src/video/x11/SDL_x11modes.c
author Sam Lantinga <slouken@lokigames.com>
Sat, 07 Jul 2001 08:08:42 +0000
changeset 90 ee1f71c10889
parent 88 71774090f286
child 91 e85e03f195b4
permissions -rw-r--r--
Fix to allow SDL compiled under XFree v4 to work with XFree v3 xservers. Contributed by Jarek Sobieszek
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Library General Public
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    License as published by the Free Software Foundation; either
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    version 2 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Library General Public License for more details.
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    You should have received a copy of the GNU Library General Public
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    License along with this library; if not, write to the Free
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    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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    Sam Lantinga
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    slouken@devolution.com
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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 "@(#) $Id$";
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#endif
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/* Utilities for getting and setting the X display mode */
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#include <stdlib.h>
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#include <string.h>
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#include "SDL_timer.h"
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#include "SDL_error.h"
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#include "SDL_events.h"
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#include "SDL_events_c.h"
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#include "SDL_x11video.h"
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#include "SDL_x11wm_c.h"
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#include "SDL_x11modes_c.h"
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#include "SDL_x11image_c.h"
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#ifdef XFREE86_VM
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Bool XVidMode(GetModeInfo, (Display *dpy, int scr, XF86VidModeModeInfo *info))
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{
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    XF86VidModeModeLine *l = (XF86VidModeModeLine*)((char*)info + sizeof info->dotclock);
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    return XVidMode(GetModeLine, (dpy, scr, &info->dotclock, l));
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}
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#endif /* XFREE86_VM */
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#ifdef XFREE86_VM
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static void save_mode(_THIS)
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{
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    memset(&saved_mode, 0, sizeof(saved_mode));
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    XVidMode(GetModeInfo, (SDL_Display,SDL_Screen,&saved_mode));
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    XVidMode(GetViewPort, (SDL_Display,SDL_Screen,&saved_view.x,&saved_view.y));
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}
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#endif
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#ifdef XFREE86_VM
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static void restore_mode(_THIS)
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{
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    XF86VidModeModeLine mode;
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    int unused;
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    if ( XVidMode(GetModeLine, (SDL_Display, SDL_Screen, &unused, &mode)) ) {
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        if ( (saved_mode.hdisplay != mode.hdisplay) ||
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             (saved_mode.vdisplay != mode.vdisplay) ) {
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            XVidMode(SwitchToMode, (SDL_Display, SDL_Screen, &saved_mode));
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        }
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    }
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    if ( (saved_view.x != 0) || (saved_view.y != 0) ) {
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        XVidMode(SetViewPort, (SDL_Display, SDL_Screen, saved_view.x, saved_view.y));
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    }
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}
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#endif
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#ifdef XFREE86_VM
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static int cmpmodes(const void *va, const void *vb)
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{
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    XF86VidModeModeInfo *a = *(XF86VidModeModeInfo**)va;
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    XF86VidModeModeInfo *b = *(XF86VidModeModeInfo**)vb;
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    if(a->hdisplay > b->hdisplay)
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        return -1;
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    return b->vdisplay - a->vdisplay;
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}
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#endif
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static void set_best_resolution(_THIS, int width, int height)
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{
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#ifdef XFREE86_VM
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    if ( use_vidmode ) {
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        XF86VidModeModeLine mode;
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        XF86VidModeModeInfo **modes;
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        int i;
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        int nmodes;
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        if ( XVidMode(GetModeLine, (SDL_Display, SDL_Screen, &i, &mode)) &&
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             XVidMode(GetAllModeLines, (SDL_Display,SDL_Screen,&nmodes,&modes))){
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            qsort(modes, nmodes, sizeof *modes, cmpmodes);
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#ifdef XFREE86_DEBUG
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  printf("Available modes:\n");
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  for ( i = 0; i < nmodes; ++i ) {
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    printf("Mode %d: %dx%d\n", i, modes[i]->hdisplay, modes[i]->vdisplay);
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  }
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#endif
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            for ( i = nmodes-1; i > 0 ; --i ) {
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                if ( (modes[i]->hdisplay >= width) &&
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                     (modes[i]->vdisplay >= height) )
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                    break;
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            }
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            if ( (modes[i]->hdisplay != mode.hdisplay) ||
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                 (modes[i]->vdisplay != mode.vdisplay) ) {
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                XVidMode(SwitchToMode, (SDL_Display, SDL_Screen, modes[i]));
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            }
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            XFree(modes);
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        }
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    }
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#endif /* XFREE86_VM */
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}
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static void get_real_resolution(_THIS, int* w, int* h)
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{
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#ifdef XFREE86_VM
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    if ( use_vidmode ) {
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        XF86VidModeModeLine mode;
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        int unused;
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        if ( XVidMode(GetModeLine, (SDL_Display, SDL_Screen, &unused, &mode)) ) {
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            *w = mode.hdisplay;
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            *h = mode.vdisplay;
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            return;
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        }
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    }
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#endif
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    *w = DisplayWidth(SDL_Display, SDL_Screen);
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    *h = DisplayHeight(SDL_Display, SDL_Screen);
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}
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/* Called after mapping a window - waits until the window is mapped */
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void X11_WaitMapped(_THIS, Window win)
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{
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    XEvent event;
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    do {
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        XMaskEvent(SDL_Display, StructureNotifyMask, &event);
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    } while ( (event.type != MapNotify) || (event.xmap.event != win) );
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}
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/* Called after unmapping a window - waits until the window is unmapped */
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void X11_WaitUnmapped(_THIS, Window win)
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{
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    XEvent event;
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    do {
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        XMaskEvent(SDL_Display, StructureNotifyMask, &event);
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    } while ( (event.type != UnmapNotify) || (event.xunmap.event != win) );
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}
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static void move_cursor_to(_THIS, int x, int y)
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{
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    XWarpPointer(SDL_Display, None, SDL_Root, 0, 0, 0, 0, x, y);
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}
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static int add_visual(_THIS, int depth, int class)
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{
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    XVisualInfo vi;
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    if(XMatchVisualInfo(SDL_Display, SDL_Screen, depth, class, &vi)) {
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	int n = this->hidden->nvisuals;
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	this->hidden->visuals[n].depth = vi.depth;
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	this->hidden->visuals[n].visual = vi.visual;
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	this->hidden->nvisuals++;
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    }
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    return(this->hidden->nvisuals);
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}
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static int add_visual_byid(_THIS, const char *visual_id)
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{
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    XVisualInfo *vi, template;
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    int nvis;
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    if ( visual_id ) {
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        memset(&template, 0, (sizeof template));
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        template.visualid = strtol(visual_id, NULL, 0);
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        vi = XGetVisualInfo(SDL_Display, VisualIDMask, &template, &nvis);
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        if ( vi ) {
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	    int n = this->hidden->nvisuals;
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	    this->hidden->visuals[n].depth = vi->depth;
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	    this->hidden->visuals[n].visual = vi->visual;
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	    this->hidden->nvisuals++;
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            XFree(vi);
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        }
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    }
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    return(this->hidden->nvisuals);
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}
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/* Global for the error handler */
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int vm_event, vm_error = -1;
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int X11_GetVideoModes(_THIS)
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{
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#ifdef XFREE86_VM
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    int buggy_X11;
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    int vm_major, vm_minor;
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    int nmodes;
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    XF86VidModeModeInfo **modes;
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#endif
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    int i;
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    vm_error = -1;
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    use_vidmode = 0;
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#ifdef XFREE86_VM
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    /* Metro-X 4.3.0 and earlier has a broken implementation of
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       XF86VidModeGetAllModeLines() - it hangs the client.
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     */
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    buggy_X11 = 0;
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    if ( strcmp(ServerVendor(SDL_Display), "Metro Link Incorporated") == 0 ) {
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        FILE *metro_fp;
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        metro_fp = fopen("/usr/X11R6/lib/X11/Metro/.version", "r");
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        if ( metro_fp != NULL ) {
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            int major, minor, patch, version;
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            major = 0; minor = 0; patch = 0;
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            fscanf(metro_fp, "%d.%d.%d", &major, &minor, &patch);
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            version = major*100+minor*10+patch;
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            if ( version < 431 ) {
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                buggy_X11 = 1;
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            }
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            fclose(metro_fp);
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        }
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    }
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#if defined(__alpha__) || defined(__powerpc__)
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    /* The alpha and PPC XFree86 servers are also buggy */
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    buggy_X11 = 1;
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#endif
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    /* Enumerate the available fullscreen modes */
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    if ( ! buggy_X11 ) {
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        if ( XVidMode(QueryExtension, (SDL_Display, &vm_event, &vm_error)) &&
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              XVidMode(QueryVersion, (SDL_Display, &vm_major, &vm_minor)) ) {
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#ifdef BROKEN_XFREE86_4001
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#ifdef X_XF86VidModeGetDotClocks  /* Compiled under XFree86 4.0 */
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                /* Earlier X servers hang when doing vidmode */
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		if ( vm_major < 2 ) {
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#ifdef DEBUG_XF86
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  printf("Compiled under XFree86 4.0, server is XFree86 3.X\n");
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#endif
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                    buggy_X11 = 1;
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   245
                }
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#else
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		/* XFree86 3.X code works with XFree86 4.0 servers */;
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#endif /* XFree86 4.0 */
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#endif /* XFree86 4.02 and newer are fixed wrt backwards compatibility */
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        } else {
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            buggy_X11 = 1;
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        }
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    }
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    if ( ! buggy_X11 &&
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         XVidMode(GetAllModeLines, (SDL_Display, SDL_Screen,&nmodes,&modes)) ) {
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   256
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        qsort(modes, nmodes, sizeof *modes, cmpmodes);
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        SDL_modelist = (SDL_Rect **)malloc((nmodes+1)*sizeof(SDL_Rect *));
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   259
        if ( SDL_modelist ) {
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   260
            for ( i=0; i<nmodes; ++i ) {
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                SDL_modelist[i] = (SDL_Rect *)malloc(sizeof(SDL_Rect));
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                if ( SDL_modelist[i] == NULL ) {
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                    break;
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   264
                }
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                SDL_modelist[i]->x = 0;
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                SDL_modelist[i]->y = 0;
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                SDL_modelist[i]->w = modes[i]->hdisplay;
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                SDL_modelist[i]->h = modes[i]->vdisplay;
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   269
            }
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            SDL_modelist[i] = NULL;
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   271
        }
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        XFree(modes);
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   273
90
ee1f71c10889 Fix to allow SDL compiled under XFree v4 to work with XFree v3 xservers.
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   274
        use_vidmode = vm_major;
0
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   275
        save_mode(this);
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   276
    }
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   277
#endif /* XFREE86_VM */
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   278
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    {
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	static int depth_list[] = { 32, 24, 16, 15, 8 };
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   281
	int j, np;
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   282
	int use_directcolor = 1;
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   283
	XPixmapFormatValues *pf;
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   284
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	/* Search for the visuals in deepest-first order, so that the first
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   286
	   will be the richest one */
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   287
	if ( getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) {
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   288
		use_directcolor = 0;
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   289
	}
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   290
	this->hidden->nvisuals = 0;
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   291
	if ( ! add_visual_byid(this, getenv("SDL_VIDEO_X11_VISUALID")) ) {
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   292
		for ( i=0; i<SDL_TABLESIZE(depth_list); ++i ) {
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   293
			if ( depth_list[i] > 8 ) {
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   294
				if ( use_directcolor ) {
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   295
					add_visual(this, depth_list[i], DirectColor);
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   296
				}
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   297
				add_visual(this, depth_list[i], TrueColor);
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   298
			} else {
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   299
				add_visual(this, depth_list[i], PseudoColor);
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   300
				add_visual(this, depth_list[i], StaticColor);
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   301
			}
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   302
		}
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   303
	}
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   304
	if ( this->hidden->nvisuals == 0 ) {
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   305
	    SDL_SetError("Found no sufficiently capable X11 visuals");
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   306
	    return -1;
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   307
	}
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   308
	    
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   309
	/* look up the pixel quantum for each depth */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   310
	pf = XListPixmapFormats(SDL_Display, &np);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   311
	for(i = 0; i < this->hidden->nvisuals; i++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   312
	    int d = this->hidden->visuals[i].depth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   313
	    for(j = 0; j < np; j++)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   314
		if(pf[j].depth == d)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   315
		    break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   316
	    this->hidden->visuals[i].bpp = j < np ? pf[j].bits_per_pixel : d;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   317
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   318
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   319
	XFree(pf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   320
    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   321
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   322
    if ( SDL_modelist == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   323
        SDL_modelist = (SDL_Rect **)malloc((1+1)*sizeof(SDL_Rect *));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   324
        i = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   325
        if ( SDL_modelist ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   326
            SDL_modelist[i] = (SDL_Rect *)malloc(sizeof(SDL_Rect));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   327
            if ( SDL_modelist[i] ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   328
                SDL_modelist[i]->x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   329
                SDL_modelist[i]->y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   330
                SDL_modelist[i]->w = DisplayWidth(SDL_Display, SDL_Screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   331
                SDL_modelist[i]->h = DisplayHeight(SDL_Display, SDL_Screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   332
                ++i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   333
            }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   334
            SDL_modelist[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   335
        }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   336
    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   337
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   338
#ifdef DEBUG_XF86
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   339
    if ( use_vidmode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   340
        fprintf(stderr, "XFree86 VidMode is enabled\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   341
    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   342
    if ( SDL_modelist ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   343
        fprintf(stderr, "X11 video mode list:\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   344
        for ( i=0; SDL_modelist[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   345
            fprintf(stderr, "\t%dx%d\n",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   346
                SDL_modelist[i]->w, SDL_modelist[i]->h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   347
        }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   348
    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   349
#endif /* DEBUG_XF86 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   350
    return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   351
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   352
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   353
int X11_SupportedVisual(_THIS, SDL_PixelFormat *format)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   354
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   355
    int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   356
    for(i = 0; i < this->hidden->nvisuals; i++)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   357
	if(this->hidden->visuals[i].bpp == format->BitsPerPixel)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   358
	    return 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   359
    return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   360
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   361
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   362
SDL_Rect **X11_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   363
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   364
    if ( X11_SupportedVisual(this, format) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   365
        if ( flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   366
            return(SDL_modelist);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   367
        } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   368
            return((SDL_Rect **)-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   369
        }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   370
    } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   371
        return((SDL_Rect **)0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   372
    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   373
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   374
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   375
void X11_FreeVideoModes(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   376
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   377
    int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   378
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   379
    if ( SDL_modelist ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   380
        for ( i=0; SDL_modelist[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   381
            free(SDL_modelist[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   382
        }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   383
        free(SDL_modelist);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   384
        SDL_modelist = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   385
    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   386
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   387
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   388
int X11_ResizeFullScreen(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   389
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   390
    int x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   391
    int real_w, real_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   392
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   393
    if ( currently_fullscreen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   394
        /* Switch resolution and cover it with the FSwindow */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   395
        move_cursor_to(this, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   396
        set_best_resolution(this, current_w, current_h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   397
        move_cursor_to(this, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   398
        get_real_resolution(this, &real_w, &real_h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   399
        XResizeWindow(SDL_Display, FSwindow, real_w, real_h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   400
        move_cursor_to(this, real_w/2, real_h/2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   401
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   402
        /* Center and reparent the drawing window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   403
        x = (real_w - current_w)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   404
        y = (real_h - current_h)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   405
        XReparentWindow(SDL_Display, SDL_Window, FSwindow, x, y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   406
        /* FIXME: move the mouse to the old relative location */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   407
        XSync(SDL_Display, True);   /* Flush spurious mode change events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   408
    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   409
    return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   410
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   411
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   412
void X11_QueueEnterFullScreen(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   413
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   414
    switch_waiting = 0x01 | SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   415
    switch_time = SDL_GetTicks() + 1500;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   416
#if 0 /* This causes a BadMatch error if the window is iconified (not needed) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   417
    XSetInputFocus(SDL_Display, WMwindow, RevertToNone, CurrentTime);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   418
#endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   419
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   420
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   421
int X11_EnterFullScreen(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   422
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   423
    int okay;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   424
#if 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   425
    Window tmpwin, *windows;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   426
    int i, nwindows;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   427
#endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   428
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   429
    okay = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   430
    if ( ! currently_fullscreen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   431
        int real_w, real_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   432
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   433
        /* Map the fullscreen window to blank the screen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   434
        get_real_resolution(this, &real_w, &real_h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   435
        XResizeWindow(SDL_Display, FSwindow, real_w, real_h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   436
        XMapRaised(SDL_Display, FSwindow);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   437
        X11_WaitMapped(this, FSwindow);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   438
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   439
#if 0 /* This seems to break WindowMaker in focus-follows-mouse mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   440
        /* Make sure we got to the top of the window stack */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   441
        if ( XQueryTree(SDL_Display, SDL_Root, &tmpwin, &tmpwin,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   442
                                &windows, &nwindows) && windows ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   443
            /* If not, try to put us there - if fail... oh well */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   444
            if ( windows[nwindows-1] != FSwindow ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   445
                tmpwin = windows[nwindows-1];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   446
                for ( i=0; i<nwindows; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   447
                    if ( windows[i] == FSwindow ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   448
                        memcpy(&windows[i], &windows[i+1],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   449
                               (nwindows-i-1)*sizeof(windows[i]));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   450
                        break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   451
                    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   452
                }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   453
                windows[nwindows-1] = FSwindow;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   454
                XRestackWindows(SDL_Display, windows, nwindows);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   455
                XSync(SDL_Display, False);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   456
            }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   457
            XFree(windows);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   458
        }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   459
#else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   460
	XRaiseWindow(SDL_Display, FSwindow);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   461
#endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   462
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   463
#ifdef XFREE86_VM
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   464
        /* Save the current video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   465
        if ( use_vidmode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   466
            XVidMode(LockModeSwitch, (SDL_Display, SDL_Screen, True));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   467
        }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   468
#endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   469
        currently_fullscreen = 1;
74212992fb08 Initial revision
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parents:
diff changeset
   470
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   471
        /* Set the new resolution */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   472
        okay = X11_ResizeFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   473
        if ( ! okay ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   474
            X11_LeaveFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   475
        }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   476
	/* Set the colormap */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   477
	if ( SDL_XColorMap ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   478
		XInstallColormap(SDL_Display, SDL_XColorMap);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   479
	}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   480
    }
88
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   481
    if ( okay )
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   482
        X11_GrabInputNoLock(this, this->input_grab | SDL_GRAB_FULLSCREEN);
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   483
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   484
    /* We may need to refresh the screen at this point (no backing store)
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   485
       We also don't get an event, which is why we explicitly refresh. */
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   486
    if ( this->screen ) {
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   487
        if ( this->screen->flags & SDL_OPENGL ) {
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   488
            SDL_PrivateExpose();
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   489
        } else {
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   490
            X11_RefreshDisplay(this);
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   491
        }
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   492
    }
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   493
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   494
    return(okay);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   495
}
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   496
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   497
int X11_LeaveFullScreen(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   498
{
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   499
    if ( currently_fullscreen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   500
        XReparentWindow(SDL_Display, SDL_Window, WMwindow, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   501
#ifdef XFREE86_VM
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   502
        if ( use_vidmode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   503
            restore_mode(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   504
            XVidMode(LockModeSwitch, (SDL_Display, SDL_Screen, False));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   505
        }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   506
#endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   507
        XUnmapWindow(SDL_Display, FSwindow);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   508
        X11_WaitUnmapped(this, FSwindow);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   509
        XSync(SDL_Display, True);   /* Flush spurious mode change events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   510
        currently_fullscreen = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   511
    }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   512
    /* If we get popped out of fullscreen mode for some reason, input_grab
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   513
       will still have the SDL_GRAB_FULLSCREEN flag set, since this is only
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   514
       temporary.  In this case, release the grab unless the input has been
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   515
       explicitly grabbed.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   516
     */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   517
    X11_GrabInputNoLock(this, this->input_grab & ~SDL_GRAB_FULLSCREEN);
88
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   518
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   519
    /* We may need to refresh the screen at this point (no backing store)
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   520
       We also don't get an event, which is why we explicitly refresh. */
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   521
    if ( this->screen ) {
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   522
        if ( this->screen->flags & SDL_OPENGL ) {
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   523
            SDL_PrivateExpose();
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   524
        } else {
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   525
            X11_RefreshDisplay(this);
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   526
        }
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   527
    }
71774090f286 Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
   528
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   529
    return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
   530
}