author | Sam Lantinga <slouken@libsdl.org> |
Sun, 10 Mar 2002 03:25:47 +0000 | |
changeset 304 | ec53caed9fb2 |
parent 297 | f6ffac90895c |
child 325 | 1b5457c0a8ad |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Updated copyright information for 2002
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Library General Public |
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License as published by the Free Software Foundation; either |
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version 2 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Library General Public License for more details. |
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You should have received a copy of the GNU Library General Public |
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License along with this library; if not, write to the Free |
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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#ifdef SAVE_RCSID |
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static char rcsid = |
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"@(#) $Id$"; |
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#endif |
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#ifndef _SDL_lowvideo_h |
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#define _SDL_lowvideo_h |
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#include <windows.h> |
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#include "SDL_sysvideo.h" |
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/* Hidden "this" pointer for the video functions */ |
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#define _THIS SDL_VideoDevice *this |
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#define WINDIB_FULLSCREEN() \ |
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( \ |
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((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \ |
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(((SDL_VideoSurface->flags & SDL_OPENGL ) == SDL_OPENGL ) || \ |
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(strcmp(this->name, "windib") == 0)) \ |
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) |
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#define DDRAW_FULLSCREEN() \ |
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( \ |
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((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \ |
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((SDL_VideoSurface->flags & SDL_OPENGL ) != SDL_OPENGL ) && \ |
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(strcmp(this->name, "directx") == 0) \ |
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) |
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#define DINPUT_FULLSCREEN() \ |
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( \ |
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((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \ |
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(strcmp(this->name, "directx") == 0) \ |
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) |
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/* The main window -- and a function to set it for the audio */ |
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extern const char *SDL_Appname; |
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extern HINSTANCE SDL_Instance; |
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extern HWND SDL_Window; |
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extern const char *SDL_windowid; |
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/* Variables and functions exported to other parts of the native video |
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subsystem (SDL_sysevents.c) |
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*/ |
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/* Called by windows message loop when system palette is available */ |
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extern void (*WIN_RealizePalette)(_THIS); |
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/* Called by windows message loop when the system palette changes */ |
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extern void (*WIN_PaletteChanged)(_THIS, HWND window); |
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/* Called by windows message loop when losing or gaining gamma focus */ |
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extern void (*WIN_SwapGamma)(_THIS); |
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/* Called by windows message loop when a portion of the screen needs update */ |
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extern void (*WIN_WinPAINT)(_THIS, HDC hdc); |
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/* Called by windows message loop when the message isn't handled */ |
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extern LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); |
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/* The window cursor (from SDL_sysmouse.c) */ |
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extern HCURSOR SDL_hcursor; |
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/* The bounds of the window in screen coordinates */ |
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extern RECT SDL_bounds; |
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/* Flag -- SDL is performing a resize, rather than the user */ |
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extern int SDL_resizing; |
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/* Flag -- the mouse is in relative motion mode */ |
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extern int mouse_relative; |
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/* The GDI fullscreen mode currently active */ |
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#ifndef NO_CHANGEDISPLAYSETTINGS |
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extern DEVMODE SDL_fullscreen_mode; |
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#endif |
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/* This is really from SDL_dx5audio.c */ |
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extern void DX5_SoundFocus(HWND window); |
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/* DJM: This is really from SDL_sysevents.c, we need it in |
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GDL_CreateWindow as well */ |
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Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); |
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#endif /* SDL_lowvideo_h */ |