src/video/uikit/SDL_uikitopenglview.m
author Holmes Futrell <hfutrell@umail.ucsb.edu>
Tue, 29 Jul 2008 17:37:53 +0000
branchgsoc2008_iphone
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/*
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 SDL - Simple DirectMedia Layer
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 Copyright (C) 1997-2006 Sam Lantinga
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 This library is free software; you can redistribute it and/or
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 modify it under the terms of the GNU Lesser General Public
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 License as published by the Free Software Foundation; either
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 version 2.1 of the License, or (at your option) any later version.
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 This library is distributed in the hope that it will be useful,
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 but WITHOUT ANY WARRANTY; without even the implied warranty of
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 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 Lesser General Public License for more details.
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 You should have received a copy of the GNU Lesser General Public
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 License along with this library; if not, write to the Free Software
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 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 Sam Lantinga
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 slouken@libsdl.org
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 */
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#import <QuartzCore/QuartzCore.h>
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#import <OpenGLES/EAGLDrawable.h>
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#import "SDL_uikitopenglview.h"
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// A class extension to declare private methods
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@interface SDL_uikitopenglview (privateMethods)
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- (BOOL) createFramebuffer;
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- (void) destroyFramebuffer;
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@end
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@implementation SDL_uikitopenglview
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@synthesize context;
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// You must implement this
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+ (Class)layerClass {
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	return [CAEAGLLayer class];
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}
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/*
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	stencilBits ignored.
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	Right now iPhone stencil buffer doesn't appear supported.  Maybe it will be in the future ... who knows.
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*/
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- (id)initWithFrame:(CGRect)frame \
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	  retainBacking:(BOOL)retained \
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	  rBits:(int)rBits \
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	  gBits:(int)gBits \
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	  bBits:(int)bBits \
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	  aBits:(int)aBits \
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	  depthBits:(int)depthBits \
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{
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	NSString *colorFormat=nil;
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	GLuint depthBufferFormat;
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	BOOL useDepthBuffer;
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	if (rBits == 8 && gBits == 8 && bBits == 8) {
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		/* if user specifically requests rbg888 or some color format higher than 16bpp */
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		colorFormat = kEAGLColorFormatRGBA8;
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	}
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	else {
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		/* default case (faster) */
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		colorFormat = kEAGLColorFormatRGB565;
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	}
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	if (depthBits == 24) {
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		useDepthBuffer = YES;
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		depthBufferFormat = GL_DEPTH_COMPONENT24_OES;
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	}
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	else if (depthBits == 0) {
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		useDepthBuffer = NO;
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	}
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	else {
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		/* default case when depth buffer is not disabled */
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		/* 
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		   strange, even when we use this, we seem to get a 24 bit depth buffer on iPhone.
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		   perhaps that's the only depth format iPhone actually supports
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		*/
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		useDepthBuffer = YES;
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		depthBufferFormat = GL_DEPTH_COMPONENT16_OES;
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	}
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	if ((self = [super initWithFrame:frame])) {
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		// Get the layer
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		CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer;
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
    90
		
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
    91
		eaglLayer.opaque = YES;
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
    92
		eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys:
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
    93
										[NSNumber numberWithBool: retained], kEAGLDrawablePropertyRetainedBacking, colorFormat, kEAGLDrawablePropertyColorFormat, nil];
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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    94
		
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
    95
		context = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES1];
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
    96
		
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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    97
		if (!context || ![EAGLContext setCurrentContext:context]) {
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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    98
			[self release];
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
    99
			return nil;
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   100
		}
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   101
		
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   102
		/* create the buffers */
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   103
		glGenFramebuffersOES(1, &viewFramebuffer);
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   104
		glGenRenderbuffersOES(1, &viewRenderbuffer);
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   105
		
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   106
		glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer);
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   107
		glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer);
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   108
		[context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(CAEAGLLayer*)self.layer];
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   109
		glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer);
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   110
		
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   111
		glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   112
		glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   113
		
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   114
		if (useDepthBuffer) {
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   115
			glGenRenderbuffersOES(1, &depthRenderbuffer);
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   116
			glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthRenderbuffer);
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   117
			glRenderbufferStorageOES(GL_RENDERBUFFER_OES, depthBufferFormat, backingWidth, backingHeight);
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   118
			glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer);
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   119
		}
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   120
			
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   121
		if(glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) {
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   122
			NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES));
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   123
			return NO;
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   124
		}
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   125
		/* end create buffers */
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   126
		
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   127
		NSLog(@"Done initializing ...");
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   128
		
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   129
	}
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   130
	return self;
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   131
}
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   132
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   133
- (void)setCurrentContext {
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   134
	[EAGLContext setCurrentContext:context];
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   135
}
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   136
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   137
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   138
- (void)swapBuffers {
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   139
	glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer);
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   140
	if (![context presentRenderbuffer:GL_RENDERBUFFER_OES]) {
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   141
		NSLog(@"Could not swap buffers");
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   142
	}
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   143
}
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   144
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   145
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   146
- (void)layoutSubviews {
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   147
	[EAGLContext setCurrentContext:context];
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   148
}
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   149
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   150
- (void)destroyFramebuffer {
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   151
	
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   152
	glDeleteFramebuffersOES(1, &viewFramebuffer);
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   153
	viewFramebuffer = 0;
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   154
	glDeleteRenderbuffersOES(1, &viewRenderbuffer);
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   155
	viewRenderbuffer = 0;
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   156
	
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   157
	if (depthRenderbuffer) {
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   158
		glDeleteRenderbuffersOES(1, &depthRenderbuffer);
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   159
		depthRenderbuffer = 0;
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   160
	}
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   161
}
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   162
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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   163
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   164
- (void)dealloc {
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   165
		
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   166
	[self destroyFramebuffer];
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   167
	if ([EAGLContext currentContext] == context) {
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   168
		[EAGLContext setCurrentContext:nil];
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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diff changeset
   169
	}
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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	[context release];	
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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	[super dealloc];
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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}
d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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parents:
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d2a519d2cc57 SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
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parents:
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   175
@end