src/video/SDL_glfuncs.h
changeset 3443 7f477a22dff5
parent 3433 ad845d9835aa
child 3446 0f969d273f65
equal deleted inserted replaced
3442:204609180482 3443:7f477a22dff5
   312 SDL_PROC_UNUSED(void, glRasterPos4i, (GLint x, GLint y, GLint z, GLint w))
   312 SDL_PROC_UNUSED(void, glRasterPos4i, (GLint x, GLint y, GLint z, GLint w))
   313 SDL_PROC_UNUSED(void, glRasterPos4iv, (const GLint * v))
   313 SDL_PROC_UNUSED(void, glRasterPos4iv, (const GLint * v))
   314 SDL_PROC_UNUSED(void, glRasterPos4s,
   314 SDL_PROC_UNUSED(void, glRasterPos4s,
   315                 (GLshort x, GLshort y, GLshort z, GLshort w))
   315                 (GLshort x, GLshort y, GLshort z, GLshort w))
   316 SDL_PROC_UNUSED(void, glRasterPos4sv, (const GLshort * v))
   316 SDL_PROC_UNUSED(void, glRasterPos4sv, (const GLshort * v))
   317 SDL_PROC_UNUSED(void, glReadBuffer, (GLenum mode))
   317 SDL_PROC(void, glReadBuffer, (GLenum mode))
   318 SDL_PROC(void, glReadPixels,
   318 SDL_PROC(void, glReadPixels,
   319          (GLint x, GLint y, GLsizei width, GLsizei height,
   319          (GLint x, GLint y, GLsizei width, GLsizei height,
   320           GLenum format, GLenum type, GLvoid * pixels))
   320           GLenum format, GLenum type, GLvoid * pixels))
   321 SDL_PROC_UNUSED(void, glRectd,
   321 SDL_PROC_UNUSED(void, glRectd,
   322                 (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2))
   322                 (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2))