src/SDL_compat.c
changeset 2831 7173fc5c7ef6
parent 2829 16fe3b867887
child 2838 00356f22195a
equal deleted inserted replaced
2830:af3dd02cf043 2831:7173fc5c7ef6
    36 static SDL_Surface *SDL_VideoSurface = NULL;
    36 static SDL_Surface *SDL_VideoSurface = NULL;
    37 static SDL_Surface *SDL_ShadowSurface = NULL;
    37 static SDL_Surface *SDL_ShadowSurface = NULL;
    38 static SDL_Surface *SDL_PublicSurface = NULL;
    38 static SDL_Surface *SDL_PublicSurface = NULL;
    39 static SDL_GLContext *SDL_VideoContext = NULL;
    39 static SDL_GLContext *SDL_VideoContext = NULL;
    40 static Uint32 SDL_VideoFlags = 0;
    40 static Uint32 SDL_VideoFlags = 0;
    41 static int SDL_VideoBPP = 0;
       
    42 static char *wm_title = NULL;
    41 static char *wm_title = NULL;
    43 
    42 
    44 char *
    43 char *
    45 SDL_AudioDriverName(char *namebuf, int maxlen)
    44 SDL_AudioDriverName(char *namebuf, int maxlen)
    46 {
    45 {
   429         SDL_VideoSurface->pixels =
   428         SDL_VideoSurface->pixels =
   430             SDL_realloc(SDL_VideoSurface->pixels,
   429             SDL_realloc(SDL_VideoSurface->pixels,
   431                         SDL_VideoSurface->h * SDL_VideoSurface->pitch);
   430                         SDL_VideoSurface->h * SDL_VideoSurface->pitch);
   432     }
   431     }
   433     SDL_SetClipRect(SDL_VideoSurface, NULL);
   432     SDL_SetClipRect(SDL_VideoSurface, NULL);
       
   433     SDL_InvalidateMap(SDL_VideoSurface->map);
   434 
   434 
   435     if (SDL_ShadowSurface) {
   435     if (SDL_ShadowSurface) {
   436         SDL_ShadowSurface->w = width;
   436         SDL_ShadowSurface->w = width;
   437         SDL_ShadowSurface->h = height;
   437         SDL_ShadowSurface->h = height;
   438         SDL_CalculatePitch(SDL_ShadowSurface);
   438         SDL_ShadowSurface->pitch = SDL_CalculatePitch(SDL_ShadowSurface);
   439         SDL_ShadowSurface->pixels =
   439         SDL_ShadowSurface->pixels =
   440             SDL_realloc(SDL_ShadowSurface->pixels,
   440             SDL_realloc(SDL_ShadowSurface->pixels,
   441                         SDL_ShadowSurface->h * SDL_ShadowSurface->pitch);
   441                         SDL_ShadowSurface->h * SDL_ShadowSurface->pitch);
   442         SDL_SetClipRect(SDL_ShadowSurface, NULL);
   442         SDL_SetClipRect(SDL_ShadowSurface, NULL);
       
   443         SDL_InvalidateMap(SDL_ShadowSurface->map);
   443     }
   444     }
   444 
   445 
   445     ClearVideoSurface();
   446     ClearVideoSurface();
   446 
   447 
   447     return 0;
   448     return 0;