equal
deleted
inserted
replaced
76 const SDL_Rect * rect, const void *pixels, |
76 const SDL_Rect * rect, const void *pixels, |
77 int pitch); |
77 int pitch); |
78 int (*LockTexture) (SDL_Renderer * renderer, SDL_Texture * texture, |
78 int (*LockTexture) (SDL_Renderer * renderer, SDL_Texture * texture, |
79 const SDL_Rect * rect, void **pixels, int *pitch); |
79 const SDL_Rect * rect, void **pixels, int *pitch); |
80 void (*UnlockTexture) (SDL_Renderer * renderer, SDL_Texture * texture); |
80 void (*UnlockTexture) (SDL_Renderer * renderer, SDL_Texture * texture); |
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81 void (*SetClipRect) (SDL_Renderer * renderer, const SDL_Rect *rect); |
81 int (*RenderClear) (SDL_Renderer * renderer); |
82 int (*RenderClear) (SDL_Renderer * renderer); |
82 int (*RenderDrawPoints) (SDL_Renderer * renderer, const SDL_Point * points, |
83 int (*RenderDrawPoints) (SDL_Renderer * renderer, const SDL_Point * points, |
83 int count); |
84 int count); |
84 int (*RenderDrawLines) (SDL_Renderer * renderer, const SDL_Point * points, |
85 int (*RenderDrawLines) (SDL_Renderer * renderer, const SDL_Point * points, |
85 int count); |
86 int count); |