VisualC/SDL/SDL.vcxproj.filters
author Ryan C. Gordon <icculus@icculus.org>
Sun, 28 Aug 2016 13:36:13 -0400
changeset 10286 3b884985835c
parent 10238 620329de23d4
permissions -rw-r--r--
Merge audio capture work back into the mainline.
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <ItemGroup>
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    <Filter Include="API Headers">
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      <UniqueIdentifier>{395b3af0-33d0-411b-b153-de1676bf1ef8}</UniqueIdentifier>
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    </Filter>
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  </ItemGroup>
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  <ItemGroup>
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    <ClInclude Include="..\..\include\begin_code.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\close_code.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_assert.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_atomic.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_audio.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_bits.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_blendmode.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_clipboard.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_config.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_config_windows.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_copying.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_cpuinfo.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_egl.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_endian.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_error.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_events.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_filesystem.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_gamecontroller.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_gesture.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_haptic.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_hints.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_joystick.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_keyboard.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_keycode.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_loadso.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_log.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_main.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_messagebox.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_mouse.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_mutex.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_name.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_opengl.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_opengl_glext.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_opengles.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_opengles2.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_opengles2_gl2.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_opengles2_gl2ext.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_opengles2_gl2platform.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_opengles2_khrplatform.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_pixels.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_platform.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_power.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_quit.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_rect.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_render.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_revision.h">
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      <Filter>API Headers</Filter>
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    </ClInclude>
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    <ClInclude Include="..\..\include\SDL_rwops.h">
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  </ItemGroup>
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  <ItemGroup>
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    <ResourceCompile Include="..\..\src\main\windows\version.rc" />
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  </ItemGroup>
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</Project>