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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@devolution.com |
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 /* Include file for SDL keyboard event handling */ |
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29 |
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30 #ifndef _SDL_keyboard_h |
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31 #define _SDL_keyboard_h |
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32 |
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33 #include "SDL_types.h" |
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34 #include "SDL_keysym.h" |
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35 |
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36 #include "begin_code.h" |
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37 /* Set up for C function definitions, even when using C++ */ |
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38 #ifdef __cplusplus |
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39 extern "C" { |
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40 #endif |
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41 |
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42 /* Keysym structure |
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43 - The scancode is hardware dependent, and should not be used by general |
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44 applications. If no hardware scancode is available, it will be 0. |
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45 |
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46 - The 'unicode' translated character is only available when character |
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47 translation is enabled by the SDL_EnableUNICODE() API. If non-zero, |
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48 this is a UNICODE character corresponding to the keypress. If the |
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49 high 9 bits of the character are 0, then this maps to the equivalent |
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50 ASCII character: |
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51 char ch; |
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52 if ( (keysym.unicode & 0xFF80) == 0 ) { |
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53 ch = keysym.unicode & 0x7F; |
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54 } else { |
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55 An international character.. |
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56 } |
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57 */ |
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58 typedef struct { |
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59 Uint8 scancode; /* hardware specific scancode */ |
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60 SDLKey sym; /* SDL virtual keysym */ |
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61 SDLMod mod; /* current key modifiers */ |
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62 Uint16 unicode; /* translated character */ |
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63 } SDL_keysym; |
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64 |
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65 /* This is the mask which refers to all hotkey bindings */ |
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66 #define SDL_ALL_HOTKEYS 0xFFFFFFFF |
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67 |
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68 /* Function prototypes */ |
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69 /* |
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70 * Enable/Disable UNICODE translation of keyboard input. |
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71 * This translation has some overhead, so translation defaults off. |
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72 * If 'enable' is 1, translation is enabled. |
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73 * If 'enable' is 0, translation is disabled. |
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74 * If 'enable' is -1, the translation state is not changed. |
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75 * It returns the previous state of keyboard translation. |
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76 */ |
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77 extern DECLSPEC int SDL_EnableUNICODE(int enable); |
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78 |
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79 /* |
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80 * Enable/Disable keyboard repeat. Keyboard repeat defaults to off. |
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81 * 'delay' is the initial delay in ms between the time when a key is |
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82 * pressed, and keyboard repeat begins. |
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83 * 'interval' is the time in ms between keyboard repeat events. |
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84 */ |
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85 #define SDL_DEFAULT_REPEAT_DELAY 500 |
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86 #define SDL_DEFAULT_REPEAT_INTERVAL 30 |
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87 /* |
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88 * If 'delay' is set to 0, keyboard repeat is disabled. |
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89 */ |
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90 extern DECLSPEC int SDL_EnableKeyRepeat(int delay, int interval); |
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91 |
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92 /* |
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93 * Get a snapshot of the current state of the keyboard. |
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94 * Returns an array of keystates, indexed by the SDLK_* syms. |
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95 * Used: |
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96 * Uint8 *keystate = SDL_GetKeyState(NULL); |
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97 * if ( keystate[SDLK_RETURN] ) ... <RETURN> is pressed. |
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98 */ |
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99 extern DECLSPEC Uint8 * SDL_GetKeyState(int *numkeys); |
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100 |
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101 /* |
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102 * Get the current key modifier state |
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103 */ |
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104 extern DECLSPEC SDLMod SDL_GetModState(void); |
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105 |
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106 /* |
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107 * Set the current key modifier state |
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108 * This does not change the keyboard state, only the key modifier flags. |
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109 */ |
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110 extern DECLSPEC void SDL_SetModState(SDLMod modstate); |
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111 |
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112 /* |
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113 * Get the name of an SDL virtual keysym |
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114 */ |
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115 extern DECLSPEC char * SDL_GetKeyName(SDLKey key); |
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116 |
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117 |
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118 /* Ends C function definitions when using C++ */ |
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119 #ifdef __cplusplus |
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120 } |
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121 #endif |
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122 #include "close_code.h" |
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123 |
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124 #endif /* _SDL_keyboard_h */ |