equal
deleted
inserted
replaced
137 } |
137 } |
138 window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, |
138 window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, |
139 SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | |
139 SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | |
140 SDL_WINDOW_BORDERLESS); |
140 SDL_WINDOW_BORDERLESS); |
141 |
141 |
142 //SDL_SetHint(SDL_HINT_RENDER_DRIVER, "opengles2"); |
|
143 |
|
144 renderer = SDL_CreateRenderer(window, -1, 0); |
142 renderer = SDL_CreateRenderer(window, -1, 0); |
145 |
143 |
146 initializeTexture(renderer); |
144 initializeTexture(renderer); |
147 initializeHappyFaces(); |
145 initializeHappyFaces(); |
148 |
146 |
164 if (delay < 0) { |
162 if (delay < 0) { |
165 delay = 0; |
163 delay = 0; |
166 } else if (delay > MILLESECONDS_PER_FRAME) { |
164 } else if (delay > MILLESECONDS_PER_FRAME) { |
167 delay = MILLESECONDS_PER_FRAME; |
165 delay = MILLESECONDS_PER_FRAME; |
168 } |
166 } |
169 SDL_Delay(delay); |
167 //SDL_Delay(delay); |
170 } |
168 } |
171 |
169 |
172 /* cleanup */ |
170 /* cleanup */ |
173 SDL_DestroyTexture(texture); |
171 SDL_DestroyTexture(texture); |
174 /* shutdown SDL */ |
172 /* shutdown SDL */ |