src/render/opengl/SDL_glfuncs.h
changeset 6528 e978048ced60
parent 6320 6077a1310907
child 7167 916548af8031
equal deleted inserted replaced
6527:c04879cd3b57 6528:e978048ced60
   320          (GLint x, GLint y, GLsizei width, GLsizei height,
   320          (GLint x, GLint y, GLsizei width, GLsizei height,
   321           GLenum format, GLenum type, GLvoid * pixels))
   321           GLenum format, GLenum type, GLvoid * pixels))
   322 SDL_PROC_UNUSED(void, glRectd,
   322 SDL_PROC_UNUSED(void, glRectd,
   323                 (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2))
   323                 (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2))
   324 SDL_PROC_UNUSED(void, glRectdv, (const GLdouble * v1, const GLdouble * v2))
   324 SDL_PROC_UNUSED(void, glRectdv, (const GLdouble * v1, const GLdouble * v2))
   325 SDL_PROC_UNUSED(void, glRectf,
   325 SDL_PROC(void, glRectf,
   326                 (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2))
   326                 (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2))
   327 SDL_PROC_UNUSED(void, glRectfv, (const GLfloat * v1, const GLfloat * v2))
   327 SDL_PROC_UNUSED(void, glRectfv, (const GLfloat * v1, const GLfloat * v2))
   328 SDL_PROC(void, glRecti, (GLint x1, GLint y1, GLint x2, GLint y2))
   328 SDL_PROC_UNUSED(void, glRecti, (GLint x1, GLint y1, GLint x2, GLint y2))
   329 SDL_PROC_UNUSED(void, glRectiv, (const GLint * v1, const GLint * v2))
   329 SDL_PROC_UNUSED(void, glRectiv, (const GLint * v1, const GLint * v2))
   330 SDL_PROC_UNUSED(void, glRects,
   330 SDL_PROC_UNUSED(void, glRects,
   331                 (GLshort x1, GLshort y1, GLshort x2, GLshort y2))
   331                 (GLshort x1, GLshort y1, GLshort x2, GLshort y2))
   332 SDL_PROC_UNUSED(void, glRectsv, (const GLshort * v1, const GLshort * v2))
   332 SDL_PROC_UNUSED(void, glRectsv, (const GLshort * v1, const GLshort * v2))
   333 SDL_PROC_UNUSED(GLint, glRenderMode, (GLenum mode))
   333 SDL_PROC_UNUSED(GLint, glRenderMode, (GLenum mode))