equal
deleted
inserted
replaced
165 |
165 |
166 if (!SDLTest_CommonInit(state)) { |
166 if (!SDLTest_CommonInit(state)) { |
167 quit(2); |
167 quit(2); |
168 } |
168 } |
169 |
169 |
170 for (i = 0; i < state->num_windows; ++i) { |
170 for (i = 0; i < state->num_windows; ++i) { |
171 SDL_Renderer *renderer = state->renderers[i]; |
171 SDL_Renderer *renderer = state->renderers[i]; |
172 SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); |
172 SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); |
173 SDL_RenderClear(renderer); |
173 SDL_RenderClear(renderer); |
174 } |
174 } |
175 |
175 |
176 cursor = init_system_cursor(arrow); |
176 cursor = init_system_cursor(arrow); |
177 SDL_SetCursor(cursor); |
177 SDL_SetCursor(cursor); |
178 |
178 |
179 /* Main render loop */ |
179 /* Main render loop */ |