equal
deleted
inserted
replaced
41 </P> |
41 </P> |
42 <P> |
42 <P> |
43 Fixed a threading crash when a few threads are rapidly created and complete. |
43 Fixed a threading crash when a few threads are rapidly created and complete. |
44 </P> |
44 </P> |
45 <P> |
45 <P> |
|
46 Increased accuracy of alpha blending routines. |
|
47 </P> |
|
48 <P> |
46 Fixed crash loading BMP files saved with the scanlines inverted. |
49 Fixed crash loading BMP files saved with the scanlines inverted. |
47 </P> |
50 </P> |
48 <P> |
51 <P> |
49 Fixed mouse coordinate clamping if SDL_SetVideoMode() isn't called in response to SDL_VIDEORESIZE event. |
52 Fixed mouse coordinate clamping if SDL_SetVideoMode() isn't called in response to SDL_VIDEORESIZE event. |
50 </P> |
53 </P> |
71 <P> |
74 <P> |
72 Use XResetScreenSaver() instead of disabling screensaver entirely. |
75 Use XResetScreenSaver() instead of disabling screensaver entirely. |
73 </P> |
76 </P> |
74 <P> |
77 <P> |
75 Removed the maximum window size limitation on X11. |
78 Removed the maximum window size limitation on X11. |
|
79 </P> |
|
80 <P> |
|
81 Fixed SDL_GL_SWAP_CONTROL on X11. |
76 </P> |
82 </P> |
77 <P> |
83 <P> |
78 Fixed setting the X11 window input hint. |
84 Fixed setting the X11 window input hint. |
79 </P> |
85 </P> |
80 <P> |
86 <P> |
106 </P> |
112 </P> |
107 <P> |
113 <P> |
108 Added code to use the PS3 SPE processors for YUV conversion on Linux. |
114 Added code to use the PS3 SPE processors for YUV conversion on Linux. |
109 </P> |
115 </P> |
110 <P> |
116 <P> |
|
117 Updated ALSA support to the latest stable API |
|
118 </P> |
|
119 <P> |
111 Improved support for PulseAudio |
120 Improved support for PulseAudio |
112 </P> |
121 </P> |
113 <P> |
122 <P> |
114 The Network Audio System support is now dynamically loaded at runtime. |
123 The Network Audio System support is now dynamically loaded at runtime. |
115 </P> |
124 </P> |
129 </P> |
138 </P> |
130 <P> |
139 <P> |
131 Prevent loss of OpenGL context when setting the video mode in response to a window resize event. |
140 Prevent loss of OpenGL context when setting the video mode in response to a window resize event. |
132 </P> |
141 </P> |
133 <P> |
142 <P> |
|
143 Fixed video initialization with SDL_WINDOWID on Windows XP. |
|
144 </P> |
|
145 <P> |
134 Improved mouse input responsiveness for first-person-shooter games. |
146 Improved mouse input responsiveness for first-person-shooter games. |
135 </P> |
147 </P> |
136 <P> |
148 <P> |
|
149 IME messages are now generated for localized input. |
|
150 </P> |
|
151 <P> |
|
152 SDL_RWFromFile() takes a UTF-8 filename when opening a file. |
|
153 </P> |
|
154 <P> |
137 The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt. |
155 The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt. |
138 </P> |
|
139 <P> |
|
140 Fixed video initialization with SDL_WINDOWID on Windows XP |
|
141 </P> |
156 </P> |
142 <P> |
157 <P> |
143 Fixed dynamic object loading on Windows CE. |
158 Fixed dynamic object loading on Windows CE. |
144 </P> |
159 </P> |
145 </BLOCKQUOTE> |
160 </BLOCKQUOTE> |