VisualC/SDLtest/SDLtest_VS2012.vcxproj
author Philipp Wiesemann <philipp.wiesemann@arcor.de>
Sun, 02 Jun 2013 14:11:04 +0200
changeset 7261 df37802bf7db
parent 7249 606c8fcfef2f
child 8843 ef2955271c4f
permissions -rw-r--r--
Fixed implicit function declaration and warning for SDL_Log().
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <ItemGroup Label="ProjectConfigurations">
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    <ProjectConfiguration Include="Debug|Win32">
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      <Configuration>Debug</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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      <Configuration>Debug</Configuration>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release|Win32">
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      <Configuration>Release</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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      <Configuration>Release</Configuration>
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    </ProjectConfiguration>
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  </ItemGroup>
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  <PropertyGroup Label="Globals">
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606c8fcfef2f Fix bug 1492: Visual Studio builds sdl.lib and sdl.dll for version 2.0 (contributed by Jan Reitz); update SDL_bool handling in test_common to fix VS compiler warnings
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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    <UseOfMfc>false</UseOfMfc>
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    <PlatformToolset>v110</PlatformToolset>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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    <ConfigurationType>StaticLibrary</ConfigurationType>
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    <PlatformToolset>v110</PlatformToolset>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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    <PlatformToolset>v110</PlatformToolset>
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  </PropertyGroup>
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      <StringPooling>true</StringPooling>
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      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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      <FunctionLevelLinking>true</FunctionLevelLinking>
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      <PrecompiledHeader>
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      </PrecompiledHeader>
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      <WarningLevel>Level3</WarningLevel>
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      <SuppressStartupBanner>true</SuppressStartupBanner>
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      <CompileAs>Default</CompileAs>
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      <DebugInformationFormat>OldStyle</DebugInformationFormat>
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      <ExceptionHandling>false</ExceptionHandling>
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    </ClCompile>
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    <Lib>
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      <SuppressStartupBanner>true</SuppressStartupBanner>
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    </Lib>
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  </ItemDefinitionGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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    <Midl>
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      <TargetEnvironment>X64</TargetEnvironment>
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    </Midl>
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    <ClCompile>
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      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <StringPooling>true</StringPooling>
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      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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      <FunctionLevelLinking>true</FunctionLevelLinking>
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      <PrecompiledHeader>
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      </PrecompiledHeader>
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      <WarningLevel>Level3</WarningLevel>
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      <SuppressStartupBanner>true</SuppressStartupBanner>
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      <CompileAs>Default</CompileAs>
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      <DebugInformationFormat>OldStyle</DebugInformationFormat>
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      <ExceptionHandling>false</ExceptionHandling>
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    </ClCompile>
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    <Lib>
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      <SuppressStartupBanner>true</SuppressStartupBanner>
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    </Lib>
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  </ItemDefinitionGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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    <PreBuildEvent />
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    <ClCompile>
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      <Optimization>Disabled</Optimization>
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      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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      <PrecompiledHeader>
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      </PrecompiledHeader>
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      <WarningLevel>Level3</WarningLevel>
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      <SuppressStartupBanner>true</SuppressStartupBanner>
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      <DebugInformationFormat>OldStyle</DebugInformationFormat>
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      <CompileAs>Default</CompileAs>
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      <ExceptionHandling>false</ExceptionHandling>
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    </ClCompile>
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    <Lib>
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      <SuppressStartupBanner>true</SuppressStartupBanner>
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    </Lib>
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  </ItemDefinitionGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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    <Midl>
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      <TargetEnvironment>X64</TargetEnvironment>
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    </Midl>
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    <ClCompile>
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      <Optimization>Disabled</Optimization>
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      <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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      <PrecompiledHeader>
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      </PrecompiledHeader>
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      <WarningLevel>Level3</WarningLevel>
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      <SuppressStartupBanner>true</SuppressStartupBanner>
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      <DebugInformationFormat>OldStyle</DebugInformationFormat>
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      <CompileAs>Default</CompileAs>
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      <ExceptionHandling>false</ExceptionHandling>
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    </ClCompile>
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    <Lib>
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      <SuppressStartupBanner>true</SuppressStartupBanner>
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    </Lib>
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  </ItemDefinitionGroup>
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  <ItemGroup>
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    <ClInclude Include="..\..\include\SDL_test.h" />
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    <ClInclude Include="..\..\include\SDL_test_assert.h" />
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    <ClInclude Include="..\..\include\SDL_test_common.h" />
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    <ClInclude Include="..\..\include\SDL_test_crc32.h" />
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    <ClInclude Include="..\..\include\SDL_test_font.h" />
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    <ClInclude Include="..\..\include\SDL_test_fuzzer.h" />
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    <ClInclude Include="..\..\include\SDL_test_harness.h" />
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    <ClInclude Include="..\..\include\SDL_test_log.h" />
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    <ClInclude Include="..\..\include\SDL_test_md5.h" />
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    <ClInclude Include="..\..\include\SDL_test_random.h" />
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    <ClInclude Include="..\..\include\SDL_test_images.h" />
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    <ClInclude Include="..\..\include\SDL_test_compare.h" />
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  </ItemGroup>
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  <ItemGroup>
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    <ClCompile Include="..\..\src\test\SDL_test_assert.c" />
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    <ClCompile Include="..\..\src\test\SDL_test_common.c" />
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    <ClCompile Include="..\..\src\test\SDL_test_crc32.c" />
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    <ClCompile Include="..\..\src\test\SDL_test_font.c" />
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    <ClCompile Include="..\..\src\test\SDL_test_fuzzer.c" />
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    <ClCompile Include="..\..\src\test\SDL_test_harness.c" />
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    <ClCompile Include="..\..\src\test\SDL_test_log.c" />
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    <ClCompile Include="..\..\src\test\SDL_test_md5.c" />
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    <ClCompile Include="..\..\src\test\SDL_test_random.c" />
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    <ClCompile Include="..\..\src\test\SDL_test_imageBlit.c" />
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    <ClCompile Include="..\..\src\test\SDL_test_imageBlitBlend.c" />
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    <ClCompile Include="..\..\src\test\SDL_test_imageFace.c" />
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    <ClCompile Include="..\..\src\test\SDL_test_imagePrimitives.c" />
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    <ClCompile Include="..\..\src\test\SDL_test_imagePrimitivesBlend.c" />
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    <ClCompile Include="..\..\src\test\SDL_test_compare.c" />
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  </ItemGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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  <ImportGroup Label="ExtensionTargets">
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  </ImportGroup>
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</Project>