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536 * \param count The number of rectangles. |
536 * \param count The number of rectangles. |
537 * |
537 * |
538 * \return 0 on success, or -1 on error |
538 * \return 0 on success, or -1 on error |
539 */ |
539 */ |
540 extern DECLSPEC int SDLCALL SDL_RenderFillRects(SDL_Renderer * renderer, |
540 extern DECLSPEC int SDLCALL SDL_RenderFillRects(SDL_Renderer * renderer, |
541 const SDL_Rect * rect, |
541 const SDL_Rect * rects, |
542 int count); |
542 int count); |
543 |
543 |
544 /** |
544 /** |
545 * \brief Copy a portion of the texture to the current rendering target. |
545 * \brief Copy a portion of the texture to the current rendering target. |
546 * |
546 * |