equal
deleted
inserted
replaced
6 * Implement desktop video mode change notification? |
6 * Implement desktop video mode change notification? |
7 * Add diagonal line clipping to SDL_IntersectRectAndLine() |
7 * Add diagonal line clipping to SDL_IntersectRectAndLine() |
8 * Add OpenGL 3.0 context support |
8 * Add OpenGL 3.0 context support |
9 * Finish multiple display support |
9 * Finish multiple display support |
10 * Open windows on display that is selected when creating a window |
10 * Open windows on display that is selected when creating a window |
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11 * Create testing plan - becoming more and more important... |
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12 - unit tests for each feature and combination with expected output |
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13 and actual output comparison. |
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14 * Public license for SDL_compat.c, tests, and SDL_main* |
11 * Verify mouse grab support |
15 * Verify mouse grab support |
12 * Properly handle mouse grab with Vista DPI scaling |
16 * Properly handle mouse grab with Vista DPI scaling |
13 * Make sure the mouse is where it's supposed to be when un-grabbed |
17 * Make sure the mouse is where it's supposed to be when un-grabbed |
14 * Test native window codepath |
18 * Test native window codepath |
15 * Add keyboard enumeration / name query API |
19 * Add keyboard enumeration / name query API |