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2 1.3 release checklist: |
2 1.3 release checklist: |
3 * Add higher precision timers for profiling |
3 * Add higher precision timers for profiling |
4 * Implement YUV texture support |
4 * Implement YUV texture support |
5 - in progress, software support is done, Ryan is working on OpenGL shaders |
5 - in progress, software support is done, Ryan is working on OpenGL shaders |
6 * Implement desktop video mode change notification? |
6 * Implement desktop video mode change notification? |
7 * Add diagonal line clipping to SDL_IntersectRectAndLine() |
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8 * Add OpenGL 3.0 context support |
7 * Add OpenGL 3.0 context support |
9 * Finish multiple display support |
8 * Finish multiple display support |
10 * Open windows on display that is selected when creating a window |
9 * Open windows on display that is selected when creating a window |
11 * Create testing plan - becoming more and more important... |
10 * Create testing plan - becoming more and more important... |
12 - unit tests for each feature and combination with expected output |
11 - unit tests for each feature and combination with expected output |