author | Sam Lantinga <slouken@libsdl.org> |
Thu, 29 May 2003 04:29:13 +0000 | |
changeset 628 | e561e8752d33 |
parent 297 | f6ffac90895c |
child 688 | c0522010bb6d |
permissions | -rw-r--r-- |
0 | 1 |
/* |
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SDL - Simple DirectMedia Layer |
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f6ffac90895c
Updated copyright information for 2002
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Library General Public |
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License as published by the Free Software Foundation; either |
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version 2 of the License, or (at your option) any later version. |
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||
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Library General Public License for more details. |
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||
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You should have received a copy of the GNU Library General Public |
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License along with this library; if not, write to the Free |
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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Sam Lantinga |
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e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
50
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changeset
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slouken@libsdl.org |
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*/ |
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#ifdef SAVE_RCSID |
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static char rcsid = |
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"@(#) $Id$"; |
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#endif |
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/* General (mostly internal) pixel/color manipulation routines for SDL */ |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include "SDL_error.h" |
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#include "SDL_endian.h" |
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#include "SDL_video.h" |
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#include "SDL_sysvideo.h" |
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#include "SDL_blit.h" |
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#include "SDL_pixels_c.h" |
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#include "SDL_RLEaccel_c.h" |
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41 |
||
42 |
/* Helper functions */ |
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43 |
/* |
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44 |
* Allocate a pixel format structure and fill it according to the given info. |
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45 |
*/ |
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46 |
SDL_PixelFormat *SDL_AllocFormat(int bpp, |
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47 |
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
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48 |
{ |
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SDL_PixelFormat *format; |
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50 |
Uint32 mask; |
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51 |
||
52 |
/* Allocate an empty pixel format structure */ |
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format = malloc(sizeof(*format)); |
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54 |
if ( format == NULL ) { |
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SDL_OutOfMemory(); |
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return(NULL); |
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} |
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memset(format, 0, sizeof(*format)); |
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format->alpha = SDL_ALPHA_OPAQUE; |
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60 |
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61 |
/* Set up the format */ |
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format->BitsPerPixel = bpp; |
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format->BytesPerPixel = (bpp+7)/8; |
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64 |
switch (bpp) { |
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65 |
case 1: |
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66 |
/* Create the 2 color black-white palette */ |
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format->palette = (SDL_Palette *)malloc( |
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68 |
sizeof(SDL_Palette)); |
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69 |
if ( format->palette == NULL ) { |
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SDL_FreeFormat(format); |
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SDL_OutOfMemory(); |
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72 |
return(NULL); |
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} |
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(format->palette)->ncolors = 2; |
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(format->palette)->colors = (SDL_Color *)malloc( |
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(format->palette)->ncolors*sizeof(SDL_Color)); |
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if ( (format->palette)->colors == NULL ) { |
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SDL_FreeFormat(format); |
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SDL_OutOfMemory(); |
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return(NULL); |
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} |
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format->palette->colors[0].r = 0xFF; |
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format->palette->colors[0].g = 0xFF; |
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format->palette->colors[0].b = 0xFF; |
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format->palette->colors[1].r = 0x00; |
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format->palette->colors[1].g = 0x00; |
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format->palette->colors[1].b = 0x00; |
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format->Rloss = 8; |
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format->Gloss = 8; |
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format->Bloss = 8; |
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format->Aloss = 8; |
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format->Rshift = 0; |
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format->Gshift = 0; |
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format->Bshift = 0; |
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format->Ashift = 0; |
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format->Rmask = 0; |
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format->Gmask = 0; |
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format->Bmask = 0; |
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format->Amask = 0; |
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break; |
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||
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case 4: |
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/* Create the 16 color VGA palette */ |
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format->palette = (SDL_Palette *)malloc( |
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sizeof(SDL_Palette)); |
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if ( format->palette == NULL ) { |
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SDL_FreeFormat(format); |
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SDL_OutOfMemory(); |
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return(NULL); |
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} |
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(format->palette)->ncolors = 16; |
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(format->palette)->colors = (SDL_Color *)malloc( |
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(format->palette)->ncolors*sizeof(SDL_Color)); |
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if ( (format->palette)->colors == NULL ) { |
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SDL_FreeFormat(format); |
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SDL_OutOfMemory(); |
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return(NULL); |
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} |
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/* Punt for now, will this ever be used? */ |
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memset((format->palette)->colors, 0, |
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(format->palette)->ncolors*sizeof(SDL_Color)); |
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/* Palettized formats have no mask info */ |
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124 |
format->Rloss = 8; |
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format->Gloss = 8; |
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format->Bloss = 8; |
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format->Aloss = 8; |
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128 |
format->Rshift = 0; |
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129 |
format->Gshift = 0; |
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130 |
format->Bshift = 0; |
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131 |
format->Ashift = 0; |
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132 |
format->Rmask = 0; |
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133 |
format->Gmask = 0; |
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format->Bmask = 0; |
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135 |
format->Amask = 0; |
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break; |
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||
138 |
case 8: |
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139 |
/* Create an empty 256 color palette */ |
|
140 |
format->palette = (SDL_Palette *)malloc( |
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sizeof(SDL_Palette)); |
|
142 |
if ( format->palette == NULL ) { |
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SDL_FreeFormat(format); |
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SDL_OutOfMemory(); |
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return(NULL); |
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} |
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(format->palette)->ncolors = 256; |
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(format->palette)->colors = (SDL_Color *)malloc( |
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(format->palette)->ncolors*sizeof(SDL_Color)); |
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if ( (format->palette)->colors == NULL ) { |
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SDL_FreeFormat(format); |
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SDL_OutOfMemory(); |
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return(NULL); |
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} |
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memset((format->palette)->colors, 0, |
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(format->palette)->ncolors*sizeof(SDL_Color)); |
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157 |
||
158 |
/* Palettized formats have no mask info */ |
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159 |
format->Rloss = 8; |
|
160 |
format->Gloss = 8; |
|
161 |
format->Bloss = 8; |
|
162 |
format->Aloss = 8; |
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163 |
format->Rshift = 0; |
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164 |
format->Gshift = 0; |
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165 |
format->Bshift = 0; |
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166 |
format->Ashift = 0; |
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format->Rmask = 0; |
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format->Gmask = 0; |
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169 |
format->Bmask = 0; |
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170 |
format->Amask = 0; |
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171 |
break; |
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172 |
||
173 |
default: |
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174 |
/* No palette, just packed pixel info */ |
|
175 |
format->palette = NULL; |
|
176 |
format->Rshift = 0; |
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177 |
format->Rloss = 8; |
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178 |
if ( Rmask ) { |
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179 |
for ( mask = Rmask; !(mask&0x01); mask >>= 1 ) |
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180 |
++format->Rshift; |
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181 |
for ( ; (mask&0x01); mask >>= 1 ) |
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182 |
--format->Rloss; |
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183 |
} |
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184 |
format->Gshift = 0; |
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185 |
format->Gloss = 8; |
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186 |
if ( Gmask ) { |
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for ( mask = Gmask; !(mask&0x01); mask >>= 1 ) |
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++format->Gshift; |
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for ( ; (mask&0x01); mask >>= 1 ) |
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--format->Gloss; |
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191 |
} |
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format->Bshift = 0; |
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193 |
format->Bloss = 8; |
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194 |
if ( Bmask ) { |
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for ( mask = Bmask; !(mask&0x01); mask >>= 1 ) |
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196 |
++format->Bshift; |
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for ( ; (mask&0x01); mask >>= 1 ) |
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--format->Bloss; |
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199 |
} |
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format->Ashift = 0; |
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201 |
format->Aloss = 8; |
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202 |
if ( Amask ) { |
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203 |
for ( mask = Amask; !(mask&0x01); mask >>= 1 ) |
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++format->Ashift; |
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205 |
for ( ; (mask&0x01); mask >>= 1 ) |
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206 |
--format->Aloss; |
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207 |
} |
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208 |
format->Rmask = Rmask; |
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209 |
format->Gmask = Gmask; |
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210 |
format->Bmask = Bmask; |
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211 |
format->Amask = Amask; |
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212 |
break; |
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213 |
} |
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214 |
/* Calculate some standard bitmasks, if necessary |
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215 |
* Note: This could conflict with an alpha mask, if given. |
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*/ |
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217 |
if ( (bpp > 8) && !format->Rmask && !format->Gmask && !format->Bmask ) { |
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/* R-G-B */ |
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219 |
if ( bpp > 24 ) |
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bpp = 24; |
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format->Rloss = 8-(bpp/3); |
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format->Gloss = 8-(bpp/3)-(bpp%3); |
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format->Bloss = 8-(bpp/3); |
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224 |
format->Rshift = ((bpp/3)+(bpp%3))+(bpp/3); |
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format->Gshift = (bpp/3); |
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format->Bshift = 0; |
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format->Rmask = ((0xFF>>format->Rloss)<<format->Rshift); |
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format->Gmask = ((0xFF>>format->Gloss)<<format->Gshift); |
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format->Bmask = ((0xFF>>format->Bloss)<<format->Bshift); |
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230 |
} |
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231 |
return(format); |
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} |
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SDL_PixelFormat *SDL_ReallocFormat(SDL_Surface *surface, int bpp, |
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234 |
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
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235 |
{ |
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236 |
if ( surface->format ) { |
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237 |
SDL_FreeFormat(surface->format); |
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238 |
SDL_FormatChanged(surface); |
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239 |
} |
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surface->format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask); |
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241 |
return surface->format; |
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} |
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243 |
||
244 |
/* |
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245 |
* Change any previous mappings from/to the new surface format |
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246 |
*/ |
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247 |
void SDL_FormatChanged(SDL_Surface *surface) |
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248 |
{ |
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249 |
surface->format_version++; |
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250 |
SDL_InvalidateMap(surface->map); |
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251 |
} |
|
252 |
/* |
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253 |
* Free a previously allocated format structure |
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254 |
*/ |
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255 |
void SDL_FreeFormat(SDL_PixelFormat *format) |
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256 |
{ |
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257 |
if ( format ) { |
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258 |
if ( format->palette ) { |
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259 |
if ( format->palette->colors ) { |
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260 |
free(format->palette->colors); |
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261 |
} |
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262 |
free(format->palette); |
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263 |
} |
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264 |
free(format); |
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265 |
} |
|
266 |
} |
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267 |
/* |
|
268 |
* Calculate an 8-bit (3 red, 3 green, 2 blue) dithered palette of colors |
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269 |
*/ |
|
270 |
void SDL_DitherColors(SDL_Color *colors, int bpp) |
|
271 |
{ |
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272 |
int i; |
|
273 |
if(bpp != 8) |
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274 |
return; /* only 8bpp supported right now */ |
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275 |
||
276 |
for(i = 0; i < 256; i++) { |
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277 |
int r, g, b; |
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/* map each bit field to the full [0, 255] interval, |
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279 |
so 0 is mapped to (0, 0, 0) and 255 to (255, 255, 255) */ |
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280 |
r = i & 0xe0; |
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281 |
r |= r >> 3 | r >> 6; |
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282 |
colors[i].r = r; |
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283 |
g = (i << 3) & 0xe0; |
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284 |
g |= g >> 3 | g >> 6; |
|
285 |
colors[i].g = g; |
|
286 |
b = i & 0x3; |
|
287 |
b |= b << 2; |
|
288 |
b |= b << 4; |
|
289 |
colors[i].b = b; |
|
290 |
} |
|
291 |
} |
|
292 |
/* |
|
293 |
* Calculate the pad-aligned scanline width of a surface |
|
294 |
*/ |
|
295 |
Uint16 SDL_CalculatePitch(SDL_Surface *surface) |
|
296 |
{ |
|
297 |
Uint16 pitch; |
|
298 |
||
299 |
/* Surface should be 4-byte aligned for speed */ |
|
300 |
pitch = surface->w*surface->format->BytesPerPixel; |
|
301 |
switch (surface->format->BitsPerPixel) { |
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302 |
case 1: |
|
303 |
pitch = (pitch+7)/8; |
|
304 |
break; |
|
305 |
case 4: |
|
306 |
pitch = (pitch+1)/2; |
|
307 |
break; |
|
308 |
default: |
|
309 |
break; |
|
310 |
} |
|
311 |
pitch = (pitch + 3) & ~3; /* 4-byte aligning */ |
|
312 |
return(pitch); |
|
313 |
} |
|
314 |
/* |
|
315 |
* Match an RGB value to a particular palette index |
|
316 |
*/ |
|
317 |
Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b) |
|
318 |
{ |
|
319 |
/* Do colorspace distance matching */ |
|
320 |
unsigned int smallest; |
|
321 |
unsigned int distance; |
|
322 |
int rd, gd, bd; |
|
323 |
int i; |
|
324 |
Uint8 pixel=0; |
|
325 |
||
326 |
smallest = ~0; |
|
327 |
for ( i=0; i<pal->ncolors; ++i ) { |
|
328 |
rd = pal->colors[i].r - r; |
|
329 |
gd = pal->colors[i].g - g; |
|
330 |
bd = pal->colors[i].b - b; |
|
331 |
distance = (rd*rd)+(gd*gd)+(bd*bd); |
|
332 |
if ( distance < smallest ) { |
|
333 |
pixel = i; |
|
334 |
if ( distance == 0 ) { /* Perfect match! */ |
|
335 |
break; |
|
336 |
} |
|
337 |
smallest = distance; |
|
338 |
} |
|
339 |
} |
|
340 |
return(pixel); |
|
341 |
} |
|
342 |
||
343 |
/* Find the opaque pixel value corresponding to an RGB triple */ |
|
344 |
Uint32 SDL_MapRGB(SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b) |
|
345 |
{ |
|
346 |
if ( format->palette == NULL ) { |
|
347 |
return (r >> format->Rloss) << format->Rshift |
|
348 |
| (g >> format->Gloss) << format->Gshift |
|
349 |
| (b >> format->Bloss) << format->Bshift |
|
350 |
| format->Amask; |
|
351 |
} else { |
|
352 |
return SDL_FindColor(format->palette, r, g, b); |
|
353 |
} |
|
354 |
} |
|
355 |
||
356 |
/* Find the pixel value corresponding to an RGBA quadruple */ |
|
357 |
Uint32 SDL_MapRGBA(SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
|
358 |
{ |
|
359 |
if ( format->palette == NULL ) { |
|
360 |
return (r >> format->Rloss) << format->Rshift |
|
361 |
| (g >> format->Gloss) << format->Gshift |
|
362 |
| (b >> format->Bloss) << format->Bshift |
|
363 |
| ((a >> format->Aloss) << format->Ashift & format->Amask); |
|
364 |
} else { |
|
365 |
return SDL_FindColor(format->palette, r, g, b); |
|
366 |
} |
|
367 |
} |
|
368 |
||
369 |
void SDL_GetRGBA(Uint32 pixel, SDL_PixelFormat *fmt, |
|
370 |
Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a) |
|
371 |
{ |
|
372 |
if ( fmt->palette == NULL ) { |
|
373 |
/* |
|
374 |
* This makes sure that the result is mapped to the |
|
375 |
* interval [0..255], and the maximum value for each |
|
376 |
* component is 255. This is important to make sure |
|
377 |
* that white is indeed reported as (255, 255, 255), |
|
378 |
* and that opaque alpha is 255. |
|
379 |
* This only works for RGB bit fields at least 4 bit |
|
380 |
* wide, which is almost always the case. |
|
381 |
*/ |
|
628
e561e8752d33
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
382 |
unsigned v; |
e561e8752d33
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
383 |
v = (pixel & fmt->Rmask) >> fmt->Rshift; |
e561e8752d33
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
384 |
*r = (v << fmt->Rloss) + (v >> (8 - fmt->Rloss)); |
e561e8752d33
*** empty log message ***
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parents:
297
diff
changeset
|
385 |
v = (pixel & fmt->Gmask) >> fmt->Gshift; |
e561e8752d33
*** empty log message ***
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parents:
297
diff
changeset
|
386 |
*g = (v << fmt->Gloss) + (v >> (8 - fmt->Gloss)); |
e561e8752d33
*** empty log message ***
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parents:
297
diff
changeset
|
387 |
v = (pixel & fmt->Bmask) >> fmt->Bshift; |
e561e8752d33
*** empty log message ***
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parents:
297
diff
changeset
|
388 |
*b = (v << fmt->Bloss) + (v >> (8 - fmt->Bloss)); |
0 | 389 |
if(fmt->Amask) { |
628
e561e8752d33
*** empty log message ***
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parents:
297
diff
changeset
|
390 |
v = (pixel & fmt->Amask) >> fmt->Ashift; |
e561e8752d33
*** empty log message ***
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parents:
297
diff
changeset
|
391 |
*a = (v << fmt->Aloss) + (v >> (8 - fmt->Aloss)); |
0 | 392 |
} else |
393 |
*a = SDL_ALPHA_OPAQUE; |
|
394 |
} else { |
|
395 |
*r = fmt->palette->colors[pixel].r; |
|
396 |
*g = fmt->palette->colors[pixel].g; |
|
397 |
*b = fmt->palette->colors[pixel].b; |
|
398 |
*a = SDL_ALPHA_OPAQUE; |
|
399 |
} |
|
400 |
} |
|
401 |
||
402 |
void SDL_GetRGB(Uint32 pixel, SDL_PixelFormat *fmt, Uint8 *r,Uint8 *g,Uint8 *b) |
|
403 |
{ |
|
404 |
if ( fmt->palette == NULL ) { |
|
405 |
/* the note for SDL_GetRGBA above applies here too */ |
|
628
e561e8752d33
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
406 |
unsigned v; |
e561e8752d33
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
407 |
v = (pixel & fmt->Rmask) >> fmt->Rshift; |
e561e8752d33
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
408 |
*r = (v << fmt->Rloss) + (v >> (8 - fmt->Rloss)); |
e561e8752d33
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
409 |
v = (pixel & fmt->Gmask) >> fmt->Gshift; |
e561e8752d33
*** empty log message ***
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parents:
297
diff
changeset
|
410 |
*g = (v << fmt->Gloss) + (v >> (8 - fmt->Gloss)); |
e561e8752d33
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
411 |
v = (pixel & fmt->Bmask) >> fmt->Bshift; |
e561e8752d33
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
412 |
*b = (v << fmt->Bloss) + (v >> (8 - fmt->Bloss)); |
0 | 413 |
} else { |
414 |
*r = fmt->palette->colors[pixel].r; |
|
415 |
*g = fmt->palette->colors[pixel].g; |
|
416 |
*b = fmt->palette->colors[pixel].b; |
|
417 |
} |
|
418 |
} |
|
419 |
||
420 |
/* Apply gamma to a set of colors - this is easy. :) */ |
|
421 |
void SDL_ApplyGamma(Uint16 *gamma, SDL_Color *colors, SDL_Color *output, |
|
422 |
int ncolors) |
|
423 |
{ |
|
424 |
int i; |
|
425 |
||
426 |
for ( i=0; i<ncolors; ++i ) { |
|
427 |
output[i].r = gamma[0*256 + colors[i].r] >> 8; |
|
428 |
output[i].g = gamma[1*256 + colors[i].g] >> 8; |
|
429 |
output[i].b = gamma[2*256 + colors[i].b] >> 8; |
|
430 |
} |
|
431 |
} |
|
432 |
||
433 |
/* Map from Palette to Palette */ |
|
434 |
static Uint8 *Map1to1(SDL_Palette *src, SDL_Palette *dst, int *identical) |
|
435 |
{ |
|
436 |
Uint8 *map; |
|
437 |
int i; |
|
438 |
||
439 |
if ( identical ) { |
|
440 |
if ( src->ncolors <= dst->ncolors ) { |
|
441 |
/* If an identical palette, no need to map */ |
|
442 |
if ( memcmp(src->colors, dst->colors, src->ncolors* |
|
443 |
sizeof(SDL_Color)) == 0 ) { |
|
444 |
*identical = 1; |
|
445 |
return(NULL); |
|
446 |
} |
|
447 |
} |
|
448 |
*identical = 0; |
|
449 |
} |
|
450 |
map = (Uint8 *)malloc(src->ncolors); |
|
451 |
if ( map == NULL ) { |
|
452 |
SDL_OutOfMemory(); |
|
453 |
return(NULL); |
|
454 |
} |
|
455 |
for ( i=0; i<src->ncolors; ++i ) { |
|
456 |
map[i] = SDL_FindColor(dst, |
|
457 |
src->colors[i].r, src->colors[i].g, src->colors[i].b); |
|
458 |
} |
|
459 |
return(map); |
|
460 |
} |
|
461 |
/* Map from Palette to BitField */ |
|
462 |
static Uint8 *Map1toN(SDL_Palette *src, SDL_PixelFormat *dst) |
|
463 |
{ |
|
464 |
Uint8 *map; |
|
465 |
int i; |
|
466 |
int bpp; |
|
50 | 467 |
unsigned alpha; |
0 | 468 |
|
469 |
bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel); |
|
470 |
map = (Uint8 *)malloc(src->ncolors*bpp); |
|
471 |
if ( map == NULL ) { |
|
472 |
SDL_OutOfMemory(); |
|
473 |
return(NULL); |
|
474 |
} |
|
475 |
||
50 | 476 |
alpha = dst->Amask ? SDL_ALPHA_OPAQUE : 0; |
0 | 477 |
/* We memory copy to the pixel map so the endianness is preserved */ |
478 |
for ( i=0; i<src->ncolors; ++i ) { |
|
479 |
ASSEMBLE_RGBA(&map[i*bpp], dst->BytesPerPixel, dst, |
|
480 |
src->colors[i].r, src->colors[i].g, |
|
50 | 481 |
src->colors[i].b, alpha); |
0 | 482 |
} |
483 |
return(map); |
|
484 |
} |
|
485 |
/* Map from BitField to Dithered-Palette to Palette */ |
|
486 |
static Uint8 *MapNto1(SDL_PixelFormat *src, SDL_Palette *dst, int *identical) |
|
487 |
{ |
|
488 |
/* Generate a 256 color dither palette */ |
|
489 |
SDL_Palette dithered; |
|
490 |
SDL_Color colors[256]; |
|
491 |
||
492 |
dithered.ncolors = 256; |
|
493 |
SDL_DitherColors(colors, 8); |
|
494 |
dithered.colors = colors; |
|
495 |
return(Map1to1(&dithered, dst, identical)); |
|
496 |
} |
|
497 |
||
498 |
SDL_BlitMap *SDL_AllocBlitMap(void) |
|
499 |
{ |
|
500 |
SDL_BlitMap *map; |
|
501 |
||
502 |
/* Allocate the empty map */ |
|
503 |
map = (SDL_BlitMap *)malloc(sizeof(*map)); |
|
504 |
if ( map == NULL ) { |
|
505 |
SDL_OutOfMemory(); |
|
506 |
return(NULL); |
|
507 |
} |
|
508 |
memset(map, 0, sizeof(*map)); |
|
509 |
||
510 |
/* Allocate the software blit data */ |
|
511 |
map->sw_data = (struct private_swaccel *)malloc(sizeof(*map->sw_data)); |
|
512 |
if ( map->sw_data == NULL ) { |
|
513 |
SDL_FreeBlitMap(map); |
|
514 |
SDL_OutOfMemory(); |
|
515 |
return(NULL); |
|
516 |
} |
|
517 |
memset(map->sw_data, 0, sizeof(*map->sw_data)); |
|
518 |
||
519 |
/* It's ready to go */ |
|
520 |
return(map); |
|
521 |
} |
|
522 |
void SDL_InvalidateMap(SDL_BlitMap *map) |
|
523 |
{ |
|
524 |
if ( ! map ) { |
|
525 |
return; |
|
526 |
} |
|
527 |
map->dst = NULL; |
|
528 |
map->format_version = (unsigned int)-1; |
|
529 |
if ( map->table ) { |
|
530 |
free(map->table); |
|
531 |
map->table = NULL; |
|
532 |
} |
|
533 |
} |
|
534 |
int SDL_MapSurface (SDL_Surface *src, SDL_Surface *dst) |
|
535 |
{ |
|
536 |
SDL_PixelFormat *srcfmt; |
|
537 |
SDL_PixelFormat *dstfmt; |
|
538 |
SDL_BlitMap *map; |
|
539 |
||
540 |
/* Clear out any previous mapping */ |
|
541 |
map = src->map; |
|
542 |
if ( (src->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) { |
|
543 |
SDL_UnRLESurface(src, 1); |
|
544 |
} |
|
545 |
SDL_InvalidateMap(map); |
|
546 |
||
547 |
/* Figure out what kind of mapping we're doing */ |
|
548 |
map->identity = 0; |
|
549 |
srcfmt = src->format; |
|
550 |
dstfmt = dst->format; |
|
551 |
switch (srcfmt->BytesPerPixel) { |
|
552 |
case 1: |
|
553 |
switch (dstfmt->BytesPerPixel) { |
|
554 |
case 1: |
|
555 |
/* Palette --> Palette */ |
|
556 |
/* If both SDL_HWSURFACE, assume have same palette */ |
|
557 |
if ( ((src->flags & SDL_HWSURFACE) == SDL_HWSURFACE) && |
|
558 |
((dst->flags & SDL_HWSURFACE) == SDL_HWSURFACE) ) { |
|
559 |
map->identity = 1; |
|
560 |
} else { |
|
561 |
map->table = Map1to1(srcfmt->palette, |
|
562 |
dstfmt->palette, &map->identity); |
|
563 |
} |
|
564 |
if ( ! map->identity ) { |
|
565 |
if ( map->table == NULL ) { |
|
566 |
return(-1); |
|
567 |
} |
|
568 |
} |
|
569 |
if (srcfmt->BitsPerPixel!=dstfmt->BitsPerPixel) |
|
570 |
map->identity = 0; |
|
571 |
break; |
|
572 |
||
573 |
default: |
|
574 |
/* Palette --> BitField */ |
|
575 |
map->table = Map1toN(srcfmt->palette, dstfmt); |
|
576 |
if ( map->table == NULL ) { |
|
577 |
return(-1); |
|
578 |
} |
|
579 |
break; |
|
580 |
} |
|
581 |
break; |
|
582 |
default: |
|
583 |
switch (dstfmt->BytesPerPixel) { |
|
584 |
case 1: |
|
585 |
/* BitField --> Palette */ |
|
586 |
map->table = MapNto1(srcfmt, |
|
587 |
dstfmt->palette, &map->identity); |
|
588 |
if ( ! map->identity ) { |
|
589 |
if ( map->table == NULL ) { |
|
590 |
return(-1); |
|
591 |
} |
|
592 |
} |
|
593 |
map->identity = 0; /* Don't optimize to copy */ |
|
594 |
break; |
|
595 |
default: |
|
596 |
/* BitField --> BitField */ |
|
597 |
if ( FORMAT_EQUAL(srcfmt, dstfmt) ) |
|
598 |
map->identity = 1; |
|
599 |
break; |
|
600 |
} |
|
601 |
break; |
|
602 |
} |
|
603 |
||
604 |
map->dst = dst; |
|
605 |
map->format_version = dst->format_version; |
|
606 |
||
607 |
/* Choose your blitters wisely */ |
|
608 |
return(SDL_CalculateBlit(src)); |
|
609 |
} |
|
610 |
void SDL_FreeBlitMap(SDL_BlitMap *map) |
|
611 |
{ |
|
612 |
if ( map ) { |
|
613 |
SDL_InvalidateMap(map); |
|
614 |
if ( map->sw_data != NULL ) { |
|
615 |
free(map->sw_data); |
|
616 |
} |
|
617 |
free(map); |
|
618 |
} |
|
619 |
} |