src/audio/SDL_audio.c
changeset 3537 e897a4a9f578
parent 3336 00fab0ebfe54
child 3697 f7b03b6838cb
equal deleted inserted replaced
3536:0267b8b1595c 3537:e897a4a9f578
  1041 {
  1041 {
  1042     return open_audio_device(device, iscapture, desired, obtained,
  1042     return open_audio_device(device, iscapture, desired, obtained,
  1043                              allowed_changes, 2);
  1043                              allowed_changes, 2);
  1044 }
  1044 }
  1045 
  1045 
  1046 SDL_audiostatus
  1046 SDL_AudioStatus
  1047 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid)
  1047 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid)
  1048 {
  1048 {
  1049     SDL_AudioDevice *device = get_audio_device(devid);
  1049     SDL_AudioDevice *device = get_audio_device(devid);
  1050     SDL_audiostatus status = SDL_AUDIO_STOPPED;
  1050     SDL_AudioStatus status = SDL_AUDIO_STOPPED;
  1051     if (device && device->enabled) {
  1051     if (device && device->enabled) {
  1052         if (device->paused) {
  1052         if (device->paused) {
  1053             status = SDL_AUDIO_PAUSED;
  1053             status = SDL_AUDIO_PAUSED;
  1054         } else {
  1054         } else {
  1055             status = SDL_AUDIO_PLAYING;
  1055             status = SDL_AUDIO_PLAYING;
  1057     }
  1057     }
  1058     return (status);
  1058     return (status);
  1059 }
  1059 }
  1060 
  1060 
  1061 
  1061 
  1062 SDL_audiostatus
  1062 SDL_AudioStatus
  1063 SDL_GetAudioStatus(void)
  1063 SDL_GetAudioStatus(void)
  1064 {
  1064 {
  1065     return SDL_GetAudioDeviceStatus(1);
  1065     return SDL_GetAudioDeviceStatus(1);
  1066 }
  1066 }
  1067 
  1067