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2 1.3 release checklist: |
2 1.3 release checklist: |
3 * Create jobs@libsdl.org |
3 * http://wiki.libsdl.org/moin.cgi/Roadmap |
4 * Implement landscape mode for iPhone port |
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5 * Add higher precision timers for profiling |
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6 * Implement YUV texture support |
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7 - in progress, software support is done, Ryan is working on OpenGL shaders |
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8 * Implement desktop video mode change notification? |
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9 * Add OpenGL 3.0 context support |
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10 * Finish multiple display support |
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11 * Open windows on display that is selected when creating a window |
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12 * Create testing plan - becoming more and more important... |
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13 - unit tests for each feature and combination with expected output |
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14 and actual output comparison. |
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15 * Public license for SDL_compat.c, tests, and SDL_main* |
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16 * Verify mouse grab support |
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17 * Properly handle mouse grab with Vista DPI scaling |
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18 * Make sure the mouse is where it's supposed to be when un-grabbed |
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19 * Plan how to handle events on foreign windows |
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20 * Add keyboard enumeration / name query API |
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21 * Implement NET_WM_PING and NET_WM_PID/WM_CLIENT_MACHINE (?) |
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22 - http://standards.freedesktop.org/wm-spec/wm-spec-1.3.html#KILLINGWINDOWS |
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23 * Add a timeout parameter for SDL_WaitEvent() (?) |
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24 - http://lists.libsdl.org/pipermail/sdl-libsdl.org/2008-May/thread.html#65067 |
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25 * Implement key repeat at the driver level |
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26 * Add name -> keysym and name -> scancode lookup functions |
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27 * Fix building haptic system on win32 |
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28 * Add always on top window styles |
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29 * Add video modes that have an alpha channel? |
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30 * Implement SDL_RenderReadPixels() for screenshots and automated testing |
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31 * Create extended set of (negative) error codes and have the API functions document and return them. |
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32 * Add clipboard support (from scrap demo) |
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33 * Add support for desktop windows? |
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34 With Qt, I can do this by the codes as follows: |
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35 |
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36 setAttribute(Qt::WA_X11NetWmWindowTypeDesktop); |
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37 setWindowFlags(Qt::SplashScreen); |
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38 |
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39 Qt::WindowFlags flags = 0; |
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40 flags |= Qt::FramelessWindowHint; |
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41 flags |= Qt::Tool; |
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42 flags |= Qt::WindowStaysOnBottomHint; |
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43 |
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44 setWindowFlags(flags); |
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45 * Add support for synchronizing 2D updates with vblank (bug #406) |
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46 * Add support for real-time threads and/or adjusting thread priority? |
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47 * Add support for querying the number of CPUs and binding threads to them? |
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48 * Allow setting multiple icon sizes |
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49 |
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50 * Add concept of viewport to fullscreen windows |
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51 * See why windows are being rearranged. Is the shield window not up? |
5 * See why windows are being rearranged. Is the shield window not up? |
52 * Make sure you can create and show a fullscreen window in one step |
6 * Make sure you can create and show a fullscreen window in one step |
53 * Figure out how to handle OpenGL context lost on Mac OS X (does it happen?) |
7 * Figure out how to handle OpenGL context lost on Mac OS X (does it happen?) |
54 * Write automated test case for multi-draw APIs |
8 * Write automated test case for multi-draw APIs |
55 * Make sure you can build SDL without the renderer to slim it down a bunch |
9 * Make sure you can build SDL without the renderer to slim it down a bunch |
61 4874 - Do we want screen rotation? At what level? |
15 4874 - Do we want screen rotation? At what level? |
62 4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98 |
16 4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98 |
63 4484, 4485 - Verify that SDL's Windows keyboard handling works correctly |
17 4484, 4485 - Verify that SDL's Windows keyboard handling works correctly |
64 4865 - See if this is still needed (mouse coordinate clamping) |
18 4865 - See if this is still needed (mouse coordinate clamping) |
65 4866 - See if this is still needed (blocking window repositioning) |
19 4866 - See if this is still needed (blocking window repositioning) |
66 |
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67 Wish list for the 1.3 development branch: |
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68 http://bugzilla.libsdl.org/ |
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69 |
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70 * Add a way to register custom events |
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71 * DirectInput joystick support needs to be implemented |
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72 * Explicit vertical retrace wait (maybe separate from SDL_Flip?) |
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73 * Shaped windows, windows without borders |
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74 * Multiple display support |
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75 * Add a timestamp to events |
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76 * Add audio input API |
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77 * Add modifier state to key and button events |
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78 |
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79 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to |
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80 int and evaluate all the rest of the datatypes. This is the only place |
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81 we should do it though, since the 1.2 series should not break binary |
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82 compatibility in this way. |
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83 |
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84 Requests: |
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85 * PCM volume control (deprecated, but possible) |
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