
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{
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	int i;
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	SDL_keysym keysym;
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	/* Translate keyboard messages */
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	for ( i=0; i<numevents; ++i ) {
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		if ( keybuf[i].dwData & 0x80 ) {
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			posted = SDL_PrivateKeyboard(SDL_PRESSED,
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   288
				    TranslateKey(keybuf[i].dwOfs, &keysym, 1));
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   289
		} else {
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			posted = SDL_PrivateKeyboard(SDL_RELEASED,
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   291
				    TranslateKey(keybuf[i].dwOfs, &keysym, 0));
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   292
		}
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   293
	}
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   294
}
4167
a6f635e5eaa6 Fixed bug #611
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a6f635e5eaa6 Fixed bug #611
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   296
static void post_mouse_motion(int relative, Sint16 x, Sint16 y)
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diff changeset
   297
{
a6f635e5eaa6 Fixed bug #611
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diff changeset
   298
	extern int mouse_relative;
a6f635e5eaa6 Fixed bug #611
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parents: 4159
diff changeset
   299
4191
caaa3cbf7b13 Put some extra parentheses around some logic, to clarify order of operations.
Ryan C. Gordon <icculus@icculus.org>
parents: 4171
diff changeset
   300
	if ( (SDL_GetAppState() & (SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS)) ==
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   301
		(SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS) ) {
a6f635e5eaa6 Fixed bug #611
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parents: 4159
diff changeset
   302
		posted = SDL_PrivateMouseMotion(
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   303
			0, relative, x, y);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   304
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   305
		if ( !mouse_relative ) {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   306
			/* As DirectInput reads raw device coordinates, it has no notion of
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   307
			 * cursors or absolute position. We must assume responsibility for
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   308
			 * keeping track of this. */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   309
			int current_x, current_y;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   310
			POINT cursor;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   311
			RECT trap;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   312
			RECT window;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   313
			int at_edge;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   314
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   315
			/* Get the current cursor position */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   316
			SDL_GetMouseState(&current_x, &current_y);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   317
			cursor.x = current_x;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   318
			cursor.y = current_y;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   319
			ClientToScreen(SDL_Window, &cursor);
a6f635e5eaa6 Fixed bug #611
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parents: 4159
diff changeset
   320
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   321
			/* Construct a 1 pixel square RECT that is used to confine the cursor
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   322
			 * pointer to a specific pixel using ClipCursor. This is used in
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   323
			 * preference to SetCursorPos as it avoids the cursor jumping around as
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   324
			 * both the OS and SDL attempt to move it simultaneously. */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   325
			trap.left = cursor.x;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   326
			trap.top = cursor.y;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   327
			trap.right = cursor.x + 1;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   328
			trap.bottom = cursor.y + 1;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   329
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   330
			GetClientRect(SDL_Window, &window);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   331
			window.right -= window.left; window.left = 0;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   332
			window.bottom -= window.top; window.top = 0;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   333
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   334
			/* As we're assuming control over the cursor, we need to know when to
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   335
			 * relinquish control of it back to the operating system. This is when
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   336
			 * the cursor reaches the edge of the window. */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   337
			at_edge = (current_x == window.left) ||
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   338
				(current_x == (window.right - 1)) ||
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   339
				(current_y == window.top) ||
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   340
				(current_y == (window.bottom - 1));
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   341
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   342
			if ( at_edge ) {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   343
				ClipCursor(NULL);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   344
			} else {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   345
				ClipCursor(&trap);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   346
			}
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   347
		} else {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   348
			/* When in relative mode, warp the OS's idea of where the cursor is to
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   349
			 * the center of the screen. This isn't really necessary as DirectInput
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   350
			 * reads from the hardware itself, but in case things go wrong, the
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   351
			 * cursor will be left in a sensible place. */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   352
			POINT center;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   353
			center.x = (SDL_VideoSurface->w/2);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   354
			center.y = (SDL_VideoSurface->h/2);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   355
			ClientToScreen(SDL_Window, &center);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   356
			SetCursorPos(center.x, center.y);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   357
		}
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   358
	} else {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   359
		/* No window or mouse focus, control is lost */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   360
		mouse_lost = 1;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   361
		ClipCursor(NULL);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   362
	}
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   363
}
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   364
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   365
static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *ptrbuf)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   366
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   367
	int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   368
	Sint16 xrel, yrel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   369
	Uint8 state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   370
	Uint8 button;
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   371
	DWORD timestamp = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   372
717
42ed44b2c8b6 Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents: 536
diff changeset
   373
	/* Sanity check. Mailing list reports this being NULL unexpectedly. */
42ed44b2c8b6 Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents: 536
diff changeset
   374
	if (SDL_PublicSurface == NULL) {
42ed44b2c8b6 Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents: 536
diff changeset
   375
		return;
42ed44b2c8b6 Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents: 536
diff changeset
   376
	}
42ed44b2c8b6 Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents: 536
diff changeset
   377
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   378
	/* If the mouse was lost, regain some sense of mouse state */
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   379
	if ( mouse_lost && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   380
		POINT mouse_pos;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   381
		Uint8 old_state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   382
		Uint8 new_state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   383
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   384
		/* Set ourselves up with the current cursor position */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   385
		GetCursorPos(&mouse_pos);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   386
		ScreenToClient(SDL_Window, &mouse_pos);
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   387
		post_mouse_motion( 0, (Sint16)mouse_pos.x, (Sint16)mouse_pos.y);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   388
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   389
		/* Check for mouse button changes */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   390
		old_state = SDL_GetMouseState(NULL, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   391
		new_state = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   392
		{ /* Get the new DirectInput button state for the mouse */
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   393
#if DIRECTINPUT_VERSION >= 0x700
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   394
			DIMOUSESTATE2 distate;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   395
#else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   396
			DIMOUSESTATE distate;
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   397
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   398
			HRESULT result;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   399
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   400
			result=IDirectInputDevice2_GetDeviceState(SDL_DIdev[1],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   401
						sizeof(distate), &distate);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   402
			if ( result != DI_OK ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   403
				/* Try again next time */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   404
				SetDIerror(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   405
				"IDirectInputDevice2::GetDeviceState", result);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   406
				return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   407
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   408
			for ( i=3; i>=0; --i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   409
				if ( (distate.rgbButtons[i]&0x80) == 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   410
					new_state |= 0x01;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   411
				}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   412
				new_state <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   413
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   414
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   415
		for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   416
			if ( (old_state&0x01) != (new_state&0x01) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   417
				button = (Uint8)(i+1);
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   418
				/* Map DI button numbers to SDL */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   419
				switch ( button ) {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   420
					case 2: button = SDL_BUTTON_RIGHT; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   421
					case 3: button = SDL_BUTTON_MIDDLE; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   422
					case 4: button = SDL_BUTTON_X1; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   423
					case 5: button = SDL_BUTTON_X2; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   424
					default: break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   425
				}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   426
				if ( new_state & 0x01 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   427
					/* Grab mouse so we get mouse-up */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   428
					if ( ++mouse_pressed > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   429
						SetCapture(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   430
					}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   431
					state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   432
				} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   433
					/* Release mouse after all mouse-ups */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   434
					if ( --mouse_pressed <= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   435
						ReleaseCapture();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   436
						mouse_pressed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   437
					}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   438
					state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   439
				}
491
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
   440
				if ( mouse_buttons_swapped ) {
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
   441
					if ( button == 1 ) button = 3;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
   442
					else
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
   443
					if ( button == 3 ) button = 1;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
   444
				}
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   445
				posted = SDL_PrivateMouseButton(state, button,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   446
									0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   447
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   448
			old_state >>= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   449
			new_state >>= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   450
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   451
		mouse_lost = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   452
		return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   453
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   454
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   455
	/* Translate mouse messages */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   456
	xrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   457
	yrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   458
	for ( i=0; i<(int)numevents; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   459
		switch (ptrbuf[i].dwOfs) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   460
			case DIMOFS_X:
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   461
				if ( timestamp != ptrbuf[i].dwTimeStamp ) {
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   462
					if ( xrel || yrel ) {
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   463
						post_mouse_motion(1, xrel, yrel);
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   464
						xrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   465
						yrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   466
					}
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   467
					timestamp = ptrbuf[i].dwTimeStamp;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   468
				}
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   469
				xrel += (Sint16)ptrbuf[i].dwData;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   470
				break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   471
			case DIMOFS_Y:
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   472
				if ( timestamp != ptrbuf[i].dwTimeStamp ) {
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   473
					if ( xrel || yrel ) {
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   474
						post_mouse_motion(1, xrel, yrel);
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   475
						xrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   476
						yrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   477
					}
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   478
					timestamp = ptrbuf[i].dwTimeStamp;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   479
				}
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   480
				yrel += (Sint16)ptrbuf[i].dwData;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   481
				break;
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   482
			case DIMOFS_Z:
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   483
				if ( xrel || yrel ) {
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   484
					post_mouse_motion(1, xrel, yrel);
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   485
					xrel = 0;
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   486
					yrel = 0;
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   487
				}
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   488
				timestamp = 0;
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   489
				if((int)ptrbuf[i].dwData > 0)
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   490
					button = SDL_BUTTON_WHEELUP;
332
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
   491
				else
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   492
					button = SDL_BUTTON_WHEELDOWN;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   493
				posted = SDL_PrivateMouseButton(
332
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
   494
						SDL_PRESSED, button, 0, 0);
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
   495
				posted |= SDL_PrivateMouseButton(
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
   496
						SDL_RELEASED, button, 0, 0);
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   497
				break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   498
			case DIMOFS_BUTTON0:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   499
			case DIMOFS_BUTTON1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   500
			case DIMOFS_BUTTON2:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   501
			case DIMOFS_BUTTON3:
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   502
#if DIRECTINPUT_VERSION >= 0x700
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   503
			case DIMOFS_BUTTON4:
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   504
			case DIMOFS_BUTTON5:
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   505
			case DIMOFS_BUTTON6:
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   506
			case DIMOFS_BUTTON7:
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   507
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   508
				if ( xrel || yrel ) {
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   509
					post_mouse_motion(1, xrel, yrel);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   510
					xrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   511
					yrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   512
				}
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
   513
				timestamp = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   514
				button = (Uint8)(ptrbuf[i].dwOfs-DIMOFS_BUTTON0)+1;
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   515
				/* Map DI button numbers to SDL */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   516
				switch ( button ) {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   517
					case 2: button = SDL_BUTTON_RIGHT; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   518
					case 3: button = SDL_BUTTON_MIDDLE; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   519
					case 4: button = SDL_BUTTON_X1; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   520
					case 5: button = SDL_BUTTON_X2; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   521
					default: break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   522
				}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   523
				if ( ptrbuf[i].dwData & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   524
					/* Grab mouse so we get mouse-up */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   525
					if ( ++mouse_pressed > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   526
						SetCapture(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   527
					}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   528
					state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   529
				} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   530
					/* Release mouse after all mouse-ups */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   531
					if ( --mouse_pressed <= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   532
						ReleaseCapture();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   533
						mouse_pressed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   534
					}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   535
					state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   536
				}
491
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
   537
				if ( mouse_buttons_swapped ) {
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
   538
					if ( button == 1 ) button = 3;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
   539
					else
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
   540
					if ( button == 3 ) button = 1;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
   541
				}
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   542
				posted = SDL_PrivateMouseButton(state, button,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   543
									0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   544
				break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   545
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   546
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   547
	if ( xrel || yrel ) {
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
   548
		post_mouse_motion(1, xrel, yrel);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   549
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   550
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   551
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   552
/* The main Win32 event handler */
1456
84de7511f79f Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
   553
LRESULT DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   554
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   555
	switch (msg) {
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
   556
#ifdef WM_ACTIVATEAPP
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   557
		case WM_ACTIVATEAPP: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   558
			int i, active;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   559
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   560
			active = (wParam && (GetForegroundWindow() == hwnd));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   561
			if ( active ) {
4383
daf9e6037596 Gregory Smith
Sam Lantinga <slouken@libsdl.org>
parents: 4291
diff changeset
   562
				for ( i=0; i<MAX_INPUTS; ++i ) {
daf9e6037596 Gregory Smith
Sam Lantinga <slouken@libsdl.org>
parents: 4291
diff changeset
   563
					if (SDL_DIdev[i] != NULL)
daf9e6037596 Gregory Smith
Sam Lantinga <slouken@libsdl.org>
parents: 4291
diff changeset
   564
						IDirectInputDevice2_Acquire(
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   565
								SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   566
				}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   567
			} else {
4383
daf9e6037596 Gregory Smith
Sam Lantinga <slouken@libsdl.org>
parents: 4291
diff changeset
   568
				for ( i=0; i<MAX_INPUTS; ++i ) {
daf9e6037596 Gregory Smith
Sam Lantinga <slouken@libsdl.org>
parents: 4291
diff changeset
   569
					if (SDL_DIdev[i] != NULL) 
daf9e6037596 Gregory Smith
Sam Lantinga <slouken@libsdl.org>
parents: 4291
diff changeset
   570
						IDirectInputDevice2_Unacquire(
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   571
								SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   572
				}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   573
				mouse_lost = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   574
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   575
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   576
		break;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
   577
#endif /* WM_ACTIVATEAPP */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   578
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
   579
#ifdef WM_DISPLAYCHANGE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   580
		case WM_DISPLAYCHANGE: {
1456
84de7511f79f Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
   581
			WPARAM BitsPerPixel;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   582
			WORD SizeX, SizeY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   583
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   584
			/* Ack!  The display changed size and/or depth! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   585
			SizeX = LOWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   586
			SizeY = HIWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   587
			BitsPerPixel = wParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   588
			/* We cause this message when we go fullscreen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   589
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   590
		break;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
   591
#endif /* WM_DISPLAYCHANGE */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   592
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   593
		/* The keyboard is handled via DirectInput */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   594
		case WM_SYSKEYUP:
4171
3012f1c37361 Fixed bug #619
Sam Lantinga <slouken@libsdl.org>
parents: 4170
diff changeset
   595
		case WM_SYSKEYDOWN:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   596
		case WM_KEYUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   597
		case WM_KEYDOWN: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   598
			/* Ignore windows keyboard messages */;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   599
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   600
		return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   601
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
   602
#if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   603
		/* Don't allow screen savers or monitor power downs.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   604
		   This is because they quietly clear DirectX surfaces.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   605
		   It would be better to allow the application to
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   606
		   decide whether or not to blow these off, but the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   607
		   semantics of SDL_PrivateSysWMEvent() don't allow
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   608
		   the application that choice.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   609
		 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   610
		case WM_SYSCOMMAND: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   611
			if ((wParam&0xFFF0)==SC_SCREENSAVE || 
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   612
			    (wParam&0xFFF0)==SC_MONITORPOWER)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   613
				return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   614
		}
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
   615
		/* Fall through to default processing */
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
   616
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
   617
#endif /* SC_SCREENSAVE || SC_MONITORPOWER */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   618
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   619
		default: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   620
			/* Only post the event if we're watching for it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   621
			if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   622
			        SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   623
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   624
				SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   625
				wmmsg.hwnd = hwnd;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   626
				wmmsg.msg = msg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   627
				wmmsg.wParam = wParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   628
				wmmsg.lParam = lParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   629
				posted = SDL_PrivateSysWMEvent(&wmmsg);
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
   630
721
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
   631
			/* DJM: If the user isn't watching for private
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
   632
				messages in her SDL event loop, then pass it
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
   633
				along to any win32 specific window proc.
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
   634
			 */
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
   635
			} else if (userWindowProc) {
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
   636
				return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam);
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
   637
			}
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   638
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   639
		break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   640
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   641
	return(DefWindowProc(hwnd, msg, wParam, lParam));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   642
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   643
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   644
/* This function checks the windows message queue and DirectInput and returns
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   645
   1 if there was input, 0 if there was no input, or -1 if the application has
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   646
   posted a quit message.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   647
*/
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   648
static int DX5_CheckInput(_THIS, int timeout, BOOL processInput)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   649
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   650
	MSG msg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   651
	int      i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   652
	HRESULT  result;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   653
	DWORD    event;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   654
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   655
	/* Check the normal windows queue (highest preference) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   656
	posted = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   657
	while ( ! posted &&
523
c210010f50f4 Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 491
diff changeset
   658
	        PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
c210010f50f4 Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 491
diff changeset
   659
		if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
4291
6cc2b35ac610 Fixed bug #634
Sam Lantinga <slouken@libsdl.org>
parents: 4237
diff changeset
   660
			TranslateMessage(&msg);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   661
			DispatchMessage(&msg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   662
		} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   663
			return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   664
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   665
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   666
	if ( posted ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   667
		return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   668
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   669
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   670
	/* Pump the DirectInput flow */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   671
	if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
4237
0adda8ff43ef Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents: 4191
diff changeset
   672
		for ( i=0; i<MAX_INPUTS; ++i ) {
0adda8ff43ef Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents: 4191
diff changeset
   673
			if ( SDL_DIdev[i] != NULL ) {
0adda8ff43ef Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents: 4191
diff changeset
   674
				result = IDirectInputDevice2_Poll(SDL_DIdev[i]);
0adda8ff43ef Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents: 4191
diff changeset
   675
				if ( (result == DIERR_INPUTLOST) ||
0adda8ff43ef Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents: 4191
diff changeset
   676
						(result == DIERR_NOTACQUIRED) ) {
0adda8ff43ef Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents: 4191
diff changeset
   677
					if ( SDL_strcmp(inputs[i].name, "mouse") == 0 ) {
0adda8ff43ef Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents: 4191
diff changeset
   678
						mouse_lost = 1;
0adda8ff43ef Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents: 4191
diff changeset
   679
					}
0adda8ff43ef Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents: 4191
diff changeset
   680
					IDirectInputDevice2_Acquire(SDL_DIdev[i]);
0adda8ff43ef Potentially fixed bug #774
Sam Lantinga <slouken@libsdl.org>
parents: 4191
diff changeset
   681
					IDirectInputDevice2_Poll(SDL_DIdev[i]);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   682
				}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   683
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   684
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   685
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   686
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   687
	/* Wait for messages and input events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   688
	event = MsgWaitForMultipleObjects(SDL_DIndev, SDL_DIevt, FALSE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   689
							timeout, QS_ALLEVENTS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   690
	if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0+SDL_DIndev))) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   691
		DWORD numevents;
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
   692
		static DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   693
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   694
		event -= WAIT_OBJECT_0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   695
		numevents = INPUT_QSIZE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   696
		result = IDirectInputDevice2_GetDeviceData(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   697
				SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   698
							evtbuf, &numevents, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   699
		if ( (result == DIERR_INPUTLOST) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   700
					(result == DIERR_NOTACQUIRED) ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
   701
			if ( SDL_strcmp(inputs[event].name, "mouse") == 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   702
				mouse_lost = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   703
			}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   704
			IDirectInputDevice2_Acquire(SDL_DIdev[event]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   705
			result = IDirectInputDevice2_GetDeviceData(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   706
				SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   707
							evtbuf, &numevents, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   708
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   709
		/* Handle the events */
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   710
		if ( result == DI_OK && processInput ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   711
			/* Note: This can post multiple events to event queue
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   712
			 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   713
			(*SDL_DIfun[event])((int)numevents, evtbuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   714
			return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   715
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   716
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   717
	if ( event != WAIT_TIMEOUT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   718
		/* Maybe there was a windows message? */
4291
6cc2b35ac610 Fixed bug #634
Sam Lantinga <slouken@libsdl.org>
parents: 4237
diff changeset
   719
		posted = 0;
6cc2b35ac610 Fixed bug #634
Sam Lantinga <slouken@libsdl.org>
parents: 4237
diff changeset
   720
		while ( ! posted &&
6cc2b35ac610 Fixed bug #634
Sam Lantinga <slouken@libsdl.org>
parents: 4237
diff changeset
   721
			PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   722
			if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
4291
6cc2b35ac610 Fixed bug #634
Sam Lantinga <slouken@libsdl.org>
parents: 4237
diff changeset
   723
				TranslateMessage(&msg);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   724
				DispatchMessage(&msg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   725
			} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   726
				return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   727
			}
4291
6cc2b35ac610 Fixed bug #634
Sam Lantinga <slouken@libsdl.org>
parents: 4237
diff changeset
   728
		}
6cc2b35ac610 Fixed bug #634
Sam Lantinga <slouken@libsdl.org>
parents: 4237
diff changeset
   729
		if ( posted ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   730
			return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   731
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   732
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   733
	return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   734
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   735
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   736
/* Change cooperative level based on whether or not we are fullscreen */
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   737
void DX5_DInputReset(_THIS, int fullscreen)
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   738
{
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   739
	DWORD level;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   740
	int i;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   741
	HRESULT result;
970
fb8b91365766 Date: Tue, 19 Oct 2004 23:04:58 -0700
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
   742
	HWND topwnd;
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   743
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   744
	for ( i=0; i<MAX_INPUTS; ++i ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   745
		if ( SDL_DIdev[i] != NULL ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   746
			if ( fullscreen ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   747
				level = inputs[i].raw_level;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   748
			} else {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   749
				level = inputs[i].win_level;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   750
			}
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   751
			IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
1115
040aa1bea9fc Fixed mismerged patch.
Ryan C. Gordon <icculus@icculus.org>
parents: 1114
diff changeset
   752
			topwnd = GetTopLevelParent(SDL_Window);
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   753
			result = IDirectInputDevice2_SetCooperativeLevel(
970
fb8b91365766 Date: Tue, 19 Oct 2004 23:04:58 -0700
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
   754
					SDL_DIdev[i], topwnd, level);
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   755
			IDirectInputDevice2_Acquire(SDL_DIdev[i]);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   756
			if ( result != DI_OK ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   757
				SetDIerror(
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   758
			"DirectInputDevice::SetCooperativeLevel", result);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   759
			}
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   760
		}
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   761
	}
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   762
	mouse_lost = 1;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   763
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   764
	/* Flush pending input */
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   765
	DX5_CheckInput(this, 0, FALSE);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   766
}
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   767
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   768
void DX5_PumpEvents(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   769
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   770
	/* Wait for messages and DirectInput */
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
   771
	while ( DX5_CheckInput(this, 0, TRUE) > 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   772
		/* Loop and check again */;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   773
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   774
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   775
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   776
void DX5_InitOSKeymap(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   777
{
275
53fc686e9428 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
   778
#ifndef DIK_PAUSE
53fc686e9428 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
   779
#define DIK_PAUSE	0xC5
53fc686e9428 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
   780
#endif
327
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
   781
#ifndef DIK_OEM_102
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
   782
#define DIK_OEM_102	0x56	/* < > | on UK/Germany keyboards */
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
   783
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   784
	int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   785
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   786
	/* Map the DIK scancodes to SDL keysyms */
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
   787
	for ( i=0; i<SDL_arraysize(DIK_keymap); ++i )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   788
		DIK_keymap[i] = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   789
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   790
	/* Defined DIK_* constants */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   791
	DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   792
	DIK_keymap[DIK_1] = SDLK_1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   793
	DIK_keymap[DIK_2] = SDLK_2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   794
	DIK_keymap[DIK_3] = SDLK_3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   795
	DIK_keymap[DIK_4] = SDLK_4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   796
	DIK_keymap[DIK_5] = SDLK_5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   797
	DIK_keymap[DIK_6] = SDLK_6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   798
	DIK_keymap[DIK_7] = SDLK_7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   799
	DIK_keymap[DIK_8] = SDLK_8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   800
	DIK_keymap[DIK_9] = SDLK_9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   801
	DIK_keymap[DIK_0] = SDLK_0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   802
	DIK_keymap[DIK_MINUS] = SDLK_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   803
	DIK_keymap[DIK_EQUALS] = SDLK_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   804
	DIK_keymap[DIK_BACK] = SDLK_BACKSPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   805
	DIK_keymap[DIK_TAB] = SDLK_TAB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   806
	DIK_keymap[DIK_Q] = SDLK_q;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   807
	DIK_keymap[DIK_W] = SDLK_w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   808
	DIK_keymap[DIK_E] = SDLK_e;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   809
	DIK_keymap[DIK_R] = SDLK_r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   810
	DIK_keymap[DIK_T] = SDLK_t;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   811
	DIK_keymap[DIK_Y] = SDLK_y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   812
	DIK_keymap[DIK_U] = SDLK_u;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   813
	DIK_keymap[DIK_I] = SDLK_i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   814
	DIK_keymap[DIK_O] = SDLK_o;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   815
	DIK_keymap[DIK_P] = SDLK_p;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   816
	DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   817
	DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   818
	DIK_keymap[DIK_RETURN] = SDLK_RETURN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   819
	DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   820
	DIK_keymap[DIK_A] = SDLK_a;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   821
	DIK_keymap[DIK_S] = SDLK_s;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   822
	DIK_keymap[DIK_D] = SDLK_d;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   823
	DIK_keymap[DIK_F] = SDLK_f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   824
	DIK_keymap[DIK_G] = SDLK_g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   825
	DIK_keymap[DIK_H] = SDLK_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   826
	DIK_keymap[DIK_J] = SDLK_j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   827
	DIK_keymap[DIK_K] = SDLK_k;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   828
	DIK_keymap[DIK_L] = SDLK_l;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   829
	DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   830
	DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   831
	DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   832
	DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   833
	DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH;
1852
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
   834
	DIK_keymap[DIK_OEM_102] = SDLK_LESS;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   835
	DIK_keymap[DIK_Z] = SDLK_z;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   836
	DIK_keymap[DIK_X] = SDLK_x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   837
	DIK_keymap[DIK_C] = SDLK_c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   838
	DIK_keymap[DIK_V] = SDLK_v;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   839
	DIK_keymap[DIK_B] = SDLK_b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   840
	DIK_keymap[DIK_N] = SDLK_n;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   841
	DIK_keymap[DIK_M] = SDLK_m;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   842
	DIK_keymap[DIK_COMMA] = SDLK_COMMA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   843
	DIK_keymap[DIK_PERIOD] = SDLK_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   844
	DIK_keymap[DIK_SLASH] = SDLK_SLASH;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   845
	DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   846
	DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   847
	DIK_keymap[DIK_LMENU] = SDLK_LALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   848
	DIK_keymap[DIK_SPACE] = SDLK_SPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   849
	DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   850
	DIK_keymap[DIK_F1] = SDLK_F1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   851
	DIK_keymap[DIK_F2] = SDLK_F2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   852
	DIK_keymap[DIK_F3] = SDLK_F3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   853
	DIK_keymap[DIK_F4] = SDLK_F4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   854
	DIK_keymap[DIK_F5] = SDLK_F5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   855
	DIK_keymap[DIK_F6] = SDLK_F6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   856
	DIK_keymap[DIK_F7] = SDLK_F7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   857
	DIK_keymap[DIK_F8] = SDLK_F8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   858
	DIK_keymap[DIK_F9] = SDLK_F9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   859
	DIK_keymap[DIK_F10] = SDLK_F10;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   860
	DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   861
	DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   862
	DIK_keymap[DIK_NUMPAD7] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   863
	DIK_keymap[DIK_NUMPAD8] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   864
	DIK_keymap[DIK_NUMPAD9] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   865
	DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   866
	DIK_keymap[DIK_NUMPAD4] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   867
	DIK_keymap[DIK_NUMPAD5] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   868
	DIK_keymap[DIK_NUMPAD6] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   869
	DIK_keymap[DIK_ADD] = SDLK_KP_PLUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   870
	DIK_keymap[DIK_NUMPAD1] = SDLK_KP1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   871
	DIK_keymap[DIK_NUMPAD2] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   872
	DIK_keymap[DIK_NUMPAD3] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   873
	DIK_keymap[DIK_NUMPAD0] = SDLK_KP0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   874
	DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   875
	DIK_keymap[DIK_F11] = SDLK_F11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   876
	DIK_keymap[DIK_F12] = SDLK_F12;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   877
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   878
	DIK_keymap[DIK_F13] = SDLK_F13;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   879
	DIK_keymap[DIK_F14] = SDLK_F14;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   880
	DIK_keymap[DIK_F15] = SDLK_F15;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   881
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   882
	DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   883
	DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   884
	DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   885
	DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE;
1526
89f90f32f6c0 Fixed bug #124
Sam Lantinga <slouken@libsdl.org>
parents: 1523
diff changeset
   886
	DIK_keymap[DIK_SYSRQ] = SDLK_PRINT;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   887
	DIK_keymap[DIK_RMENU] = SDLK_RALT;
290
9a02597bc1b0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 275
diff changeset
   888
	DIK_keymap[DIK_PAUSE] = SDLK_PAUSE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   889
	DIK_keymap[DIK_HOME] = SDLK_HOME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   890
	DIK_keymap[DIK_UP] = SDLK_UP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   891
	DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   892
	DIK_keymap[DIK_LEFT] = SDLK_LEFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   893
	DIK_keymap[DIK_RIGHT] = SDLK_RIGHT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   894
	DIK_keymap[DIK_END] = SDLK_END;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   895
	DIK_keymap[DIK_DOWN] = SDLK_DOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   896
	DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   897
	DIK_keymap[DIK_INSERT] = SDLK_INSERT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   898
	DIK_keymap[DIK_DELETE] = SDLK_DELETE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   899
	DIK_keymap[DIK_LWIN] = SDLK_LMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   900
	DIK_keymap[DIK_RWIN] = SDLK_RMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   901
	DIK_keymap[DIK_APPS] = SDLK_MENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   902
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   903
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   904
static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   905
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   906
	/* Set the keysym information */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   907
	keysym->scancode = (unsigned char)scancode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   908
	keysym->sym = DIK_keymap[scancode];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   909
	keysym->mod = KMOD_NONE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   910
	keysym->unicode = 0;
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1115
diff changeset
   911
	if ( pressed && SDL_TranslateUNICODE ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   912
		UINT vkey;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
   913
#ifndef NO_GETKEYBOARDSTATE
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1115
diff changeset
   914
		BYTE	keystate[256];
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1115
diff changeset
   915
		Uint16	wchars[2];
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
   916
#endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   917
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   918
		vkey = MapVirtualKey(scancode, 1);
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
   919
#ifdef NO_GETKEYBOARDSTATE
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
   920
		/* Uh oh, better hope the vkey is close enough.. */
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
   921
		keysym->unicode = vkey;
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
   922
#else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   923
		GetKeyboardState(keystate);
4170
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
   924
		/* Numlock isn't taken into account in ToUnicode,
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
   925
		 * so we handle it as a special case here */
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
   926
		if ((keystate[VK_NUMLOCK] & 1) && vkey >= VK_NUMPAD0 && vkey <= VK_NUMPAD9)
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
   927
		{
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
   928
			keysym->unicode = vkey - VK_NUMPAD0 + '0';
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
   929
		}
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
   930
		else if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) > 0)
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1115
diff changeset
   931
		{
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1115
diff changeset
   932
			keysym->unicode = wchars[0];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   933
		}
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1115
diff changeset
   934
#endif /* NO_GETKEYBOARDSTATE */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   935
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   936
	return(keysym);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   937
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   938
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   939
int DX5_CreateWindow(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   940
{
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
   941
	char *windowid = SDL_getenv("SDL_WINDOWID");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   942
	int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   943
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   944
	/* Clear out DirectInput variables in case we fail */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   945
	for ( i=0; i<MAX_INPUTS; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   946
		SDL_DIdev[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   947
		SDL_DIevt[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   948
		SDL_DIfun[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   949
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   950
1288
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
   951
	SDL_RegisterApp(NULL, 0, 0);
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1253
diff changeset
   952
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1253
diff changeset
   953
	SDL_windowid = (windowid != NULL);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   954
	if ( SDL_windowid ) {
1456
84de7511f79f Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
   955
		SDL_Window = (HWND)SDL_strtoull(windowid, NULL, 0);
975
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
   956
		if ( SDL_Window == NULL ) {
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
   957
			SDL_SetError("Couldn't get user specified window");
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
   958
			return(-1);
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
   959
		}
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
   960
458
a8a0a4f19df7 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
   961
		/* DJM: we want all event's for the user specified
975
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
   962
			window to be handled by SDL.
458
a8a0a4f19df7 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
   963
		 */
1472
4aac8563c296 Fixed more Win64 portability issues
Sam Lantinga <slouken@libsdl.org>
parents: 1456
diff changeset
   964
		userWindowProc = (WNDPROCTYPE)GetWindowLongPtr(SDL_Window, GWLP_WNDPROC);
4aac8563c296 Fixed more Win64 portability issues
Sam Lantinga <slouken@libsdl.org>
parents: 1456
diff changeset
   965
		SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)WinMessage);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   966
	} else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   967
		SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   968
                        (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
   969
                        CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   970
		if ( SDL_Window == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   971
			SDL_SetError("Couldn't create window");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   972
			return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   973
		}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   974
		ShowWindow(SDL_Window, SW_HIDE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   975
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   976
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   977
	/* Initialize DirectInput */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   978
	if ( DX5_DInputInit(this) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   979
		return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   980
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   981
1523
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
   982
	/* JC 14 Mar 2006
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
   983
		Flush the message loop or this can cause big problems later
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
   984
		Especially if the user decides to use dialog boxes or assert()!
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
   985
	*/
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
   986
	WIN_FlushMessageQueue();
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
   987
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   988
	/* Ready to roll */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   989
	return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   990
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   991
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   992
void DX5_DestroyWindow(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   993
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   994
	/* Close down DirectInput */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   995
	DX5_DInputQuit(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   996
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   997
	/* Destroy our window */
975
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
   998
	if ( SDL_windowid ) {
1472
4aac8563c296 Fixed more Win64 portability issues
Sam Lantinga <slouken@libsdl.org>
parents: 1456
diff changeset
   999
		SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)userWindowProc);
975
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
  1000
	} else {
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
  1001
		DestroyWindow(SDL_Window);
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
  1002
	}
1288
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
  1003
	SDL_UnregisterApp();
1523
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
  1004
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
  1005
	/* JC 14 Mar 2006
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
  1006
		Flush the message loop or this can cause big problems later
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
  1007
		Especially if the user decides to use dialog boxes or assert()!
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
  1008
	*/
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
  1009
	WIN_FlushMessageQueue();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
  1010
}