README.QNX
changeset 821 30168104389f
parent 753 b14fdadd8311
child 886 05c551e5bc64
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820:0b9b4bf3c1e7 821:30168104389f
     1 README by Mike Gorchak <mike@malva.ua>, <lestat@i.com.ua>
     1 README by Mike Gorchak <mike@malva.ua>, <lestat@i.com.ua>
     2 Last changed at 30 Sep 2003.
     2 Last changed at 14 Feb 2004.
     3 
     3 
     4 ======================================================================
     4 ======================================================================
     5 Table of Contents:
     5 Table of Contents:
     6 
     6 
     7 1. OpenGL.
     7 1. OpenGL.
    11 5. Shared library building.
    11 5. Shared library building.
    12 6. Some building issues.
    12 6. Some building issues.
    13 7. Environment variables.
    13 7. Environment variables.
    14 
    14 
    15 ======================================================================
    15 ======================================================================
    16 OpenGL:
    16 1. OpenGL:
    17 
    17 
    18     OpenGL works well and is stable, but fullscreen mode has not  been
    18     OpenGL works well and is stable, but fullscreen mode has not  been
    19 heavily tested yet.
    19 heavily tested yet.
    20     If you have QNX RtP version 6.1.0 or above you must  download  the
    20     If you have QNX RtP version 6.1.0 or above you must  download  the
    21 Photon3D runtime from http://developers.qnx.com or install it from the
    21 Photon3D runtime from http://developers.qnx.com or install it from the
    32      
    32      
    33 line in the ph_SetupOpenGLContext() function or change the argument to
    33 line in the ph_SetupOpenGLContext() function or change the argument to
    34 PHOGL_ATTRIB_FORCE_HW or PHOGL_ATTRIB_FAVOR_HW.
    34 PHOGL_ATTRIB_FORCE_HW or PHOGL_ATTRIB_FAVOR_HW.
    35 
    35 
    36 ======================================================================
    36 ======================================================================
    37 Wheel and multi-button mouses:
    37 2. Wheel and multi-button mouses:
    38 
    38 
    39     Photon emits  keyboard  events (key up and down)  when  the  mouse
    39     Photon emits  keyboard  events (key up and down)  when  the  mouse
    40 wheel is moved. The key_scan field appears valid, and it contains zero.
    40 wheel is moved. The key_scan field appears valid, and it contains zero.
    41 That is a basic method of detecting  mouse  wheel events under Photon.
    41 That is a basic method of detecting  mouse  wheel events under Photon.
    42 It looks like a hack, but it works for me :) on various PC  configura-
    42 It looks like a hack, but it works for me :) on various PC  configura-
    52    first wheel. Additional buttons don't emit any events, but it looks
    52    first wheel. Additional buttons don't emit any events, but it looks
    53    like they're handled by photon in an unusual  way - like  click  to
    53    like they're handled by photon in an unusual  way - like  click  to
    54    front, but works not with any window, looks like bug-o-feature :).
    54    front, but works not with any window, looks like bug-o-feature :).
    55 
    55 
    56 ======================================================================
    56 ======================================================================
    57 CDROM handling issues:
    57 3. CDROM handling issues:
    58 
    58 
    59     Access to CDROM can only be  provided  with  'root'  privileges. I
    59     Access to CDROM can only be  provided  with  'root'  privileges. I
    60 can't do anything about that, /dev/cd0 has brw------- permissions  and
    60 can't do anything about that, /dev/cd0 has brw------- permissions  and
    61 root:root rights.
    61 root:root rights.
    62 
    62 
    63 ======================================================================
    63 ======================================================================
    64 Hardware video overlays:
    64 4. Hardware video overlays:
    65 
    65 
    66     Overlays can flicker  during  window  movement,  resizing, etc. It
    66     Overlays can flicker  during  window  movement,  resizing, etc. It
    67 happens because the photon driver updates the real window contents be-
    67 happens because the photon driver updates the real window contents be-
    68 hind the overlay, then draws the temporary chroma key color  over  the
    68 hind the overlay, then draws the temporary chroma key color  over  the
    69 window contents. It can be done without using the chroma key but  that
    69 window contents. It can be done without using the chroma key but  that
    80 jumps to position x=-60 (on GF2-MX, on ATI Rage128 this  value  a  bit
    80 jumps to position x=-60 (on GF2-MX, on ATI Rage128 this  value  a  bit
    81 smaller). It's really strange, looks  like  the  overlay  doesn't like
    81 smaller). It's really strange, looks  like  the  overlay  doesn't like
    82 negative coordinates.
    82 negative coordinates.
    83 
    83 
    84 =======================================================================
    84 =======================================================================
    85 Shared library building:
    85 5. Shared library building:
    86 
    86 
    87     A shared library can be built, but before running  the  autogen.sh
    87     A shared library can be built, but before running  the  autogen.sh
    88 script you must manually delete the libtool.m4 stuff from the acinclu-
    88 script you must manually delete the libtool.m4 stuff from the acinclu-
    89 de.m4 file (it comes after the ESD detection code up to the end of the
    89 de.m4 file (it comes after the ESD detection code up to the end of the
    90 file), because the libtool stuff in the acinclude.m4 file is very  old
    90 file), because the libtool stuff in the acinclude.m4 file was very old
    91 in SDL distribution before the version 1.2.7 and doesn't know anything
    91 in SDL distribution before the version 1.2.7 and doesn't knew anything
    92 about QNX. SDL 1.2.7 distribution contain  the  new libtool.m4 script,
    92 about QNX. SDL 1.2.7 distribution contain  the  new libtool.m4 script,
    93 but anyway  it  is  broken :), Just  remove  it, then  run "libtoolize
    93 but anyway  it  is  broken :), Just  remove  it, then  run "libtoolize
    94 --force --copy",  delete the file aclocal.m4 and after  that  run  the
    94 --force --copy",  delete the file aclocal.m4 and after  that  run  the
    95 autogen.sh script.
    95 autogen.sh script.
    96 
    96 
    97 ======================================================================
    97 ======================================================================
    98 Some building issues:
    98 6. Some building issues:
    99 
    99 
   100     Feel free to not use the --disable-shared configure option if you'
   100     Feel free to not use the --disable-shared configure option if you'
   101 ve read the above comment about 'Shared  library  building'. Otherwise
   101 ve read the above comment about 'Shared  library  building'. Otherwise
   102 this  option  is  strongly  recommended, as  without it the sdl-config
   102 this  option  is  strongly  recommended, as  without it the sdl-config
   103 script will be broken.
   103 script will be broken.
   121     ./configure  --with-sdl-prefix=/usr            \
   121     ./configure  --with-sdl-prefix=/usr            \
   122                  --with-sdl-exec-prefix=/usr       \
   122                  --with-sdl-exec-prefix=/usr       \
   123                  --prefix=/usr --without-x
   123                  --prefix=/usr --without-x
   124 
   124 
   125 ======================================================================
   125 ======================================================================
   126 Environment variables:
   126 7. Environment variables:
   127 
   127 
   128     Please note that the photon driver  is  sensible to the  following
   128     Please note that the photon driver  is  sensible to the  following
   129 environmental variables:
   129 environmental variables:
       
   130 
       
   131  * SDL_PHOTON_FULLSCREEN_REFRESH - this environment variable controls
       
   132 the refresh rate in all fullscreen modes. Be carefull !!! Photon drivers
       
   133 usually do not checking the maximum refresh rate, which video adapter or
       
   134 monitor supports.
   130 
   135 
   131  * SDL_VIDEO_WINDOW_POS - can be  set in the "X,Y" format.  If X and Y
   136  * SDL_VIDEO_WINDOW_POS - can be  set in the "X,Y" format.  If X and Y
   132 coordinates are bigger than the current desktop resolution, then  win-
   137 coordinates are bigger than the current desktop resolution, then  win-
   133 dow positioning across  virtual  consoles is activated. If X and Y are
   138 dow positioning across  virtual  consoles is activated. If X and Y are
   134 smaller than the desktop resolution  then  window  positioning  in the
   139 smaller than the desktop resolution  then  window  positioning  in the