README.DC
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     1 SDL for Dreamcast (beta2)
       
     2 
       
     3 	BERO
       
     4 	bero@geocities.co.jp
       
     5 
       
     6 	http://www.geocities.co.jp/Playtown/2004/
       
     7 
       
     8 this work with kos-newlib
       
     9 http://sourceforge.net/projects/dcquake/
       
    10 
       
    11 compile
       
    12 - edit KOS_BASE in Makefie.dc for your enviroment
       
    13 - make -f Makefile.dc
       
    14 
       
    15 FIXME: The KOS thread files can be found on HERO's site - not in the SDL source.
       
    16 - overwrite thread/*.c to kos-1.1.7/kernel/thread
       
    17 - rebuild kos
       
    18 
       
    19 compile with gl support
       
    20 - install latest libgl from http://sourceforge.net/projects/dcquake/
       
    21 - uncomment GL=1 in Makefile.dc
       
    22 - make -f Makefile.dc clean
       
    23 - make -f Makefile.dc
       
    24 
       
    25 install
       
    26 - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
       
    27 
       
    28 changelog:
       
    29 
       
    30 beta2
       
    31 - OpenGL support
       
    32 - Hardware page flip support
       
    33 
       
    34 beta
       
    35 - thread, timer don't tested so much.
       
    36 - not support OpenGL
       
    37