10 |
10 |
11 <!-- Create a Java class extending SDLActivity and place it in a |
11 <!-- Create a Java class extending SDLActivity and place it in a |
12 directory under src matching the package, e.g. |
12 directory under src matching the package, e.g. |
13 src/com/gamemaker/game/MyGame.java |
13 src/com/gamemaker/game/MyGame.java |
14 |
14 |
15 /**********************************************************/ |
15 then replace "SDLActivity" with the name of your class (e.g. "MyGame") |
16 package com.gamemaker.game; |
16 in the XML below. |
17 |
17 |
18 import org.libsdl.app.SDLActivity; |
18 An example Java class can be found in README.android |
19 import android.os.*; |
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20 |
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21 /* |
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22 * A sample wrapper class that just calls SDLActivity |
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23 */ |
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24 |
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25 public class MyGame extends SDLActivity { |
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26 protected void onCreate(Bundle savedInstanceState) { |
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27 super.onCreate(savedInstanceState); |
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28 } |
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29 |
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30 protected void onDestroy() { |
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31 super.onDestroy(); |
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32 } |
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33 } |
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34 /**********************************************************/ |
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35 |
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36 then replace "SDLActivity" in the XML below with the name of |
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37 your class, e.g. "MyGame" ... |
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38 --> |
19 --> |
39 <application android:label="@string/app_name" |
20 <application android:label="@string/app_name" |
40 android:icon="@drawable/icon" |
21 android:icon="@drawable/icon" |
41 android:theme="@android:style/Theme.NoTitleBar.Fullscreen"> |
22 android:theme="@android:style/Theme.NoTitleBar.Fullscreen"> |
42 <activity android:name="SDLActivity" |
23 <activity android:name="SDLActivity" |