1 <?xml version="1.0" encoding="utf-8"?> |
1 <?xml version="1.0" encoding="utf-8"?> |
2 <manifest xmlns:android="http://schemas.android.com/apk/res/android" |
2 <manifest xmlns:android="http://schemas.android.com/apk/res/android" |
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3 <!-- Replace org.libsdl.app with the identifier of your game, e.g. |
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4 com.gamemaker.game |
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5 --> |
3 package="org.libsdl.app" |
6 package="org.libsdl.app" |
4 android:versionCode="1" |
7 android:versionCode="1" |
5 android:versionName="1.0"> |
8 android:versionName="1.0" |
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9 android:installLocation="auto"> |
6 |
10 |
7 <uses-sdk android:minSdkVersion="5" /> |
11 <!-- Create a Java class extending SDLActivity and place it in a |
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12 directory under src matching the package, e.g. |
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13 src/com/gamemaker/game/MyGame.java |
8 |
14 |
9 <application android:label="@string/app_name" android:icon="@drawable/icon"> |
15 /**********************************************************/ |
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16 package com.gamemaker.game; |
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17 |
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18 import org.libsdl.app.SDLActivity; |
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19 import android.os.*; |
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20 |
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21 /* |
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22 * A sample wrapper class that just calls SDLActivity |
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23 */ |
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24 |
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25 public class MyGame extends SDLActivity { |
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26 protected void onCreate(Bundle savedInstanceState) { |
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27 super.onCreate(savedInstanceState); |
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28 } |
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29 |
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30 protected void onDestroy() { |
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31 super.onDestroy(); |
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32 } |
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33 } |
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34 /**********************************************************/ |
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35 |
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36 then replace "SDLActivity" in the XML below with the name of |
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37 your class, e.g. "MyGame" ... |
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38 --> |
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39 <application android:label="@string/app_name" |
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40 android:icon="@drawable/icon" |
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41 android:theme="@android:style/Theme.NoTitleBar.Fullscreen"> |
10 <activity android:name="SDLActivity" |
42 <activity android:name="SDLActivity" |
11 android:label="@string/app_name"> |
43 android:label="@string/app_name"> |
12 <intent-filter> |
44 <intent-filter> |
13 <action android:name="android.intent.action.MAIN" /> |
45 <action android:name="android.intent.action.MAIN" /> |
14 <category android:name="android.intent.category.LAUNCHER" /> |
46 <category android:name="android.intent.category.LAUNCHER" /> |
15 </intent-filter> |
47 </intent-filter> |
16 </activity> |
48 </activity> |
17 </application> |
49 </application> |
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50 |
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51 <!-- Android 2.1 --> |
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52 <uses-sdk android:minSdkVersion="10" /> |
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53 |
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54 <!-- OpenGL ES 2.0 --> |
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55 <uses-feature android:glEsVersion="0x00020000" /> |
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56 |
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57 <!-- Allow writing to external storage --> |
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58 <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> |
18 </manifest> |
59 </manifest> |